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Scripting pf podem me ajudar com 3 erros q estou tendo e n estou conseguindo arrumar pf eu ja entrei em mt topico aqui no tk mas n estou conseguindo arrumar


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.Qual servidor ou website você utiliza como base? 

proprio

Qual o motivo deste tópico? 

erros script

Está surgindo algum erro? Se sim coloque-o aqui. 

Citar

n da erro na distro..

 

Você tem o código disponível? Se tiver publique-o aqui: 

 

 

Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui. 

2-o !resetar nao esta pegando ...ele faz a animaçao de resetar mas n reseta e nem perde o lvl 

ele desloga mas n reseta 

 

 

tem como me ajudar pf padrinho falta so isso pra abrir o server

Edited by gordorezzi (see edit history)
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posta o código

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[*Ninguém será digno do sucesso se não usar suas derrotas para conquistá-lo.*]

 

Dota System 8.6 Com Buffs Automáticos + MAPA (100%) - PVP

Link para Downloadhttps://www.4shared.com/rar/SMta8CQ8fi/Dota_Venda.html?

 

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DISCORDvodkart#6090

 

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    • By alexalex
      ea galera um gosto, meu topico e pra voces me ajudar com um sistema como wander of shinobi! eu preciso uns script da transform!! 
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      e outro pedido e pra as transform permanente (agora nao por tempo ou chakra). Nao quero o comando "transform" pra todas as vocacaoes, quero que cada transformacao seja individual com diferente nome pra cada lvl do transform E editar o comando transform por exemplo "naruto chakra kyubi" em o lvl 50...
       
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    • By ADM Alef
      .Qual servidor ou website você utiliza como base? 
       
      Qual o motivo deste tópico? 
      Preciso do script do npc jack springer 
      Está surgindo algum erro? Se sim coloque-o aqui. 
       
      Você tem o código disponível? Se tiver publique-o aqui: 
         
      Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui. 
       
    • By ADM Alef
      .Qual servidor ou website você utiliza como base? 
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      Qual o motivo deste tópico? 
       
      Está surgindo algum erro? Se sim coloque-o aqui. 
       
