Ir para conteúdo
  • Cadastre-se

Derivado [PEDIDO]Script que order não funciona em pz


Posts Recomendados

Olá galera do TK,estou precisando de uma script que o player não pode usar order em pz,por exemplo:mover pokemons,da fly,ride,quando ele tenta-se usar a order em pz aparecia uma mensagem de cancel

Espero que dê pra entender

Meu order.lua

 

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, --alterado v2.6
}

function onUse(cid, item, frompos, item2, topos)
if getPlayerStorageValue(cid,130130) >= 1 then 
doPlayerSendTextMessage(cid, 19, "Nao Pode Dar Order Nessa Area.")
return true
end
   if getPlayerStorageValue(cid,6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1  then 
doPlayerSendTextMessage(cid, 19, "[Order] Nao Pode usa Order Nessa Area.")
return true
end
    local checkpos = topos
    checkpos.stackpos = 0

    if getTileThingByPos(checkpos).uid <= 0 then return true end

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

    if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
        end

    local item = getPlayerSlotItem(cid, 8)
    local pokemon = getItemAttribute(item.uid, "poke")
    local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]

        if not isCreature(pk) then
            pk = doCreateMonster(pokemon, backupPos)
            if not isCreature(pk) then
                doPlayerSendCancel(cid, "You can't stop flying/riding here.")
            return true
            end
            doConvinceCreature(cid, pk)
        end

    doTeleportThing(pk, getThingPos(cid), false)
    doCreatureSetLookDir(pk, getCreatureLookDir(cid))

    adjustStatus(pk, item.uid, true, false, true)

    doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 19)

    doRegainSpeedLevel(cid)
    
    doRemoveCondition(cid, CONDITION_OUTFIT)
    local pkpkpk = getCreatureSummons(cid)[1]
    local pkjg = getPlayerSlotItem(cid, 8).uid
               local pkza = getPlayerSlotItem(cid, 8).uid
                local pkxd = getItemAttribute(pkjg,"addon")
                if not pkxd then
                                doSetItemAttribute(pkza,"addon",0) 


                 elseif pkxd > 0 then
                                doSetCreatureOutfit(pkpkpk, {lookType = pkxd}, -1)
end
    setPlayerStorageValue(cid, 17000, -1)
    setPlayerStorageValue(cid, 17001, -1)

return true
end


if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end

local unfix = {x = 1, y = 1, z = 1}
local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v2.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 19)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ----------
if getCreatureName(mysum) == "Ditto" and isMonster(item2.uid) then
    if item2.uid == mysum then
        if isTransformed(mysum) then
            deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
            markPos(mysum, unfix)
            doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 19)
        return true
        end
    doPlayerSendCancel(cid, "Your ditto is not transformed.")
    markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == "Ditto" then
        doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
        markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
        doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
        markPos(mysum, unfix)
    return true
    end

    local cd = getCD(thisball.uid, "trans", 40)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    if getHappiness(mysum) <= 50 then
        doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
        markPos(mysum, unfix)
    return true
    end

    local turn = getItemAttribute(thisball.uid, "transTurn")

        if not turn or turn > 10 then
            doItemSetAttribute(thisball.uid, "transTurn", 0)
        else
            doItemSetAttribute(thisball.uid, "transTurn",  turn + 1)
        end

    local time = 140 + 2 * getPokemonLevel(mysum)

    turn = getItemAttribute(thisball.uid, "transTurn")

    markPos(mysum, unfix)
    setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
    doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
    addEvent(deTransform, time * 1000, mysum, turn)
    doSendMagicEffect(getThingPos(mysum), 184)
    doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
    local name = getCreatureName(item2.uid)
    setCD(thisball.uid, "trans", 40)
    doItemSetAttribute(thisball.uid, "transBegin", os.clock())
    doSetItemAttribute(thisball.uid, "transLeft", time)
    doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType)
    doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
    doFaceCreature(mysum, getThingPos(item2.uid))
    doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 19)

