Ir para conteúdo
  • Cadastre-se

Posts Recomendados

Ola galera do tk,estou com um problema no creaturescripts do meu servidor

Está dando esse erro

[18/11/2017 15:17:03] [Error - CreatureScript Interface] 
[18/11/2017 15:17:03] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[18/11/2017 15:17:03] Description: 
[18/11/2017 15:17:03] datapack/creaturescripts/scripts/exp2.0.lua:363: attempt to index field '?' (a nil value)
[18/11/2017 15:17:03] stack traceback:
[18/11/2017 15:17:03]     datapack/creaturescripts/scripts/exp2.0.lua:363: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>

Script do exp2.0

Citar

local combats = {                       
[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
[GRASSDAMAGE] = {cor = COLOR_GRASS},
[POISONEDDAMAGE] = {cor = COLOR_GRASS},
[FIREDAMAGE] = {cor = COLOR_FIRE2},                         
[BURNEDDAMAGE] = {cor = COLOR_BURN},
[WATERDAMAGE] = {cor = COLOR_WATER},
[ICEDAMAGE] = {cor = COLOR_ICE},
[NORMALDAMAGE] = {cor = COLOR_NORMAL},
[FLYDAMAGE] = {cor = COLOR_FLYING},           
[GHOSTDAMAGE] = {cor = COLOR_GHOST},
[GROUNDDAMAGE] = {cor = COLOR_GROUND},
[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
[ROCKDAMAGE] = {cor = COLOR_ROCK},
[BUGDAMAGE] = {cor = COLOR_BUG},
[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
[DRAGONDAMAGE] = {cor = COLOR_DRAGON},
[POISONDAMAGE] = {cor = COLOR_POISON},
[DARKDAMAGE] = {cor = COLOR_DARK},               
[STEELDAMAGE] = {cor = COLOR_STEEL},
[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},  
[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
[SEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
[SACREDDAMAGE] = {cor = COLOR_FIRE2}, 
[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9
}

local function sendPlayerDmgMsg(cid, text)
    if not isCreature(cid) then return true end
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
end

local races = {
[4] = {cor = COLOR_FIRE2},
[6] = {cor = COLOR_WATER},
[7] = {cor = COLOR_NORMAL},
[8] = {cor = COLOR_FIRE2},
[9] = {cor = COLOR_FIGHTING},
[10] = {cor = COLOR_FLYING},
[11] = {cor = COLOR_GRASS},
[12] = {cor = COLOR_POISON},
[13] = {cor = COLOR_ELECTRIC},
[14] = {cor = COLOR_GROUND},
[15] = {cor = COLOR_PSYCHIC},
[16] = {cor = COLOR_ROCK},
[17] = {cor = COLOR_ICE},
[18] = {cor = COLOR_BUG},
[19] = {cor = COLOR_DRAGON},
[20] = {cor = COLOR_GHOST},
[21] = {cor = COLOR_STEEL},
[22] = {cor = COLOR_DARK},
[1] = {cor = 180},
[2] = {cor = 180},
[3] = {cor = 180},
[5] = {cor = 180},
}

local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
local ignored = {POISONEDDAMAGE, BURNEDDAMAGE}                
local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}

function onStatsChange(cid, attacker, type, combat, value)

if combat == FLYSYSTEMDAMAGE then return false end
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

if not isCreature(attacker) then  
    if not isInArray(fixdamages, combat) and combats[combat] then
        doSendAnimatedText(getThingPos(cid), value, combats[combat].cor)
    end
return true
end

local damageCombat = combat
--------------------------------------------------
if type == STATSCHANGE_HEALTHGAIN then
    if cid == attacker then
    return true
    end
    if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
    return false
    end
return true
end
--------------------------------------------------
if isMonster(cid) then
local valor = value
   if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
      valor = getOffense(attacker)
      doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor)                       
      return false
   elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
      doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
      return false
   end
end
--------------------------------------------------
if isPlayer(attacker) then

    local valor = value
    if valor > getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end

    if combat == COMBAT_PHYSICALDAMAGE then
    return false
    end

    if combat == PHYSICALDAMAGE then
    doSendMagicEffect(getThingPos(cid), 3)
    doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
    end

    if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
    doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
    end

    if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
        doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")
    end

return true
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
return false                                                                           
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then

if isSummon(attacker) or isPlayer(attacker) then
   if canAttackOther(cid, attacker) == "Cant" then return false end
end

    local valor = 0
        if combat == COMBAT_PHYSICALDAMAGE then
            valor = getOffense(attacker)
        else
            valor = getSpecialAttack(attacker)
        end

    valor = valor * playerDamageReduction
    valor = valor * math.random(83, 117) / 100

    if valor >= getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end

    valor = math.floor(valor)

    if valor >= getCreatureHealth(cid) then
       if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
          setPlayerStorageValue(cid, 6598754, -1)
          setPlayerStorageValue(cid, 6598755, -1)
          doRemoveCondition(cid, CONDITION_OUTFIT)             
          doTeleportThing(cid, posBackPVP, false)
          doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
          return false --alterado v1.8
       end
       
       if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
          doRemoveCondition(cid, CONDITION_OUTFIT)
          setPlayerStorageValue(cid, 17000, 0)
          setPlayerStorageValue(cid, 17001, 0)
          setPlayerStorageValue(cid, 63215, -1) 
          doChangeSpeed(cid, PlayerSpeed)
          local item = getPlayerSlotItem(cid, 8)
          local btype = getPokeballType(item.itemid)
          if #getCreatureSummons(cid) <= 0 then
               if isInArray(pokeballs[btype].all, item.itemid) then
                   doTransformItem(item.uid, pokeballs[btype].off)
                   doItemSetAttribute(item.uid, "hp", 0)
             end
          end
       end

       if getPlayerStorageValue(cid, 22545) == 1 then
          if getGlobalStorageValue(22550) == 1 then
             doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")
             doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)  
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)  
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             endGoldenArena()
             return false --alterado v1.8           
          else
             setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)    
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             return true
          end 
       end

       if getPlayerStorageValue(cid, 98796) >= 1 then
          setPlayerStorageValue(cid, 98796, -1) 
          setPlayerStorageValue(cid, 98797, -1)                      --alterado v1.8
          doTeleportThing(cid, SafariOut, false)
          doSendMagicEffect(getThingPos(cid), 21)
          doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!")
          return false --alterado v1.8
       end

       local corpse = doCreateItem(3058, 1, getThingPos(cid))
       doDecayItem(corpse)
       doItemSetAttribute(corpse, "pName", getCreatureName(cid))          --alterado v1.7 coloca corpse quando o player morre!
       doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))
       doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")
       
       if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then
          setPlayerStorageValue(cid, Agatha.stoIni, -1)
          setPlayerStorageValue(cid, Agatha.stoRec, -1)
          setPlayerStorageValue(cid, Agatha.stoPer, -1)
          setPlayerStorageValue(cid, Agatha.stoEni, -1)        --alterado v1.9  agatha quest
          setPlayerStorageValue(cid, Agatha.stoRes, -1)
       end 
    end
    doCreatureAddHealth(cid, -valor, 3, 180)
    if not isPlayer(cid) then
       addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
    end
return false
end
--------------------------------------------------
if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
    if isPlayer(cid) then
    return false
    end
    if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
    if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then 
return false                                          --alterado v1.9 /\
end
--------------------------------------------------
--------------------REFLECT-----------------------
if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
   if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
      doSendMagicEffect(getThingPosWithDebug(cid), 135)
      doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
      addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
      if getCreatureName(cid) == "Wobbuffet" then
         doRemoveCondition(cid, CONDITION_OUTFIT)    
      end
      setPlayerStorageValue(cid, 21099, -1)                    
      setPlayerStorageValue(cid, 21100, 1)
      setPlayerStorageValue(cid, 21101, attacker)
      setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
      setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
      return false
   end
end
-------------------------------------------------

if not races[getMonsterInfo(getCreatureName(cid)).race] then
return print("Error, poke: ".. getCreatureName(cid) ..", race isn't in the table!") and true
end
local multiplier = 1

   if isCreature(cid) then
      poketype1 = pokes[getCreatureName(cid)].type        
      poketype2 = pokes[getCreatureName(cid)].type2
   end
   if not poketype1 or not poketype2 then return false end  
   
    if getCreatureCondition(cid, CONDITION_INVISIBLE) then
    return false
    end
if combat == COMBAT_PHYSICALDAMAGE then
    if isGhostPokemon(cid) then               
       if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then  --passiva Foresight!!
          doSendMagicEffect(getThingPos(cid), 3)     
          return false
       end
    end
        local cd = getPlayerStorageValue(attacker, conds["Miss"])
        local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) 
        local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) 
        if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
           if math.random(1, 100) > 50 then  
              doSendMagicEffect(getThingPos(cid), 211)
              doSendAnimatedText(getThingPos(attacker), "MISS", 215)         
              return false
           end
        end
end
--------------------------------------------------
local valor = value

    if multiplier == 1.5 and poketype2 == "no type" then
        multiplier = 2                                         
    elseif multiplier == 1.5 and poketype2 ~= "no type" then    
        multiplier = 1.75       
    elseif multiplier == 1.25 then    
        multiplier = 1    
    end

--------------------------------------------------
    if isSummon(cid) and isSummon(attacker) then
        if getCreatureMaster(cid) == getCreatureMaster(attacker) then
           return false
        end
        if canAttackOther(cid, attacker) == "Cant" then
           return false
        end
    end

    valor = valor * multiplier

    if isSummon(attacker) then
        valor = valor * getHappinessRate(attacker)
    else
        valor = valor
    end
                                                              
    valor = math.floor(valor)                                 
    
    if combat == COMBAT_PHYSICALDAMAGE then
       
       local value = getOffense(attacker) > 1000 and 3 or 2
       block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'
        valor = (getOffense(attacker)/value) * block
       
        if valor <= 0 then
          valor = math.random(5, 10) --alterado v1.9
       end
       
       if isInArray(specialabilities["counter"], getCreatureName(cid)) then
          if math.random(1, 100) <= 10 then
             doCreatureAddHealth(attacker, -valor, 3, 180)    
             valor = 0
             doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
          end
       end      
    else
       valor = valor / getDefense(cid)
    end
    
