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(Resolvido)[pedido] Só player vip poder usar X item


Ir para solução Resolvido por Chiitus,

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alguem conseguiria fazer esse script ? o item que só o player vip poderá usar é o 11191.

se precisarem do meu sistema vip e so pedir que eu posto embaixo.

valeu !

REP pra qm ajudar.

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buyvip.lua

function onSay(cid, words, param)
 
        local price = 1000000
        if doPlayerRemoveMoney(cid, price) == TRUE then
                local days = 15
                                 local s = 29000
                local daysvalue = days * 24 * 60 * 60
                local storageplayer = getPlayerStorageValue(cid, s)
                local timenow = os.time()
 
                if getPlayerStorageValue(cid, s) - os.time() <= 0 then
                        time = timenow + daysvalue
                else
                        time = storageplayer + daysvalue
                end
 
                doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Foram adicionados ".. days .." dias de VIP no seu character.")
                setPlayerStorageValue(cid, s, time)
                
                local quantity = math.floor((getPlayerStorageValue(cid, s) - timenow)/(24 * 60 * 60))
                doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Você tem ".. quantity .." dias de VIP restantes.")
        else
                doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Você precisa de "..price.." gp's para colocar vip.")
        end
        return TRUE
end

addvip.lua

function onSay(cid, words, param)
 
-- configs
access = 3
days = 30
-- end configs
 
player = getPlayerByName(param)
daysvalue = days*3600*24
storageplayer = getPlayerStorageValue(player,13540)
timenow = os.time()
if storageplayer == -1 or storageplayer == 0 then
time = timenow+daysvalue
else
time = storageplayer+daysvalue
end
 
 
if param ~= "" then
if getPlayerGroupId(cid) >= access then
doPlayerSendTextMessage(player, MESSAGE_INFO_DESCR, "Foram adicionados ".. days .." dias de VIP no seu character.")
setPlayerStorageValue(player,13540,time)
quantity = math.floor((getPlayerStorageValue(player,13540) - timenow)/(3600*24))
doPlayerSendTextMessage(player, MESSAGE_INFO_DESCR, "Você tem ".. quantity .." dias de VIP restantes.")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Somente jogadores com acesso maior que "..access.." podem adicionar vips.")
end
 
end
 
end

talkactions.xml

<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<!-- Gods -->
<talkaction log="yes" words="/addskill" access="5" event="function" value="addSkill"/>
<talkaction log="yes" words="/attr" access="5" event="function" value="thingProporties"/>
<talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/>
<talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/promote;/demote" access="5" event="script" value="promote.lua"/>
<talkaction log="yes" words="/shutdown" access="5" event="script" value="shutdown.lua"/>
<talkaction log="yes" access="5" words="/mode" event="script" value="mode.lua"/>
 
<!-- Community Managers -->
<talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/>
<talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/>
<talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/>
<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
<talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/>
<talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/>
<talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/>
<talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/>
<talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/>
<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>
<talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/>
<talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/>
 
<!-- Gamemasters -->
<talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/>
<talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/t" access="3" event="script" value="teleportmaster.lua"/>
<talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/>
<talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/>
<talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/>
<talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/>
<talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/>
<talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/>
<talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/>
<talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/>
<talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/>
<talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/>
<talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/>
<talkaction log="yes" access="3" words="/wp" event="script" value="waypoints.lua"/>
 
<!-- Senior Tutors -->
<talkaction log="yes" words="/notations" access="2" event="script" value="notations.lua"/>
<talkaction log="yes" words="/info" access="2" event="script" value="playerinfo.lua"/>
<talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/>
<talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/>
 
<!-- Tutors -->
<talkaction log="yes" words="/baninfo" access="1" event="function" value="banishmentInfo"/>
<talkaction log="yes" access="1" words="/pos" event="script" value="position.lua"/>
 
<!-- Players -->
<talkaction words="!frags" event="script" value="frags.lua"/>
<talkaction words="!online" event="script" value="online.lua"/>
<talkaction words="!uptime" event="script" value="uptime.lua"/>
<talkaction words="!pvp" event="script" value="pvp.lua"/>
<talkaction words="!q" event="script" value="money.lua"/>
<talkaction words="!serverinfo" event="script" value="serverinfo.lua"/>
<talkaction words="/commands" event="script" value="commands.lua"/>
 
