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  2. pra quem tem o bug no distro que troca os números da storage por string. no mods: troca <event type="kill" name="KillTask" event="script"><![CDATA[ domodlib('task_func') function onKill(cid, target) if isPlayer(cid) and isMonster(target) and not isSummon(target) then local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)] if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then setPlayerStorageValue(cid, task_sys_storages[3], getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[3])+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[3]) .. "/" .. t.count .. "] da Task do " .. t.name .. ".") end if getPlayerStorageValue(cid, task_sys_storages[3]) >= t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Parabéns! Você terminou a Task do "..t.name..", volte ao npc parece receber sua recompensa.") end end if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then setPlayerStorageValue(cid, task_sys_storages[5], getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[5])+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[5]) .. "/" .. daily.count .. "] da Task do " .. daily.name .. ".") end if getPlayerStorageValue(cid, task_sys_storages[5]) >= daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Parabéns! Você terminou a Task do "..daily.name..", volte ao npc parece receber sua recompensa.") end end end return true end]]></event> por <event type="kill" name="KillTask" event="script"><![CDATA[ domodlib('task_func') function onKill(cid, target) if isPlayer(cid) and isMonster(target) and not isSummon(target) then local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)] if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower()) and tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < t.count then setPlayerStorageValue(cid, task_sys_storages[3], tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < 0 and 1 or (tonumber(getPlayerStorageValue(cid, task_sys_storages[3]))+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] defeated Total [" .. tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) .. "/" .. t.count .. "] da Task do " .. t.name .. ".") end if tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) >= t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Parabéns! Você terminou a Task do "..t.name..", volte ao npc parece receber sua recompensa.") end end if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) and tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) < daily.count then setPlayerStorageValue(cid, task_sys_storages[5], getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 1 or (tonumber(getPlayerStorageValue(cid, task_sys_storages[5]))+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) < daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] defeated Total [" .. tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) .. "/" .. daily.count .. "] da Task do " .. daily.name .. ".") end if tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) >= daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Parabéns! Você terminou a Task do "..daily.name..", volte ao npc parece receber sua recompensa.") end end end return true end]]></event>
  3. Today
  4. Bom dia eu tenho um otx 3.9 pra versao 10.98. Uso UniServeZ, abre perfeitamente, ja cadastrei o site (uso ZnoteACC). tenho conta ja criada. Eu abrir o server no executar, conforme na imagem. eu abrir o cliente Tibia da versão 10.98 e usei o OTLand IP Changer. coloquei o loguin e a senha, ele carrega e nao entra e da erro como se o server nao estivesse conectado. estou rodando aqui na net como resolver. se alguem souber por favor me ajude, ficarei muito agradecida. Você tem o código disponível? Se tiver publique-o aqui: Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.
  5. ¿Cuál es la razón de este tema? Error de IP en Gesior install.txt ¿Tienes el código disponible? Si lo has publicado aquí: ¿Tienes alguna imagen que pueda ayudar con el problema? Si es así, ponlo aquí. install.php install.txt
  6. @bpm91 local t = { storage = 676631, -- storage, so mude se tiver usando pra outra coisa. tempo = 24, -- Tempo em minutos. } function onUse(cid, item, frompos, item2, topos) wall1 = {x=32874, y=32354, z=14, stackpos=1} getwall1 = getThingfromPos(wall1) pedra1 = {x=32851, y=32333, z=12, stackpos=1} pedra2 = {x=32852, y=32333, z=12, stackpos=1} getpedra1 = getThingfromPos(pedra1) getpedra2 = getThingfromPos(pedra2) if getPlayerStorageValue(cid, t.storage) < os.time() then if item.itemid == 1945 and getwall1.itemid == 1946 then doTransformItem(item.uid,item.itemid+1) doRemoveItem(getpedra1.uid,1) doRemoveItem(getpedra2.uid,1) elseif item.itemid == 1946 then doTransformItem(item.uid,item.itemid-1) else doPlayerSendCancel(cid,"Sorry, not possible.") end else doSendMagicEffect(getPlayerPosition(cid), 3) doPlayerPopupFYI(cid, "Voce precisa aguardar ".. getPlayerStorageValue(cid, t.storage) - os.time() .." segundos.") end return 1 end
