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npc [OTG][NPC][Storages][Rookgaard] Liberando os acessos das Quests e Missões pelo NPC Oracle


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[OTG][NPC][Storages][Rookgaard] Liberando os acessos das Quests e Missões pelo NPC Oracle

Tutorial explicado de como liberar as acessos, missões e quests para todos os jogadores!

 

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NPC Oracle

Abra o script do npc the_oracle.lua localizado na pasta data/npc/scripts/ e substitua todo o código pelo código abaixo:

 

Spoiler



local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)              npcHandler:onCreatureAppear(cid)            end
function onCreatureDisappear(cid)           npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)      npcHandler:onCreatureSay(cid, type, msg)    end
function onThink()                          npcHandler:onThink()                        end

local vocation = {}
local town = {}
local config = {
    towns = {
		["venore"] = 9,
		["thais"] = 8,
		["carlin"] = 6
    },

    vocations = {
        ["sorcerer"] = {
            text = "A SORCERER! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!",
            vocationId = 1,
            --equipment spellbook, wand of vortex, magician's robe, mage hat, studded legs, leather boots, scarf
            {{2175, 1}, {2190, 1}, {8819, 1}, {8820, 1}, {2468, 1}, {2643, 1}, {2661, 1}},
            --container rope, shovel, mana potion, adventurer's stone
            {{2120, 1}, {2554, 1}, {7620, 1}, {18559, 1}}
        },

        ["druid"] = {
            text = "A DRUID! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!",
            vocationId = 2,
            --equipment spellbook, snakebite rod, magician's robe, mage hat, studded legs, leather boots scarf
            {{2175, 1}, {2182, 1}, {8819, 1}, {8820, 1}, {2468, 1}, {2643, 1}, {2661, 1}},
            --container rope, shovel, mana potion, adventurer's stone
            {{2120, 1}, {2554, 1}, {7620, 1}, {18559, 1}}
        },

        ["paladin"] = {
            text = "A PALADIN! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!",
            vocationId = 3,
            --equipment dwrven shield, 5 spear, ranger's cloak, ranger legs scarf, legion helmet
            {{2525, 1}, {2389, 5}, {2660, 1}, {8923, 1}, {2643, 1}, {2661, 1}, {2480, 1}},
            --container rope, shovel, health potion, bow, 50 arrow, adventurer's stone
            {{2120, 1}, {2554, 1}, {7618, 1}, {2456, 1}, {2544, 50}, {18559, 1}}
        },

        ["knight"] = {
            text = "A KNIGHT! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!",
            vocationId = 4,
            --equipment dwarven shield, steel axe, brass armor, brass helmet, brass legs scarf
            {{2525, 1}, {8601, 1}, {2465, 1}, {2460, 1}, {2478, 1}, {2643, 1}, {2661, 1}},
            --container jagged sword, daramian mace, rope, shovel, health potion, adventurer's stone
            {{8602, 1}, {2439, 1}, {2120, 1}, {2554, 1}, {7618, 1}, {18559, 1}}
        }
    }
}

local function greetCallback(cid)
    local player = Player(cid)
    local level = player:getLevel()
    if level < 8 then
        npcHandler:say("CHILD! COME BACK WHEN YOU HAVE GROWN UP!", cid)
        npcHandler:resetNpc(cid)
        return false
    elseif level > 10 then
        npcHandler:say(player:getName() ..", I CAN'T LET YOU LEAVE - YOU ARE TOO STRONG ALREADY! YOU CAN ONLY LEAVE WITH LEVEL 9 OR LOWER.", cid)
        npcHandler:resetNpc(cid)
        return false
    elseif player:getVocation():getId() > 0 then
        npcHandler:say("YOU ALREADY HAVE A VOCATION!", cid)
        npcHandler:resetNpc(cid)
        return false
    else
        npcHandler:setMessage(MESSAGE_GREET, player:getName() ..", ARE YOU PREPARED TO FACE YOUR DESTINY?")
    end
    return true
end

local function creatureSayCallback(cid, type, msg)
    if not npcHandler:isFocused(cid) then
        return false
    end

