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(Resolvido)Alguem me ajuda com esse erro no potions


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.Qual servidor ou website você utiliza como base? 

tfs 0.4

Qual o motivo deste tópico? 

estou tendo erro na distro

Está surgindo algum erro? Se sim coloque-o aqui. 

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[Error - Action Interface]
data/actions/scripts/liquids/potions.lua:onUse
Description:
(luaDoAddCondition) Condition not found
 

 

Você tem o código disponível? Se tiver publique-o aqui: 

local config = { 
    removeOnUse = "no", 
    usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
    splashable = "no", 
    realAnimation = "no", -- make text effect visible only for players in range 1x1 
    healthMultiplier = 1.0, 
    manaMultiplier = 1.0 

config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 

local POTIONS = { 
    [8704] = {empty = 7636, splash = 2, health = {1,1}}, -- small health potion 
    [7618] = {empty = 7636, splash = 2, health = {1,1}}, -- health potion 
    [7588] = {empty = 7634, splash = 2, health = {1,1}, level = 1, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion 
    [7591] = {empty = 7635, splash = 2, health = {1,1}, level = 1, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion 
    [8473] = {empty = 7635, splash = 2, health = {1,3}, level = 1, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion 
    [7620] = {empty = 7636, splash = 7, mana = {1,1}}, -- mana potion 
    [7589] = {empty = 7634, splash = 7, mana = {1,2}, level = 1, vocations = {1, 2, 3, 5, 6, 7, 9, 10}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
    [7590] = {empty = 7635, splash = 3, mana = {1,1}, level = 1, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion 
    [8472] = {empty = 7635, splash = 3, health = {2,2}, mana = {2, 2}, level = 1, vocations = {3, 7, 11}, vocStr = "paladins"}, -- great spirit potion


function onUse(cid, item, fromPosition, itemEx, toPosition) 

if exhaustion.check(cid, 25006) == false then
exhaustion.set(cid, 25006, 0.99)
else
doPlayerSendCancel(cid, "You are exhausted.")
return false
end

    local potion = POTIONS[item.itemid] 
    if(not potion) then 
        return false 
    end 
    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
        if(not config.splashable) then 
            return false 
        end 
        if(toPosition.x == CONTAINER_POSITION) then 
            toPosition = getThingPos(item.uid) 
        end 
        doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
        doTransformItem(item.uid, potion.empty) 
        return true 
    end 
    if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
        return true 
    end 
    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
    not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
    then 
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
        return true 
    end
    if potion.health ~= nil then 
        local health = math.random(potion.health[1], potion.health[2]) 
        doSendAnimatedText(getThingPos(itemEx.uid), "+"..health.."%", TEXTCOLOR_GREEN)
        if not doCreatureAddHealth(itemEx.uid, math.ceil(getCreatureMaxHealth(cid) * (health / 100))) then
            return false
        end 
    end
    if potion.mana ~= nil then 
        local mana = math.random(potion.mana[1], potion.mana[2]) 
        doSendAnimatedText(getThingPos(itemEx.uid), "+"..mana.."%", TEXTCOLOR_BLUE)
        if not doCreatureAddMana(itemEx.uid, math.ceil(getCreatureMaxMana(cid) * (mana / 100))) then
            return false 
        end 
    end 
    if(not realAnimation) then
        doCreatureSay(itemEx.uid, "", TALKTYPE_ORANGE_1) 
    else 
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
            if(isPlayer(tid)) then 
                doCreatureSay(itemEx.uid, "", TALKTYPE_ORANGE_1, false, tid) 
            end 
        end 
    end 
    doAddCondition(cid, exhaust) 
    if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return true
    end 
    doRemoveItem(item.uid, 0) 
    doPlayerAddItem(cid, potion.empty, 0) 
    doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
    doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
    return true 
end

 

Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui. 

image.png.67409f343ba084aa760321ec3dc1e891.png

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  • Solução
17 horas atrás, mullino disse:

.Qual servidor ou website você utiliza como base? 

tfs 0.4

Qual o motivo deste tópico? 

estou tendo erro na distro

Está surgindo algum erro? Se sim coloque-o aqui. 