    if useKpdoDlls then
        doUpdateMoves(cid)  --alterado v2.6
    end
    
        if dittoCopiesStatusToo then
            doSetItemAttribute(thisball.uid, "boffense", dittoBonus * getOffense(item2.uid))
            doSetItemAttribute(thisball.uid, "bdefense", dittoBonus * getDefense(item2.uid))
            doSetItemAttribute(thisball.uid, "bsattack", dittoBonus * getSpecialAttack(item2.uid))
            doSetItemAttribute(thisball.uid, "bagility", dittoBonus * getSpeed(item2.uid))
            adjustStatus(mysum, thisball.uid)
        end

return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

    markPos(mysum, unfix)

    if not isInArray(skills["light"], getPokemonName(item2.uid)) then
    doPlayerSendCancel(cid, "Your pokemon can't use flash.")
    return true
    end
    
    local cd = getCD(thisball.uid, "light", 30)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 19)
    doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
    doSendMagicEffect(getThingPos(mysum), 28)

    local size = 5
        size = size + math.floor(getSpecialAttack(mysum) / 60)
        size = size + math.ceil(getPokemonLevel(mysum) / 60)

        if size > 11 then
            size = 11
        end

    doSetCreatureLight(mysum, size, 215, 600*1000)

    local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
        if delay > 0 then
        setCD(thisball.uid, "light", delay)
        end

return true
end
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------

if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

    local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
    return true                  --alterado v2.4
    end

    if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

        doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
        doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 19)
        addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

    return true
    end

    local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))
    setCD(thisball.uid, "blink", CD)
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 19)
    doSendDistanceShoot(getThingPos(mysum), topos, 39)
    doSendMagicEffect(getThingPos(mysum), 211)
    doTeleportThing(mysum, topos, false)
    doSendMagicEffect(topos, 134)
    doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
    goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------


----START FLYorRIDE ---------

if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum))) then


    if getPlayerStorageValue(cid, 212124) >= 1 then         --alterado v2.6
       return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v2.6
    end 
    
    if getPlayerStorageValue(cid, 5700) == 1 then
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") --edited proteçao pra bike
       return true
    end
    
    local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
    doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)

    if isInArray(skills["fly"], getPokemonName(mysum)) then
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
    else
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
    end

return true
end
----------------------------------Control Mind--------------------------------------------   alterado v2.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 19)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
      local poscmed = getThingPos(cmed2)
      local cmeddir = getCreatureLookDir(cmed2)
      local namecmed = getCreatureName(cmed2)
      local gender = getPokemonGender(cmed2)
      local level = getWildPokemonLevel(cmed2)
      local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local back = doCreateMonster(namecmed, poscmed)
      addEvent(doCreatureSetSkullType, 150, back, gender)
      addEvent(setWildPokemonLevel, 150, back, level)
      doWildAttackPlayer(back, cid)
      doCreatureSetLookDir(back, cmeddir)
      addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
    
      -- pokemon controlador    
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
    local onlyWater = false

    if isWater(getTileThingByPos(checkpos).itemid) then
        onlyWater = true
        for checkwater = 0, 7 do
            if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
                onlyWater = false
            end
        end
    end

    if onlyWater then
        doPlayerSendCancel(cid, "Destination is not reachable.")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 19)
    
    if isCreature(getCreatureTarget(cid)) then
       goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
    else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
    end    
-----------------------------
return true
end

Editado por Gnius (veja o histórico de edições)
Link para o post
Compartilhar em outros sites

Tu tens que postar o teu script de order para que alguém possa ajudar. Provavelmente está em actions.

                                                                     Ajudei? De nada \o/                                            Att Rusherzin

Link para o post
Compartilhar em outros sites
39 minutos atrás, Rusherzin disse:

Tu tens que postar o teu script de order para que alguém possa ajudar. Provavelmente está em actions.

