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Prinmeiramente obrigado por ler o topco só de ler sei que tinha a intenção de ajudar ou ate mesmo sofre com o mesmo problema
meu servidor é baze cyan com icom icon system
lembrando tambem que esses erros começaram apenas agora.

CATCH= se qualquer jogador lvl 351 ou superior pegar um pokémon da o seguinte erro, e este erro trava o serve, lembrando tambem que este erro n acontece se o jogador for lvl 350 ou menos
[16/12/2015 19:38:14] [Error - Action Interface]
[16/12/2015 19:38:14] In a timer event called from:
[16/12/2015 19:38:14] data/actions/scripts/catch.lua:onUse
[16/12/2015 19:38:14] Description:
[16/12/2015 19:38:14] (luaDoItemSetAttribute) Invalid data type

 

CATCH.LUA
 

Spoiler

local ballcatch = {                    --id normal, id da ball shiy
[2394] = {cr = 5, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
[2391] = {cr = 10, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 15, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 20, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 10, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
[15129] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "flash", boost = "50"},
}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)
if item2 == null then
   return true
end

if getItemAttribute(item2.uid, "catching") == 1 then
   return true
end  

if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
   return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
end

local name = string.lower(getItemNameById(item2.itemid))
      name = string.gsub(name, "fainted ", "")
      name = string.gsub(name, "defeated ", "")
      name = doCorrectPokemonName(name)
local x = pokecatches[name]

if not x then return true end

local shinys = {"Shiny Mr. mime", "Shiny Altaria", "Shiny Weezing", "Shiny Flygon", "Shiny Rhyperior", "Shiny Blaziken", "Shiny Tangela", "Shiny Wailord", "Shiny Aggron", "Shiny Absol", "Shiny Lucario", "Shiny Metagross", "Shiny Yanmega", "Shiny Wobbuffet", "Shiny Scizor", "Shiny Slowking", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
if item.itemid == 12832 and isInArray(shinys, name) then
   doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
return true
end
    
local storage = newpokedex[name].stoCatch
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9
   setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;")             --alterado v1.9
end     

local owner = getItemAttribute(item2.uid, "corpseowner")
    
if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
   doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
   return true
end

local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       
local typeee = ballcatch[item.itemid].typeee
local boost = ballcatch[item.itemid].boost
    

local catchinfo = {}
      catchinfo.rate = ballcatch[item.itemid].cr
      catchinfo.catch = ballcatch[item.itemid].on
      catchinfo.fail = ballcatch[item.itemid].off
      catchinfo.newid = newidd                      
      catchinfo.name = doCorrectPokemonName(name)
      catchinfo.topos = topos
      catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)
        
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
   setPlayerStorageValue(cid, 98796, -1)
   setPlayerStorageValue(cid, 98797, -1)                                              
   doTeleportThing(cid, SafariOut, false)
   doSendMagicEffect(getThingPos(cid), 21)
   doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end

CATCH SYSTEM.LUA
 

Spoiler

failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "master", v = 0},
{b = "vip", v = 0},
{b = "flash", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), vip = (.-), flash = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), master = (.-);"
local t2 = ""

for n, g, s, u, s2, d, vp, fl in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", master = "..(d+tb[6].v)..", vip = "..(vp+tb[7].v)..", flash = "..(fl+tb[8].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end

function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), vip = (.-), flash = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), master = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d, vp in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Master ball".. (tonumber(d) > 1 and "s" or ""))
    end
    if tonumber(vp) and tonumber(vp) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(vp).." Vip ball".. (tonumber(vp) > 1 and "s" or ""))
    end
    if tonumber(fl) and tonumber(fl) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(fl).." Flash ball".. (tonumber(fl) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end

    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end

    doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0
local levelChance = level * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500

        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end


    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}
    local catchChances = {}


    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end

    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end


    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end

    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end

    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)

if pokes[poke] then
 local test = io.open("data/catch.txt", "a+")
 local read = ""
 if test then
  read = test:read("*all")
  test:close()
 end
 if string.find(poke, "Shiny") then
  read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
 else
  read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
 end

 if newpokedex[poke].stoCatch ~= -1 then
 local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), vip = (.-), flash = (.-), master = (.-);"
 local msg = {}
 storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)
 for n, g, s, u, s2 in storage:gmatch(t) do
     if tonumber(n) and tonumber(n) > 0 then
        table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
     end
     if tonumber(g) and tonumber(g) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Vip ball".. (tonumber(g) > 1 and "s" or ""))
     end
     if tonumber(s) and tonumber(s) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
     end
     if tonumber(u) and tonumber(u) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
     end
     if tonumber(s2) and tonumber(s2) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
     end
     if tonumber(d) and tonumber(d) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Master ball".. (tonumber(d) > 1 and "s" or ""))
     end
     if tonumber(vp) and tonumber(vp) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(vp).." Vip ball".. (tonumber(vp) > 1 and "s" or ""))
     end
      if tonumber(fl) and tonumber(fl) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(fl).." Flash ball".. (tonumber(fl) > 1 and "s" or ""))
     end
 end
 read = read.." - "..table.concat(msg)..""
 end
 local reopen = io.open("data/catch.txt", "w")
 reopen:write(read)
 reopen:close()
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end

    if icons[poke] then
       ballid = icons[poke].on
    end    
    
local description = "Contains a "..poke.."."

