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Baalszor

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  1. <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="logout" name="perderefeito" event="script" value="perderefeito.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="modalwindow" name="Highscores" script="highscores.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="kill" name="ExpBonus" event="script" value="exp.lua"/> <event type="statschange" name="critical" event="script" value="critical.lua"/> <event type="login" name="fraglook_register" event="script" value="fraglook.lua"/> <event type="login" name="Antimagebomb" event="script" value="Antimagebomb.lua"/> <event type="statschange" name="reborn" script="reborn.lua"/> <event type="logout" name="CTFLogout" event="script" value="CTFMax.lua"/> <event type="combat" name="CTFCombat" event="script" value="CTFMax.lua"/> <event type="attack" name="CTFAttack" event="script" value="CTFMax.lua"/> <event type="statschange" name="CTFDeath" event="script" value="CTFMax.lua"/> <event type="login" name="SurvivalOfTheFittestLogin" script="fittest.lua"/> <event type="kill" name="pvpsystem" event="script" value="pvpsystem.lua"/> <event type="login" name="HeadshotLogin" event="script" value="headshot.lua"/> <event type="kill" name="aegis" script="aegis.lua"/> <event type="kill" name="anunciarmorte" event="script" value="anunciar_morte.lua"/> <event type="login" name="AntiMC" event="script" value="antimc.lua"/> <event type="login" name="AntiMageBomb" event="script" value="antinuke.lua"/> <event type="statschange" name="HeadshotCritical" event="script" value="headshot.lua"/> <event type="think" name="TiraBattle" event="script" value="tirabattle.lua"/> <event type="death" name="SurvivalOfTheFittest" script="fittest.lua"/> <event type="look" name="fraglook" event="script" value="fraglook.lua"/> <event type="kill" name="inquisitionPortals" script="Inquisition.lua"/> <event type="login" name="FragsGuildLogin" script="GuildFragsLogin.lua"/> <event type="kill" name="FragsGuildKill" script="GuildFragsKill.lua"/> <event type="death" name="guardablood" event="script" value="BloodCreatureGuarda.lua"/> <event type="death" name="arcanjoblood" event="script" value="BloodCreatureAnjo.lua"/> <event type="death" name="morrerblood" event="script" value="BloodCreature.lua"/> <event type="death" name="loginblood" event="script" value="BloodCreature.lua"/> <event type="statschange" name="CombatDodge" event="script" value="dodgecombat.lua"/> <event type="preparedeath" name="BattlefieldP" event="script" value="pdeath.lua"/> <event type="combat" name="BattlefieldC" event="script" value="combat.lua"/> <event type="death" name="TelePort" event="script" value="tp.lua"/> <event type="preparedeath" name="CityWar" event="script" value="citywarCreature.lua"/> <event type="preparedeath" name="BattlefieldP" event="script" value="pdeath.lua"/> <event type="combat" name="BattlefieldC" event="script" value="combat.lua"/> <event type="kill" name="inquisitionPortals" script="Inquisition.lua"/> <event type="death" name="teleportmonster" script="tpmonster.lua"/> <event type="death" name="tpdruid" event="script" value="tpdruid.lua"/> <event type="think" name="ZombieThink" event="script" value="zombie/onthink.lua"/> <event type="statschange" name="ZombieAttack" event="script" value="zombie/onattack.lua"/> <event type="death" name="ZombieDeath" event="script" value="zombie/ondeath.lua"/> <event type="preparedeath" name="onPrepareDeath" event="script" value="preparedeath.lua"/> <event type="death" name="DeathTeam1" event="script" value="WarArenaDeathTeam1.lua"/> <event type="death" name="DeathTeam2" event="script" value="WarArenaDeathTeam2.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="preparedeath" name="onPrepareDeathinifi" event="script" value="fusionaol.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="PrepareDeath" name="pvparena" script="pvparena.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="death" name="incendio" script="incendioMonster.lua"/> <event type="preparedeath" name="onPrepareDeath" event="script" value="preparedeath.lua"/> <event type="login" name="timeAcess" event="script" value="cave1.lua"/> <event type="kill" name="timeAcessKill" event="script" value="cave1.lua"/> <event type="kill" name="autoloot" event="script" value="autoloot.lua"/> </creaturescripts> Ai meu creaturescripts!!! @BUMP @UP
  2. Galera estou com o seguinte erro na distro, se alguem puder me ajudar... onCreatureLeave - Lector e assim vai como segue a imagem!!!