    -------------------------Edited CLAN SYSTEM-----------------------------------
    if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
       valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")                           
    elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
       valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
    end
    -----------------------------------------------------------------------
    ---------------------- FEAR / ROAR ------------------------------------
    if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then         
    return true
    end
--------------------------------------------------------------------------
if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
   if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
      if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then     
         valor = valor * 0                      
      end
   end
end

if damageCombat == GROUNDDAMAGE then
   if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
      valor = 0                      
   end
end
-----------------------------------------------------------------------------
local p = getThingPos(cid)                     
if p.x == 1 and p.y == 1 and p.z == 10 then
return false                                    
end

if getPlayerStorageValue(cid, 9658783) == 1 then
return false     --imune
end
-----------------------------------------------------------------------------

--------------- FIGHT MODE -----------------------
if useOTClient then
if isSummon(cid) then                                  
   local master = getCreatureMaster(cid)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
   end
end
if isSummon(attacker) then
   local master = getCreatureMaster(attacker)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
   end
end 
end   
-----------------------------------------------------------------------------
    if valor >= getCreatureHealth(cid) then
        if isInArray(cannotKill, combat) and isPlayer(cid) then
            valor = getCreatureHealth(cid) - 1
        else
            valor = getCreatureHealth(cid)
        end
    end
    valor = math.floor(valor)            
    
------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
local function doHeal(cid, amount)
if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
   amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
end
if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then           
   doCreatureAddHealth(cid, amount)
   doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) 
end
end
          
if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
   if getPlayerStorageValue(attacker, 95487) >= 1 then
      doHeal(attacker, valor)
      setPlayerStorageValue(attacker, 95487, -1)                  
   end
elseif damageCombat == SEED_BOMBDAMAGE then
   doHeal(attacker, valor)
end
--------------------------------------------
----------SACRED FIRE-----------------------
if combat == SACREDDAMAGE and not ehNPC(cid) then    
   local ret = {}
   ret.id = cid
   ret.cd = 9
   ret.check = getPlayerStorageValue(cid, conds["Silence"])
   ret.eff = 39
   ret.cond = "Silence"

   doCondition2(ret)
elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then
   local ret = {}                                        
   ret.id = cid
   ret.cd = 9
   ret.eff = 34
   ret.check = getPlayerStorageValue(cid, conds["Miss"])
   ret.spell = "Mud Bomb"       --alterado v1.9
   ret.cond = "Miss"
   
   doCondition2(ret)
end
---------------------------------------------
--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Crobat" then                    
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------
    valor = math.abs(valor)    --alterado v1.9
    if isSummon(attacker) then
        if combat == COMBAT_PHYSICALDAMAGE then
            doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)      
        else
            doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
        end
    else
        if combat ~= COMBAT_PHYSICALDAMAGE then
            doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor)  
        else
            doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)   
        end

        if isSummon(cid) and valor ~= 0 then
            addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
        end

    end
    
    if damageCombat == FIREDAMAGE and not isBurning(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(5, 12)
       ret.check = getPlayerStorageValue(cid, conds["Burn"])
       ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)
       ret.cond = "Burn"
       
       doCondition2(ret)
    elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(6, 15)
       ret.check = getPlayerStorageValue(cid, conds["Poison"])
       local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)
       ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
       ret.cond = "Poison"
       
       doCondition2(ret)
    end
--[[---------------CD BAR-----------------------
if isSummon(cid) then
   doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
end  ]]
------------------------------------POTIONS-------------------------------------------
if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
   if getPlayerStorageValue(cid, 173) >= 1 then
      if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
         setPlayerStorageValue(cid, 173, -1)  
         doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)
      end
   end
end
----------------------------------------PASSIVAS-------------------------------------  
-------------------------------------------Counter Helix------------------------------------
if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
   docastspell(cid, "Counter Helix")
end
-------------------------------------------Lava Counter/Electricity----------------------------
if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then
   docastspell(cid, "Lava-Electricity")
end
---------------------------------------Stunning Confusion-----------------------------------------
if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then  
   docastspell(cid, "Stunning Confusion")
end
-----------------------------------------Groundshock-----------------------------------
if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then
   docastspell(cid, "Groundshock")
end
--------------------------------------Electric Charge---------------------------------------------
if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
   docastspell(cid, "Electric Charge", 0, 0)
end
-------------------------------------Melody------------------------------------
if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then 
   docastspell(cid, "Melody")
end
------------------------------------- Dragon Fury / Fury ---------------------------------------
if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
   docastspell(cid, "Dragon Fury", 0, 0)
end
------------------------------------- Mega Drain ---------------------------------------
if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
   docastspell(cid, "Mega Drain")
end
------------------------------------- Spores Reaction ---------------------------------------
if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
   docastspell(cid, "Spores Reaction")
end
------------------------------------ Amnesia ----------------------------------------   
if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then 
   docastspell(cid, "Amnesia", 0, 0)
end
----------------------------------- Zen Mind -----------------------------------------
if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
   docastspell(cid, "Zen Mind", 0, 0)
end
---------------------------------- Mirror Coat ---------------------------------------
if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then   
   docastspell(cid, "Mirror Coat", 0, 0)
end
--------------------------------- Illusion -----------------------------------------
return false
end

 

Link para o post
Compartilhar em outros sites

@foda se é contra as regras do fórum pedi suporte em tópicos que não são seus, isso faz com quê o assunto principal do tópico perca o foco, leia as regras! 

                                                              ezgif-1-98aab239f3.gif.1a897c9c3225228909e7b356a5cfb8e4.gif

Link para o post
Compartilhar em outros sites

@Gnius tenta assim

 

local combats = {                       
[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
[GRASSDAMAGE] = {cor = COLOR_GRASS},
[POISONEDDAMAGE] = {cor = COLOR_GRASS},
[FIREDAMAGE] = {cor = COLOR_FIRE2},                         
[BURNEDDAMAGE] = {cor = COLOR_BURN},
[WATERDAMAGE] = {cor = COLOR_WATER},
[ICEDAMAGE] = {cor = COLOR_ICE},
[NORMALDAMAGE] = {cor = COLOR_NORMAL},
[FLYDAMAGE] = {cor = COLOR_FLYING},           
[GHOSTDAMAGE] = {cor = COLOR_GHOST},
[GROUNDDAMAGE] = {cor = COLOR_GROUND},
[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
[ROCKDAMAGE] = {cor = COLOR_ROCK},
[BUGDAMAGE] = {cor = COLOR_BUG},
[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
[DRAGONDAMAGE] = {cor = COLOR_DRAGON},
[POISONDAMAGE] = {cor = COLOR_POISON},
[DARKDAMAGE] = {cor = COLOR_DARK},               
[STEELDAMAGE] = {cor = COLOR_STEEL},
[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},  
[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
[SEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
[SACREDDAMAGE] = {cor = COLOR_FIRE2}, 
[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9
}
local function sendPlayerDmgMsg(cid, text)
    if not isCreature(cid) then return true end
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
end
local races = {
[4] = {cor = COLOR_FIRE2},
[6] = {cor = COLOR_WATER},
[7] = {cor = COLOR_NORMAL},
[8] = {cor = COLOR_FIRE2},
[9] = {cor = COLOR_FIGHTING},
[10] = {cor = COLOR_FLYING},
[11] = {cor = COLOR_GRASS},
[12] = {cor = COLOR_POISON},
[13] = {cor = COLOR_ELECTRIC},
[14] = {cor = COLOR_GROUND},
[15] = {cor = COLOR_PSYCHIC},
[16] = {cor = COLOR_ROCK},
[17] = {cor = COLOR_ICE},
[18] = {cor = COLOR_BUG},
[19] = {cor = COLOR_DRAGON},
[20] = {cor = COLOR_GHOST},
[21] = {cor = COLOR_STEEL},
[22] = {cor = COLOR_DARK},
[1] = {cor = 180},
[2] = {cor = 180},
[3] = {cor = 180},
[5] = {cor = 180},
}
local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
local ignored = {POISONEDDAMAGE, BURNEDDAMAGE}                
local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}
function onStatsChange(cid, attacker, type, combat, value)
if combat == FLYSYSTEMDAMAGE then return false end
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV
if not isCreature(attacker) then  
    if not isInArray(fixdamages, combat) and combats[combat] then
        doSendAnimatedText(getThingPos(cid), value, combats[combat].cor)
    end
return true
end
local damageCombat = combat
--------------------------------------------------
if type == STATSCHANGE_HEALTHGAIN then
    if cid == attacker then
    return true
    end
    if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
    return false
    end
return true
end
--------------------------------------------------
if isMonster(cid) then
local valor = value
   if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
      valor = getOffense(attacker)
      doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor)                       
      return false
   elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
      doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
      return false
   end
end
--------------------------------------------------
if isPlayer(attacker) then
    local valor = value
    if valor > getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end
    if combat == COMBAT_PHYSICALDAMAGE then
    return false
    end
    if combat == PHYSICALDAMAGE then
    doSendMagicEffect(getThingPos(cid), 3)
    doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
    end
    if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
    doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
    end
    if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
        doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")
    end
return true
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
return false                                                                           
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then
if isSummon(attacker) or isPlayer(attacker) then
   if canAttackOther(cid, attacker) == "Cant" then return false end
end
    local valor = 0
        if combat == COMBAT_PHYSICALDAMAGE then
            valor = getOffense(attacker)
        else
            valor = getSpecialAttack(attacker)
        end
    valor = valor * playerDamageReduction
    valor = valor * math.random(83, 117) / 100
    if valor >= getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end
    valor = math.floor(valor)
    if valor >= getCreatureHealth(cid) then
       if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
          setPlayerStorageValue(cid, 6598754, -1)
          setPlayerStorageValue(cid, 6598755, -1)
          doRemoveCondition(cid, CONDITION_OUTFIT)             
          doTeleportThing(cid, posBackPVP, false)
          doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
          return false --alterado v1.8
       end
       
