Tudo que frank007 postou
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[Mod] Automatic Raids [Dia E Hora Marcada]
Obrigado irei testa aqui. mais da o error e nasce monstro demais <?xml version="1.0" encoding="UTF-8"?> <mod name="Automatic Raids" version="1.0" author="Vodkart And xotservx" contact="tibiaking.com" enabled="yes"> <config name="raids_func"><![CDATA[ days = { ["Wednesday"] = { ["11:38"] = {nome = "Shenlong", pos = {fromPosition = {x=110, y=149, z=7},toPosition = {x=120, y=159, z=7}},m = {"1 Dragon", "1 Shenlong"}, Time = 15}, ["21:33"] = {nome = "Dragon", pos = {fromPosition = {x=197, y=57, z=7},toPosition = {x=203, y=60, z=7}},m = {"100 Dragon"}, Time = 20} }, ["Sunday"] = { ["10:08"] = {nome = "Demon", pos = {fromPosition = {x=202, y=11, z=7},toPosition = {x=204, y=12, z=7}}, m = {"1 Demon"}, Time = 15}, ["10:46"] = {nome = "Hydra", pos = {fromPosition = {x=197, y=57, z=7},toPosition = {x=203, y=60, z=7}}, m = {"7 Hydra", "4 Cyclops"}, Time = 20} } } ]]></config> <globalevent name="AutomaticRaids" interval="60" event="script"><![CDATA[ domodlib('raids_func') function onThink(interval, lastExecution) if days[os.date("%A")] then hours = tostring(os.date("%X")):sub(1, 5) tb = days[os.date("%A")][hours] if tb then function removeCreature(tb) for x = ((tb.pos.fromPosition.x)-10), ((tb.pos.toPosition.x)+10) do for y = ((tb.pos.fromPosition.y)-10), ((tb.pos.toPosition.y)+10) do local m = getTopCreature({x=x, y=y, z= tb.pos.fromPosition.z}).uid if m ~= 0 and isMonster(m) then doRemoveCreature(m) end end end end doBroadcastMessage("The invasion of " .. tb.nome .. " started") for _,x in pairs(tb.m) do for s = 1, tonumber(x:match("%d+")) do pos = {x = math.random(tb.pos.fromPosition.x, tb.pos.toPosition.x), y = math.random(tb.pos.fromPosition.y, tb.pos.toPosition.y), z = tb.pos.fromPosition.z} doSummonCreature(x:match("%s(.+)"), pos) end end addEvent(removeCreature, tb.Time*60*1000, tb) end end return true end ]]></globalevent> </mod> O codigo esta assim e da estes errors
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[Mod] Automatic Raids [Dia E Hora Marcada]
- [Mod] Automatic Raids [Dia E Hora Marcada]
deu um erro no script :C- Pedido Monstro noia !
Up!- Pedido Monstro noia !
Alguem ajuda- Pedido Monstro noia !
HAUhsuhahsu se olhar por um lado seria legal ! imagine se fosse um ladrao se n tiver um cell ele te da um tiro e dai tira uma porcetagem de vida ! :D- Pedido Monstro noia !
Preciso de ajuda ! Monstro q so attaca o player q nao tiver esse um certo item na bag ! tipo assim Monstro [ Noia ] caso o player nao tenha uma pedra de crack na bag ele te ataca ou tira uma porcetagem de vida- ANTI MC [EVENTOS]
- ANTI MC [EVENTOS]
- Presente Diario (8.6x)
- Pokemon morre e nao aparece o corpo de nem um poke
local function playerAddExp(cid, exp) local Tiers = { [71] = {bonus = Exp1}, [72] = {bonus = Exp2}, [73] = {bonus = Exp3}, [74] = {bonus = Exp4}, [75] = {bonus = Exp5}, [76] = {bonus = Exp6}, [77] = {bonus = Exp7}, } local ball = getPlayerSlotItem(cid, 8) local Tier = getItemAttribute(ball.uid, "heldx") if Tier and Tier > 70 and Tier < 78 then doPlayerAddExp(cid, math.floor(exp * Tiers[Tier].bonus)) doSendAnimatedText(getThingPos(cid), exp * