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Gente, eu nunca postei nada aqui no Tibia King, nem sei se estou postando no lugar correto, então se eu n estou por favor movam meu topico..
 
  Meu pedido é o seguindo, eu estou montando um Naruto Tibia 7.81 . E eu preciso muito que um de vcs me ajudem a montar o npc de Account Manager..
 Na vdd ja Existe o npc, cujo script vou postar logo em baixo, mais o problema é que este npc Gera as Accounts sozinho, eu queria que os Players pudesse criar o próprio login, por que é muito chato ficar anotando o login que o npc gera ;S.
 
 
 ### Meu pedido é esse, quero que um de vocês por favor mude as scripts do Npc e  faça com que o player gere o proprio login, e se for possivel queria pedir tambem que se alguem soubesse, fazer com que o npc tambem pudesse mudar a senha da Account.. OBRIGADO ###
 
~~~ SCRIPT ACCOUNT MANAGER ~~

 

 

---little config-----------------------------------------

templex = 94
templey = 42
templez = 7
maxnamelen = 18
maxpasslen = 14
startlvl = 1
startexp = 0
vocations = 0
healthstart = 150
manastart = 0
depoitemid = 3440
promoted = 0
---------skills-------------------------
--knight-------
kmlvl = 0
kfist = 10
kclub = 10
ksword = 10
kaxe = 10
kdist = 10
kshield = 10
kfish = 0
kcap = 300
--pall------------
pmlvl = 0
pfist = 10
pclub = 10
psword = 10
paxe = 10
pdist = 10
pshield = 10
pfish = 0
pcap = 400
---drut i sorc----
mmlvl = 0
mfist = 10
mclub = 10
msword = 10
maxe = 10
mdist = 10
mshield = 10
mfish = 0
mcap = 400
---end skills -------------------------------
--~Tr0p5 (20% and players.xml)
---end little config-----------------------------------------
focus = 0
talk_start = 0
target = 0
following = false
attacking = false
accstatus = 0
seksik = 3
myname = ''
mypass = ''
allow_pattern = '^[a-zA-Z -]+$'
allow_pattern2 = '^[a-zA-Z0-9 -]+$'
origmsg = ''
mypasscheck = ''
mynamecheck = ''
vocation = 0
 
 
function onThingMove(creature, thing, oldpos, oldstackpos)
 
end
 
 
function onCreatureAppear(creature)
 
end
 
 
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Tchau, Tchau.')
focus = 0
talk_start = 0
end
end
 
 
function onCreatureTurn(creature)
 
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
 
 
function onCreatureSay(cid, type, msg)
origmsg = msg
msg = string.lower(msg)
 
 
 
if (msgcontains(msg, 'hi') and focus == 0) and getDistanceToCreature(cid) < 4 then
selfSay('Ola, Seja bem vindo ao Real Shinobi Life! Sou o npc que crio accounts. Você é um homem ou uma mulher?')
accstatus = 1
myname = ''
mypass = ''
myaccnumber = 0
focus = cid
talk_start = os.clock()
 
 
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Espere..')
 
 
elseif focus == cid then
talk_start = os.clock()
 
if accstatus == 1 then
if msgcontains(msg, 'homem') then selfSay('Qual é seu nome caro Shinobi?')
seksik = 28
outfit = 25
accstatus = 2
elseif msgcontains(msg, 'mulher') then
selfSay('Qual é seu nome cara Shinobi?')
seksik = 0
outfit = 25
accstatus = 2
end
 
 
 
 
elseif accstatus == 66 then
if msgcontains(msg, 'yes') then
vocation = 0
selfSay('Now, we\'ll make your account. So, let\'s start?')
 
elseif msgcontains(msg, 'asdsdf') then
vocation = 0
selfSay('The dangerous magic casting sorcerer?')
 
elseif msgcontains(msg, 'asdpois') then
vocation = 0
selfSay('The magical warrior of nature?')
 
elseif msgcontains(msg, 'coiusiotuyd') then
vocation = 0
selfSay('The heavy built warrior?')
else
selfSay('Spell properly.')
end
 
accstatus = 67
 
 
elseif accstatus == 2 then
myname = origmsg
mynamecheck = msg
if string.len(mynamecheck) <= maxnamelen then
if string.find(mynamecheck, allow_pattern) then
if io.open("data/players/"..myname..".xml" , "r") == nil then
selfSay('Certesa que sera '..myname..' o Seu nome ?')
accstatus = 3
else
selfSay('Seu nome já está sendo usado, por favor escolha outro.')
end
else
selfSay('Seu nome é ilegal/ofensivo.')
end
else
selfSay('Seu nome está muito longo, por favor o diminua.')
end
elseif msgcontains(msg, 'yes') then
if accstatus == 3 then
if vocations == 0 then
selfSay('Ok, agora me fale qual sera a sua senha?.')
vocation = 0
accstatus = 4
else
selfSay('You\'ll be a student, right?')
accstatus = 66
end
elseif accstatus == 5 then
if seksik == 0 then
selfSay('Perfeito! Você é uma Shinobi chamada: '..myname..' sua senha é: '..mypass..'. Certo?')
else
selfSay('Perfeito! Você é um Shinobi chamado: '..myname..' sua senha é: '..mypass..'. Certo?')
 
end
accstatus = 6
elseif accstatus == 6 then
selfSay('Ok, agora vamos ver sua account. Diga "pronto" para continuar.')
accstatus = 7
elseif accstatus == 67 then
selfSay('Fale-me a sua senha.')
accstatus = 4
end
elseif msgcontains(msg, 'not') then
if accstatus == 3 then
selfSay('Choose another.')
accstatus = 2
elseif accstatus == 5 then
selfSay('Choose another.')
accstatus = 4
elseif accstatus == 6 then
selfSay('Start again, tell me your gender')
accstatus = 1
elseif accstatus == 67 then
selfSay('Are you able to be a Student?')
accstatus = 66
end
elseif accstatus == 4 then
mypass = origmsg
mypasscheck = msg
if string.len(mypasscheck) <= maxpasslen then
if string.find(mypasscheck, allow_pattern2) then
selfSay('Sua senha é '..mypass..' certo?')
accstatus = 5
else
selfSay('Ilegal.')
end
else
selfSay('Too long.')
end
 
elseif msgcontains(msg, 'pronto') and accstatus == 7 then
if manastart == 0 then
manastartc = 1
else
manastartc = manastart
end
if healthstart == 0 then
healthstartc = 1
else
healthstartc = healthstart
end
if vocations == 0 then
mlvl = 1
fist = 10
club = 10
sword = 10
axe = 10
dist = 10
shield = 10
fish = 10
cap = 100
else
if vocation == 3 or vocation == 4 then
mlvl = mmlvl
fist = mfist
club = mclub
sword = msword
axe = maxe
dist = mdist
shield = mshield
fish = mfish
cap = mcap
 
elseif vocation == 2 then
mlvl = pmlvl
fist = pfist
club = pclub
sword = psword
axe = paxe
dist = pdist
shield = pshield
fish = pfish
cap = pcap
elseif vocation == 1 then
mlvl = kmlvl
fist = kfist
club = kclub
sword = ksword
axe = kaxe
dist = kdist
shield = kshield
fish = kfish
cap = kcap
 
end
end
 
myaccnumber = math.random(100000,999999)
if io.open("data/accounts/"..myaccnumber..".xml" , "r") == nil then
selfSay('Numero De Conta e: '..myaccnumber..' fale "next"')
accstatus = 8
f = assert(io.open("./data/accounts/"..myaccnumber..".xml", "w"))
f = io.open("./data/accounts/"..myaccnumber..".xml", "w")
f:write("<?xml version=\"1.0\"?><account pass=\""..mypass.."\" type=\"1\" premDays=\"0\"><characters><character name=\""..myname.."\"\/><\/characters><\/account>")
f:close()
f = assert(io.open("./data/players/"..myname..".xml", "w"))
f = io.open("./data/players/"..myname..".xml", "w")
f:write("<?xml version=\"1.0\"?><player name=\""..myname.."\" id=\"" ..myaccnumber.."\" account=\""..myaccnumber.."\" sex=\""..seksik.."\" lookdir=\"2\" exp=\"0\" voc=\"0\" level=\"1\" access=\"0\" cap=\"200\" maglevel=\"0\" maxdepotitems=\"1000\" lastlogin=\"0\" lastlogout=\"0\" premmium=\"0\" promoted=\"0\" soul=\"100\" warning=\"0\" red=\"0\" banTicks=\"0\" reason=\"\" rook=\"0\" sleeping=\"0\" knowaddon=\"0\" lookaddon=\"0\"><spawn x=\"104\" y=\"72\" z=\"7\"\/><temple x=\"104\" y=\"72\" z=\"7\"\/><health now=\"150\" max=\"150\" food=\"0\"\/><mana now=\"0\" max=\"0\" spent=\"0\"\/><look type=\"" ..outfit.."\" head=\"77\" body=\"79\" legs=\"78\" feet=\"77\"\/><guild name=\"\" rank=\"\" nick=\"\" id=\"\"/><skills><skill skillid=\"0\" level=\"10\" tries=\"0\"\/><skill skillid=\"1\" level=\"10\" tries=\"0\"\/><skill skillid=\"2\" level=\"10\" tries=\"0\"\/><skill skillid=\"3\" level=\"10\" tries=\" 0 \" \/><skill skillid=\"4\" level=\"10\" tries=\"0\"\/><skill skillid=\"5\" level=\"10\" tries=\"0\"\/><skill skillid=\"6\" level=\"10\" tries=\"0\"\/><\/skills><spells><spell words=\"kagemane_velo\"/></spells><ban comment=\"\" action=\"\"/><skull redskulltime=\"0\" redskull=\"0\"/><deaths\/><spells\/><inventory><slot slotid=\"3\"><item id=\"1987\"><inside><item id=\"2674\" count=\"2\"/></inside></item></slot><slot slotid=\"4\"><item id=\"2509\"/></slot><slot slotid=\"6\"><item id=\"2379\"/></slot><slot slotid=\"8\"><item id=\"2643\"/></slot></inventory><depots><depot depotid=\"1\"><item id=\"2590\" depot=\"0\"><inside><item id=\"2594\"/></inside></item></depot></depots><storage\/></player>")
f:close()
r22 = math.random(10,99999)
h = io.open("./data/players/players.xml", "r")
h:read()
doop = h:read("*a")
h:close()
g = io.open("./data/players/players.xml", "w")
g:write("<players>\n<player guid=\""..r22.."\"  name=\""..myname.."\"\/>\n"..doop.."\n")
g:close()
 
else
selfSay('Error Fale Novamente "pronto"')
end
 
 
 
elseif msgcontains(msg, 'next') and accstatus == 8 then
selfSay('Otimo Sua conta e seu personagem foram criados. Seu Numero de Conta e  '..myaccnumber..' e sua senha: '..mypass..'.')
selfSay('Pronto, entre no seu personagem para outra pessoa criar conta.')
 
accstatus = 0
 
 
 
 
elseif string.find(msg, '(%a*)bye(%a*)') and getDistanceToCreature(cid) < 4 then
selfSay('Tchau, Tchau, ' .. creatureGetName(cid) .. '!')
focus = 0
accstatus = 0
myname = ''
mypass = ''
myaccnumber = 0
seksik = ''
talk_start = 0
end
end
end
 
 
function onCreatureChangeOutfit(creature)
 
end
 
 
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Próximo...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Tchau, Tchau!')
focus = 0
end
end
end

 

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Encontre a linha

myaccnumber = math.random(100000,999999)
 
Substitua por essa
local n = tostring(param)
myaccnumber = n

 

Att.

Giovani Rodrigo

Spoiler

local config = {
	delrey = getPlayerCarValue(cid, DELREY),
	cigarro = getPlayerCancer(cid, DERBY),
	prostituta = getPlayerAIDS(cid, cracuda),
	tresOitao = getPlayerRevorvi(cid, 38)
}

if(delrey == "Ligado" and cigarro == "Aceso" and prostituta == "No Colo" and tresOitao == "Carregado") then
	doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Começou o fim de semana. #PAS")
end

 

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Ai velho, até deu certo porem... agora qnd cria uma account o login vem "  nil   " isso pela primeira vez, na segunda ja n da mais pra criar.. #EU ACHOOO# que é por essas duas linhas..

 

if io.open("data/players/"..myname..".xml" , "r") == nil then

 

 

 

if io.open("data/accounts/"..myaccnumber..".xml" , "r") == nil then

 

 

# Se for me diga oq eu tenho que editar nessas linhas.. OBRIGADO ;D

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Estava conversando com um colega meu e achamos que seria melhor você dar um update no seu servidor usando uma versão mais nova, 8.x para ser mais exato.

Esses servidores antigos estão sujeitos a bugs e são obsoletos.

Outra dica, use um website.

A questão da modificação do seu script da Account Manager, teria que ter algo pra dar valor a variável "n" que seria o valor da account name, mas esse script seu esta tão cheio de gambiarra que eu não consigo intender nada.

Spoiler

local config = {
	delrey = getPlayerCarValue(cid, DELREY),
	cigarro = getPlayerCancer(cid, DERBY),
	prostituta = getPlayerAIDS(cid, cracuda),
	tresOitao = getPlayerRevorvi(cid, 38)
}

if(delrey == "Ligado" and cigarro == "Aceso" and prostituta == "No Colo" and tresOitao == "Carregado") then
	doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Começou o fim de semana. #PAS")
end

 

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      Olá galera, em 02/12/23 o projeto Canary atualizou seu release para a versão 3.1.2 e como estou desenvolvendo um servidor usando esta base decidi divulga-la, pois a cada dia ela melhor muito, é um projeto promissor.

      Para quem não conhece, Canary é um projeto desenvolvido no github de um servidor completo na versão 13.21 (atualmente) com todas as features do tibia global. Ele tem duas opções de datapack que seriam o global e um custom.

      Aqui está o link do projeto para quem quiser conhecer melhor: https://github.com/opentibiabr/canary
      Aqui está o link do lançamento do release para a versão 3.1.2 e suas mudanças e melhorias: https://github.com/opentibiabr/canary/compare/v3.1.1...v3.1.2
      Aqui está o link do discord do projeto para dúvidas e etc: https://discord.com/invite/gvTj5sh9Mp
      Aqui está o link de tutoriais e a documentação do projeto: https://docs.opentibiabr.com/home/welcome

      Algumas das features existentes no projeto:

      BOOSTED CREATURE:

       
      EVENT SCHEDULE:

       
      CYCLOPEDIA:

       
      CHARMS:

       
      DAILY REWARD: 

       
      PREY:

       
      IMBUEMENTS:

       
      MARKET:

       
      STORE:

       
      CUSTOM CHARACTERS:


       
      DENTRE MUITOS OUTROS!
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