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, --alterado v2.6
}

function onUse(cid, item, frompos, item2, topos)
if getPlayerStorageValue(cid,130130) >= 1 then 
doPlayerSendTextMessage(cid, 19, "Nao Pode Dar Order Nessa Area.")
return true
end
   if getPlayerStorageValue(cid,6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1  then 
doPlayerSendTextMessage(cid, 19, "[Order] Nao Pode usa Order Nessa Area.")
return true
end
    local checkpos = topos
    checkpos.stackpos = 0

    if getTileThingByPos(checkpos).uid <= 0 then return true end

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

    if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
        end

    local item = getPlayerSlotItem(cid, 8)
    local pokemon = getItemAttribute(item.uid, "poke")
    local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]

        if not isCreature(pk) then
            pk = doCreateMonster(pokemon, backupPos)
            if not isCreature(pk) then
                doPlayerSendCancel(cid, "You can't stop flying/riding here.")
            return true
            end
            doConvinceCreature(cid, pk)
        end

    doTeleportThing(pk, getThingPos(cid), false)
    doCreatureSetLookDir(pk, getCreatureLookDir(cid))

    adjustStatus(pk, item.uid, true, false, true)

    doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 19)

    doRegainSpeedLevel(cid)
    
    doRemoveCondition(cid, CONDITION_OUTFIT)
    local pkpkpk = getCreatureSummons(cid)[1]
    local pkjg = getPlayerSlotItem(cid, 8).uid
               local pkza = getPlayerSlotItem(cid, 8).uid
                local pkxd = getItemAttribute(pkjg,"addon")
                if not pkxd then
                                doSetItemAttribute(pkza,"addon",0) 


                 elseif pkxd > 0 then
                                doSetCreatureOutfit(pkpkpk, {lookType = pkxd}, -1)
end
    setPlayerStorageValue(cid, 17000, -1)
    setPlayerStorageValue(cid, 17001, -1)

return true
end


if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end

local unfix = {x = 1, y = 1, z = 1}
local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v2.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 19)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ----------
if getCreatureName(mysum) == "Ditto" and isMonster(item2.uid) then
    if item2.uid == mysum then
        if isTransformed(mysum) then
            deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
            markPos(mysum, unfix)
            doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 19)
        return true
        end
    doPlayerSendCancel(cid, "Your ditto is not transformed.")
    markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == "Ditto" then
        doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
        markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
        doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
        markPos(mysum, unfix)
    return true
    end

    local cd = getCD(thisball.uid, "trans", 40)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    if getHappiness(mysum) <= 50 then
        doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
        markPos(mysum, unfix)
    return true
    end

    local turn = getItemAttribute(thisball.uid, "transTurn")

        if not turn or turn > 10 then
            doItemSetAttribute(thisball.uid, "transTurn", 0)
        else
            doItemSetAttribute(thisball.uid, "transTurn",  turn + 1)
        end

    local time = 140 + 2 * getPokemonLevel(mysum)

    turn = getItemAttribute(thisball.uid, "transTurn")

    markPos(mysum, unfix)
    setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
    doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
    addEvent(deTransform, time * 1000, mysum, turn)
    doSendMagicEffect(getThingPos(mysum), 184)
    doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
    local name = getCreatureName(item2.uid)
    setCD(thisball.uid, "trans", 40)
    doItemSetAttribute(thisball.uid, "transBegin", os.clock())
    doSetItemAttribute(thisball.uid, "transLeft", time)
    doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType)
    doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
    doFaceCreature(mysum, getThingPos(item2.uid))
    doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 19)

    if useKpdoDlls then
        doUpdateMoves(cid)  --alterado v2.6
    end
    
        if dittoCopiesStatusToo then
            doSetItemAttribute(thisball.uid, "boffense", dittoBonus * getOffense(item2.uid))
            doSetItemAttribute(thisball.uid, "bdefense", dittoBonus * getDefense(item2.uid))
            doSetItemAttribute(thisball.uid, "bsattack", dittoBonus * getSpecialAttack(item2.uid))
            doSetItemAttribute(thisball.uid, "bagility", dittoBonus * getSpeed(item2.uid))
            adjustStatus(mysum, thisball.uid)
        end