  7. Pessoal, preciso saber se tem alguma função que cancele o follow (não de pra usar mais follow quando tiver usando bike)
  8. Yesterday
  9. como faço pra adicionar tempo a alavanca? function onUse(cid, item, frompos, item2, topos) wall1 = {x=32874, y=32354, z=14, stackpos=1} getwall1 = getThingfromPos(wall1) pedra1 = {x=32851, y=32333, z=12, stackpos=1} pedra2 = {x=32852, y=32333, z=12, stackpos=1} getpedra1 = getThingfromPos(pedra1) getpedra2 = getThingfromPos(pedra2) if item.itemid == 1945 and getwall1.itemid == 1946 then doTransformItem(item.uid,item.itemid+1) doRemoveItem(getpedra1.uid,1) doRemoveItem(getpedra2.uid,1) elseif item.itemid == 1946 then doTransformItem(item.uid,item.itemid-1) else doPlayerSendCancel(cid,"Sorry, not possible.") end return 1 end
  10. function onSay(cid, words, param) if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You don't have any pokemon!") end if exhaustion.get(cid, 2) then return doPlayerSendCancel(cid, "Wait a few seconds before using this command again.") end local tempoHold = 10000 local summons = getCreatureSummons(cid)[1] local mon = getCreatureName(summons) local spd = getCreatureSpeed(summons) local bspd = getCreatureBaseSpeed(summons) if spd >= 1 then doChangeSpeed(summons, -spd) doCreatureSay(cid, ""..mon..", hold position!", TALKTYPE_MONSTER) addEvent(doCreatureExecuteTalkAction, tempoHold, cid, '.h', true) else doChangeSpeed(summons, bspd) doCreatureSay(cid, ""..mon..", stop holding!", TALKTYPE_MONSTER) exhaustion.set(cid, 2, 2) end return 0 end Opa amigo está ai o código, assim quando o jogador utilizar o .h, após 10 segundos (10000 milissegundos no script) ele vai automaticamente utilizar o .h novamente após 10 segundos fazendo com que o hold pos desative.
  11. @iHolloway cara o outfit nao fica e, ta o efeito que vc colocou, o efeito ta permanente e nao a outfit o script com o time funcionou 100%
  12. Estou tentando compilar mais sempre da erro no final quando ja esta 100% e acaba nao criando o arquivo executavel
  13. Olá, boa noite, bom dia, boa tarde, atualmente estou utilizando um servidor com TFS 0.4, e estou tentando inserir o Spell bar do world piece no servidor, contudo, as imagens do shop eetc... ate aparecem, mas as dos spell não, algúem poderia me dar uma ajuda ?
  14. Gostaria de adicionar ao sistema de Hold Position um tempo máximo até o efeito parar. Dessa forma, os jogadores não conseguem abusar do bug de dar follow no pokemon parado e upar a Bike. Gostaria que o pokemon voltasse ao normal após 10s. Meu servidor é KPDO, seguem os scripts relacionados ao hold position: ARQUIVO ORDER.LUA local spd = getCreatureSpeed(summons) local bspd = getCreatureBaseSpeed(summons) local viadao = getCreatureSummons(cid)[1] if getPlayerStorageValue(viadao, 9951) >= 1 then doCreatureSay(cid, ""..mon..", hold position!", TALKTYPE_SAY) setPlayerStorageValue(viadao, 1869, 0) setPlayerStorageValue(viadao, 2997, 0) setPlayerStorageValue(viadao, 9951, 0) elseif spd >= 1 then doChangeSpeed(summons, -spd) doCreatureSay(cid, ""..mon..", hold position!", TALKTYPE_SAY) elseif spd == 0 then doChangeSpeed(summons, bspd) doCreatureSay(cid, ""..mon..", stop holding!", TALKTYPE_SAY) end return true end ARQUIVO Hold Pos (talkactions) function onSay(cid, words, param) if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You don't have any pokemon!") end if exhaustion.get(cid, 2) then return doPlayerSendCancel(cid, "Wait a few seconds before using this command again.") end local summons = getCreatureSummons(cid)[1] local mon = getCreatureName(summons) local spd = getCreatureSpeed(summons) local bspd = getCreatureBaseSpeed(summons) if spd >= 1 then doChangeSpeed(summons, -spd) doCreatureSay(cid, ""..mon..", hold position!", TALKTYPE_SAY) else doChangeSpeed(summons, bspd) doCreatureSay(cid, ""..mon..", stop holding!", TALKTYPE_SAY) exhaustion.set(cid, 2, 2) end return 0 end
  15. Ironicamente, o problema é só um espaço no index.php. Se ficar: ele buga as imagenss. Se o "<?php" ficar na primeira linha, as imagens aparecem.
