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-- [Error - Action Interface] 
-- In a timer event called from: 
-- data/actions/scripts/goback.lua:onUse
-- Description: 
-- (luaDoItemSetAttribute) Invalid data type

 

Aqui vai o Goback.lua

Citar

local EFFECTS = {
    --[OutfitID] = {Effect}
    ["Magmar"] = 35,   
    ["Jynx"] = 17,          --alterado v1.5
    ["Shiny Jynx"] = 17, 
    ["Piloswine"] = 205,  --alterado v1.8
    ["Swinub"] = 205,   
}

function onUse(cid, item, frompos, item2, topos)

if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end

if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<
   return true                                                                                                                        
end

local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use

local effect = pokeballs[btype].effect
    if not effect then
        effect = 21
    end
    
unLock(item.uid) --alterado v1.8

if item.itemid == usando then                           

    if getPlayerStorageValue(cid, 990) == 1 then -- GYM
        doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
    return true
    end
    if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)       
       end
    end   
    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
       doPlayerSendCancel(cid, "You can't do that while is controling a mind")
       return true     --alterado v1.5
    end
    if #getCreatureSummons(cid) <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendCancel(cid, "This pokemon is fainted.")
            return true
        end
    end

    local cd = getCD(item.uid, "blink", 30)
    if cd > 0 then
       setCD(item.uid, "blink", 0)
    end
    
    local z = getCreatureSummons(cid)[1]

    if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
       return true
    end
    doReturnPokemon(cid, z, item, effect)

elseif item.itemid == pokeballs[btype].on then

    if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
        doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
    return TRUE
    end

    local thishp = getItemAttribute(item.uid, "hp")

    if thishp <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendCancel(cid, "This pokemon is fainted.")
            return true
        end
    end

    local pokemon = getItemAttribute(item.uid, "poke")

    if not pokes[pokemon] then
    return true
    end

----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
if not isInArray({5, 6}, getPlayerGroupId(cid)) then
   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
   local low = {}
   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
   if #balls >= 1 then
      for _, uid in ipairs(balls) do
          local nome = getItemAttribute(uid, "poke")
          if not isInArray(lowPokes, pokemon) and nome == pokemon then
             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
          else
             if nome == pokemon then
                table.insert(low, nome)
             end
          end
      end
   end
if #low >= 3 then
   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
end   
end
---------------------------------------------------------------------------------------------------------------------------------------------------

    local x = pokes[pokemon]
    local boost = getItemAttribute(item.uid, "boost") or 0

    if getPlayerLevel(cid) < (x.level+boost) then
       doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")
       return true
    end
    
    ---------------------------- Sistema pokes de clan --------------------------------------
    local shinysClan = {
    ["Shiny Fearow"] = {4, "Wingeon"},
    ["Shiny Flareon"] = {1, "Volcanic"},
    ["Shiny Vaporeon"] = {2, "Seavel"}, 
    ["Shiny Jolteon"] = {9, "Raibolt"},
    ["Shiny Hypno"] = {7, "Psycraft"},           
    ["Shiny Golem"] = {3, "Orebound"},
    ["Shiny Vileplume"] = {8, "Naturia"},
    ["Shiny Nidoking"] = {5, "Malefic"},
    ["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4
    }
    
    if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then  --alterado v1.9 \/
       if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then
          doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")
          return true   
       elseif getPlayerClanRank(cid) ~= 5 then
          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")
          return true
       end
    end
    --------------------------------------------------------------------------------------

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]
    if not isCreature(pk) then return true end
    