return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

    markPos(mysum, unfix)

    if not isInArray(skills["light"], getPokemonName(item2.uid)) then
    doPlayerSendCancel(cid, "Your pokemon can't use flash.")
    return true
    end
    
    local cd = getCD(thisball.uid, "light", 30)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 19)
    doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
    doSendMagicEffect(getThingPos(mysum), 28)

    local size = 5
        size = size + math.floor(getSpecialAttack(mysum) / 60)
        size = size + math.ceil(getPokemonLevel(mysum) / 60)

        if size > 11 then
            size = 11
        end

    doSetCreatureLight(mysum, size, 215, 600*1000)

    local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
        if delay > 0 then
        setCD(thisball.uid, "light", delay)
        end

return true
end
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------

if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

    local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
    return true                  --alterado v2.4
    end

    if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

        doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
        doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 19)
        addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

    return true
    end

    local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))
    setCD(thisball.uid, "blink", CD)
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 19)
    doSendDistanceShoot(getThingPos(mysum), topos, 39)
    doSendMagicEffect(getThingPos(mysum), 211)
    doTeleportThing(mysum, topos, false)
    doSendMagicEffect(topos, 134)
    doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
    goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------


----START FLYorRIDE ---------

if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum))) then


    if getPlayerStorageValue(cid, 212124) >= 1 then         --alterado v2.6
       return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v2.6
    end 
    
    if getPlayerStorageValue(cid, 5700) == 1 then
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") --edited proteçao pra bike
       return true
    end
    
    local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
    doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)

    if isInArray(skills["fly"], getPokemonName(mysum)) then
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
    else
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
    end

return true
end
----------------------------------Control Mind--------------------------------------------   alterado v2.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 19)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
      local poscmed = getThingPos(cmed2)
      local cmeddir = getCreatureLookDir(cmed2)
      local namecmed = getCreatureName(cmed2)
      local gender = getPokemonGender(cmed2)
      local level = getWildPokemonLevel(cmed2)
      local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local back = doCreateMonster(namecmed, poscmed)
      addEvent(doCreatureSetSkullType, 150, back, gender)
      addEvent(setWildPokemonLevel, 150, back, level)
      doWildAttackPlayer(back, cid)
      doCreatureSetLookDir(back, cmeddir)
      addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
    
      -- pokemon controlador    
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
    local onlyWater = false

    if isWater(getTileThingByPos(checkpos).itemid) then
        onlyWater = true
        for checkwater = 0, 7 do
            if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
                onlyWater = false
            end
        end
    end

    if onlyWater then
        doPlayerSendCancel(cid, "Destination is not reachable.")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 19)
    
    if isCreature(getCreatureTarget(cid)) then
       goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
    else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
    end    
-----------------------------
return true
end

Link para o post
Compartilhar em outros sites
 local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, --alterado v2.6
}

function onUse(cid, item, frompos, item2, topos)
	if getPlayerStorageValue(cid,130130) >= 1 then 
		doPlayerSendTextMessage(cid, 19, "Nao Pode Dar Order Nessa Area.")
		return true
	end
	if getPlayerStorageValue(cid,6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1  then 
		doPlayerSendTextMessage(cid, 19, "[Order] Nao Pode usa Order Nessa Area.")
		return true
	end
	if getTilePzInfo(getPlayerPosition(cid)) then
		doPlayerSendTextMessage(cid, 19, "[Order] Nao Pode usa Order em protect zone.")
		return true
	end
    local checkpos = topos
    checkpos.stackpos = 0