      Você tem o código disponível? Se tiver publique-o aqui: 
       local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local voices = { {text = 'Passages to Carlin, Ab\'Dendriel, Edron, Venore, Port Hope, Liberty Bay, Yalahar, Roshamuul, Krailos, Oramond and Svargrond.'} } npcHandler:addModule(VoiceModule:new(voices)) -- Travel local function addTravelKeyword(keyword, cost, destination, action, condition) if condition then keywordHandler:addKeyword({keyword}, StdModule.say, {npcHandler = npcHandler, text = 'I\'m sorry but I don\'t sail there.'}, condition) end local travelKeyword = keywordHandler:addKeyword({keyword}, StdModule.say, {npcHandler = npcHandler, text = 'Do you seek a passage to ' .. keyword:titleCase() .. 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To {Carlin}, {Ab\'Dendriel}, {Venore}, {Port Hope}, {Liberty Bay}, {Svargrond}, {Yalahar}, {Roshamuul}, {Oramond} or {Edron}?'}) keywordHandler:addKeyword({'route'}, StdModule.say, {npcHandler = npcHandler, text = 'Where do you want to go? To {Carlin}, {Ab\'Dendriel}, {Venore}, {Port Hope}, {Liberty Bay}, {Svargrond}, {Yalahar}, {Roshamuul}, {Oramond} or {Edron}?'}) keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, text = 'Where do you want to go? To {Carlin}, {Ab\'Dendriel}, {Venore}, {Port Hope}, {Liberty Bay}, {Svargrond}, {Yalahar}, {Roshamuul}, {Oramond} or {Edron}?'}) keywordHandler:addKeyword({'town'}, StdModule.say, {npcHandler = npcHandler, text = 'Where do you want to go? To {Carlin}, {Ab\'Dendriel}, {Venore}, {Port Hope}, {Liberty Bay}, {Svargrond}, {Yalahar}, {Roshamuul}, {Oramond} or {Edron}?'}) keywordHandler:addKeyword({'destination'}, StdModule.say, {npcHandler = npcHandler, text = 'Where do you want to go? To {Carlin}, {Ab\'Dendriel}, {Venore}, {Port Hope}, {Liberty Bay}, {Svargrond}, {Yalahar}, {Roshamuul}, {Oramond} or {Edron}?'}) keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, text = 'Where do you want to go? To {Carlin}, {Ab\'Dendriel}, {Venore}, {Port Hope}, {Liberty Bay}, {Svargrond}, {Yalahar}, {Roshamuul}, {Oramond} or {Edron}?'}) keywordHandler:addKeyword({'go'}, StdModule.say, {npcHandler = npcHandler, text = 'Where do you want to go? To {Carlin}, {Ab\'Dendriel}, {Venore}, {Port Hope}, {Liberty Bay}, {Svargrond}, {Yalahar}, {Roshamuul}, {Oramond} or {Edron}?'}) keywordHandler:addKeyword({'ice'}, StdModule.say, {npcHandler = npcHandler, text = 'I\'m sorry, but we don\'t serve the routes to the Ice Islands.'}) keywordHandler:addKeyword({'senja'}, StdModule.say, {npcHandler = npcHandler, text = 'I\'m sorry, but we don\'t serve the routes to the Ice Islands.'}) keywordHandler:addKeyword({'folda'}, StdModule.say, {npcHandler = npcHandler, text = 'I\'m sorry, but we don\'t serve the routes to the Ice Islands.'}) keywordHandler:addKeyword({'vega'}, StdModule.say, {npcHandler = npcHandler, text = 'I\'m sorry, but we don\'t serve the routes to the Ice Islands.'}) keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, text = 'I\'m not sailing there. This route is afflicted by a ghostship! However I\'ve heard that Captain Fearless from Venore sails there.'}) keywordHandler:addKeyword({'darama'}, StdModule.say, {npcHandler = npcHandler, text = 'I\'m not sailing there. This route is afflicted by a ghostship! However I\'ve heard that Captain Fearless from Venore sails there.'}) keywordHandler:addKeyword({'ghost'}, StdModule.say, {npcHandler = npcHandler, text = 'Many people who sailed to Darashia never returned because they were attacked by a ghostship! I\'ll never sail there!'}) keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, text = 'This is Thais. Where do you want to go?'}) npcHandler:setMessage(MESSAGE_GREET, 'Welcome on board, |PLAYERNAME|. Where can I {sail} you today?') npcHandler:setMessage(MESSAGE_FAREWELL, 'Good bye. Recommend us if you were satisfied with our service.') npcHandler:setMessage(MESSAGE_WALKAWAY, 'Good bye then.') npcHandler:addModule(FocusModule:new())  
      Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui. 
       
    • By Lethal M
      .Qual servidor ou website você utiliza como base? 
      TFS 1.3 GLOBAL 12.60
       
       
      @EDIT Já solucionei o problema, tive que usar os id ja existentes no vocations.xml, utilizei as voc 5~8 (promotions) e as 9~12 (downport) podem fechar o topico
       
       
       
       
       
       
      Qual o motivo deste tópico? 
       
      Quando novas vocations atingem o level do summon (200+) , o servidor fechar sem mostrar erros... 
      Alguem pode me ajudar a adicionar as novas vocations no creaturescript do Familiars?
       
       

      creaturescripts/others/familiars.lua
       


      vocations.xml
       
      Está surgindo algum erro? Se sim coloque-o aqui. 
       
      Você tem o código disponível? Se tiver publique-o aqui: 
         
      Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui. 
       
    • By isac001
      Alguém me ajuda quero um NPC, que pede 3 itens e dar 1!
       
      id dos itens pedidos: 13386, 12713, 13400.
      id do item que ele dar em troca: 12714.
       
      Obrigado!
       
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