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(Resolvido)[AJUDA] Como aumentar mais os Distance Effects {SOURCES}


Ir para solução Resolvido por gabriel28,

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A parada é o seguinte, nas minhas sources tava os distance effects em 53, peguei e ajeitei pra 80 ( máximo do meu cliente ). Ai fui tentando com calma nas sources e consegui ajeita até o 80, Mais ai tem o porém... Dentro do game funcionou até o 59, não chegou ao 80 que eu queria.

 

Ai vai o pedido: " Como que ajeito para chegar ao 80? "

 

Distance Effects do Const.h

 

enum ShootEffect_t

{
        SHOOT_EFFECT_SPEAR          = 0x00,
        SHOOT_EFFECT_BOLT           = 0x01,
        SHOOT_EFFECT_ARROW          = 0x02,
        SHOOT_EFFECT_FIRE           = 0x03,
        SHOOT_EFFECT_ENERGY         = 0x04,
        SHOOT_EFFECT_POISONARROW    = 0x05,
        SHOOT_EFFECT_BURSTARROW     = 0x06,
        SHOOT_EFFECT_THROWINGSTAR   = 0x07,
        SHOOT_EFFECT_THROWINGKNIFE  = 0x08,
        SHOOT_EFFECT_SMALLSTONE     = 0x09,
        SHOOT_EFFECT_DEATH          = 0x0A, //10
        SHOOT_EFFECT_LARGEROCK      = 0x0B, //11
        SHOOT_EFFECT_SNOWBALL       = 0x0C, //12
        SHOOT_EFFECT_POWERBOLT      = 0x0D, //13
        SHOOT_EFFECT_POISONFIELD    = 0x0E, //14
        SHOOT_EFFECT_INFERNALBOLT   = 0x0F, //15
        SHOOT_EFFECT_HUNTINGSPEAR   = 0x10, //16
        SHOOT_EFFECT_ENCHANTEDSPEAR = 0x11, //17
        SHOOT_EFFECT_REDSTAR        = 0x12, //18
        SHOOT_EFFECT_GREENSTAR      = 0x13, //19
        SHOOT_EFFECT_ROYALSPEAR     = 0x14, //20
        SHOOT_EFFECT_SNIPERARROW    = 0x15, //21
        SHOOT_EFFECT_ONYXARROW      = 0x16, //22
        SHOOT_EFFECT_PIERCINGBOLT   = 0x17, //23
        SHOOT_EFFECT_WHIRLWINDSWORD = 0x18, //24
        SHOOT_EFFECT_WHIRLWINDAXE   = 0x19, //25
        SHOOT_EFFECT_WHIRLWINDCLUB  = 0x1A, //26
        SHOOT_EFFECT_ETHEREALSPEAR  = 0x1B, //27
        SHOOT_EFFECT_ICE            = 0x1C, //28
        SHOOT_EFFECT_EARTH          = 0x1D, //29
        SHOOT_EFFECT_HOLY           = 0x1E, //30
        SHOOT_EFFECT_SUDDENDEATH    = 0x1F, //31
        SHOOT_EFFECT_FLASHARROW     = 0x20, //32
        SHOOT_EFFECT_FLAMMINGARROW  = 0x21, //33
        SHOOT_EFFECT_SHIVERARROW    = 0x22, //34
        SHOOT_EFFECT_ENERGYBALL     = 0x23, //35
        SHOOT_EFFECT_SMALLICE       = 0x24, //36
        SHOOT_EFFECT_SMALLHOLY      = 0x25, //37