       if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
          doRemoveCondition(cid, CONDITION_OUTFIT)
          setPlayerStorageValue(cid, 17000, 0)
          setPlayerStorageValue(cid, 17001, 0)
          setPlayerStorageValue(cid, 63215, -1) 
          doChangeSpeed(cid, PlayerSpeed)
          local item = getPlayerSlotItem(cid, 8)
          local btype = getPokeballType(item.itemid)
          if #getCreatureSummons(cid) <= 0 then
               if isInArray(pokeballs[btype].all, item.itemid) then
                   doTransformItem(item.uid, pokeballs[btype].off)
                   doItemSetAttribute(item.uid, "hp", 0)
             end
          end
       end
       if getPlayerStorageValue(cid, 22545) == 1 then
          if getGlobalStorageValue(22550) == 1 then
             doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")
             doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)  
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)  
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             endGoldenArena()
             return false --alterado v1.8           
          else
             setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)    
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             return true
          end 
       end
       if getPlayerStorageValue(cid, 98796) >= 1 then
          setPlayerStorageValue(cid, 98796, -1) 
          setPlayerStorageValue(cid, 98797, -1)                      --alterado v1.8
          doTeleportThing(cid, SafariOut, false)
          doSendMagicEffect(getThingPos(cid), 21)
          doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!")
          return false --alterado v1.8
       end
       local corpse = doCreateItem(3058, 1, getThingPos(cid))
       doDecayItem(corpse)
       doItemSetAttribute(corpse, "pName", getCreatureName(cid))          --alterado v1.7 coloca corpse quando o player morre!
       doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))
       doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")
       
       if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then
          setPlayerStorageValue(cid, Agatha.stoIni, -1)
          setPlayerStorageValue(cid, Agatha.stoRec, -1)
          setPlayerStorageValue(cid, Agatha.stoPer, -1)
          setPlayerStorageValue(cid, Agatha.stoEni, -1)        --alterado v1.9  agatha quest
          setPlayerStorageValue(cid, Agatha.stoRes, -1)
       end 
    end
    doCreatureAddHealth(cid, -valor, 3, 180)
    if not isPlayer(cid) then
       addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
    end
return false
end
--------------------------------------------------
if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
    if isPlayer(cid) then
    return false
    end
    if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
    if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then 
return false                                          --alterado v1.9 /\
end
--------------------------------------------------
--------------------REFLECT-----------------------
if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
   if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
      doSendMagicEffect(getThingPosWithDebug(cid), 135)
      doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
      addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
      if getCreatureName(cid) == "Wobbuffet" then
         doRemoveCondition(cid, CONDITION_OUTFIT)    
      end
      setPlayerStorageValue(cid, 21099, -1)                    
      setPlayerStorageValue(cid, 21100, 1)
      setPlayerStorageValue(cid, 21101, attacker)
      setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
      setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
      return false
   end
end
-------------------------------------------------
if not races[getMonsterInfo(getCreatureName(cid)).race] then
return print("Error, poke: ".. getCreatureName(cid) ..", race isn't in the table!") and true
end
local multiplier = 1
   if isCreature(cid) then
      poketype1 = pokes[getCreatureName(cid)].type        
      poketype2 = pokes[getCreatureName(cid)].type2
   end
   if not poketype1 or not poketype2 then return false end  
   
    if getCreatureCondition(cid, CONDITION_INVISIBLE) then
    return false
    end
if combat == COMBAT_PHYSICALDAMAGE then
    if isGhostPokemon(cid) then               
       if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then  --passiva Foresight!!
          doSendMagicEffect(getThingPos(cid), 3)     
          return false
       end
    end
        local cd = getPlayerStorageValue(attacker, conds["Miss"])
        local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) 
        local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) 
        if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
           if math.random(1, 100) > 50 then  
              doSendMagicEffect(getThingPos(cid), 211)
              doSendAnimatedText(getThingPos(attacker), "MISS", 215)         
              return false
           end
        end
end
--------------------------------------------------
local valor = value
    if multiplier == 1.5 and poketype2 == "no type" then
        multiplier = 2                                         
    elseif multiplier == 1.5 and poketype2 ~= "no type" then    
        multiplier = 1.75       
    elseif multiplier == 1.25 then    
        multiplier = 1    
    end
--------------------------------------------------
    if isSummon(cid) and isSummon(attacker) then
        if getCreatureMaster(cid) == getCreatureMaster(attacker) then
           return false
        end
        if canAttackOther(cid, attacker) == "Cant" then
           return false
        end
    end
    valor = valor * multiplier
    if isSummon(attacker) then
        valor = valor * getHappinessRate(attacker)
    else
        valor = valor
    end
                                                              
    valor = math.floor(valor)                                 
    
    if combat == COMBAT_PHYSICALDAMAGE then
       
       local value = getOffense(attacker) > 1000 and 3 or 2
       block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'
        valor = (getOffense(attacker)/value) * block
       
        if valor <= 0 then
          valor = math.random(5, 10) --alterado v1.9
       end
       
       if isInArray(specialabilities["counter"], getCreatureName(cid)) then
          if math.random(1, 100) <= 10 then
             doCreatureAddHealth(attacker, -valor, 3, 180)    
             valor = 0
             doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
          end
       end      
    else
       valor = valor / getDefense(cid)
    end
    
    -------------------------Edited CLAN SYSTEM-----------------------------------
    if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
       valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")                           
    elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
       valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
    end
    -----------------------------------------------------------------------
    ---------------------- FEAR / ROAR ------------------------------------
    if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then         
    return true
    end
--------------------------------------------------------------------------
if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
   if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
      if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then     
         valor = valor * 0                      
      end
   end
end
if damageCombat == GROUNDDAMAGE then
   if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
      valor = 0                      
   end
end
-----------------------------------------------------------------------------
local p = getThingPos(cid)                     
if p.x == 1 and p.y == 1 and p.z == 10 then
return false                                    
end
if getPlayerStorageValue(cid, 9658783) == 1 then
return false     --imune
end
-----------------------------------------------------------------------------
--------------- FIGHT MODE -----------------------
if useOTClient then
if isSummon(cid) then                                  
   local master = getCreatureMaster(cid)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
end
if isSummon(attacker) then
   local master = getCreatureMaster(attacker)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
   end
end 
end   
-----------------------------------------------------------------------------
    if valor >= getCreatureHealth(cid) then
        if isInArray(cannotKill, combat) and isPlayer(cid) then
            valor = getCreatureHealth(cid) - 1
        else
            valor = getCreatureHealth(cid)
        end
    end
    valor = math.floor(valor)            
    
------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
local function doHeal(cid, amount)
if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
   amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
end
if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then           
   doCreatureAddHealth(cid, amount)
   doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) 
end
end
          
if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
   if getPlayerStorageValue(attacker, 95487) >= 1 then
      doHeal(attacker, valor)
      setPlayerStorageValue(attacker, 95487, -1)                  
   end
elseif damageCombat == SEED_BOMBDAMAGE then
   doHeal(attacker, valor)
end
--------------------------------------------
----------SACRED FIRE-----------------------
if combat == SACREDDAMAGE and not ehNPC(cid) then    
   local ret = {}
   ret.id = cid
   ret.cd = 9
   ret.check = getPlayerStorageValue(cid, conds["Silence"])
   ret.eff = 39
   ret.cond = "Silence"
   doCondition2(ret)
elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then
   local ret = {}                                        
   ret.id = cid
   ret.cd = 9
   ret.eff = 34
   ret.check = getPlayerStorageValue(cid, conds["Miss"])
   ret.spell = "Mud Bomb"       --alterado v1.9
   ret.cond = "Miss"
   
   doCondition2(ret)
end
---------------------------------------------
--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Crobat" then                    
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------
    valor = math.abs(valor)    --alterado v1.9
    if isSummon(attacker) then
        if combat == COMBAT_PHYSICALDAMAGE then
            doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)      
        else
            doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
        end
    else
        if combat ~= COMBAT_PHYSICALDAMAGE then
            doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor)  
        else
            doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)   
        end
        if isSummon(cid) and valor ~= 0 then
            addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
        end
    end
    
    if damageCombat == FIREDAMAGE and not isBurning(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(5, 12)
       ret.check = getPlayerStorageValue(cid, conds["Burn"])
       ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)
       ret.cond = "Burn"
       
       doCondition2(ret)
    elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(6, 15)
       ret.check = getPlayerStorageValue(cid, conds["Poison"])
       local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)
       ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
       ret.cond = "Poison"
       
       doCondition2(ret)
    end
--[[---------------CD BAR-----------------------
if isSummon(cid) then
   doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
end  ]]
------------------------------------POTIONS-------------------------------------------
if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
   if getPlayerStorageValue(cid, 173) >= 1 then
      if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
         setPlayerStorageValue(cid, 173, -1)  
         doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)
      end
   end
end
----------------------------------------PASSIVAS-------------------------------------  
-------------------------------------------Counter Helix------------------------------------
if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
   docastspell(cid, "Counter Helix")
end
-------------------------------------------Lava Counter/Electricity----------------------------
if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then
   docastspell(cid, "Lava-Electricity")
end
---------------------------------------Stunning Confusion-----------------------------------------
if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then  
   docastspell(cid, "Stunning Confusion")
end
-----------------------------------------Groundshock-----------------------------------
if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then
   docastspell(cid, "Groundshock")
end
--------------------------------------Electric Charge---------------------------------------------
if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
   docastspell(cid, "Electric Charge", 0, 0)
end
-------------------------------------Melody------------------------------------
if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then 
   docastspell(cid, "Melody")
end
------------------------------------- Dragon Fury / Fury ---------------------------------------
if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
   docastspell(cid, "Dragon Fury", 0, 0)
end
------------------------------------- Mega Drain ---------------------------------------
if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
   docastspell(cid, "Mega Drain")
end
------------------------------------- Spores Reaction ---------------------------------------
if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
   docastspell(cid, "Spores Reaction")
end
------------------------------------ Amnesia ----------------------------------------   
if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then 
   docastspell(cid, "Amnesia", 0, 0)
end
----------------------------------- Zen Mind -----------------------------------------
if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
   docastspell(cid, "Zen Mind", 0, 0)
end
---------------------------------- Mirror Coat ---------------------------------------
if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then   
   docastspell(cid, "Mirror Coat", 0, 0)
end
--------------------------------- Illusion -----------------------------------------
return false
end