    local player = Player(cid)
    if npcHandler.topic[cid] == 0 then
        if msgcontains(msg, "yes") then
			npcHandler:say("IN WHICH TOWN DO YOU WANT TO LIVE: {CARLIN}, {THAIS}, OR {VENORE}?", cid)
            npcHandler.topic[cid] = 1
        end
    elseif npcHandler.topic[cid] == 1 then
        local cityTable = config.towns[msg:lower()]
        if cityTable then
            town[cid] = cityTable
            npcHandler:say("IN ".. string.upper(msg) .."! AND WHAT PROFESSION HAVE YOU CHOSEN: {KNIGHT}, {PALADIN}, {SORCERER}, OR {DRUID}?", cid)
            npcHandler.topic[cid] = 2
        else
			npcHandler:say("IN WHICH TOWN DO YOU WANT TO LIVE: {CARLIN}, {THAIS}, OR {VENORE}?", cid)
        end
    elseif npcHandler.topic[cid] == 2 then
        local vocationTable = config.vocations[msg:lower()]
        if vocationTable then
            npcHandler:say(vocationTable.text, cid)
            npcHandler.topic[cid] = 3
            vocation[cid] = vocationTable.vocationId
        else
            npcHandler:say("{KNIGHT}, {PALADIN}, {SORCERER}, OR {DRUID}?", cid)
        end
    elseif npcHandler.topic[cid] == 3 then
        if msgcontains(msg, "yes") then
            npcHandler:say("SO BE IT!", cid)
            player:setVocation(Vocation(vocation[cid]))
            player:setTown(Town(town[cid]))

            -- The Mermaid Marina
            player:setStorageValue(Storage.FriendsandTraders.DefaultStart, 1)
            player:setStorageValue(Storage.FriendsandTraders.TheMermaidMarina, 2)

            -- Forgotten Knowledge
            player:setStorageValue(Storage.ForgottenKnowledge.Tomes, 1)
            player:setStorageValue(Storage.ForgottenKnowledge.LastLoreKilled, 1)
            player:setStorageValue(Storage.ForgottenKnowledge.TimeGuardianKilled, 1)
            player:setStorageValue(Storage.ForgottenKnowledge.HorrorKilled, 1)
            player:setStorageValue(Storage.ForgottenKnowledge.DragonkingKilled, 1)
            player:setStorageValue(Storage.ForgottenKnowledge.ThornKnightKilled, 1)
            player:setStorageValue(Storage.ForgottenKnowledge.LloydKilled, 1)
            player:setStorageValue(Storage.ForgottenKnowledge.LadyTenebrisKilled, 1)
            player:setStorageValue(Storage.ForgottenKnowledge.AccessMachine, 1)

            -- The Explorer Society Quest
            player:setStorageValue(Storage.ExplorerSociety.QuestLine, 61)
            player:setStorageValue(Storage.ExplorerSociety.JoiningtheExplorers, 4)
            player:setStorageValue(Storage.ExplorerSociety.TheIceDelivery, 7)
            player:setStorageValue(Storage.ExplorerSociety.TheButterflyHunt, 16)
            player:setStorageValue(Storage.ExplorerSociety.ThePlantCollection, 26)
            player:setStorageValue(Storage.ExplorerSociety.TheLizardUrn, 29)
            player:setStorageValue(Storage.ExplorerSociety.TheBonelordSecret, 32)
            player:setStorageValue(Storage.ExplorerSociety.TheOrcPowder, 35)
            player:setStorageValue(Storage.ExplorerSociety.TheElvenPoetry, 38)
            player:setStorageValue(Storage.ExplorerSociety.TheMemoryStone, 41)
            player:setStorageValue(Storage.ExplorerSociety.TheRuneWritings, 44)
            player:setStorageValue(Storage.ExplorerSociety.TheEctoplasm, 47)
            player:setStorageValue(Storage.ExplorerSociety.TheSpectralDress, 50)
            player:setStorageValue(Storage.ExplorerSociety.TheSpectralStone, 55)
            player:setStorageValue(Storage.ExplorerSociety.TheAstralPortals, 56)
            player:setStorageValue(Storage.ExplorerSociety.TheIslandofDragons, 59)
            player:setStorageValue(Storage.ExplorerSociety.TheIceMusic, 62)
            player:setStorageValue(Storage.ExplorerSociety.CalassaQuest, 3)