        SHOOT_EFFECT_SMALLEARTH     = 0x26, //38
        SHOOT_EFFECT_EARTHARROW     = 0x27, //39
        SHOOT_EFFECT_EXPLOSION      = 0x28, //40
        SHOOT_EFFECT_CAKE           = 0x29, //41
        SHOOT_EFFECT_NARUTO1               = 0x30, //42
        SHOOT_EFFECT_NARUTO2               = 0x31, //43
        SHOOT_EFFECT_NARUTO3               = 0x32, //44
        SHOOT_EFFECT_NARUTO4               = 0x33, //45
        SHOOT_EFFECT_NARUTO5               = 0x34, //46
        SHOOT_EFFECT_NARUTO6               = 0x35, //47
        SHOOT_EFFECT_NARUTO7               = 0x36, //48
        SHOOT_EFFECT_NARUTO8               = 0x37, //49
        SHOOT_EFFECT_NARUTO9               = 0x38, //50
        SHOOT_EFFECT_NARUTO10              = 0x39, //51
        SHOOT_EFFECT_NARUTO11              = 0x3A, //52
        SHOOT_EFFECT_NARUTO12              = 0x3B, //53
        SHOOT_EFFECT_NARUTO13              = 0x3C, //54
        SHOOT_EFFECT_NARUTO14              = 0x3D, //55
        SHOOT_EFFECT_NARUTO15              = 0x3E, //56
        SHOOT_EFFECT_NARUTO16              = 0x3F, //57
        SHOOT_EFFECT_NARUTO17              = 0xA0, //58
        SHOOT_EFFECT_NARUTO18              = 0xA1, //59
        SHOOT_EFFECT_NARUTO19              = 0xA2, //60
        SHOOT_EFFECT_NARUTO20              = 0xA3, //61
        SHOOT_EFFECT_NARUTO21              = 0xA4, //62
        SHOOT_EFFECT_NARUTO22              = 0xA5, //63
        SHOOT_EFFECT_NARUTO23              = 0xA6, //64
        SHOOT_EFFECT_NARUTO24              = 0xA7, //65
        SHOOT_EFFECT_NARUTO25              = 0xA8, //66
        SHOOT_EFFECT_NARUTO26              = 0xA9, //67
        SHOOT_EFFECT_NARUTO27              = 0xAA, //68
        SHOOT_EFFECT_NARUTO28              = 0xAB, //69
        SHOOT_EFFECT_NARUTO29              = 0xAC, //70
        SHOOT_EFFECT_NARUTO30              = 0xAD, //71
        SHOOT_EFFECT_NARUTO31              = 0xAE, //72
        SHOOT_EFFECT_NARUTO32              = 0xAF, //73
        SHOOT_EFFECT_NARUTO33              = 0xB0, //74
        SHOOT_EFFECT_NARUTO34              = 0xB1, //75
        SHOOT_EFFECT_NARUTO35              = 0xB2, //76
        SHOOT_EFFECT_NARUTO36              = 0xB3, //77
        SHOOT_EFFECT_NARUTO37              = 0xB4, //78
        SHOOT_EFFECT_NARUTO38              = 0xB5, //79
        SHOOT_EFFECT_NARUTO39              = 0xB6, //80
        SHOOT_EFFECT_LAST           = SHOOT_EFFECT_NARUTO12,
 