Link para o post
Compartilhar em outros sites
22 minutos atrás, igorcano1 disse:

@Gnius tenta assim

 

local combats = {                       
[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
[GRASSDAMAGE] = {cor = COLOR_GRASS},
[POISONEDDAMAGE] = {cor = COLOR_GRASS},
[FIREDAMAGE] = {cor = COLOR_FIRE2},                         
[BURNEDDAMAGE] = {cor = COLOR_BURN},
[WATERDAMAGE] = {cor = COLOR_WATER},
[ICEDAMAGE] = {cor = COLOR_ICE},
[NORMALDAMAGE] = {cor = COLOR_NORMAL},
[FLYDAMAGE] = {cor = COLOR_FLYING},           
[GHOSTDAMAGE] = {cor = COLOR_GHOST},
[GROUNDDAMAGE] = {cor = COLOR_GROUND},
[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
[ROCKDAMAGE] = {cor = COLOR_ROCK},
[BUGDAMAGE] = {cor = COLOR_BUG},
[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
[DRAGONDAMAGE] = {cor = COLOR_DRAGON},
[POISONDAMAGE] = {cor = COLOR_POISON},
[DARKDAMAGE] = {cor = COLOR_DARK},               
[STEELDAMAGE] = {cor = COLOR_STEEL},
[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},  
[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
[SEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
[SACREDDAMAGE] = {cor = COLOR_FIRE2}, 
[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9
}
local function sendPlayerDmgMsg(cid, text)
    if not isCreature(cid) then return true end
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
end
local races = {
[4] = {cor = COLOR_FIRE2},
[6] = {cor = COLOR_WATER},
[7] = {cor = COLOR_NORMAL},
[8] = {cor = COLOR_FIRE2},
[9] = {cor = COLOR_FIGHTING},
[10] = {cor = COLOR_FLYING},
[11] = {cor = COLOR_GRASS},
[12] = {cor = COLOR_POISON},
[13] = {cor = COLOR_ELECTRIC},
[14] = {cor = COLOR_GROUND},
[15] = {cor = COLOR_PSYCHIC},
[16] = {cor = COLOR_ROCK},
[17] = {cor = COLOR_ICE},
[18] = {cor = COLOR_BUG},
[19] = {cor = COLOR_DRAGON},
[20] = {cor = COLOR_GHOST},
[21] = {cor = COLOR_STEEL},
[22] = {cor = COLOR_DARK},
[1] = {cor = 180},
[2] = {cor = 180},
[3] = {cor = 180},
[5] = {cor = 180},
}
local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
local ignored = {POISONEDDAMAGE, BURNEDDAMAGE}                
local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}
function onStatsChange(cid, attacker, type, combat, value)
if combat == FLYSYSTEMDAMAGE then return false end
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV
if not isCreature(attacker) then  
    if not isInArray(fixdamages, combat) and combats[combat] then
        doSendAnimatedText(getThingPos(cid), value, combats[combat].cor)
    end
return true
end
local damageCombat = combat
--------------------------------------------------
if type == STATSCHANGE_HEALTHGAIN then
    if cid == attacker then
    return true
    end
    if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
    return false
    end
return true
end
--------------------------------------------------
if isMonster(cid) then
local valor = value
   if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
      valor = getOffense(attacker)
      doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor)                       
      return false
   elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
      doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
      return false
   end
end
--------------------------------------------------
if isPlayer(attacker) then
    local valor = value
    if valor > getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end
    if combat == COMBAT_PHYSICALDAMAGE then
    return false
    end
    if combat == PHYSICALDAMAGE then
    doSendMagicEffect(getThingPos(cid), 3)
    doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
    end
    if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
    doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
    end
    if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
        doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")
    end
return true
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
return false                                                                           
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then
if isSummon(attacker) or isPlayer(attacker) then
   if canAttackOther(cid, attacker) == "Cant" then return false end
end
    local valor = 0
        if combat == COMBAT_PHYSICALDAMAGE then
            valor = getOffense(attacker)
        else
            valor = getSpecialAttack(attacker)
        end
    valor = valor * playerDamageReduction
    valor = valor * math.random(83, 117) / 100
    if valor >= getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end
    valor = math.floor(valor)
    if valor >= getCreatureHealth(cid) then
       if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
          setPlayerStorageValue(cid, 6598754, -1)
          setPlayerStorageValue(cid, 6598755, -1)
          doRemoveCondition(cid, CONDITION_OUTFIT)             
          doTeleportThing(cid, posBackPVP, false)
          doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
          return false --alterado v1.8
       end
       
       if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
          doRemoveCondition(cid, CONDITION_OUTFIT)
          setPlayerStorageValue(cid, 17000, 0)
          setPlayerStorageValue(cid, 17001, 0)
          setPlayerStorageValue(cid, 63215, -1) 
          doChangeSpeed(cid, PlayerSpeed)
          local item = getPlayerSlotItem(cid, 8)
          local btype = getPokeballType(item.itemid)
          if #getCreatureSummons(cid) <= 0 then
               if isInArray(pokeballs[btype].all, item.itemid) then
                   doTransformItem(item.uid, pokeballs[btype].off)
                   doItemSetAttribute(item.uid, "hp", 0)
             end
          end
       end
       if getPlayerStorageValue(cid, 22545) == 1 then
          if getGlobalStorageValue(22550) == 1 then
             doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")
             doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)  
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)  
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             endGoldenArena()
             return false --alterado v1.8           
          else
             setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)    
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             return true
          end 
       end
       if getPlayerStorageValue(cid, 98796) >= 1 then
          setPlayerStorageValue(cid, 98796, -1) 
          setPlayerStorageValue(cid, 98797, -1)                      --alterado v1.8
          doTeleportThing(cid, SafariOut, false)
          doSendMagicEffect(getThingPos(cid), 21)
          doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!")
          return false --alterado v1.8
       end
       local corpse = doCreateItem(3058, 1, getThingPos(cid))
       doDecayItem(corpse)
       doItemSetAttribute(corpse, "pName", getCreatureName(cid))          --alterado v1.7 coloca corpse quando o player morre!
       doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))
       doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")
       
       if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then
          setPlayerStorageValue(cid, Agatha.stoIni, -1)
          setPlayerStorageValue(cid, Agatha.stoRec, -1)
          setPlayerStorageValue(cid, Agatha.stoPer, -1)
          setPlayerStorageValue(cid, Agatha.stoEni, -1)        --alterado v1.9  agatha quest
          setPlayerStorageValue(cid, Agatha.stoRes, -1)
       end 
    end
    doCreatureAddHealth(cid, -valor, 3, 180)
    if not isPlayer(cid) then
       addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
    end
return false
end
--------------------------------------------------
if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
    if isPlayer(cid) then
    return false
    end
    if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
    if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then 
return false                                          --alterado v1.9 /\
end
--------------------------------------------------
--------------------REFLECT-----------------------
if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
   if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
      doSendMagicEffect(getThingPosWithDebug(cid), 135)
      doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
      addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
      if getCreatureName(cid) == "Wobbuffet" then
         doRemoveCondition(cid, CONDITION_OUTFIT)    
      end
      setPlayerStorageValue(cid, 21099, -1)                    
      setPlayerStorageValue(cid, 21100, 1)
      setPlayerStorageValue(cid, 21101, attacker)
      setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
      setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
      return false
   end
end
-------------------------------------------------
if not races[getMonsterInfo(getCreatureName(cid)).race] then
return print("Error, poke: ".. getCreatureName(cid) ..", race isn't in the table!") and true
end
local multiplier = 1
   if isCreature(cid) then
      poketype1 = pokes[getCreatureName(cid)].type        
      poketype2 = pokes[getCreatureName(cid)].type2
   end
   if not poketype1 or not poketype2 then return false end  
   
    if getCreatureCondition(cid, CONDITION_INVISIBLE) then
    return false
    end
if combat == COMBAT_PHYSICALDAMAGE then
    if isGhostPokemon(cid) then               
       if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then  --passiva Foresight!!
          doSendMagicEffect(getThingPos(cid), 3)     
          return false
       end
    end
        local cd = getPlayerStorageValue(attacker, conds["Miss"])
        local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) 
        local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) 
        if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
           if math.random(1, 100) > 50 then  
              doSendMagicEffect(getThingPos(cid), 211)
              doSendAnimatedText(getThingPos(attacker), "MISS", 215)         
              return false
           end
        end
end
--------------------------------------------------
local valor = value
    if multiplier == 1.5 and poketype2 == "no type" then
        multiplier = 2                                         
    elseif multiplier == 1.5 and poketype2 ~= "no type" then    
        multiplier = 1.75       
    elseif multiplier == 1.25 then    
        multiplier = 1    
    end
--------------------------------------------------
    if isSummon(cid) and isSummon(attacker) then
        if getCreatureMaster(cid) == getCreatureMaster(attacker) then
           return false
        end
        if canAttackOther(cid, attacker) == "Cant" then
           return false
        end
    end
    valor = valor * multiplier
    if isSummon(attacker) then
        valor = valor * getHappinessRate(attacker)
    else
        valor = valor
    end
                                                              
    valor = math.floor(valor)                                 
    
    if combat == COMBAT_PHYSICALDAMAGE then
       
       local value = getOffense(attacker) > 1000 and 3 or 2
       block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'
        valor = (getOffense(attacker)/value) * block
       
        if valor <= 0 then
          valor = math.random(5, 10) --alterado v1.9
       end
       
       if isInArray(specialabilities["counter"], getCreatureName(cid)) then
          if math.random(1, 100) <= 10 then
             doCreatureAddHealth(attacker, -valor, 3, 180)    
             valor = 0
             doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
          end
       end      
    else
       valor = valor / getDefense(cid)
    end
    