    ------------------------passiva hitmonchan------------------------------
    if isSummon(pk) then                                                  --alterado v1.8 \/
       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
          if not getItemAttribute(item.uid, "hands") then
             doSetItemAttribute(item.uid, "hands", 0)
          end
          local hands = getItemAttribute(item.uid, "hands")
          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
       end
    end
    -------------------------------------------------------------------------
    ---------movement magmar, jynx-------------
    if EFFECTS[getCreatureName(pk)] then             
       markPosEff(pk, getThingPos(pk))
       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  
    end
    --------------------------------------------------------------------------      

    if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited

        local left = getItemAttribute(item.uid, "transLeft")
        local name = getItemAttribute(item.uid, "transName")

        if left and left > 0 then
            setPlayerStorageValue(pk, 1010, name)
            doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
            addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
            doItemSetAttribute(item.uid, "transBegin", os.clock())
        else
            setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited
        end
    end

    if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end

    doCreatureSetLookDir(pk, 2)

    adjustStatus(pk, item.uid, true, true, true)
    doAddPokemonInOwnList(cid, pokemon)

    doTransformItem(item.uid, item.itemid+1)

    local pokename = getPokeName(pk) --alterado v1.7 

    local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
    doCreatureSay(cid, mgo, TALKTYPE_SAY)
    
    doSendMagicEffect(getCreaturePosition(pk), effect)
    
    if useOTClient then
       doPlayerSendCancel(cid, '12//,show') --alterado v1.7
    end
    
else

    doPlayerSendCancel(cid, "This pokemon is fainted.")

end

    if useKpdoDlls then
        doUpdateMoves(cid)
    end
return true
end

 

 

 -- [Error - Spell Interface] 
-- In a timer event called from: 
-- data/spells/scripts/ps/Hypnosis.lua:onCastSpell
-- Description: 
-- (luaGetCreatureStorage) Creature not found

Hypnosis.lua

Citar

function onCastSpell(cid, var)

    if isSummon(cid) then return true end

    docastspell(cid, "Hypnosis")

return true
end

 

-- [Error - Spell Interface] 
-- In a timer event called from: 
-- data/spells/scripts/ps/Lick.lua:onCastSpell
-- Description: 
-- (luaGetCreatureStorage) Creature not found

Lick.Lua

Citar

function onCastSpell(cid, var)

    if isSummon(cid) then return true end

    docastspell(cid, "Lick")

return true
end

-- [Error - TalkAction Interface] 
-- In a timer event called from: 
-- data/talkactions/scripts/move1.lua:onSay
-- Description: 
-- (luaDoItemSetAttribute) Invalid data type

Move1.lua

Citar

local msgs = {"use ", ""}

function doAlertReady(cid, id, movename, n, cd)
    if not isCreature(cid) then return true end
    local myball = getPlayerSlotItem(cid, ?
    if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")
    return true
    end
    local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
    if not p or #p <= 0 then return true end
    for a = 1, #p do
        if getItemAttribute(p[a], cd) == "cd:"..id.."" then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")
        return true
        end
    end
end

function onSay(cid, words, param, channel)


    if param ~= "" then return true end
    if string.len(words) > 3 then return true end

    if #getCreatureSummons(cid) == 0 then
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")
    return 0
    end
                      --alterado v1.5
local mypoke = getCreatureSummons(cid)[1]

    if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end
    if getCreatureName(mypoke) == "Evolution" then return true end

    if getCreatureName(mypoke) == "Ditto" or getCreatureName(mypoke) == "Shiny Ditto" then
       name = getPlayerStorageValue(mypoke, 1010)   --edited
    else
       name = getCreatureName(mypoke)
    end  
    
    --local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)

local it = string.sub(words, 2, 3)
local move = movestable[name].move1
if getPlayerStorageValue(mypoke, 212123) >= 1 then
   cdzin = "cm_move"..it..""
else
   cdzin = "move"..it..""       --alterado v1.5
end

    if it == "2" then
        move = movestable[name].move2
    elseif it == "3" then
        move = movestable[name].move3
    elseif it == "4" then
        move = movestable[name].move4
    elseif it == "5" then
        move = movestable[name].move5
    elseif it == "6" then
        move = movestable[name].move6
    elseif it == "7" then
        move = movestable[name].move7
    elseif it == "8" then
        move = movestable[name].move8
    elseif it == "9" then
        move = movestable[name].move9
    elseif it == "10" then
        move = movestable[name].move10
    elseif it == "11" then
        move = movestable[name].move11
    elseif it == "12" then
        move = movestable[name].move12
    elseif it == "13" then
        move = movestable[name].move13
    end