  3. Tem muita gente que já tem essa base, praticamente em todos os ot que eu entro no otservlist, já tem essa mesma base, eventos, etc... Não custa nada disponibilizar já de vez... Já que se tornou algo tao comum... Valeu as pessoas que responderam!!
  4. Importei sim, amanha eu testo denovo e te falo! vlws ai
  5. Mano abri com o xampp e da a msm msg, o que eu faço?
  6. Eu abri com o xampp, ainda da a msm msg o que eu faço?
  7. Baalszor postou uma resposta no tópico em Tutoriais Websites
    O meu está com o seguinte erro! Na hora de abrir o servidor!!! Como segue a imagem abaixo!
  8. Valeu!!! Mais para colocar em mysql tem que usar o xampp ne?
  9. Valeu, vou ver aqui, mas para rodar em mysql é so com xampp?
  10. Está dando este erro como aparece na imagem! Aguardo Resposta ! Meu Config.lua: accountManager = "yes" namelockManager = "yes" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 378 newPlayerSpawnPosY = 1518 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 100 newPlayerMagicLevel = 0 generateAccountNumber = "no" redSkullLength = 50 * 62 * 70 * 90 blackSkullLength = 64 * 72 * 80 * 95 dailyFragsToRedSkull = 55 weeklyFragsToRedSkull = 80 monthlyFragsToRedSkull = 90 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 3 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false worldType = "open" protectionLevel = 80 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 20 * 700 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 5 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = true fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 1 * 1000 pushCreatureDelay = 0.1 * 1000 deathContainerId = 1987 gainExperienceColor = 205 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true worldId = 0 ip = "127.0.0.1" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 800 motd = "INAUGURADO 29/07" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = " IceFusionBaiak" loginMessage = "Voce esta Jogando o Melhor Baiak Zik com Vip 18 e com Castle 24Horas" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "88379409an" sqlDatabase = "vip15" sqlFile = "baiak.sql" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 ingameGuildManagement = true levelToFormGuild = 500 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 highscoreDisplayPlayers = 100 updateHighscoresAfterMinutes = 2 buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 80 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 mapName = "Baiak Yurots.otbm" mapAuthor = "Staff Fusion" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false maxMessageBuffer = 4 bufferMutedOnSpellFailure = false dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = true spellNameInsteadOfWords = true emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false ghostModeInvisibleEffect = true ghostModeSpellEffects = true idleWarningTime = 14 * 60 * 1000 idleKickTime = 1000 * 1000 * 10000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 freePremium = true premiumForPromotion = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 experienceStages = "yes" rateExperience = 8 rateExperienceFromPlayers = 0 rateSkill = 100 rateMagic = 80 rateLoot = 40 rateSpawn = 25 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 0 teleportAllSummons = false teleportPlayerSummons = false ownerName = "STAFF FUSION" ownerEmail = "" url = "ygnusbaiak.tk" location = "usa" displayGamemastersWithOnlineCommand = false adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
  11. accountManager = "yes" namelockManager = "yes" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 378 newPlayerSpawnPosY = 1518 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 100 newPlayerMagicLevel = 0 generateAccountNumber = "no" redSkullLength = 50 * 62 * 70 * 90 blackSkullLength = 64 * 72 * 80 * 95 dailyFragsToRedSkull = 55 weeklyFragsToRedSkull = 80 monthlyFragsToRedSkull = 90 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 3 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false worldType = "open" protectionLevel = 80 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 20 * 700 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 5 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = true fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 1 * 1000 pushCreatureDelay = 0.1 * 1000 deathContainerId = 1987 gainExperienceColor = 205 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true worldId = 0 ip = "127.0.0.1" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 800 motd = "INAUGURADO 29/07" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = " IceFusionBaiak" loginMessage = "Voce esta Jogando o Melhor Baiak Zik com Vip 18 e com Castle 24Horas" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "88379409an" sqlDatabase = "vip15" sqlFile = "baiak.sql" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 ingameGuildManagement = true levelToFormGuild = 500 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 highscoreDisplayPlayers = 100 updateHighscoresAfterMinutes = 2 buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 80 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 mapName = "Baiak Yurots.otbm" mapAuthor = "Staff Fusion" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false maxMessageBuffer = 4 bufferMutedOnSpellFailure = false dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = true spellNameInsteadOfWords = true emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false ghostModeInvisibleEffect = true ghostModeSpellEffects = true idleWarningTime = 14 * 60 * 1000 idleKickTime = 1000 * 1000 * 10000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 freePremium = true premiumForPromotion = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 experienceStages = "yes" rateExperience = 8 rateExperienceFromPlayers = 0 rateSkill = 100 rateMagic = 80 rateLoot = 40 rateSpawn = 25 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 0 teleportAllSummons = false teleportPlayerSummons = false ownerName = "STAFF FUSION" ownerEmail = "" url = "ygnusbaiak.tk" location = "usa" displayGamemastersWithOnlineCommand = false adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
  12. essa base é para rodar em mysql?? depois que eu abri aqui apareceu falha connect to estabilish mysql, meu server é em sqlite, me ajuda ai!! Segue a imagem!