 

Você tem o código disponível? Se tiver publique-o aqui: 

local config = { 
    removeOnUse = "no", 
    usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
    splashable = "no", 
    realAnimation = "no", -- make text effect visible only for players in range 1x1 
    healthMultiplier = 1.0, 
    manaMultiplier = 1.0 

config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 

local POTIONS = { 
    [8704] = {empty = 7636, splash = 2, health = {1,1}}, -- small health potion 
    [7618] = {empty = 7636, splash = 2, health = {1,1}}, -- health potion 
    [7588] = {empty = 7634, splash = 2, health = {1,1}, level = 1, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion 
    [7591] = {empty = 7635, splash = 2, health = {1,1}, level = 1, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion 
    [8473] = {empty = 7635, splash = 2, health = {1,3}, level = 1, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion 
    [7620] = {empty = 7636, splash = 7, mana = {1,1}}, -- mana potion 
    [7589] = {empty = 7634, splash = 7, mana = {1,2}, level = 1, vocations = {1, 2, 3, 5, 6, 7, 9, 10}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
    [7590] = {empty = 7635, splash = 3, mana = {1,1}, level = 1, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion 
    [8472] = {empty = 7635, splash = 3, health = {2,2}, mana = {2, 2}, level = 1, vocations = {3, 7, 11}, vocStr = "paladins"}, -- great spirit potion


function onUse(cid, item, fromPosition, itemEx, toPosition) 

if exhaustion.check(cid, 25006) == false then
exhaustion.set(cid, 25006, 0.99)
else
doPlayerSendCancel(cid, "You are exhausted.")
return false
end

    local potion = POTIONS[item.itemid] 
    if(not potion) then 
        return false 
    end 
    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
        if(not config.splashable) then 
            return false 
        end 
        if(toPosition.x == CONTAINER_POSITION) then 
            toPosition = getThingPos(item.uid) 
        end 
        doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
        doTransformItem(item.uid, potion.empty) 
        return true 
    end 
    if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
        return true 
    end 
    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
    not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
    then 
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
        return true 
    end
    if potion.health ~= nil then 
        local health = math.random(potion.health[1], potion.health[2]) 
        doSendAnimatedText(getThingPos(itemEx.uid), "+"..health.."%", TEXTCOLOR_GREEN)
        if not doCreatureAddHealth(itemEx.uid, math.ceil(getCreatureMaxHealth(cid) * (health / 100))) then
            return false
        end 
    end
    if potion.mana ~= nil then 
        local mana = math.random(potion.mana[1], potion.mana[2]) 
        doSendAnimatedText(getThingPos(itemEx.uid), "+"..mana.."%", TEXTCOLOR_BLUE)
        if not doCreatureAddMana(itemEx.uid, math.ceil(getCreatureMaxMana(cid) * (mana / 100))) then
            return false 
        end 
    end 
    if(not realAnimation) then
        doCreatureSay(itemEx.uid, "", TALKTYPE_ORANGE_1) 
    else 
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
            if(isPlayer(tid)) then 
                doCreatureSay(itemEx.uid, "", TALKTYPE_ORANGE_1, false, tid) 
            end 
        end 
    end 
    doAddCondition(cid, exhaust) 
    if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return true
    end 
    doRemoveItem(item.uid, 0) 
    doPlayerAddItem(cid, potion.empty, 0) 
    doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
    doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
    return true 
end

 

Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui. 

image.png.67409f343ba084aa760321ec3dc1e891.png

usa esse:

Spoiler

local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 

 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
 
local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {250, 350}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {450, 960}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {1000, 2000}, level = 730, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {550, 800}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {400, 450}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {860, 1400}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {945, 1500}, mana = {645, 1010}, level = 730, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion 

 
local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) 
 
function onUse(cid, item, fromPosition, itemEx, toPosition) 
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getCreaturePosition(cid),30)
        doSendMagicEffect(getCreaturePosition(cid),66) 
        if(not realAnimation) then 
                doCreatureSay(itemEx.uid, "Aaahh...", TALKTYPE_ORANGE_1) 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "Aaahh...", TALKTYPE_ORANGE_1, false, tid) 
                        end 
                end 
        end 
        doAddCondition(cid, exhaust) 
        if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return TRUE 
        end 
        doRemoveItem(item.uid, 0) 
        doPlayerAddItem(cid, potion.empty, 0) 
        doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        return TRUE 
end