    if not move then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
    return true
    end
    
    if getPlayerLevel(cid) < move.level then
       doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..move.level.." to use this move.")
       return true
    end

    if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.")
    return true
    end

    if getTileInfo(getThingPos(mypoke)).protection then
        doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")
    return true
    end
    
   if getPlayerStorageValue(mypoke, 3894) >= 1 then
      return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v1.3
   end
                                  --alterado v1.6                  
    if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then       
        doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")
    return true
    end
                                                                     --alterado v1.7 \/\/\/
if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) then 
   local target = getCreatureTarget(cid)                                                                                       
   if math.random(1, 100) <= passivesChances["Evasion"][getCreatureName(target)] then 
      if isCreature(getMasterTarget(target)) then   --alterado v1.6                                                                   
         doSendMagicEffect(getThingPos(target), 211)
         doSendAnimatedText(getThingPos(target), "TOO BAD", 215)                                
         doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)
         doSendMagicEffect(getThingPos(target), 211)
         doFaceCreature(target, getThingPos(mypoke))            
         return true       --alterado v1.6
      end
   end
end


if move.target == 1 then

    if not isCreature(getCreatureTarget(cid)) then
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
    return 0
    end

    if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then
    return 0
    end

    if getCreatureHealth(getCreatureTarget(cid)) <= 0 then
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")
    return 0
    end

    if not isCreature(getCreatureSummons(cid)[1]) then
    return true
    end

    if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")
    return 0
    end

    if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then
    return 0
    end
end

    local newid = 0

        if isSleeping(mypoke) or isSilence(mypoke) then  --alterado v1.5
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")
            return 0
        else
            newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd)
        end
        
    doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY)
    
    local summons = getCreatureSummons(cid) --alterado v1.6

    addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin)
    
    for i = 2, #summons do
       if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then
          docastspell(summons, move.name)        --alterado v1.6
       end
    end 

    docastspell(mypoke, move.name)
    doCreatureAddCondition(cid, playerexhaust)

    if useKpdoDlls then
        doUpdateCooldowns(cid)
    end

return 0
end

-- [Error - CreatureScript Interface] 
-- data/creaturescripts/scripts/login.lua:onLogin
-- Description: 
-- (luaGetPlayerSlotItem) Player not found
Citar

local config = {
    loginMessage = getConfigValue('loginMessage'),
    useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)

    if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 10 then   --alterado v1.8
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
    else     
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, (getPlayerLevel(cid) >= 200 and 100 or math.floor(getPlayerLevel(cid)/2)) )
    end
    doCreatureSetDropLoot(cid, false)

    local accountManager = getPlayerAccountManager(cid)

    if(accountManager == MANAGER_NONE) then
        local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
        if(lastLogin > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
            str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
        else
            str = str
        end

        doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)

    elseif(accountManager == MANAGER_NAMELOCK) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
    elseif(accountManager == MANAGER_ACCOUNT) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
    else
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
    end

    if getCreatureName(cid) == "Account Manager" then
        local outfit = {}
        if accountManagerRandomPokemonOutfit then
            outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])}
        else
            outfit = accountManagerOutfit
        end
    
        doSetCreatureOutfit(cid, outfit, -1)

    return true
    end

    if(not isPlayerGhost(cid)) then
        doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
    end

    local outfit = {}

    if getPlayerVocation(cid) == 0 then
        doPlayerSetMaxCapacity(cid, 0)
        doPlayerSetVocation(cid, 1)
        setCreatureMaxMana(cid, 6)
        doPlayerAddSoul(cid, -getPlayerSoul(cid))
        setPlayerStorageValue(cid, 19898, 0)
            if getCreatureOutfit(cid).lookType == 128 then
                outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
            elseif getCreatureOutfit(cid).lookType == 136 then
                outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
            end
        doCreatureChangeOutfit(cid, outfit)
    end