  16. meus monstros nao estão se curando, e nao sei por qual motivo segue script da hydra como exemplo <?xml version="1.0" encoding="UTF-8"?> <monster name="Hydra" nameDescription="a hydra" race="blood" experience="2100" speed="260" manacost="0"> <health now="2350" max="2350"/> <look type="121" corpse="6048"/> <targetchange interval="5000" chance="8"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="300"/> </flags> <attacks> <attack name="melee" interval="2000" skill="80" attack="60"/> <attack name="speed" interval="1000" chance="17" range="7" radius="4" target="1" speedchange="-600" duration="15000"> <attribute key="shootEffect" value="poison"/> <attribute key="areaEffect" value="greenbubble"/> </attack> <attack name="physical" interval="3000" chance="17" length="8" spread="3" min="-150" max="-250"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="poison" interval="2000" chance="20" length="8" spread="3" min="-60" max="-280"> <attribute key="areaEffect" value="poison"/> </attack> </attacks> <defenses armor="25" defense="35"> <defense name="healing" interval="1000" chance="25" min="200" max="400"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <script> <event name="noattack"/> </script> <voices interval="5000" chance="10"> <voice sentence="FCHHHHH"/> <voice sentence="HISSSS"/> </voices> <loot> <item id="2148" countmax="90" chance="24000"/><!-- gold coin --> <item id="2148" countmax="80" chance="24000"/><!-- gold coin --> <item id="2148" countmax="80" chance="24000"/><!-- gold coin --> <item id="2666" countmax="4" chance="37500"/><!-- meat --> <item id="2671" countmax="4" chance="25000"/><!-- ham --> <item id="2177" chance="500"/><!-- life crystal --> <item id="2197" chance="900"/><!-- stone skin amulet --> <item id="2146" chance="5000"/><!-- small sapphire --> <item id="1987" chance="100000"><!-- bag --> <inside> <item id="4850" chance="600"/><!-- hydra egg --> <item id="2214" chance="1050"/><!-- ring of healing --> <item id="2475" chance="1000"/><!-- warrior helmet --> <item id="2476" chance="1200"/><!-- knight armor --> <item id="2536" chance="500"/><!-- medusa shield --> <item id="2498" chance="200"/><!-- royal helmet --> <item id="2195" chance="120"/><!-- boots of haste --> </inside> </item> </loot> </monster> eu descobri q o script noattackbixo nao deixa q o monstro se cure <script> <event name="noattack"/> </script> function onStatsChange(cid, attacker, type, combat, value) -- This should block all damage monster cause on eachother expect player summons if isMonster(cid) and isMonster(attacker) then local master = getCreatureMaster(cid) if not master or not isPlayer(master) then return false end end return true end porém se eu n usar esse script os monstros apanham de outros monstros. alguem poderia me ajudar resolver esse problema? se eu remover o script isso acontece. os bog raider se batem. nao só isso, as hydras conseguem tirar dano delas, e todos os monstros que tem o script nao se curam, e os sumons de player nao tiram dano. alguem pode me dar um help?
  17. Gésio ACC 2019 8.60 LINK DO WEB SITE QUE PEGUEI AQUI MESMO NO TIBIA KING Olá galera tava instalando o site e me deparei com esse erro no latestnews.php Parse error: syntax error, unexpected '[' in C:\xampp\htdocs\pages\latestnews.php on line 9 Já Agradecendo quem puder ajudar. latestnews.php ') !== false ) { $quote = substr($text, stripos($text, ' ') - stripos($text, ' ', '<table cellpadding="0" style="background-color: #'.$bgcolor.'; width: 480px; border-style: dotted; border-color: #007900; border-width: 2px"><tr><td>'.$quote.'</td></tr></table>', $text);