//for internal use, dont send to client
SHOOT_EFFECT_WEAPONTYPE = 0xFE, //254
SHOOT_EFFECT_NONE = 0xFF,
SHOOT_EFFECT_UNKNOWN = 0xFFFF
};

 

 

Tools.cpp

 

 

ShootTypeNames shootTypeNames[] =

{
{"spear", SHOOT_EFFECT_SPEAR},
{"bolt", SHOOT_EFFECT_BOLT},
{"arrow", SHOOT_EFFECT_ARROW},
{"fire", SHOOT_EFFECT_FIRE},
{"energy", SHOOT_EFFECT_ENERGY},
{"poisonarrow", SHOOT_EFFECT_POISONARROW},
{"burstarrow", SHOOT_EFFECT_BURSTARROW},
{"throwingstar", SHOOT_EFFECT_THROWINGSTAR},
{"throwingknife", SHOOT_EFFECT_THROWINGKNIFE},
{"smallstone", SHOOT_EFFECT_SMALLSTONE},
{"death", SHOOT_EFFECT_DEATH},
{"largerock", SHOOT_EFFECT_LARGEROCK},
{"snowball", SHOOT_EFFECT_SNOWBALL},
{"powerbolt", SHOOT_EFFECT_POWERBOLT},
{"poison", SHOOT_EFFECT_POISONFIELD},
{"infernalbolt", SHOOT_EFFECT_INFERNALBOLT},
{"huntingspear", SHOOT_EFFECT_HUNTINGSPEAR},
{"enchantedspear", SHOOT_EFFECT_ENCHANTEDSPEAR},
{"redstar", SHOOT_EFFECT_REDSTAR},
{"greenstar", SHOOT_EFFECT_GREENSTAR},
{"royalspear", SHOOT_EFFECT_ROYALSPEAR},
{"sniperarrow", SHOOT_EFFECT_SNIPERARROW},
{"onyxarrow", SHOOT_EFFECT_ONYXARROW},
{"piercingbolt", SHOOT_EFFECT_PIERCINGBOLT},
{"whirlwindsword", SHOOT_EFFECT_WHIRLWINDSWORD},
{"whirlwindaxe", SHOOT_EFFECT_WHIRLWINDAXE},
{"whirlwindclub", SHOOT_EFFECT_WHIRLWINDCLUB},
{"etherealspear", SHOOT_EFFECT_ETHEREALSPEAR},
{"ice", SHOOT_EFFECT_ICE},
{"earth", SHOOT_EFFECT_EARTH},
{"holy", SHOOT_EFFECT_HOLY},
{"suddendeath", SHOOT_EFFECT_SUDDENDEATH},
{"flasharrow", SHOOT_EFFECT_FLASHARROW},
{"flammingarrow", SHOOT_EFFECT_FLAMMINGARROW},
{"flamingarrow", SHOOT_EFFECT_FLAMMINGARROW},
{"shiverarrow", SHOOT_EFFECT_SHIVERARROW},
{"energyball", SHOOT_EFFECT_ENERGYBALL},
{"smallice", SHOOT_EFFECT_SMALLICE},
{"smallholy", SHOOT_EFFECT_SMALLHOLY},
{"smallearth", SHOOT_EFFECT_SMALLEARTH},
{"eartharrow", SHOOT_EFFECT_EARTHARROW},
{"explosion", SHOOT_EFFECT_EXPLOSION},
{"cake", SHOOT_EFFECT_CAKE},
{"shootnaruto1",               SHOOT_EFFECT_NARUTO1},
    {"shootnaruto2",               SHOOT_EFFECT_NARUTO2},
    {"shootnaruto3",               SHOOT_EFFECT_NARUTO3},
    {"shootnaruto4",               SHOOT_EFFECT_NARUTO4},
    {"shootnaruto5",               SHOOT_EFFECT_NARUTO5},
    {"shootnaruto6",               SHOOT_EFFECT_NARUTO6},
    {"shootnaruto7",               SHOOT_EFFECT_NARUTO7},
    {"shootnaruto8",               SHOOT_EFFECT_NARUTO8},
    {"shootnaruto9",               SHOOT_EFFECT_NARUTO9},
    {"shootnaruto10",              SHOOT_EFFECT_NARUTO10},
    {"shootnaruto11",              SHOOT_EFFECT_NARUTO11},
    {"shootnaruto12",              SHOOT_EFFECT_NARUTO12},
    {"shootnaruto13",              SHOOT_EFFECT_NARUTO13},
    {"shootnaruto14",              SHOOT_EFFECT_NARUTO14},
    {"shootnaruto15",              SHOOT_EFFECT_NARUTO15},
    {"shootnaruto16",              SHOOT_EFFECT_NARUTO16},
    {"shootnaruto17",              SHOOT_EFFECT_NARUTO17},
    {"shootnaruto18",              SHOOT_EFFECT_NARUTO18},
    {"shootnaruto19",              SHOOT_EFFECT_NARUTO19},
    {"shootnaruto20",              SHOOT_EFFECT_NARUTO20},
    {"shootnaruto21",              SHOOT_EFFECT_NARUTO21},
    {"shootnaruto22",              SHOOT_EFFECT_NARUTO22},
    {"shootnaruto23",              SHOOT_EFFECT_NARUTO23},
    {"shootnaruto24",              SHOOT_EFFECT_NARUTO24},
    {"shootnaruto25",              SHOOT_EFFECT_NARUTO25},
    {"shootnaruto26",              SHOOT_EFFECT_NARUTO26},
    {"shootnaruto27",              SHOOT_EFFECT_NARUTO27},
    {"shootnaruto28",              SHOOT_EFFECT_NARUTO28},
    {"shootnaruto29",              SHOOT_EFFECT_NARUTO29},
    {"shootnaruto30",              SHOOT_EFFECT_NARUTO30},
    {"shootnaruto31",              SHOOT_EFFECT_NARUTO31},
    {"shootnaruto32",              SHOOT_EFFECT_NARUTO32},
    {"shootnaruto33",              SHOOT_EFFECT_NARUTO33},
    {"shootnaruto34",              SHOOT_EFFECT_NARUTO34},
    {"shootnaruto35",              SHOOT_EFFECT_NARUTO35},
    {"shootnaruto36",              SHOOT_EFFECT_NARUTO36},
    {"shootnaruto37",              SHOOT_EFFECT_NARUTO37},
    {"shootnaruto38",              SHOOT_EFFECT_NARUTO38},
    {"shootnaruto39",              SHOOT_EFFECT_NARUTO39}
    
};

 

 

REP+ pra quem me ajuda ! :wow:  ;D  ^^ 

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