local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end

        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
     for _, oid in ipairs(getPlayersOnline()) do

doPlayerSendChannelMessage(oid,getCreatureName(cid),"[Catch Channel] O Jogador [".. getCreatureName(cid) .."] Capturou um ["..poke.."]!.", TALKTYPE_CHANNEL_W, 7)
end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, master = 0, vip = 0, flash = 0;") --alterado v1.9 /\

    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 6) -- efeito spóas pegar o pokemon só mudar
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
                   if useOTClient then
                doCreatureExecuteTalkAction(cid, "!save")
    end
            end
    else
        doSendMagicEffect(getThingPos(cid), 6) -- efeito spóas pegar o pokemon só mudar
    end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then
    return true
    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)

end

 

function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end

    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end


function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")
end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false
end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")
end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end

return ret

end


function getStatistics(pokemon, tries, success)

local ret1 = 0
local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()

if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end

    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end

function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""

for a = 1, 251 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end

function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""

for a = 1, 251 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end

function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)
end


eu pesquisei e encontrei varias pessoas com o mesmo problema 1 ate chegou a conclusão que isso acontece apenas com god.
eu tambem pensei q era só com god, e era mesmo, mas aconteceu que os jogadores começaram a pegar lvl 351 e qualquer lvl não importa qual desde que seja maior ou igual a 351 se pegar um pokemon crasha o serve.

agora a REVIVE: Bom este erro tambem não acontecia talvez tambem tenha alguma relação com o lvl mas não tenho certeza e não sei que tipo de action deve ser executada para q ele aconteça tambem não, mas quando acontece costuma travar o serve por uns 15 segundos e muitos ate toman disconect, vamos ao erro
[16/12/2015 18:42:16] [Error - Action Interface]
[16/12/2015 18:42:16] data/actions/scripts/revive.lua:onUse
[16/12/2015 18:42:16] Description:
[16/12/2015 18:42:16] (luaDoItemSetAttribute) Item not found

REVIVE.LUA
 

Spoiler
Spoiler

local storage = 121212 --storage da quest

function onUse(cid, item, frompos, item2, topos)

if getPlayerStorageValue(cid, storage) == 0 then
   doPlayerSendCancel(cid, "You already have used the limit of revives for this quest.")
   return true
elseif getPlayerStorageValue(cid, 990) >= 1 then
   doPlayerSendCancel(cid, "You can't use revive during gym battles.")
   return true
elseif getPlayerStorageValue(cid, 52481) >= 1 then
   doPlayerSendCancel(cid, "You can't do that while a duel.") --alterado v1.6
   return true
elseif isPlayer(item2.uid) then
   doPlayerSendCancel(cid, "Please, use revive only on pokeballs.")
   return true
end

for a, b in pairs (pokeballs) do
    if not item2.itemid == b.on or not item2.itemid == b.off then
           doPlayerSendCancel(cid, "Please, use revive only on pokeballs.")
           return true
    end
end

local pokeball = getPlayerSlotItem(cid, 8)
for a, b in pairs (pokeballs) do
    if item2.itemid == b.on or item2.itemid == b.off then --edited deixei igual ao do PXG
           doTransformItem(item2.uid, b.on)
           doSetItemAttribute(item2.uid, "hp", 1)
           for c = 1, 15 do
                   local str = "move"..c
                   setCD(item2.uid, str, 0)
           end
           setCD(item2.uid, "control", 0)
           setCD(item2.uid, "blink", 0) --alterado v1.6
           doSendMagicEffect(getThingPos(cid), 13)
           doRemoveItem(item.uid, 1)
           doCureBallStatus(getPlayerSlotItem(cid, 8).uid, "all")
           doCureStatus(cid, "all", true)
           cleanBuffs2(item2.uid) --alterado v1.5
           
           if getPlayerStorageValue(cid, storage) > 0 then
                  setPlayerStorageValue(cid, storage, getPlayerStorageValue(cid, storage)-1)
           end
           return true
    end
end
return true
end

 

 

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  • 3 weeks later...
  • 2 months later...
Em 13/03/2016 at 15:14, Blackhert disse:

acho problema?

não o do catch por algum motivo parou quando eu coloquei as mega evolution (talvez eu tenha substituído a parte q estava bugada por engano no meio do caminho)
a do revive ainda aconteçe

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