  13. Como faço para copiar e colar no terminal?? pfv!!!
  14. @Vodkart DEU CERTO OBRIGADO, STAFF PODE FECHAR O TOPICO!
  15. Vou testar logo mais te falo, obrigado por responder!@Vodkart
  16. Galera Estou Com Este Seguinte ERRO - Error during getDataInt(acesstime). Quando o player loga ou do nada ele aparece um monte disso, e da lag no meu otserv, por favor me ajude o mais rapido possivel!!! AGUARDO RESPOSTA!
  17. Como faço para envés do script só apostar grana, apostar gold nuggets também??? No momento estou usando este script... Id da gold nugget 2157 - tentei colocar ai o script bugo... local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local function delayMoneyRemoval(item, pos) doRemoveItem(getTileItemById(pos, item).uid) return true end local function placeMoney(amount, table_middle_pos) local remain = amount local gold_nugget = 0 local crystal_coins = 0 if (math.floor(amount / 10000) >= 1) then crystal_coins = math.floor(amount / 10000) remain = remain - gold_nugget * 10000 end if ((remain / 100) >= 1) then gold_nuggets = remain / 100 end addEvent(doCreateItem, 550, 2160, crystal_coins, table_middle_pos) addEvent(doCreateItem, 600, 2157, gold_nuggets, table_middle_pos) end local function rollDice(roll, cc_count, pc_count, table_left_pos, table_middle_pos, npc) local dice_ids = {5792, 5793, 5794, 5795, 5796, 5797} local random_rollval = math.random(1,6) local total_g = (10000 * cc_count) + (100 * pc_count) local prize_percent = 1.0 -- 100% if ((total_g) <= 20 and (total_g) >= 5) then doSendMagicEffect(table_left_pos, CONST_ME_CRAPS) for _, itemId in pairs(dice_ids) do if(getTileItemById(table_left_pos, itemId).uid > 0) then doTransformItem(getTileItemById(table_left_pos, itemId).uid, dice_ids[random_rollval]) end end if (roll == 1 and random_rollval <= 3) then placeMoney(total_g + (total_g * prize_percent), table_middle_pos) addEvent(doSendMagicEffect, 400, table_left_pos, 28) addEvent(doSendMagicEffect, 700, table_left_pos, 28) addEvent(doCreatureSay, 500, npc, "You win "..total_g.." gold coins, Parabéns você venceu", TALKTYPE_SAY, false, 0) elseif (roll == 2 and random_rollval >= 4) then placeMoney(total_g + (total_g * prize_percent), table_middle_pos) addEvent(doSendMagicEffect, 400, table_left_pos, 28) addEvent(doSendMagicEffect, 700, table_left_pos, 28) addEvent(doCreatureSay, 500, npc, "You win "..total_g.." gold coins, Parabéns você venceu!", TALKTYPE_SAY, false, 0) else addEvent(doSendMagicEffect, 400, table_left_pos, CONST_ME_BLOCKHIT) addEvent(doSendMagicEffect, 700, table_left_pos, CONST_ME_BLOCKHIT) addEvent(doCreatureSay, 500, npc, "Você perdeu tente denovo.", TALKTYPE_SAY, false, 0) end doCreatureSay(npc, string.format("%s rolled a %d.", getCreatureName(npc), random_rollval), TALKTYPE_ORANGE_1, false, 0, table_left_pos) else addEvent(doCreateItem, 100, 2160, cc_count, table_middle_pos) addEvent(doCreateItem, 150, 2157, pc_count, table_middle_pos) doCreatureSay(npc, "Você