            -- In Service Of Yalahar
            player:setStorageValue(Storage.InServiceofYalahar.Questline, 48)
            player:setStorageValue(Storage.InServiceofYalahar.Mission01, 6)
            player:setStorageValue(Storage.InServiceofYalahar.Mission02, 8)
            player:setStorageValue(Storage.InServiceofYalahar.Mission03, 6)
            player:setStorageValue(Storage.InServiceofYalahar.Mission04, 6)
            player:setStorageValue(Storage.InServiceofYalahar.Mission05, 8)
            player:setStorageValue(Storage.InServiceofYalahar.Mission06, 5)
            player:setStorageValue(Storage.InServiceofYalahar.Mission07, 5)
            player:setStorageValue(Storage.InServiceofYalahar.Mission08, 4)
            player:setStorageValue(Storage.TheWayToYalahar.QuestLine, 30)

            -- Searoutes Around Yalahar
            player:setStorageValue(Storage.SearoutesAroundYalahar.TownsCounter, 8)
            player:setStorageValue(Storage.SearoutesAroundYalahar.AbDendriel, 1)
            player:setStorageValue(Storage.SearoutesAroundYalahar.Darashia, 1)
            player:setStorageValue(Storage.SearoutesAroundYalahar.Venore, 1)
            player:setStorageValue(Storage.SearoutesAroundYalahar.Ankrahmun, 1)
            player:setStorageValue(Storage.SearoutesAroundYalahar.PortHope, 1)
            player:setStorageValue(Storage.SearoutesAroundYalahar.Thais, 1)
            player:setStorageValue(Storage.SearoutesAroundYalahar.LibertyBay, 1)
            player:setStorageValue(Storage.SearoutesAroundYalahar.Carlin, 1)

            -- Children Of The Revolution
            player:setStorageValue(Storage.ChildrenoftheRevolution.Questline, 18)
            player:setStorageValue(Storage.ChildrenoftheRevolution.Mission00, 2)
            player:setStorageValue(Storage.ChildrenoftheRevolution.Mission01, 3)
            player:setStorageValue(Storage.ChildrenoftheRevolution.Mission02, 5)
            player:setStorageValue(Storage.ChildrenoftheRevolution.Mission04, 3)
            player:setStorageValue(Storage.ChildrenoftheRevolution.Mission05, 6)

            -- The Travelling Trader
            player:setStorageValue(Storage.TravellingTrader.Mission01, 2)
            player:setStorageValue(Storage.TravellingTrader.Mission02, 5)
            player:setStorageValue(Storage.TravellingTrader.Mission03, 3)
            player:setStorageValue(Storage.TravellingTrader.Mission04, 3)
            player:setStorageValue(Storage.TravellingTrader.Mission05, 3)
            player:setStorageValue(Storage.TravellingTrader.Mission06, 2)
            player:setStorageValue(Storage.TravellingTrader.Mission07, 1)
            player:setStorageValue(Storage.TravellingTrader.packageDoor, 1)

            -- The Inquisition
            player:setStorageValue(Storage.TheInquisition.Questline, 14)
            player:setStorageValue(Storage.TheInquisition.Mission01, 7)
            player:setStorageValue(Storage.TheInquisition.Mission02, 3)
            player:setStorageValue(Storage.TheInquisition.Mission03, 6)
            player:setStorageValue(Storage.TheInquisition.Mission04, 3)
            player:setStorageValue(Storage.PitsOfInferno.ThronePumin, 1)

            -- The New Frontier
            player:setStorageValue(Storage.TheNewFrontier.Questline, 24)
            player:setStorageValue(Storage.TheNewFrontier.Mission01, 3)
            player:setStorageValue(Storage.TheNewFrontier.Mission02, 6)
            player:setStorageValue(Storage.TheNewFrontier.Mission03, 3)
            player:setStorageValue(Storage.TheNewFrontier.Mission04, 2)
            player:setStorageValue(Storage.TheNewFrontier.Mission05, 7)
            player:setStorageValue(Storage.TheNewFrontier.Mission06, 3)
            player:setStorageValue(Storage.TheNewFrontier.Mission07, 3)
            player:setStorageValue(Storage.TheNewFrontier.Mission08, 2)
            player:setStorageValue(Storage.TheNewFrontier.TomeofKnowledge, 12)