    -------------------------Edited CLAN SYSTEM-----------------------------------
    if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
       valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")                           
    elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
       valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
    end
    -----------------------------------------------------------------------
    ---------------------- FEAR / ROAR ------------------------------------
    if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then         
    return true
    end
--------------------------------------------------------------------------
if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
   if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
      if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then     
         valor = valor * 0                      
      end
   end
end
if damageCombat == GROUNDDAMAGE then
   if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
      valor = 0                      
   end
end
-----------------------------------------------------------------------------
local p = getThingPos(cid)                     
if p.x == 1 and p.y == 1 and p.z == 10 then
return false                                    
end
if getPlayerStorageValue(cid, 9658783) == 1 then
return false     --imune
end
-----------------------------------------------------------------------------
--------------- FIGHT MODE -----------------------
if useOTClient then
if isSummon(cid) then                                  
   local master = getCreatureMaster(cid)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
end
if isSummon(attacker) then
   local master = getCreatureMaster(attacker)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
   end
end 
end   
-----------------------------------------------------------------------------
    if valor >= getCreatureHealth(cid) then
        if isInArray(cannotKill, combat) and isPlayer(cid) then
            valor = getCreatureHealth(cid) - 1
        else
            valor = getCreatureHealth(cid)
        end
    end
    valor = math.floor(valor)            
    
------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
local function doHeal(cid, amount)
if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
   amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
end
if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then           
   doCreatureAddHealth(cid, amount)
   doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) 
end
end
          
if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
   if getPlayerStorageValue(attacker, 95487) >= 1 then
      doHeal(attacker, valor)
      setPlayerStorageValue(attacker, 95487, -1)                  
   end
elseif damageCombat == SEED_BOMBDAMAGE then
   doHeal(attacker, valor)
end
--------------------------------------------
----------SACRED FIRE-----------------------
if combat == SACREDDAMAGE and not ehNPC(cid) then    
   local ret = {}
   ret.id = cid
   ret.cd = 9
   ret.check = getPlayerStorageValue(cid, conds["Silence"])
   ret.eff = 39
   ret.cond = "Silence"
   doCondition2(ret)
elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then
   local ret = {}                                        
   ret.id = cid
   ret.cd = 9
   ret.eff = 34
   ret.check = getPlayerStorageValue(cid, conds["Miss"])
   ret.spell = "Mud Bomb"       --alterado v1.9
   ret.cond = "Miss"
   
   doCondition2(ret)
end
---------------------------------------------
--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Crobat" then                    
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------
    valor = math.abs(valor)    --alterado v1.9
    if isSummon(attacker) then
        if combat == COMBAT_PHYSICALDAMAGE then
            doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)      
        else
            doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
        end
    else
        if combat ~= COMBAT_PHYSICALDAMAGE then
            doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor)  
        else
            doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)   
        end
        if isSummon(cid) and valor ~= 0 then
            addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
        end
    end
    
    if damageCombat == FIREDAMAGE and not isBurning(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(5, 12)
       ret.check = getPlayerStorageValue(cid, conds["Burn"])
       ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)
       ret.cond = "Burn"
       
       doCondition2(ret)
    elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(6, 15)
       ret.check = getPlayerStorageValue(cid, conds["Poison"])
       local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)
       ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
       ret.cond = "Poison"
       
       doCondition2(ret)
    end
--[[---------------CD BAR-----------------------
if isSummon(cid) then
   doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
end  ]]
------------------------------------POTIONS-------------------------------------------
if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
   if getPlayerStorageValue(cid, 173) >= 1 then
      if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
         setPlayerStorageValue(cid, 173, -1)  
         doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)
      end
   end
end
----------------------------------------PASSIVAS-------------------------------------  
-------------------------------------------Counter Helix------------------------------------
if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
   docastspell(cid, "Counter Helix")
end
-------------------------------------------Lava Counter/Electricity----------------------------
if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then
   docastspell(cid, "Lava-Electricity")
end
---------------------------------------Stunning Confusion-----------------------------------------
if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then  
   docastspell(cid, "Stunning Confusion")
end
-----------------------------------------Groundshock-----------------------------------
if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then
   docastspell(cid, "Groundshock")
end
--------------------------------------Electric Charge---------------------------------------------
if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
   docastspell(cid, "Electric Charge", 0, 0)
end
-------------------------------------Melody------------------------------------
if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then 
   docastspell(cid, "Melody")
end
------------------------------------- Dragon Fury / Fury ---------------------------------------
if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
   docastspell(cid, "Dragon Fury", 0, 0)
end
------------------------------------- Mega Drain ---------------------------------------
if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
   docastspell(cid, "Mega Drain")
end
------------------------------------- Spores Reaction ---------------------------------------
if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
   docastspell(cid, "Spores Reaction")
end
------------------------------------ Amnesia ----------------------------------------   
if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then 
   docastspell(cid, "Amnesia", 0, 0)
end
----------------------------------- Zen Mind -----------------------------------------
if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
   docastspell(cid, "Zen Mind", 0, 0)
end
---------------------------------- Mirror Coat ---------------------------------------
if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then   
   docastspell(cid, "Mirror Coat", 0, 0)
end
--------------------------------- Illusion -----------------------------------------
return false
end

Agora deu esse erro quando fui iniciar na distro 

[18/11/2017 16:20:34] [Error - LuaScriptInterface::loadFile] datapack/creaturescripts/scripts/exp2.0.lua:536: 'end' expected (to close 'function' at line 59) near '<eof>'
[18/11/2017 16:20:34] [Warning - Event::loadScript] Cannot load script (datapack/creaturescripts/scripts/exp2.0.lua)
[18/11/2017 16:20:34] datapack/creaturescripts/scripts/exp2.0.lua:536: 'end' expected (to close 'function' at line 59) near '<eof>'

Link para o post
Compartilhar em outros sites

@@Gnius ve agora

local combats = {                       
[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
[GRASSDAMAGE] = {cor = COLOR_GRASS},
[POISONEDDAMAGE] = {cor = COLOR_GRASS},
[FIREDAMAGE] = {cor = COLOR_FIRE2},                         
[BURNEDDAMAGE] = {cor = COLOR_BURN},
[WATERDAMAGE] = {cor = COLOR_WATER},
[ICEDAMAGE] = {cor = COLOR_ICE},
[NORMALDAMAGE] = {cor = COLOR_NORMAL},
[FLYDAMAGE] = {cor = COLOR_FLYING},           
[GHOSTDAMAGE] = {cor = COLOR_GHOST},
[GROUNDDAMAGE] = {cor = COLOR_GROUND},
[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
[ROCKDAMAGE] = {cor = COLOR_ROCK},
[BUGDAMAGE] = {cor = COLOR_BUG},
[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
[DRAGONDAMAGE] = {cor = COLOR_DRAGON},
[POISONDAMAGE] = {cor = COLOR_POISON},
[DARKDAMAGE] = {cor = COLOR_DARK},               
[STEELDAMAGE] = {cor = COLOR_STEEL},
[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},  
[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
[SEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
[SACREDDAMAGE] = {cor = COLOR_FIRE2}, 
[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9
}
local function sendPlayerDmgMsg(cid, text)
    if not isCreature(cid) then return true end
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
end
local races = {
[4] = {cor = COLOR_FIRE2},
[6] = {cor = COLOR_WATER},
[7] = {cor = COLOR_NORMAL},
[8] = {cor = COLOR_FIRE2},
[9] = {cor = COLOR_FIGHTING},
[10] = {cor = COLOR_FLYING},
[11] = {cor = COLOR_GRASS},
[12] = {cor = COLOR_POISON},
[13] = {cor = COLOR_ELECTRIC},
[14] = {cor = COLOR_GROUND},
[15] = {cor = COLOR_PSYCHIC},
[16] = {cor = COLOR_ROCK},
[17] = {cor = COLOR_ICE},
[18] = {cor = COLOR_BUG},
[19] = {cor = COLOR_DRAGON},
[20] = {cor = COLOR_GHOST},
[21] = {cor = COLOR_STEEL},
[22] = {cor = COLOR_DARK},
[1] = {cor = 180},
[2] = {cor = 180},
[3] = {cor = 180},
[5] = {cor = 180},
}
local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
local ignored = {POISONEDDAMAGE, BURNEDDAMAGE}                
local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}
function onStatsChange(cid, attacker, type, combat, value)
if combat == FLYSYSTEMDAMAGE then return false end
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV
if not isCreature(attacker) then  
return true
end
local damageCombat = combat
--------------------------------------------------
if type == STATSCHANGE_HEALTHGAIN then
    if cid == attacker then
    return true
    end
    if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
    return false
    end
return true
end
--------------------------------------------------
if isMonster(cid) then
local valor = value
   if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
      valor = getOffense(attacker)
      doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor)                       
      return false
   elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
      doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
      return false
   end
end
--------------------------------------------------
if isPlayer(attacker) then
    local valor = value
    if valor > getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end
    if combat == COMBAT_PHYSICALDAMAGE then
    return false
    end
    if combat == PHYSICALDAMAGE then
    doSendMagicEffect(getThingPos(cid), 3)
    doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
    end
    if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
    doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
    end
    if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
        doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")
    end
return true
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
return false                                                                           
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then
if isSummon(attacker) or isPlayer(attacker) then
   if canAttackOther(cid, attacker) == "Cant" then return false end
end
    local valor = 0
        if combat == COMBAT_PHYSICALDAMAGE then
            valor = getOffense(attacker)
        else
            valor = getSpecialAttack(attacker)
        end
    valor = valor * playerDamageReduction
    valor = valor * math.random(83, 117) / 100
    if valor >= getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end
    valor = math.floor(valor)
    if valor >= getCreatureHealth(cid) then
       if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
          setPlayerStorageValue(cid, 6598754, -1)
          setPlayerStorageValue(cid, 6598755, -1)
          doRemoveCondition(cid, CONDITION_OUTFIT)             
          doTeleportThing(cid, posBackPVP, false)
          doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
          return false --alterado v1.8
       end
       