precisa jogar o dinheiro no meio do depot e falar L para 1 a 3 ou H para 4 a 6 o preço minimo para a aposta é 5kk e o maximo 20kk.", TALKTYPE_SAY, false, 0) end return true end function creatureSayCallback(cid, type, msg) -- NPC userdata instance local npc = getNpcCid() -- Participating player userdata instance local position = {x = getNpcPos().x+2, y = getNpcPos().y, z = getNpcPos().z} position.stackpos = STACKPOS_TOP_CREATURE local player_uid = getThingfromPos(position).uid -- Game table position userdata instances local table_left_pos = {x = 126, y = 58, z = 7} local table_middle_pos = {x = 127, y = 58, z = 7} -- Search for coins on the left and middle tables and create item userdata instances local table_middle_cc = getTileItemById(table_middle_pos, 2160) local table_middle_pc = getTileItemById(table_middle_pos, 2157) -- Other variables local cc_count = 0 local pc_count = 0 local ROLL, LOW, HIGH = 0, 1, 2 if (player_uid ~= 0) then if ((msgcontains(string.lower(msg), 'high') or msgcontains(string.lower(msg), 'h')) and (isPlayer(player_uid) and player_uid == cid)) then ROLL = HIGH elseif ((msgcontains(string.lower(msg), 'low') or msgcontains(string.lower(msg), 'l')) and (isPlayer(player_uid) and player_uid == cid)) then ROLL = LOW else return false end if (table_middle_cc.uid ~= 0) then cc_count = table_middle_cc.type doTeleportThing(table_middle_cc.uid, table_left_pos) addEvent(delayMoneyRemoval, 300, 2160, table_left_pos) end if (table_middle_pc.uid ~= 0) then pc_count = table_middle_pc.type doTeleportThing(table_middle_pc.uid, table_left_pos) addEvent(delayMoneyRemoval, 300, 2157, table_left_pos) end addEvent(rollDice, 500, ROLL, cc_count, pc_count, table_left_pos, table_middle_pos, npc) else return false end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
  18. Baalszor postou uma resposta no tópico em Suporte Tibia OTServer
    A de 40 reais?? @Thalles Novais
  19. Baalszor postou uma resposta no tópico em Suporte Tibia OTServer
    Estou precisando de uma empresa com um host barato e bom e com um suporte bom. Espero Respostas Por Favor!!!
  20. Baalszor postou uma resposta no tópico em Arquivo Público
    TEMA: MAPA BAIAK - DIVERSÃO Tamanho - Gesior Tipografia: Nome do server - BAIAKENDO SE PUDER CRIAR UM LOGO TAMBÉM IGUAL ESSA IMAGEM v - Só com o nome de BAIAKENDO Tamanho 196x158
  21. ESTÁ DANDO ESSE ERRO AQUI - O QUE EU FAÇO? SELECT `guild_id` FROM `castle_dono` WHERE `guild_id` > 0 - MYSQL ERROR: Table 'otserv.castle_dono' doesn't exist (1146) @BUMP
  22. POR FAVOR! PRECISO DO OT ( BASE ) DO BAIAK NEW/BAIAK ILUSION/REAL BAIAK/ GOLDEN BAIAK/ SEM BUGS OU ERROS, POR FAVOR MESMO!!! ESPERO QUE ME AJUDEM! @BUMP
  23. ALGUEM ME AJUDA AI? ESTOU COM ESSE ERRO sqlite3_prepare_v2(): SQLITE ERROR: no such table: castle_dono (SELECT "guild_id" FROM "castle_dono" WHERE "guild_id" > 0) JÁ TENTEI O COMANDO ACIMA E NÃO DEU!!! ALGUEM ME AJUDA POR FAVOR!

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