    if getTileThingByPos(checkpos).uid <= 0 then return true end

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

    if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
        end

    local item = getPlayerSlotItem(cid, 8)
    local pokemon = getItemAttribute(item.uid, "poke")
    local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]

        if not isCreature(pk) then
            pk = doCreateMonster(pokemon, backupPos)
            if not isCreature(pk) then
                doPlayerSendCancel(cid, "You can't stop flying/riding here.")
            return true
            end
            doConvinceCreature(cid, pk)
        end

    doTeleportThing(pk, getThingPos(cid), false)
    doCreatureSetLookDir(pk, getCreatureLookDir(cid))

    adjustStatus(pk, item.uid, true, false, true)

    doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 19)

    doRegainSpeedLevel(cid)
    
    doRemoveCondition(cid, CONDITION_OUTFIT)
    local pkpkpk = getCreatureSummons(cid)[1]
    local pkjg = getPlayerSlotItem(cid, 8).uid
               local pkza = getPlayerSlotItem(cid, 8).uid
                local pkxd = getItemAttribute(pkjg,"addon")
                if not pkxd then
                                doSetItemAttribute(pkza,"addon",0) 


                 elseif pkxd > 0 then
                                doSetCreatureOutfit(pkpkpk, {lookType = pkxd}, -1)
end
    setPlayerStorageValue(cid, 17000, -1)
    setPlayerStorageValue(cid, 17001, -1)

return true
end


if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end

local unfix = {x = 1, y = 1, z = 1}
local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v2.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 19)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ----------
if getCreatureName(mysum) == "Ditto" and isMonster(item2.uid) then
    if item2.uid == mysum then
        if isTransformed(mysum) then
            deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
            markPos(mysum, unfix)
            doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 19)
        return true
        end
    doPlayerSendCancel(cid, "Your ditto is not transformed.")
    markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == "Ditto" then
        doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
        markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
        doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
        markPos(mysum, unfix)
    return true
    end

    local cd = getCD(thisball.uid, "trans", 40)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    if getHappiness(mysum) <= 50 then
        doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
        markPos(mysum, unfix)
    return true
    end

    local turn = getItemAttribute(thisball.uid, "transTurn")

        if not turn or turn > 10 then
            doItemSetAttribute(thisball.uid, "transTurn", 0)
        else
            doItemSetAttribute(thisball.uid, "transTurn",  turn + 1)
        end

    local time = 140 + 2 * getPokemonLevel(mysum)

    turn = getItemAttribute(thisball.uid, "transTurn")

    markPos(mysum, unfix)
    setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
    doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
    addEvent(deTransform, time * 1000, mysum, turn)
    doSendMagicEffect(getThingPos(mysum), 184)
    doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
    local name = getCreatureName(item2.uid)
    setCD(thisball.uid, "trans", 40)
    doItemSetAttribute(thisball.uid, "transBegin", os.clock())
    doSetItemAttribute(thisball.uid, "transLeft", time)
    doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType)
    doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
    doFaceCreature(mysum, getThingPos(item2.uid))
    doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 19)

    if useKpdoDlls then
        doUpdateMoves(cid)  --alterado v2.6
    end
    
        if dittoCopiesStatusToo then
            doSetItemAttribute(thisball.uid, "boffense", dittoBonus * getOffense(item2.uid))
            doSetItemAttribute(thisball.uid, "bdefense", dittoBonus * getDefense(item2.uid))
            doSetItemAttribute(thisball.uid, "bsattack", dittoBonus * getSpecialAttack(item2.uid))
            doSetItemAttribute(thisball.uid, "bagility", dittoBonus * getSpeed(item2.uid))
            adjustStatus(mysum, thisball.uid)
        end

return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

    markPos(mysum, unfix)

    if not isInArray(skills["light"], getPokemonName(item2.uid)) then
    doPlayerSendCancel(cid, "Your pokemon can't use flash.")
    return true
    end
    