            -- Barbarian Test
            player:setStorageValue(Storage.BarbarianTest.Questline, 8)
            player:setStorageValue(Storage.BarbarianTest.Mission01, 3)
            player:setStorageValue(Storage.BarbarianTest.Mission02, 3)
            player:setStorageValue(Storage.BarbarianTest.Mission03, 3)

            -- Wrath Of The Emperor
            player:setStorageValue(Storage.WrathoftheEmperor.Questline, 24)
            player:setStorageValue(Storage.WrathoftheEmperor.Mission01, 3)
            player:setStorageValue(Storage.WrathoftheEmperor.Mission02, 3)
            player:setStorageValue(Storage.WrathoftheEmperor.Mission03, 3)
            player:setStorageValue(Storage.WrathoftheEmperor.Mission04, 3)
            player:setStorageValue(Storage.WrathoftheEmperor.Mission05, 3)
            player:setStorageValue(Storage.WrathoftheEmperor.Mission06, 4)
            player:setStorageValue(Storage.WrathoftheEmperor.Mission07, 6)

            -- Djinn War Factions
            player:setStorageValue(Storage.DjinnWar.EfreetFaction.Start, 1)
            player:setStorageValue(Storage.DjinnWar.EfreetFaction.Mission01, 3)
            player:setStorageValue(Storage.DjinnWar.EfreetFaction.Mission02, 3)
            player:setStorageValue(Storage.DjinnWar.EfreetFaction.Mission03, 3)
            player:setStorageValue(Storage.DjinnWar.MaridFaction.Start, 1)
            player:setStorageValue(Storage.DjinnWar.MaridFaction.Mission01, 2)
            player:setStorageValue(Storage.DjinnWar.MaridFaction.Mission02, 2)
            player:setStorageValue(Storage.DjinnWar.MaridFaction.Mission03, 3)
            player:setStorageValue(Storage.DjinnWar.MaridFaction.RataMari, 2)

            -- Big Foot Burden
            player:setStorageValue(Storage.BigfootBurden.QuestLine, 30)
            player:setStorageValue(Storage.BigfootBurden.Rank, 30)
            player:setStorageValue(Storage.BigfootBurden.Warzone1Access, 2)
            player:setStorageValue(Storage.BigfootBurden.Warzone2Access, 2)
            player:setStorageValue(Storage.BigfootBurden.Warzone3Access, 2)
            player:setStorageValue(Storage.BigfootBurden.WarzoneStatus, 1)

            -- The Shattered Isles
            player:setStorageValue(Storage.TheShatteredIsles.DefaultStart, 1)
            player:setStorageValue(Storage.TheShatteredIsles.ADjinnInLove, 5)
            player:setStorageValue(Storage.TheShatteredIsles.APoemForTheMermaid, 3)
            player:setStorageValue(Storage.TheShatteredIsles.AccessToGoroma, 1)
            player:setStorageValue(Storage.TheShatteredIsles.AccessToLagunaIsland, 1)
            player:setStorageValue(Storage.TheShatteredIsles.AccessToMeriana, 1)
            player:setStorageValue(Storage.TheShatteredIsles.TheCounterspell, 4)
            player:setStorageValue(Storage.TheShatteredIsles.TheErrand, 2)
            player:setStorageValue(Storage.TheShatteredIsles.TheGovernorDaughter, 3)

            -- Cults of Tibia
            player:setStorageValue(Storage.CultsOfTibia.Questline, 1)
            player:setStorageValue(Storage.CultsOfTibia.Minotaurs.Mission, 1)
            player:setStorageValue(Storage.CultsOfTibia.MotA.Mission, 1)
            player:setStorageValue(Storage.CultsOfTibia.Barkless.Mission, 1)
            player:setStorageValue(Storage.CultsOfTibia.Misguided.Mission, 1)
            player:setStorageValue(Storage.CultsOfTibia.Orcs.Mission, 1)
            player:setStorageValue(Storage.CultsOfTibia.Life.Mission, 1)
            player:setStorageValue(Storage.CultsOfTibia.Humans.Mission, 1)