<!-- Houses -->
<talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/>
<talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/>
<talkaction words="alana sio" filter="word-spaced" event="function" value="houseKick"/>
<talkaction words="aleta grav" filter="word-spaced" event="function" value="houseDoorList"/>
<talkaction words="aleta sio" filter="word-spaced" event="function" value="houseGuestList"/>
<talkaction words="aleta som" filter="word-spaced" event="function" value="houseSubOwnerList"/>
<talkaction words="alana som" filter="word-spaced" event="script" value="leavehouse.lua"/>
 
<!-- Guilds -->
<talkaction words="!createguild" event="function" value="guildCreate"/>
<talkaction words="!joinguild" event="function" value="guildJoin"/>
 
<!-- (Deprecated) Redirect old '/' to '!' -->
<talkaction words="/online" hide="yes" event="script" value="online.lua"/>
<talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/>
<talkaction words="/pvp" hide="yes" event="script" value="pvp.lua"/>
<talkaction words="/serverinfo" hide="yes" event="script" value="serverinfo.lua"/>
<talkaction log="yes" access="1" hide="yes" words="!pos" event="script" value="position.lua"/>
 
<!-- Custom systems -->
<talkaction words="!notice" event="script" value="notice.lua"/>
<talkaction words="!rank" script="ranks.lua"/> 
<talkaction words="!service" event="script" value="Fragas.lua"/>
<talkaction words="!jail" script="Cadeia.lua"/>
<talkaction words="!unjail" script="Cadeia.lua"/>
<talkaction words="/jail" script="Cadeia.lua"/>
<talkaction words="/unjail" script="Cadeia.lua"/>
<talkaction words="!necromancer" script="demonic.lua"/>
<talkaction words="!nightmare" script="love.lua"/>
 
<talkaction filter="word" words="/guild" script="guildcast.lua"/>
<talkaction words="!afk" event="script" value="afk.lua"/>
<!-- custon By Revange -->
<!-- pollsystem talkactions -->
    <talkaction words="!createpoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!activatepoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!cancelpoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!seepoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!seeresults" event="script" value="PollSystem.lua"/>
    <talkaction words="!remvotes" event="script" value="PollSystem.lua"/>
    <talkaction words="!rempoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!votepoll" event="script" value="PollSystem.lua"/>
 
<talkaction words="love" script="love.lua"/>
 
<talkaction words="!attackguild" event="script" value="attackguild.lua"/>
<talkaction words="!vipdays" event="script" value="vip/vipdays.lua" />
    <talkaction log="yes" words="/vip" access="5" event="script" value="vip/addvipp.lua" />
<talkaction log="yes" words="!balance" script="Bank/balance.lua" />
<talkaction log="yes" words="!deposit" script="Bank/deposit.lua" />
<talkaction log="yes" words="!withdraw" script="Bank/withdraw.lua" />
<talkaction log="yes" words="!depositall" script="Bank/deposit_all.lua" />
<talkaction log="yes" words="!withdrawall" script="Bank/withdraw_all.lua" />
        <talkaction words="!buyvip" event="script" value="buyvip.lua"/>
        <talkaction words="!addon" event="script" value="addondoll.lua"/>
        <talkaction words="!castlepush;!pushmembers;!gocastle" event="script" value="COHABSOLUTE.lua"/>
<talkaction words="!bless" script="bless.lua" /></talkactions>
 

 

não manjo muito, e nao sei se oque ta sendo usado é ou addvip.lua ou o buyvip.lua ou os dois..

Editado por BlinkRox (veja o histórico de edições)

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  • Solução

Ok, só trocar:

if premium == "yes" and not isPremium(cid) then
return doPlayerSendTextMessage(cid, 23, "Sorry, only premium players.")
end

por:

if premium == "yes" and getPlayerStorageValue(cid, 29000) < os.time() then
return doPlayerSendTextMessage(cid, 23, "Desculpe, apenas para players que adquiriram VIP.")
end

E agora a váriavel "premium" em vez de verificar se o player possui premmy irá verificar se ele é VIP.

Qualquer erro poste aqui por favor.

Editado por Chiitus (veja o histórico de edições)
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funcionou perfeitamente, valeu cara! REP+ pra tu!!

e adicionado como melhor resposta!

TE AJUDEI ? DA REP+

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