    local cd = getCD(thisball.uid, "light", 30)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 19)
    doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
    doSendMagicEffect(getThingPos(mysum), 28)

    local size = 5
        size = size + math.floor(getSpecialAttack(mysum) / 60)
        size = size + math.ceil(getPokemonLevel(mysum) / 60)

        if size > 11 then
            size = 11
        end

    doSetCreatureLight(mysum, size, 215, 600*1000)

    local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
        if delay > 0 then
        setCD(thisball.uid, "light", delay)
        end

return true
end
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------

if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

    local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
    return true                  --alterado v2.4
    end

    if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

        doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
        doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 19)
        addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

    return true
    end

    local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))
    setCD(thisball.uid, "blink", CD)
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 19)
    doSendDistanceShoot(getThingPos(mysum), topos, 39)
    doSendMagicEffect(getThingPos(mysum), 211)
    doTeleportThing(mysum, topos, false)
    doSendMagicEffect(topos, 134)
    doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
    goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------


----START FLYorRIDE ---------

if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum))) then


    if getPlayerStorageValue(cid, 212124) >= 1 then         --alterado v2.6
       return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v2.6
    end 
    
    if getPlayerStorageValue(cid, 5700) == 1 then
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") --edited proteçao pra bike
       return true
    end
    
    local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
    doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)

    if isInArray(skills["fly"], getPokemonName(mysum)) then
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
    else
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
    end

return true
end
----------------------------------Control Mind--------------------------------------------   alterado v2.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 19)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
      local poscmed = getThingPos(cmed2)
      local cmeddir = getCreatureLookDir(cmed2)
      local namecmed = getCreatureName(cmed2)
      local gender = getPokemonGender(cmed2)
      local level = getWildPokemonLevel(cmed2)
      local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local back = doCreateMonster(namecmed, poscmed)
      addEvent(doCreatureSetSkullType, 150, back, gender)
      addEvent(setWildPokemonLevel, 150, back, level)
      doWildAttackPlayer(back, cid)
      doCreatureSetLookDir(back, cmeddir)
      addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
    
      -- pokemon controlador    
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
    local onlyWater = false

    if isWater(getTileThingByPos(checkpos).itemid) then
        onlyWater = true
        for checkwater = 0, 7 do
            if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
                onlyWater = false
            end
        end
    end

    if onlyWater then
        doPlayerSendCancel(cid, "Destination is not reachable.")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 19)
    
    if isCreature(getCreatureTarget(cid)) then
       goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
    else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
    end    
-----------------------------
return true
end 

 

Link para o post
Compartilhar em outros sites
7 horas atrás, Danyel Varejao disse:

 local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, --alterado v2.6
}

function onUse(cid, item, frompos, item2, topos)
	if getPlayerStorageValue(cid,130130) >= 1 then 
		doPlayerSendTextMessage(cid, 19, "Nao Pode Dar Order Nessa Area.")
		return true
	end
	if getPlayerStorageValue(cid,6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1  then 
		doPlayerSendTextMessage(cid, 19, "[Order] Nao Pode usa Order Nessa Area.")
		return true
	end
	if getTilePzInfo(getPlayerPosition(cid)) then
		doPlayerSendTextMessage(cid, 19, "[Order] Nao Pode usa Order em protect zone.")
		return true
	end
    local checkpos = topos
    checkpos.stackpos = 0

    if getTileThingByPos(checkpos).uid <= 0 then return true end

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

    if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
        end

    local item = getPlayerSlotItem(cid, 8)
    local pokemon = getItemAttribute(item.uid, "poke")
    local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]

        if not isCreature(pk) then
            pk = doCreateMonster(pokemon, backupPos)
            if not isCreature(pk) then
                doPlayerSendCancel(cid, "You can't stop flying/riding here.")
            return true
            end
            doConvinceCreature(cid, pk)
        end

    doTeleportThing(pk, getThingPos(cid), false)
    doCreatureSetLookDir(pk, getCreatureLookDir(cid))