    registerCreatureEvent(cid, "dropStone")  
    registerCreatureEvent(cid, "ShowPokedex") 
    registerCreatureEvent(cid, "ClosePokedex") 
    registerCreatureEvent(cid, "WatchTv")
    registerCreatureEvent(cid, "StopWatchingTv")
    registerCreatureEvent(cid, "WalkTv")
    registerCreatureEvent(cid, "RecordTv")
    registerCreatureEvent(cid, "PlayerLogout")
    registerCreatureEvent(cid, "WildAttack")
    registerCreatureEvent(cid, "Idle")
    registerCreatureEvent(cid, "EffectOnAdvance")
    registerCreatureEvent(cid, "GeneralConfiguration")
    registerCreatureEvent(cid, "SaveReportBug")   
    registerCreatureEvent(cid, "LookSystem")
    registerCreatureEvent(cid, "T1")
    registerCreatureEvent(cid, "T2")
    registerCreatureEvent(cid, "task_count")

    

    if getPlayerStorageValue(cid, 99284) == 1 then
        setPlayerStorageValue(cid, 99284, -1)
    end

    if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
       setPlayerStorageValue(cid, 6598754, -1)
       setPlayerStorageValue(cid, 6598755, -1)
       doRemoveCondition(cid, CONDITION_OUTFIT)             --alterado v1.9 \/
       doTeleportThing(cid, posBackPVP, false)
       doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
    end
    
    doChangeSpeed(cid, -(getCreatureSpeed(cid)))
    
    --///////////////////////////////////////////////////////////////////////////--
    local storages = {17000, 63215, 17001, 13008, 5700}
    for s = 1, #storages do
        if not tonumber(getPlayerStorageValue(cid, storages)) then
           if s == 3 then
              setPlayerStorageValue(cid, storages, 1)
           elseif s == 4 then
              setPlayerStorageValue(cid, storages, -1)
           else   
              if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then
                 setPlayerStorageValue(cid, storages, 1)                 
              else
                 setPlayerStorageValue(cid, storages, -1) 
              end
           end
           doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright")
        end
    end
    --/////////////////////////////////////////////////////////////////////////--
    if getPlayerStorageValue(cid, 17000) >= 1 then -- fly
        
        local item = getPlayerSlotItem(cid, <em><em><span style=?">
        local poke = getItemAttribute(item.uid, "poke")
        doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
        doRemoveCondition(cid, CONDITION_OUTFIT)
        doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1)

    local apos = getFlyingMarkedPos(cid)
    apos.stackpos = 0
        
            if getTileThingByPos(apos).itemid <= 2 then
                doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE)
                doCreateItem(460, 1, getFlyingMarkedPos(cid))
            end 

    doTeleportThing(cid, apos, false)
    if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
       sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
    end  
 
    local posicao = getTownTemplePosition(getPlayerTown(cid))
    markFlyingPos(cid, posicao)
    
    elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf

        local item = getPlayerSlotItem(cid, <em><em><span style=?">
        local poke = getItemAttribute(item.uid, "poke")
        doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6
        doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
        if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
           sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
        end 

    elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride
        
        local item = getPlayerSlotItem(cid, <em><em><span style=?">
        local poke = getItemAttribute(item.uid, "poke")
        
        
        if rides[poke] then
           doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
           doRemoveCondition(cid, CONDITION_OUTFIT)
           doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1)
           if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
              sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
           end 
        else
           setPlayerStorageValue(cid, 17001, -1)
           doRegainSpeed(cid)   
        end
    
        local posicao2 = getTownTemplePosition(getPlayerTown(cid))
        markFlyingPos(cid, posicao2)
        
    elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive
       if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then
            setPlayerStorageValue(cid, 13008, 0)
            doRegainSpeed(cid)              
            doRemoveCondition(cid, CONDITION_OUTFIT)
        return true
        end   
          
       if getPlayerSex(cid) == 1 then
          doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       else
          doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       end
       doChangeSpeed(cid, 800)

     elseif getPlayerStorageValue(cid, 5700) > 0 then   --bike
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        doChangeSpeed(cid, getPlayerStorageValue(cid, 5700))  --alterado v1.8
        if getPlayerSex(cid) == 1 then
           doSetCreatureOutfit(cid, {lookType = 1394}, -1)
        else
           doSetCreatureOutfit(cid, {lookType = 1393}, -1)
        end
     