 

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obrigado vou testar

3 horas atrás, carloos disse:

usa esse:

  Ocultar conteúdo

local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 

 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
 
local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {250, 350}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {450, 960}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {1000, 2000}, level = 730, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {550, 800}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {400, 450}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {860, 1400}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {945, 1500}, mana = {645, 1010}, level = 730, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion 

 
local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) 
 
function onUse(cid, item, fromPosition, itemEx, toPosition) 
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getCreaturePosition(cid),30)
        doSendMagicEffect(getCreaturePosition(cid),66) 
        if(not realAnimation) then 
                doCreatureSay(itemEx.uid, "Aaahh...", TALKTYPE_ORANGE_1) 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "Aaahh...", TALKTYPE_ORANGE_1, false, tid) 
                        end 
                end 
        end 
        doAddCondition(cid, exhaust) 
        if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return TRUE 
        end 
        doRemoveItem(item.uid, 0) 
        doPlayerAddItem(cid, potion.empty, 0) 
        doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        return TRUE 
end

 

funcionou amigo obrigado!

mas eu uso uma exaust diferente nas minhas potions para dar para abrir bp e corpos enquanto esta healando ai add essa exaustion aqui 

if exhaustion.check(cid, 25006) == false then
exhaustion.set(cid, 25006, 0.99)
else
doPlayerSendCancel(cid, "You are exhausted.")
return false
end 

depois de 

function onUse(cid, item, fromPosition, itemEx, toPosition) 

 

o problema desse erro que estava tendo era pq tirei a funçao

 

local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

 

agora que vi olhando o seu obrigado 

 

 

 

 

 

 

 

topico resolvido

 

 

 

 

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1 hora atrás, mullino disse:

obrigado vou testar

funcionou amigo obrigado!

mas eu uso uma exaust diferente nas minhas potions para dar para abrir bp e corpos enquanto esta healando ai add essa exaustion aqui 

if exhaustion.check(cid, 25006) == false then
exhaustion.set(cid, 25006, 0.99)
else
doPlayerSendCancel(cid, "You are exhausted.")
return false
end 

depois de 

function onUse(cid, item, fromPosition, itemEx, toPosition) 

 

o problema desse erro que estava tendo era pq tirei a funçao

 

local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

 

agora que vi olhando o seu obrigado 

 

 

 

 

 

 

 

topico resolvido

 

 

 

 

manda pra mim como ficou o seu dps do edit

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32 minutos atrás, carloos disse:

manda pra mim como ficou o seu dps do edit

local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 

 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
  
local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {550, 800}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {250, 350}, level = 50, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {450, 960}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {1000, 1400}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {550, 800}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {400, 450}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {1000, 1400}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {1000, 1250}, mana = {945, 1010}, level = 80, vocations = {3, 7, 11}, vocStr = "paladins"} -- great spirit potion 
}
 
local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) 
 
function onUse(cid, item, fromPosition, itemEx, toPosition) 

if exhaustion.check(cid, 25006) == false then
exhaustion.set(cid, 25006, 1.3)
else
doPlayerSendCancel(cid, "You are exhausted.")
return false
end
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getCreaturePosition(cid),30)
        doSendMagicEffect(getCreaturePosition(cid),66) 
        if(not realAnimation) then 
                doCreatureSay(itemEx.uid, "Aaahh...", TALKTYPE_ORANGE_1) 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "Aaahh...", TALKTYPE_ORANGE_1, false, tid) 
                        end 
                end 
        end 
        doAddCondition(cid, exhaust) 
        if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return TRUE 
        end 
        doRemoveItem(item.uid, 0) 
        doPlayerAddItem(cid, potion.empty, 0) 
        doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        return TRUE 
end

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