            -- The First Dragon
            player:setStorageValue(Storage.FirstDragon.tamorilTasks, 1)
            player:setStorageValue(Storage.FirstDragon.tamorilTasksPower, 0)
            player:setStorageValue(Storage.FirstDragon.tamorilTasksKnowledge, 0)
            player:setStorageValue(Storage.FirstDragon.tamorilTasksLife, 0)
            player:setStorageValue(Storage.FirstDragon.tamorilTasksTreasure, 0)
            player:setStorageValue(Storage.FirstDragon.tamorilTasksTreasure, 0)

            -- Achievements
            player:addAchievement("Just in Time")
            player:addAchievement("Recognised Trader")
            player:addAchievement("Bearhugger")
            player:addAchievement("Honorary Barbarian")
            player:addAchievement("Ghostwhisperer")
            player:addAchievement("Efreet Ally")
            player:addAchievement("Marid Ally")
            player:addAchievement("Explorer")
            player:addAchievement("Sea Scout")

            -- Effects And Teleport
            player:getPosition():sendMagicEffect(CONST_ME_TELEPORT)
            player:teleportTo(Town(town[cid]):getTemplePosition())
            player:getPosition():sendMagicEffect(CONST_ME_TELEPORT)
            player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You have received a backpack with starting items for reaching the mainlands.")

            local targetVocation = config.vocations[Vocation(vocation[cid]):getName():lower()]
            for i = 1, #targetVocation[1] do
                player:addItem(targetVocation[1][i][1], targetVocation[1][i][2])
            end

            local backpack = player:addItem(1988)
            for i = 1, #targetVocation[2] do
                backpack:addItem(targetVocation[2][i][1], targetVocation[2][i][2])
            end
        else
            npcHandler:say("THEN WHAT? {KNIGHT}, {PALADIN}, {SORCERER}, OR {DRUID}?", cid)
            npcHandler.topic[cid] = 2
        end
    end
    return true
end

local function onAddFocus(cid)
    town[cid] = 0
    vocation[cid] = 0
end

local function onReleaseFocus(cid)
    town[cid] = nil
    vocation[cid] = nil
end

npcHandler:setCallback(CALLBACK_ONADDFOCUS, onAddFocus)
npcHandler:setCallback(CALLBACK_ONRELEASEFOCUS, onReleaseFocus)
npcHandler:setCallback(CALLBACK_GREET, greetCallback)
npcHandler:setMessage(MESSAGE_FAREWELL, "COME BACK WHEN YOU ARE PREPARED TO FACE YOUR DESTINY!")
npcHandler:setMessage(MESSAGE_WALKAWAY, "COME BACK WHEN YOU ARE PREPARED TO FACE YOUR DESTINY!")
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

 

 

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CRÉDITOS:

@EddyHavoc

@Marco Oliveira

Editado por EddyHavoc (veja o histórico de edições)
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      <event type="login" name="loginNotifyRuleViolation" script="notifyRuleViolation.lua"/> <event type="openruleviolation" name="openNotifyRuleViolation" script="notifyRuleViolation.lua"/>  
      em "data > creaturescripts > scripts", crie um arquivo notifyRuleViolation.lua e adicione:
       
      function onOpenRuleViolation(cid, message) local config = { token = "", -- Token do seu BOT no Telegram chatId = "" -- ID do chat do Telegram que será enviado a notificação. } local message = "Player: "..getCreatureName(cid).."\n\nReport:\n"..message.."" message = string.gsub(message, "\n", "%%0A") local url = "https://api.telegram.org/bot"..config.token.."/sendMessage" local data = "chat_id="..config.chatId.."&text="..message.."" local curl = io.popen('curl -d "'..data..'" "'..url..'"'):read("*a") return true end function onLogin(cid) registerCreatureEvent(cid, "openNotifyRuleViolation") return true end  
       
      Demonstração:
      1. Jogador abre um novo report (CTRL + R)

      2. notifyRuleViolation.lua, definido em creaturescripts.xml, é acionado para enviar uma notificação ao grupo do Telegram.
       