     elseif getPlayerStorageValue(cid, 75846) >= 1 then     --alterado v1.9 \/
        doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false)  
        setPlayerStorageValue(cid, 75846, -1)
        sendMsgToPlayer(cid, 20, "You have been moved to your town!")
     else
        doRegainSpeed(cid)  
     end
    
    if getPlayerStorageValue(cid, 22545) >= 1 then
       setPlayerStorageValue(cid, 22545, -1)              
       doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
       setPlayerRecordWaves(cid)     
    end
    
    if useKpdoDlls then
        doUpdateMoves(cid)
        doUpdatePokemonsBar(cid)
    end
local timeStorage = 65117
local codeStorage = 65118
local kickStorage = 65119
local timesStorage = 65121
registerCreatureEvent(cid, "Antibot")
doCreatureSetStorage(cid, codeStorage, 0)
doCreatureSetStorage(cid, kickStorage, 0)
doCreatureSetStorage(cid, timesStorage, 0)
doCreatureSetStorage(cid, timeStorage, 0)
    return true
end

-- [Error - Action Interface] 
-- In a timer event called from: 
-- data/actions/scripts/order.lua:onUse
-- Description: 
-- data/lib/order.lua:304: attempt to compare number with nil
-- stack traceback:
-- 	data/lib/order.lua:304: in function 'recheck'
--	data/lib/order.lua:364: in function <data/lib/order.lua:347>

Order.lua

Citar

local dirpref = {
  [1] =  {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}},
  [EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}},
  [SOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}},
  [WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}},
  [NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}},
  [SOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}},
  [SOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}},
  [NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}},
  [2] =  {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}},
  [EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}},
  [SOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}},
  [WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}},
  [NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}},
  [SOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}},
  [SOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}},
  [NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}},
}

function doPushCreature(uid,direction,distance,time)
  if isCreature(uid) == TRUE then
    local rand = (2*math.random(0,1))-1
    local rand2 = math.random(-1,0)
    if direction == 0 then
      signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0}
    elseif direction == 1 then
      signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0}
    elseif direction == 2 then
      signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0}

    elseif direction == 3 then

      signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0}

    elseif direction == 4 then

      signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0}

    elseif direction == 5 then

      signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0}

    elseif direction == 6 then

      signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0}

    else

      signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0}

    end

    local pos = getThingPos(uid)

    nsig = #signal

    nvar = 0

    repeat

      nvar = nvar+1

      newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z}

      newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0}

    until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and canWalkOnPos(newtile, true, false, true, true, false) and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2)
    --alterado v2.5


    if distance == nil or distance == 1 then

      doTeleportThing(uid,newpos,TRUE)

    else

      distance = distance-1

      doTeleportThing(uid,newpos,TRUE)

      if time ~= nil then

        addEvent(doPushCreature,time,uid,direction,distance,time)

      else

        addEvent(doPushCreature,500,uid,direction,distance,500)

      end

    end

  end

end

function doComparePosition(pos1, pos2)
  if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then
    return true
  end
  return false
end

function getNextStepDelay(cid, dir)
  return 868
end

function walkTo(cid, direction, finalp, useExtraMoveOrder)
  if not isCreature(cid) then return true end

  doChangeSpeed(cid, 5)
  local x = getThingPos(cid)
  local ratedelaywalk = 1
  local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z}

  if not canWalkOnPos(finalpos, false, false, true, true, true) then
    finalpos = getClosestFreeTile(cid, finalpos)
  end

  if not finalpos then
    return false
  end

  local dir = getDirectionTo(getThingPos(cid), finalpos)
  if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then
    if dir >= 4 then
      ratedelaywalk = 0.4
    end
    doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk)
    return getNextStepDelay(cid, dir) * ratedelaywalk
  elseif useExtraMoveOrder then

    local random = math.random(1, 2)