    adjustStatus(pk, item.uid, true, false, true)

    doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 19)

    doRegainSpeedLevel(cid)
    
    doRemoveCondition(cid, CONDITION_OUTFIT)
    local pkpkpk = getCreatureSummons(cid)[1]
    local pkjg = getPlayerSlotItem(cid, 8).uid
               local pkza = getPlayerSlotItem(cid, 8).uid
                local pkxd = getItemAttribute(pkjg,"addon")
                if not pkxd then
                                doSetItemAttribute(pkza,"addon",0) 


                 elseif pkxd > 0 then
                                doSetCreatureOutfit(pkpkpk, {lookType = pkxd}, -1)
end
    setPlayerStorageValue(cid, 17000, -1)
    setPlayerStorageValue(cid, 17001, -1)

return true
end


if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end

local unfix = {x = 1, y = 1, z = 1}
local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v2.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 19)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ----------
if getCreatureName(mysum) == "Ditto" and isMonster(item2.uid) then
    if item2.uid == mysum then
        if isTransformed(mysum) then
            deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
            markPos(mysum, unfix)
            doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 19)
        return true
        end
    doPlayerSendCancel(cid, "Your ditto is not transformed.")
    markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == "Ditto" then
        doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
        markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
        doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
        markPos(mysum, unfix)
    return true
    end

    local cd = getCD(thisball.uid, "trans", 40)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    if getHappiness(mysum) <= 50 then
        doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
        markPos(mysum, unfix)
    return true
    end

    local turn = getItemAttribute(thisball.uid, "transTurn")

        if not turn or turn > 10 then
            doItemSetAttribute(thisball.uid, "transTurn", 0)
        else
            doItemSetAttribute(thisball.uid, "transTurn",  turn + 1)
        end

    local time = 140 + 2 * getPokemonLevel(mysum)

    turn = getItemAttribute(thisball.uid, "transTurn")

    markPos(mysum, unfix)
    setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
    doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
    addEvent(deTransform, time * 1000, mysum, turn)
    doSendMagicEffect(getThingPos(mysum), 184)
    doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
    local name = getCreatureName(item2.uid)
    setCD(thisball.uid, "trans", 40)
    doItemSetAttribute(thisball.uid, "transBegin", os.clock())
    doSetItemAttribute(thisball.uid, "transLeft", time)
    doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType)
    doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
    doFaceCreature(mysum, getThingPos(item2.uid))
    doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 19)

    if useKpdoDlls then
        doUpdateMoves(cid)  --alterado v2.6
    end
    
        if dittoCopiesStatusToo then
            doSetItemAttribute(thisball.uid, "boffense", dittoBonus * getOffense(item2.uid))
            doSetItemAttribute(thisball.uid, "bdefense", dittoBonus * getDefense(item2.uid))
            doSetItemAttribute(thisball.uid, "bsattack", dittoBonus * getSpecialAttack(item2.uid))
            doSetItemAttribute(thisball.uid, "bagility", dittoBonus * getSpeed(item2.uid))
            adjustStatus(mysum, thisball.uid)
        end

return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

    markPos(mysum, unfix)

    if not isInArray(skills["light"], getPokemonName(item2.uid)) then
    doPlayerSendCancel(cid, "Your pokemon can't use flash.")
    return true
    end
    
    local cd = getCD(thisball.uid, "light", 30)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 19)
    doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
    doSendMagicEffect(getThingPos(mysum), 28)

    local size = 5
        size = size + math.floor(getSpecialAttack(mysum) / 60)
        size = size + math.ceil(getPokemonLevel(mysum) / 60)

        if size > 11 then
            size = 11
        end

    doSetCreatureLight(mysum, size, 215, 600*1000)

    local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
        if delay > 0 then
        setCD(thisball.uid, "light", delay)
        end

return true
end
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------

if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

    local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
    return true                  --alterado v2.4
    end

    if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

        doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
        doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 19)
        addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

    return true
    end

    local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))
    setCD(thisball.uid, "blink", CD)
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 19)
    doSendDistanceShoot(getThingPos(mysum), topos, 39)
    doSendMagicEffect(getThingPos(mysum), 211)
    doTeleportThing(mysum, topos, false)
    doSendMagicEffect(topos, 134)
    doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
    goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------