  18. Você está trabalhando ainda de freelancer?
  19. Update 4.1 Play now on https://rtsonline.pl/ Changelog: - Added creature products to NPC Urahara - Added new Kuroi transform 750 level - Added new place Soul Society Palace (for 650+ levels with kami transform) - New monster Royal Shinigami Guard - New elite monster Elite Royal Guard - New task Royal Guards - New Boss Yamamoto (you can open him by legendary kuroi keys) - New items upgrade Kuroi Void / Crystal set - Fixed exp from tasks - Fixed task stamina point costs - Fixed void shield - Fixed loot from boss Aizen (now have chance to get legendary kuroi key) - Fixed Jigokucho - Fixed Yellow Skull - Buffed Ikkaku special Ryumon Hozukimaru now get +40 absorb/dodge - Fixed map bugs (black sqm) - Fixed all special spells (scaling with weapon skill) - Fixed spells on Kuroi transform - Fixed boss boxes from Aizen and Yamamoto - Added part of hollow mask and hollow dust to NPC Urahara for sell - Increased skilling critical strike - Reworked spell reiatsu barrier now give absorb shield - Buffed [S+] Yamamoto - Buffed Royal Shinigami Guard - Nerfed Grimmjow special Desgarron (debuff 40% -> 35%) - Nerfed Sado special Diablo Punch (exhaust 15s -> 25s)
  20. NRTN.pl - Naruto Road To Ninja (Start 24 August 2019 - 17:30 GMT+1) (BRASIL TIME: 14:30) Hello player! You are bored? You dont have where to play? You want to feel the pleasure of a dynamic game? Create account, download a client and get into one from 42 characters from anime Naruto! What you will find here? Feel free to in the universe Naruto and do somewhere 80 sagas! Pet System Yes! You can get your own Pet, who will give you some bonuses for some time. Skin System You can be Minato Superman or Naruto Goku! Casino System Feel like in Las Vegas and play in our casino for money! Tournament You can take part in the tournament and win medals that give you good statistics Wanted System If someone annoyed you and you are not able to defeat him, you can give him a warrant! Autoloot System You do not have to worry about collecting loot! All you need to do is use our autoloot system! Proxy System You're not from Poland? Do you live close to the USA? Your ping may be smaller as soon as you use our proxy system! Big map adapted to wars, and also to game PvE! Item Market You can put your items up for sale! Or buy a item that interests you! Legal bot You dont have time for play, and you want free time spend for fights? Server is also for you, will not receive a penalties(bans) for using a bot, which will gain expierence for you. No P2W You do not have to spend a lot of money on NRTN to compete with top players! Automatic Events Every day at 18 is the Zetsu or Firestorm event! Character balance You feel frustrated with reason dont balanced professions on others servers? There we will not make this mistake, characters are fully balanced! and a lot more... Daily Missions You can perform a daily mission for which you get experience points and money. Free Points If you have a guild that has more than 5 people, you can get free guild points from the administrator, just contact the fanpage or somewhere. Daily Rewards When you reach the level 1000 in the temple, you can pick up the prize every day, the longer you play the prize is better! Character Market You can put your character up for sale! Or buy a character that interests you! and much more... Multiplier and training Tabela expierence: 1-50 - x40 51-150 - x30 151-300 - x15 301-425 - x10 426-1000 - x7.5 1001-2000 - x3 2001-2500 - x1.8 2501-3000 - x0.8 3001-4000 - x0.1 4001-5000 - x0.05 5001-6000 - x0.01 And other multipliers: Skill Rate - x10 Nin Jutsu Rate - x3 Loot Rate - x5 Spawn Rate - x40 We try to make the server Naruto Road to Ninja was a top server among the servers of this type, so you can count on many updates from our site! We hope, you will appreciate our work and, you will like our server, who for long time will remain as your favorite server! You are not convinced? Maybe check gallery! So do not hesitate, create an 24 August 2019 17:30(BRASIL TIME: 14:30), you have to be with us! Server page: NRTN.pl!
  21. @iHolloway funfo 10, mas poderia tirar o tempo...