    for ta = 1, 3 do
      for tb = 1, #dirpref[random][direction][ta] do
        local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb])
        local w = getCreatureLP(cid)
        local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar
        local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai
        if canWalkOnPos(y, true, false, true, true, true) and w ~= j then
          if dirpref[random][direction][ta][tb] >= 4 then
            ratedelaywalk = 0.5
          end
          doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk)
          markLP(cid, z)
          return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk
        end
      end
    end
  end
  return false
end

function getCreatureLP(cid)
  return getPlayerStorageValue(cid, 197)
end

function markLP(cid, dir)
  setPlayerStorageValue(cid, 197, dir)
end

function markPos(sid, pos)
  if not isCreature(sid) then return end
  setPlayerStorageValue(sid, 145, pos.x)
  setPlayerStorageValue(sid, 146, pos.y)
  setPlayerStorageValue(sid, 147, pos.z)
end

function markFlyingPos(sid, pos)
  if not isCreature(sid) then return end
  setPlayerStorageValue(sid, 33145, pos.x)
  setPlayerStorageValue(sid, 33146, pos.y)
  setPlayerStorageValue(sid, 33147, pos.z)
end

function getFlyingMarkedPos(sid)
  if not isCreature(sid) then return end
  local xx = getPlayerStorageValue(sid, 33145)
  local yy = getPlayerStorageValue(sid, 33146)
  local zz = getPlayerStorageValue(sid, 33147)
  return {x = xx, y = yy, z = zz, stackpos = 0}
end

function getMarkedPos(sid)
  if not isCreature(sid) then return end
  local xx = getPlayerStorageValue(sid, 145)
  local yy = getPlayerStorageValue(sid, 146)
  local zz = getPlayerStorageValue(sid, 147)
  return {x = xx, y = yy, z = zz}
end

function getOwnerPos(sid)
  if not isCreature(sid) then return end
  local xx = getPlayerStorageValue(sid, 148)
  local yy = getPlayerStorageValue(sid, 149)
  local zz = getPlayerStorageValue(sid, 150)
  return {x = xx, y = yy, z = zz}
end

function markOwnerPos(sid, pos)
  if not isCreature(sid) then return end
  setPlayerStorageValue(sid, 148, pos.x)
  setPlayerStorageValue(sid, 149, pos.y)
  setPlayerStorageValue(sid, 150, pos.z)
end

function recheck(sid, skill, pos)
  if not isCreature(sid) then return end
  local cid = getCreatureMaster(sid)

  if skill == "cut" then

    local item = getTileItemById(pos, 2767)
    doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER)
    markPos(sid, {x=1,y=1,z=7})
    doFaceCreature(sid, pos)
    doSendMagicEffect(getThingPos(item.uid), 141)
    doTransformItem(item.uid, 6216)
    local function growBush()
      doTransformItem(getTileItemById(pos, 6216).uid, 2767)
    end
    addEvent(growBush, intervalToRegrowBushAndStones * 1000)

  elseif skill == "rock smash" then

    local item = getTileItemById(pos, 1285)
    doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER)
    markPos(sid, {x=1,y=1,z=7})
    doFaceCreature(sid, pos)
    doSendMagicEffect(getThingPos(item.uid), 118)
    doTransformItem(item.uid, 3610)
    local function growRock()
      doTransformItem(getTileItemById(pos, 3610).uid, 1285)
    end
    addEvent(growRock, intervalToRegrowBushAndStones * 1000)

  elseif skill == "headbutt" then   --alterado v2.6

    local master = getCreatureMaster(sid)
    local array = {}
    local lvl = {25, 40, 60, 80, 1000} --lvls

    for i = 1, #lvl do
      if getPlayerLevel(master) <= lvl then
        array = headbutt[lvl]
        break
      end
    end
    local rand = array[math.random(#array)]
    for j = 1, rand[2] do
      local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos))
      doSetMonsterPassive(poke)
      doWildAttackPlayer(poke, master)
    end
    local item = getTileItemById(pos, 12591)    --id do item   arvore normal
    doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
    markPos(sid, {x=1,y=1,z=7})
    doFaceCreature(sid, pos)
    doSendMagicEffect(getThingPos(item.uid), 118)
    doTransformItem(item.uid, 12592)  --id do item   arvore quebrada
    local function growHead()
      doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item  arvore quebrada, arvore normal
    end
    addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000)   --o tempo pra arvore voltar ao normal varia de 5~30min

