creaturescripts.xml
<event type="login" name="aloot_reg" event="script" value="aloot.lua"/>
<event type="kill" name="aloot_kill" event="script" value="aloot.lua"/>
creaturescripts/scritps aloot.lua
function onLogin(cid)
registerCreatureEvent(cid, "aloot_kill")
return true
end
local stor = 7575
function autoloot(cid, target, pos)
local function doStack(cid, itemid, new)
local count = getPlayerItemCount(cid, itemid)
if (count > 100) then