       if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
          doRemoveCondition(cid, CONDITION_OUTFIT)
          setPlayerStorageValue(cid, 17000, 0)
          setPlayerStorageValue(cid, 17001, 0)
          setPlayerStorageValue(cid, 63215, -1) 
          doChangeSpeed(cid, PlayerSpeed)
          local item = getPlayerSlotItem(cid, 8)
          local btype = getPokeballType(item.itemid)
          if #getCreatureSummons(cid) <= 0 then
               if isInArray(pokeballs[btype].all, item.itemid) then
                   doTransformItem(item.uid, pokeballs[btype].off)
                   doItemSetAttribute(item.uid, "hp", 0)
             end
          end
       end
       if getPlayerStorageValue(cid, 22545) == 1 then
          if getGlobalStorageValue(22550) == 1 then
             doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")
             doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)  
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)  
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             endGoldenArena()
             return false --alterado v1.8           
          else
             setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)    
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             return true
          end 
       end
       if getPlayerStorageValue(cid, 98796) >= 1 then
          setPlayerStorageValue(cid, 98796, -1) 
          setPlayerStorageValue(cid, 98797, -1)                      --alterado v1.8
          doTeleportThing(cid, SafariOut, false)
          doSendMagicEffect(getThingPos(cid), 21)
          doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!")
          return false --alterado v1.8
       end
       local corpse = doCreateItem(3058, 1, getThingPos(cid))
       doDecayItem(corpse)
       doItemSetAttribute(corpse, "pName", getCreatureName(cid))          --alterado v1.7 coloca corpse quando o player morre!
       doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))
       doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")
       
       if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then
          setPlayerStorageValue(cid, Agatha.stoIni, -1)
          setPlayerStorageValue(cid, Agatha.stoRec, -1)
          setPlayerStorageValue(cid, Agatha.stoPer, -1)
          setPlayerStorageValue(cid, Agatha.stoEni, -1)        --alterado v1.9  agatha quest
          setPlayerStorageValue(cid, Agatha.stoRes, -1)
       end 
    end
    doCreatureAddHealth(cid, -valor, 3, 180)
    if not isPlayer(cid) then
       addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
    end
return false
end
--------------------------------------------------
if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
    if isPlayer(cid) then
    return false
    end
    if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
    if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then 
return false                                          --alterado v1.9 /\
end
--------------------------------------------------
--------------------REFLECT-----------------------
if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
   if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
      doSendMagicEffect(getThingPosWithDebug(cid), 135)
      doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
      addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
      if getCreatureName(cid) == "Wobbuffet" then
         doRemoveCondition(cid, CONDITION_OUTFIT)    
      end
      setPlayerStorageValue(cid, 21099, -1)                    
      setPlayerStorageValue(cid, 21100, 1)
      setPlayerStorageValue(cid, 21101, attacker)
      setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
      setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
      return false
   end
end
-------------------------------------------------
if not races[getMonsterInfo(getCreatureName(cid)).race] then
return print("Error, poke: ".. getCreatureName(cid) ..", race isn't in the table!") and true
end
local multiplier = 1
   if isCreature(cid) then
      poketype1 = pokes[getCreatureName(cid)].type        
      poketype2 = pokes[getCreatureName(cid)].type2
   end
   if not poketype1 or not poketype2 then return false end  
   
    if getCreatureCondition(cid, CONDITION_INVISIBLE) then
    return false
    end
if combat == COMBAT_PHYSICALDAMAGE then
    if isGhostPokemon(cid) then               
       if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then  --passiva Foresight!!
          doSendMagicEffect(getThingPos(cid), 3)     
          return false
       end
    end
        local cd = getPlayerStorageValue(attacker, conds["Miss"])
        local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) 
        local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) 
        if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
           if math.random(1, 100) > 50 then  
              doSendMagicEffect(getThingPos(cid), 211)
              doSendAnimatedText(getThingPos(attacker), "MISS", 215)         
              return false
           end
        end
end
--------------------------------------------------
local valor = value
    if multiplier == 1.5 and poketype2 == "no type" then
        multiplier = 2                                         
    elseif multiplier == 1.5 and poketype2 ~= "no type" then    
        multiplier = 1.75       
    elseif multiplier == 1.25 then    
        multiplier = 1    
    end
--------------------------------------------------
    if isSummon(cid) and isSummon(attacker) then
        if getCreatureMaster(cid) == getCreatureMaster(attacker) then
           return false
        end
        if canAttackOther(cid, attacker) == "Cant" then
           return false
        end
    end
    valor = valor * multiplier
    if isSummon(attacker) then
        valor = valor * getHappinessRate(attacker)
    else
        valor = valor
    end
                                                              
    valor = math.floor(valor)                                 
    
    if combat == COMBAT_PHYSICALDAMAGE then
       
       local value = getOffense(attacker) > 1000 and 3 or 2
       block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'
        valor = (getOffense(attacker)/value) * block
       
        if valor <= 0 then
          valor = math.random(5, 10) --alterado v1.9
       end
       
       if isInArray(specialabilities["counter"], getCreatureName(cid)) then
          if math.random(1, 100) <= 10 then
             doCreatureAddHealth(attacker, -valor, 3, 180)    
             valor = 0
             doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
          end
       end      
    else
       valor = valor / getDefense(cid)
    end
    
    -------------------------Edited CLAN SYSTEM-----------------------------------
    if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
       valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")                           
    elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
       valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
    end
    -----------------------------------------------------------------------
    ---------------------- FEAR / ROAR ------------------------------------
    if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then         
    return true
    end
--------------------------------------------------------------------------
if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
   if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
      if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then     
         valor = valor * 0                      
      end
   end
end
if damageCombat == GROUNDDAMAGE then
   if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
      valor = 0                      
   end
end
-----------------------------------------------------------------------------
local p = getThingPos(cid)                     
if p.x == 1 and p.y == 1 and p.z == 10 then
return false                                    
end
if getPlayerStorageValue(cid, 9658783) == 1 then
return false     --imune
end
-----------------------------------------------------------------------------
--------------- FIGHT MODE -----------------------
if useOTClient then
if isSummon(cid) then                                  
   local master = getCreatureMaster(cid)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
   end
end
if isSummon(attacker) then
   local master = getCreatureMaster(attacker)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
   end
end 
end   
-----------------------------------------------------------------------------
    if valor >= getCreatureHealth(cid) then
        if isInArray(cannotKill, combat) and isPlayer(cid) then
            valor = getCreatureHealth(cid) - 1
        else
            valor = getCreatureHealth(cid)
        end
    end
    valor = math.floor(valor)            
    
------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
local function doHeal(cid, amount)
if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
   amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
end
if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then           
   doCreatureAddHealth(cid, amount)
   doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) 
end
end
          
if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
   if getPlayerStorageValue(attacker, 95487) >= 1 then
      doHeal(attacker, valor)
      setPlayerStorageValue(attacker, 95487, -1)                  
   end
elseif damageCombat == SEED_BOMBDAMAGE then
   doHeal(attacker, valor)
end
--------------------------------------------
----------SACRED FIRE-----------------------
if combat == SACREDDAMAGE and not ehNPC(cid) then    
   local ret = {}
   ret.id = cid
   ret.cd = 9
   ret.check = getPlayerStorageValue(cid, conds["Silence"])
   ret.eff = 39
   ret.cond = "Silence"
   doCondition2(ret)
elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then
   local ret = {}                                        
   ret.id = cid
   ret.cd = 9
   ret.eff = 34
   ret.check = getPlayerStorageValue(cid, conds["Miss"])
   ret.spell = "Mud Bomb"       --alterado v1.9
   ret.cond = "Miss"
   
   doCondition2(ret)
end
---------------------------------------------
--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Crobat" then                    
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------
    valor = math.abs(valor)    --alterado v1.9
    if isSummon(attacker) then
        if combat == COMBAT_PHYSICALDAMAGE then
            doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)      
        else
            doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
        end
    else
        if combat ~= COMBAT_PHYSICALDAMAGE then
            doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor)  
        else
            doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)   
        end
        if isSummon(cid) and valor ~= 0 then
            addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
        end
    end
    
    if damageCombat == FIREDAMAGE and not isBurning(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(5, 12)
       ret.check = getPlayerStorageValue(cid, conds["Burn"])
       ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)
       ret.cond = "Burn"
       
       doCondition2(ret)
    elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(6, 15)
       ret.check = getPlayerStorageValue(cid, conds["Poison"])
       local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)
       ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
       ret.cond = "Poison"
       