  elseif skill == "dig" then

    local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
    doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER)
    markPos(sid, {x=1,y=1,z=7})
    doFaceCreature(sid, pos)
    doSendMagicEffect(getThingPos(item.uid), 3)
    doTransformItem(item.uid, item.itemid+1)
    local function closeHole()
      doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
    end
    addEvent(closeHole, intervalToRegrowBushAndStones * 1000)

  elseif skill == "fly" then

    --if not isPremium(cid) then
      --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
      --return true
      --end
      local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
      doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
      doChangeSpeed(cid, -getCreatureSpeed(cid))
      local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
      doChangeSpeed(cid, speed)
      setPlayerStorageValue(cid, 54844, speed)
      doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
      doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
      doRemoveCreature(getCreatureSummons(cid)[1])
      setPlayerStorageValue(cid, 17000, 1)
      local addonfly= getPlayerSlotItem(cid, 8).uid
      local addofly = getItemAttribute(addonfly,"addonfly")
      if not addofly then
        doSetItemAttribute(addonfly,"addonfly",0)

      end
      if addofly > 0 then
        doSetCreatureOutfit(cid, {lookType = addofly}, -1)

      end
      if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
        markPosEff(cid, getThingPos(cid))
        sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
      end
      return true

    elseif skill == "ride" then

      local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
      doChangeSpeed(cid, -getCreatureSpeed(cid))
      local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
      doChangeSpeed(cid, speed)
      setPlayerStorageValue(cid, 54844, speed)
      doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
      doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
      doRemoveCreature(getCreatureSummons(cid)[1])
      setPlayerStorageValue(cid, 17001, 1)
      local addonride = getPlayerSlotItem(cid, 8).uid
      local addoride = getItemAttribute(addonride,"addonride")
      if not addoride then
        doSetItemAttribute(addonride,"addonride",0)

      end
      if addoride > 0 then
        doSetCreatureOutfit(cid, {lookType = addoride}, -1)

      end
      return true
    end

    if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
      doRegainSpeed(sid)
      markPos(sid, {x=1,y=1,z=7})
      return true
    end

    addEvent(recheck, 120, sid)
  end

  function goThere(sid, thepos, skill, target, rept)
    if not isCreature(sid) then return true end
    if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end            --alterado v2.6
    if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end
    if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then
      doRegainSpeed(sid)
      markPos(sid, {x=1,y=1,z=7})
      return true
    end

    if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then

      local currentPos = getThingPos(getCreatureMaster(sid))
      local summonPos = getThingPos(sid)
      local masterPos = getCreatureLastPosition(sid)

      if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then
        recheck(sid, skill, thepos)
        return true
      end

      if currentPos.x == thepos.x and currentPos.y == thepos.y then
        if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then
          doRegainSpeed(sid)
          local ndelay = getNextStepDelay(sid, 0)
          doTeleportThing(sid, thepos, true)
          doChangeSpeed(sid, -getCreatureSpeed(sid))
          markPos(sid, getThingPos(getCreatureMaster(sid)))
          addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target)
        else
          doChangeSpeed(sid, - getCreatureSpeed(sid))
          doRegainSpeed(sid)
          markPos(sid, getThingPos(getCreatureMaster(sid)))
          local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
          doChangeSpeed(sid, - getCreatureSpeed(sid))
          addEvent(goThere, x, sid, getMarkedPos(sid), skill, target)
        end
        return true
      else
        markPos(sid, getThingPos(getCreatureMaster(sid)))
        doChangeSpeed(sid, - getCreatureSpeed(sid))
        doRegainSpeed(sid)
        local ndelay = getNextStepDelay(sid, 0)
        if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then
          local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
        else
          doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))))
        end
        doChangeSpeed(sid, - getCreatureSpeed(sid))
        addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target)
        return true
      end