  22. Fiz algumas alterações, tente agora. Caso não queira que o ring tenha tempo um "tempo" de uso, mande aqui.
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    • pra quem tem o bug no distro que troca os números da storage por string. no mods:   troca   <event type="kill" name="KillTask" event="script"><![CDATA[ domodlib('task_func') function onKill(cid, target) if isPlayer(cid) and isMonster(target) and not isSummon(target) then local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)] if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then setPlayerStorageValue(cid, task_sys_storages[3], getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[3])+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[3]) .. "/" .. t.count .. "] da Task do " .. t.name .. ".") end if getPlayerStorageValue(cid, task_sys_storages[3]) >= t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Parabéns! Você terminou a Task do "..t.name..", volte ao npc parece receber sua recompensa.") end end if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then setPlayerStorageValue(cid, task_sys_storages[5], getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[5])+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[5]) .. "/" .. daily.count .. "] da Task do " .. daily.name .. ".") end if getPlayerStorageValue(cid, task_sys_storages[5]) >= daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Parabéns! Você terminou a Task do "..daily.name..", volte ao npc parece receber sua recompensa.") end end end return true end]]></event>     por   <event type="kill" name="KillTask" event="script"><![CDATA[ domodlib('task_func') function onKill(cid, target) if isPlayer(cid) and isMonster(target) and not isSummon(target) then local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)] if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower()) and tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < t.count then setPlayerStorageValue(cid, task_sys_storages[3], tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < 0 and 1 or (tonumber(getPlayerStorageValue(cid, task_sys_storages[3]))+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] defeated Total [" .. tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) .. "/" .. t.count .. "] da Task do " .. t.name .. ".") end if tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) >= t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Parabéns! Você terminou a Task do "..t.name..", volte ao npc parece receber sua recompensa.") end end if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) and tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) < daily.count then setPlayerStorageValue(cid, task_sys_storages[5], getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 1 or (tonumber(getPlayerStorageValue(cid, task_sys_storages[5]))+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) < daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] defeated Total [" .. tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) .. "/" .. daily.count .. "] da Task do " .. daily.name .. ".") end if tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) >= daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Parabéns! Você terminou a Task do "..daily.name..", volte ao npc parece receber sua recompensa.") end end end return true end]]></event>  
    • Bom dia eu tenho um otx 3.9 pra versao 10.98. Uso UniServeZ, abre perfeitamente, ja cadastrei o site (uso ZnoteACC). tenho conta ja criada. Eu abrir o server no executar, conforme na imagem. eu abrir o cliente Tibia da versão 10.98 e usei o OTLand IP Changer. coloquei o loguin e a senha, ele carrega e nao entra e da erro como se o server nao estivesse conectado. estou rodando aqui na net como resolver. se alguem souber por favor me ajude, ficarei muito agradecida.   Você tem o código disponível? Se tiver publique-o aqui:      Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.   
    • ¿Cuál es la razón de este tema?  Error de IP en Gesior install.txt   ¿Tienes el código disponible? Si lo has publicado aquí:      ¿Tienes alguna imagen que pueda ayudar con el problema? Si es así, ponlo aquí.    install.php install.txt
    • @bpm91  local t = { storage = 676631, -- storage, so mude se tiver usando pra outra coisa. tempo = 24, -- Tempo em minutos. } function onUse(cid, item, frompos, item2, topos) wall1 = {x=32874, y=32354, z=14, stackpos=1} getwall1 = getThingfromPos(wall1) pedra1 = {x=32851, y=32333, z=12, stackpos=1} pedra2 = {x=32852, y=32333, z=12, stackpos=1} getpedra1 = getThingfromPos(pedra1) getpedra2 = getThingfromPos(pedra2) if getPlayerStorageValue(cid, t.storage) < os.time() then if item.itemid == 1945 and getwall1.itemid == 1946 then doTransformItem(item.uid,item.itemid+1) doRemoveItem(getpedra1.uid,1) doRemoveItem(getpedra2.uid,1) elseif item.itemid == 1946 then doTransformItem(item.uid,item.itemid-1) else doPlayerSendCancel(cid,"Sorry, not possible.") end else doSendMagicEffect(getPlayerPosition(cid), 3) doPlayerPopupFYI(cid, "Voce precisa aguardar ".. getPlayerStorageValue(cid, t.storage) - os.time() .." segundos.") end return 1 end  

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