       doCondition2(ret)
    end
--[[---------------CD BAR-----------------------
if isSummon(cid) then
   doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
end  ]]
------------------------------------POTIONS-------------------------------------------
if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
   if getPlayerStorageValue(cid, 173) >= 1 then
      if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
         setPlayerStorageValue(cid, 173, -1)  
         doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)
      end
   end
end
----------------------------------------PASSIVAS-------------------------------------  
-------------------------------------------Counter Helix------------------------------------
if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
   docastspell(cid, "Counter Helix")
end
-------------------------------------------Lava Counter/Electricity----------------------------
if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then
   docastspell(cid, "Lava-Electricity")
end
---------------------------------------Stunning Confusion-----------------------------------------
if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then  
   docastspell(cid, "Stunning Confusion")
end
-----------------------------------------Groundshock-----------------------------------
if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then
   docastspell(cid, "Groundshock")
end
--------------------------------------Electric Charge---------------------------------------------
if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
   docastspell(cid, "Electric Charge", 0, 0)
end
-------------------------------------Melody------------------------------------
if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then 
   docastspell(cid, "Melody")
end
------------------------------------- Dragon Fury / Fury ---------------------------------------
if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
   docastspell(cid, "Dragon Fury", 0, 0)
end
------------------------------------- Mega Drain ---------------------------------------
if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
   docastspell(cid, "Mega Drain")
end
------------------------------------- Spores Reaction ---------------------------------------
if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
   docastspell(cid, "Spores Reaction")
end
------------------------------------ Amnesia ----------------------------------------   
if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then 
   docastspell(cid, "Amnesia", 0, 0)
end
----------------------------------- Zen Mind -----------------------------------------
if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
   docastspell(cid, "Zen Mind", 0, 0)
end
---------------------------------- Mirror Coat ---------------------------------------
if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then   
   docastspell(cid, "Mirror Coat", 0, 0)
end
--------------------------------- Illusion -----------------------------------------
return false
end

Link para o post
Compartilhar em outros sites

E quando o player usa area em pvp,ele mesmo se mata

13 minutos atrás, igorcano1 disse:

@@Gnius ve agora

local combats = {                       
[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
[GRASSDAMAGE] = {cor = COLOR_GRASS},
[POISONEDDAMAGE] = {cor = COLOR_GRASS},
[FIREDAMAGE] = {cor = COLOR_FIRE2},                         
[BURNEDDAMAGE] = {cor = COLOR_BURN},
[WATERDAMAGE] = {cor = COLOR_WATER},
[ICEDAMAGE] = {cor = COLOR_ICE},
[NORMALDAMAGE] = {cor = COLOR_NORMAL},
[FLYDAMAGE] = {cor = COLOR_FLYING},           
[GHOSTDAMAGE] = {cor = COLOR_GHOST},
[GROUNDDAMAGE] = {cor = COLOR_GROUND},
[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
[ROCKDAMAGE] = {cor = COLOR_ROCK},
[BUGDAMAGE] = {cor = COLOR_BUG},
[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
[DRAGONDAMAGE] = {cor = COLOR_DRAGON},
[POISONDAMAGE] = {cor = COLOR_POISON},
[DARKDAMAGE] = {cor = COLOR_DARK},               
[STEELDAMAGE] = {cor = COLOR_STEEL},
[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},  
[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
[SEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
[SACREDDAMAGE] = {cor = COLOR_FIRE2}, 
[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9
}
local function sendPlayerDmgMsg(cid, text)
    if not isCreature(cid) then return true end
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
end
local races = {
[4] = {cor = COLOR_FIRE2},
[6] = {cor = COLOR_WATER},
[7] = {cor = COLOR_NORMAL},
[8] = {cor = COLOR_FIRE2},
[9] = {cor = COLOR_FIGHTING},
[10] = {cor = COLOR_FLYING},
[11] = {cor = COLOR_GRASS},
[12] = {cor = COLOR_POISON},
[13] = {cor = COLOR_ELECTRIC},
[14] = {cor = COLOR_GROUND},
[15] = {cor = COLOR_PSYCHIC},
[16] = {cor = COLOR_ROCK},
[17] = {cor = COLOR_ICE},
[18] = {cor = COLOR_BUG},
[19] = {cor = COLOR_DRAGON},
[20] = {cor = COLOR_GHOST},
[21] = {cor = COLOR_STEEL},
[22] = {cor = COLOR_DARK},
[1] = {cor = 180},
[2] = {cor = 180},
[3] = {cor = 180},
[5] = {cor = 180},
}
local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
local ignored = {POISONEDDAMAGE, BURNEDDAMAGE}                
local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}
function onStatsChange(cid, attacker, type, combat, value)
if combat == FLYSYSTEMDAMAGE then return false end
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV
if not isCreature(attacker) then  
return true
end
local damageCombat = combat
--------------------------------------------------
if type == STATSCHANGE_HEALTHGAIN then
    if cid == attacker then
    return true
    end
    if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
    return false
    end
return true
end
--------------------------------------------------
if isMonster(cid) then
local valor = value
   if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
      valor = getOffense(attacker)
      doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor)                       
      return false
   elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
      doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
      return false
   end
end
--------------------------------------------------
if isPlayer(attacker) then
    local valor = value
    if valor > getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end
    if combat == COMBAT_PHYSICALDAMAGE then
    return false
    end
    if combat == PHYSICALDAMAGE then
    doSendMagicEffect(getThingPos(cid), 3)
    doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
    end
    if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
    doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
    end
    if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
        doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")
    end
return true
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
return false                                                                           
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then
if isSummon(attacker) or isPlayer(attacker) then
   if canAttackOther(cid, attacker) == "Cant" then return false end
end
    local valor = 0
        if combat == COMBAT_PHYSICALDAMAGE then
            valor = getOffense(attacker)
        else
            valor = getSpecialAttack(attacker)
        end
    valor = valor * playerDamageReduction
    valor = valor * math.random(83, 117) / 100
    if valor >= getCreatureHealth(cid) then
        valor = getCreatureHealth(cid)
    end
    valor = math.floor(valor)
    if valor >= getCreatureHealth(cid) then
       if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
          setPlayerStorageValue(cid, 6598754, -1)
          setPlayerStorageValue(cid, 6598755, -1)
          doRemoveCondition(cid, CONDITION_OUTFIT)             
          doTeleportThing(cid, posBackPVP, false)
          doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
          return false --alterado v1.8
       end
       
       if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
          doRemoveCondition(cid, CONDITION_OUTFIT)
          setPlayerStorageValue(cid, 17000, 0)
          setPlayerStorageValue(cid, 17001, 0)
          setPlayerStorageValue(cid, 63215, -1) 
          doChangeSpeed(cid, PlayerSpeed)
          local item = getPlayerSlotItem(cid, 8)
          local btype = getPokeballType(item.itemid)
          if #getCreatureSummons(cid) <= 0 then
               if isInArray(pokeballs[btype].all, item.itemid) then
                   doTransformItem(item.uid, pokeballs[btype].off)
                   doItemSetAttribute(item.uid, "hp", 0)
             end
          end
       end
       if getPlayerStorageValue(cid, 22545) == 1 then
          if getGlobalStorageValue(22550) == 1 then
             doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")
             doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)  
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)  
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             endGoldenArena()
             return false --alterado v1.8           
          else
             setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
             setPlayerStorageValue(cid, 22545, -1)
             doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)    
             doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
             setPlayerRecordWaves(cid)     
             return true
          end 
       end
       if getPlayerStorageValue(cid, 98796) >= 1 then
          setPlayerStorageValue(cid, 98796, -1) 
          setPlayerStorageValue(cid, 98797, -1)                      --alterado v1.8
          doTeleportThing(cid, SafariOut, false)
          doSendMagicEffect(getThingPos(cid), 21)
          doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!")
          return false --alterado v1.8
       end
       local corpse = doCreateItem(3058, 1, getThingPos(cid))
       doDecayItem(corpse)
       doItemSetAttribute(corpse, "pName", getCreatureName(cid))          --alterado v1.7 coloca corpse quando o player morre!
       doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))
       doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")
       
       if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then
          setPlayerStorageValue(cid, Agatha.stoIni, -1)
          setPlayerStorageValue(cid, Agatha.stoRec, -1)
          setPlayerStorageValue(cid, Agatha.stoPer, -1)
          setPlayerStorageValue(cid, Agatha.stoEni, -1)        --alterado v1.9  agatha quest
          setPlayerStorageValue(cid, Agatha.stoRes, -1)
       end 
    end
    doCreatureAddHealth(cid, -valor, 3, 180)
    if not isPlayer(cid) then
       addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
    end
return false
end
--------------------------------------------------
if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
    if isPlayer(cid) then
    return false
    end
    if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
    if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
    return false
    end
end
--------------------------------------------------
if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then 
return false                                          --alterado v1.9 /\
end
--------------------------------------------------
--------------------REFLECT-----------------------
if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
   if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
      doSendMagicEffect(getThingPosWithDebug(cid), 135)
      doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
      addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
      if getCreatureName(cid) == "Wobbuffet" then
         doRemoveCondition(cid, CONDITION_OUTFIT)    
      end
      setPlayerStorageValue(cid, 21099, -1)                    
      setPlayerStorageValue(cid, 21100, 1)
      setPlayerStorageValue(cid, 21101, attacker)
      setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
      setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
      return false
   end
end
-------------------------------------------------
if not races[getMonsterInfo(getCreatureName(cid)).race] then
return print("Error, poke: ".. getCreatureName(cid) ..", race isn't in the table!") and true
end
local multiplier = 1
   if isCreature(cid) then
      poketype1 = pokes[getCreatureName(cid)].type        
      poketype2 = pokes[getCreatureName(cid)].type2
   end
   if not poketype1 or not poketype2 then return false end  
   