      addEvent(recheck, 350, sid, skill, thepos)
      return true
    end

    if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then
      if isCreature(getCreatureTarget(sid)) then
        doFaceCreature(sid, getThingPos(getCreatureTarget(sid)))
      end
      if skill == "blink" then
        doChangeSpeed(sid, - getCreatureSpeed(sid))   --edited blink
      end
      addEvent(recheck, 350, sid, skill, thepos)
      return true
    end

    if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then
      doRegainSpeed(sid)
      markPos(sid, {x=1,y=1,z=7})
      return true
    end

    doRegainSpeed(sid)

    local holeid = thepos
    holeid.stackpos = 0
    holeid = getTileThingByPos(holeid).itemid

    if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then
      if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then
        local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid))
        if todir <= 3 then
          doTeleportThing(sid, getMarkedPos(sid), true)
        else
          local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)])
          doTeleportThing(sid, gotopos, true)
          addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target)
          return true
        end
      end
      doFaceCreature(sid, getMarkedPos(sid))
      addEvent(recheck, 180, sid, skill, thepos)
      doChangeSpeed(sid, - getCreatureSpeed(sid))
      return true
    end

    local ret = 0
    if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
      ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid))
      if not tonumber(ret) then
        doFaceCreature(sid, getMarkedPos(sid))
        addEvent(recheck, 180, sid, skill, thepos)
        doChangeSpeed(sid, - getCreatureSpeed(sid))
        return true
      end
    else
      ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false)))
    end

    if not tonumber(ret) then
      doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.")
      markPos(sid, {x=1,y=1,z=7})
      return true
    end

    doChangeSpeed(sid, - getCreatureSpeed(sid))
    addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22)
  end

-- [Error - Action Interface] 
-- In a timer event called from: 
-- data/actions/scripts/catch.lua:onUse
-- Description: 
--(luaGetPlayerSlotItem) Player not found

Catch.lua

Citar

local ballcatch = {                    --id normal, id da ball shiy
[2394] = {cr = 3, on = 24, off = 23, ball = {11826, 11737}, send = 47, typeee = "normal"},  --alterado v1.9  \/
[2391] = {cr = 6, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great"},
[2393] = {cr = 10, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super"},
[2392] = {cr = 20, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra"},
[12617] = {cr = 3, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari"}, 
}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)
if item2 == null then
   return true
end

if getItemAttribute(item2.uid, "catching") == 1 then
   return true
end  

if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
   return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
end

local name = string.lower(getItemNameById(item2.itemid))  --alterado v1.9 \/
      name = string.gsub(name, "fainted ", "")
      name = string.gsub(name, "defeated ", "")
      name = doCorrectPokemonName(name)
local x = pokecatches[name]
    
local storage = newpokedex[name].stoCatch         --alterado v1.9 \/
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  
   setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;")            
end     
    
if not x then return true end

local owner = getItemAttribute(item2.uid, "corpseowner")
    
if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
   doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
   return true
end

local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v2.9       
local typeee = ballcatch[item.itemid].typeee
local restrictions = {"Yveltal", "Regigigas", "Heatran", "Shiny Kyurem", "Reuniclus", "Victini", "Shiny Lugia", "Cresselia", "Jirachi", "Shiny Jirachi", "Shiny Regigigas", "Genesect", "Shiny Heatran", "Primal Dialga", "Shiny Dialga", "Kyurem", "Green Dialga", "Shiny Dialga"}
if isInArray(restrictions, name) then
  return doPlayerSendTextMessage(cid, 25, "Sorry, is impossible catch this pokemon!")
end
    
local catchinfo = {}
      catchinfo.rate = ballcatch[item.itemid].cr
      catchinfo.catch = ballcatch[item.itemid].on
      catchinfo.fail = ballcatch[item.itemid].off
      catchinfo.newid = newidd                      
      catchinfo.name = doCorrectPokemonName(name)
      catchinfo.topos = topos
      catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)
        
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
   setPlayerStorageValue(cid, 98796, -1) 
   setPlayerStorageValue(cid, 98797, -1)                                              
   doTeleportThing(cid, SafariOut, false)
   doSendMagicEffect(getThingPos(cid), 21)
   doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee) 
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end

 

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