----START FLYorRIDE ---------

if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum))) then


    if getPlayerStorageValue(cid, 212124) >= 1 then         --alterado v2.6
       return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v2.6
    end 
    
    if getPlayerStorageValue(cid, 5700) == 1 then
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") --edited proteçao pra bike
       return true
    end
    
    local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
    doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)

    if isInArray(skills["fly"], getPokemonName(mysum)) then
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
    else
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 19)
    addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
    end

return true
end
----------------------------------Control Mind--------------------------------------------   alterado v2.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 19)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
      local poscmed = getThingPos(cmed2)
      local cmeddir = getCreatureLookDir(cmed2)
      local namecmed = getCreatureName(cmed2)
      local gender = getPokemonGender(cmed2)
      local level = getWildPokemonLevel(cmed2)
      local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local back = doCreateMonster(namecmed, poscmed)
      addEvent(doCreatureSetSkullType, 150, back, gender)
      addEvent(setWildPokemonLevel, 150, back, level)
      doWildAttackPlayer(back, cid)
      doCreatureSetLookDir(back, cmeddir)
      addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
    
      -- pokemon controlador    
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
    local onlyWater = false

    if isWater(getTileThingByPos(checkpos).itemid) then
        onlyWater = true
        for checkwater = 0, 7 do
            if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
                onlyWater = false
            end
        end
    end

    if onlyWater then
        doPlayerSendCancel(cid, "Destination is not reachable.")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 19)
    
    if isCreature(getCreatureTarget(cid)) then
       goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
    else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
    end    
-----------------------------
return true
end 

 

Funcionou,obrigado mano

Link para o post
Compartilhar em outros sites

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

×   Você colou conteúdo com formatação.   Remover formatação

  Apenas 75 emojis são permitidos.

×   Seu link foi automaticamente incorporado.   Mostrar como link

×   Seu conteúdo anterior foi restaurado.   Limpar o editor

×   Não é possível colar imagens diretamente. Carregar ou inserir imagens do URL.

  • Quem Está Navegando   0 membros estão online

    Nenhum usuário registrado visualizando esta página.


  • Conteúdo Similar

    • Por LeoTK
      Salve galera neste tópico irei postar algumas prints do mapa do servidor para quem queira acompanhar e quem sabe até utilizar de inspiração para mapear o seu NTO.
       
      #Att 11/08/2022

       
       
       
       
      Konoha (Em Desenvolvimento)
       
       
       
       
    • Por DiigooMix
      Como o título já diz, será que alguém possui sprite do hitto e se possível as transformações dele?
    • Por OmegaZero
      Olá gostaria que alguém me ajudasse com uma "scripting" não sei se é pela mesma, seria o seguinte uma determinada arma teria a chance de dar double hit e não sei oque fazer alguem poderia ajudar?

      OBS:não sei se é o local correto se não for mova, desculpe
    • Por Madarasenju
      Olá galera do Tibia King, queria por uns npc's no meu server que não tem função de trade nem nada do tipo, queria que eles só andassem como enfeite, Rep+ Pra quem me ajudar... grato desde já.
    • Por SilenceRoot
      A magia é assim o você usa a a magia e ela ficará ativado por 10 segundos, até que o inimigo lance a primeira magia ou todos de uma vez, quando ele lançar a primeira magia, ele não lhe acertará ou seja esquivando dela, e logo em seguida será teletransportado aleatoriamente ao redor do inimigo que usou.
×
×
  • Criar Novo...

Informação Importante

Confirmação de Termo