    if getCreatureCondition(cid, CONDITION_INVISIBLE) then
    return false
    end
if combat == COMBAT_PHYSICALDAMAGE then
    if isGhostPokemon(cid) then               
       if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then  --passiva Foresight!!
          doSendMagicEffect(getThingPos(cid), 3)     
          return false
       end
    end
        local cd = getPlayerStorageValue(attacker, conds["Miss"])
        local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) 
        local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) 
        if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
           if math.random(1, 100) > 50 then  
              doSendMagicEffect(getThingPos(cid), 211)
              doSendAnimatedText(getThingPos(attacker), "MISS", 215)         
              return false
           end
        end
end
--------------------------------------------------
local valor = value
    if multiplier == 1.5 and poketype2 == "no type" then
        multiplier = 2                                         
    elseif multiplier == 1.5 and poketype2 ~= "no type" then    
        multiplier = 1.75       
    elseif multiplier == 1.25 then    
        multiplier = 1    
    end
--------------------------------------------------
    if isSummon(cid) and isSummon(attacker) then
        if getCreatureMaster(cid) == getCreatureMaster(attacker) then
           return false
        end
        if canAttackOther(cid, attacker) == "Cant" then
           return false
        end
    end
    valor = valor * multiplier
    if isSummon(attacker) then
        valor = valor * getHappinessRate(attacker)
    else
        valor = valor
    end
                                                              
    valor = math.floor(valor)                                 
    
    if combat == COMBAT_PHYSICALDAMAGE then
       
       local value = getOffense(attacker) > 1000 and 3 or 2
       block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'
        valor = (getOffense(attacker)/value) * block
       
        if valor <= 0 then
          valor = math.random(5, 10) --alterado v1.9
       end
       
       if isInArray(specialabilities["counter"], getCreatureName(cid)) then
          if math.random(1, 100) <= 10 then
             doCreatureAddHealth(attacker, -valor, 3, 180)    
             valor = 0
             doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
          end
       end      
    else
       valor = valor / getDefense(cid)
    end
    
    -------------------------Edited CLAN SYSTEM-----------------------------------
    if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
       valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")                           
    elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
       valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
    end
    -----------------------------------------------------------------------
    ---------------------- FEAR / ROAR ------------------------------------
    if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then         
    return true
    end
--------------------------------------------------------------------------
if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
   if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
      if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then     
         valor = valor * 0                      
      end
   end
end
if damageCombat == GROUNDDAMAGE then
   if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
      valor = 0                      
   end
end
-----------------------------------------------------------------------------
local p = getThingPos(cid)                     
if p.x == 1 and p.y == 1 and p.z == 10 then
return false                                    
end
if getPlayerStorageValue(cid, 9658783) == 1 then
return false     --imune
end
-----------------------------------------------------------------------------
--------------- FIGHT MODE -----------------------
if useOTClient then
if isSummon(cid) then                                  
   local master = getCreatureMaster(cid)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
   end
end
if isSummon(attacker) then
   local master = getCreatureMaster(attacker)
   if getPlayerStorageValue(master, 248759) == 1 then
      valor = valor * 1.1
   elseif getPlayerStorageValue(master, 248759) == 3 then
      valor = valor * 0.9
   end
end 
end   
-----------------------------------------------------------------------------
    if valor >= getCreatureHealth(cid) then
        if isInArray(cannotKill, combat) and isPlayer(cid) then
            valor = getCreatureHealth(cid) - 1
        else
            valor = getCreatureHealth(cid)
        end
    end
    valor = math.floor(valor)            
    
------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
local function doHeal(cid, amount)
if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
   amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
end
if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then           
   doCreatureAddHealth(cid, amount)
   doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) 
end
end
          
if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
   if getPlayerStorageValue(attacker, 95487) >= 1 then
      doHeal(attacker, valor)
      setPlayerStorageValue(attacker, 95487, -1)                  
   end
elseif damageCombat == SEED_BOMBDAMAGE then
   doHeal(attacker, valor)
end
--------------------------------------------
----------SACRED FIRE-----------------------
if combat == SACREDDAMAGE and not ehNPC(cid) then    
   local ret = {}
   ret.id = cid
   ret.cd = 9
   ret.check = getPlayerStorageValue(cid, conds["Silence"])
   ret.eff = 39
   ret.cond = "Silence"
   doCondition2(ret)
elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then
   local ret = {}                                        
   ret.id = cid
   ret.cd = 9
   ret.eff = 34
   ret.check = getPlayerStorageValue(cid, conds["Miss"])
   ret.spell = "Mud Bomb"       --alterado v1.9
   ret.cond = "Miss"
   
   doCondition2(ret)
end
---------------------------------------------
--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
   if getCreatureName(attacker) == "Crobat" then                    
      doCreatureAddHealth(attacker, math.floor(valor))
      doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
   end
end
--------------------------------------------
    valor = math.abs(valor)    --alterado v1.9
    if isSummon(attacker) then
        if combat == COMBAT_PHYSICALDAMAGE then
            doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)      
        else
            doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
        end
    else
        if combat ~= COMBAT_PHYSICALDAMAGE then
            doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor)  
        else
            doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
            addEvent(doDoubleHit, 1000, attacker, cid, valor, races)   
        end
        if isSummon(cid) and valor ~= 0 then
            addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
        end
    end
    
    if damageCombat == FIREDAMAGE and not isBurning(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(5, 12)
       ret.check = getPlayerStorageValue(cid, conds["Burn"])
       ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)
       ret.cond = "Burn"
       
       doCondition2(ret)
    elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
       local ret = {}
       ret.id = cid
       ret.cd = math.random(6, 15)
       ret.check = getPlayerStorageValue(cid, conds["Poison"])
       local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)
       ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
       ret.cond = "Poison"
       
       doCondition2(ret)
    end
--[[---------------CD BAR-----------------------
if isSummon(cid) then
   doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
end  ]]
------------------------------------POTIONS-------------------------------------------
if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
   if getPlayerStorageValue(cid, 173) >= 1 then
      if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
         setPlayerStorageValue(cid, 173, -1)  
         doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)
      end
   end
end
----------------------------------------PASSIVAS-------------------------------------  
-------------------------------------------Counter Helix------------------------------------
if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
   docastspell(cid, "Counter Helix")
end
-------------------------------------------Lava Counter/Electricity----------------------------
if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then
   docastspell(cid, "Lava-Electricity")
end
---------------------------------------Stunning Confusion-----------------------------------------
if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then  
   docastspell(cid, "Stunning Confusion")
end
-----------------------------------------Groundshock-----------------------------------
if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then
   docastspell(cid, "Groundshock")
end
--------------------------------------Electric Charge---------------------------------------------
if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
   docastspell(cid, "Electric Charge", 0, 0)
end
-------------------------------------Melody------------------------------------
if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then 
   docastspell(cid, "Melody")
end
------------------------------------- Dragon Fury / Fury ---------------------------------------
if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
   docastspell(cid, "Dragon Fury", 0, 0)
end
------------------------------------- Mega Drain ---------------------------------------
if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
   docastspell(cid, "Mega Drain")
end
------------------------------------- Spores Reaction ---------------------------------------
if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
   docastspell(cid, "Spores Reaction")
end
------------------------------------ Amnesia ----------------------------------------   
if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then 
   docastspell(cid, "Amnesia", 0, 0)
end
----------------------------------- Zen Mind -----------------------------------------
if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
   docastspell(cid, "Zen Mind", 0, 0)
end
---------------------------------- Mirror Coat ---------------------------------------
if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then   
   docastspell(cid, "Mirror Coat", 0, 0)
end
--------------------------------- Illusion -----------------------------------------
return false
end

Vlw mano,aparentimente funcionou certinho,brigadão mesmo

Link para o post
Compartilhar em outros sites
  • 2 weeks later...

FALEI MERDA

Editado por DeeadPool (veja o histórico de edições)

Meu facebook

 

Meu Projeto

 

Meu Skype

Spoiler

brendo.dmg.yago

 

Meu Servidor Online:

Spoiler

 

Link para o post
Compartilhar em outros sites

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

×   Você colou conteúdo com formatação.   Remover formatação

  Apenas 75 emojis são permitidos.

×   Seu link foi automaticamente incorporado.   Mostrar como link

×   Seu conteúdo anterior foi restaurado.   Limpar o editor

×   Não é possível colar imagens diretamente. Carregar ou inserir imagens do URL.

  • Quem Está Navegando   0 membros estão online

    Nenhum usuário registrado visualizando esta página.


  • Conteúdo Similar

    • Por LeoTK
      Salve galera neste tópico irei postar algumas prints do mapa do servidor para quem queira acompanhar e quem sabe até utilizar de inspiração para mapear o seu NTO.
       
      #Att 11/08/2022

       
       
       
       
      Konoha (Em Desenvolvimento)
       
       
       
       
    • Por DiigooMix
      Como o título já diz, será que alguém possui sprite do hitto e se possível as transformações dele?
    • Por OmegaZero
      Olá gostaria que alguém me ajudasse com uma "scripting" não sei se é pela mesma, seria o seguinte uma determinada arma teria a chance de dar double hit e não sei oque fazer alguem poderia ajudar?

      OBS:não sei se é o local correto se não for mova, desculpe
    • Por Madarasenju
      Olá galera do Tibia King, queria por uns npc's no meu server que não tem função de trade nem nada do tipo, queria que eles só andassem como enfeite, Rep+ Pra quem me ajudar... grato desde já.
    • Por SilenceRoot
      A magia é assim o você usa a a magia e ela ficará ativado por 10 segundos, até que o inimigo lance a primeira magia ou todos de uma vez, quando ele lançar a primeira magia, ele não lhe acertará ou seja esquivando dela, e logo em seguida será teletransportado aleatoriamente ao redor do inimigo que usou.
×
×
  • Criar Novo...

Informação Importante

Confirmação de Termo