       
    • Por Johncore
      Otg Server é um projeto fork do The Forgotten Server 1.3, feito por brasileiros que visam sempre por estabilidade, um código mais clean, temos no projeto várias Datapacks como
      Global 11.0, Global 8.6, Global 8.0, RadBR 11.0, Evolutions 11.0, Yurots Classic 11.0, nossa base também é excelente para rodar projetos que são mapa Baiak ou ATS Custom pelo baixissimo uso de cpu e fix do Decay de itens.

      Todos são bem vindos para colaborar com o projeto... que não visa nenhum lucro financeiro, queremos apenas colaborar com a comunidade OTSERV,
      temos ouvido de muitas pessoas que procuram uma base estável, limpa, esse é o nosso objetivo nesse projeto.
       
      Estamos a procura de programadores/dev/webmaster que queiram ajudar / que tenham tempo e serão recompensados por isso.
       
      Nossa Datapack principal Global 11.00 contem as seguintes features:
      CAST SYSTEM ✅
      AUTOLOOT ✅
      WINTER UPDATE 2023 ✅
      SUMMER UPDATE 2023 ✅
      ADDONS 13.22 UPDATE ✅
      MONTARIAS 13.22 UPDATE ✅
      ITEMS 13.22 UPDATE ✅
      DAILY REWARD ✅
      IMBUEMENTS ✅
      PREY ✅
      EXERCISE WEAPONS ✅
      HIRELINGS NPCS ✅
      ANTI ROLLBACK ✅
       
       
      Github Global 11x:  💾
      https://github.com/otg-br/global-11x
      Clients e outras ferramentas:  💾
      https://github.com/otg-br/tools
      Github Otg Gesior:  💾
      https://github.com/otg-br/gesior
      Github Otg Otclientv8:  💾
      https://github.com/otg-br/otclientv8
      Wiki Otg:  💾
      https://github.com/otg-br/global-11x/wiki
       
       
      Creditos:
      TFS Team Erick Nunes Gui Bruxo Worthdavi LuSKT Leo Pereira Luan Luciano Cjaker Comedinhas Nekiro OTG Colaborators
    • Por Glacial
      Boa tarde galera, tudo bem?
       
      Meu nome é Gustavo/Glacial, gostaria de compartilhar com a comunidade meu projeto solo no RME 3.5 /Client 10.98 do Tibia.
      Glacial City, com houses, hunts, lojas, quests, bosses e depot.

      Os teleportes já estão redirecionados, falta apenas itens nos baús das quests.
       
      Espero que curtam e podem baixar pra colocar no ot de vocês!
       
      Atualização versão 2.0:
      - Houses na cidade
      - Hive Lair (Lady Bug)
      - Silencer & Frazzle/Guzzlemaw Hunt
      - Drakens + Demons Hunt (área maior)
       
      Links MediaFire e VirusTotal:
      Download Mapas: https://www.mediafire.com/folder/hz0q694t9nk86/Mapas_Glacial
      versão 1.0 Virus Total: https://www.virustotal.com/gui/file/b4e94903752e24aba63b291f9929f15f6bd7f4feb44d5a1f42ec3d755ee7977e?nocache=1
      versão 2.0 Virus Total: https://www.virustotal.com/gui/file/d88ae087e966bed6e2f2348f31246c1858831c1fb13d4e8613ba98f6ede37503?nocache=1
       
      Segue fotos em anexo.
       

       

       

       
       
       

       

       

    • Por Lion
      O sistema de medalhas do TibiaKing foi reativado.
      As medalhas serão entregues automaticamente, muitos de vocês podem já ter recebido.
      Aproximadamente 12.000 contas do Tk já foram notificadas.
       
      Medalhas Raras
      2 novas medalhas raros criados (Guardião da Aurora, Poder Áureo) Quanto mais participar do fórum mais chances tem de desbloquear os medalhas raras.  
      https://tibiaking.com/medalhas/
       
      Show Off:
      tkmedalhas.mp4
       
      Créditos:
      BrooMop (BW) Medalhões-base doados ao Tibia King.
      Tibia (Cipsoft) Molduras-base e itens copiados do Tibia Wiki.
      @Cat Criação de novos medalhões e animações.
       
       
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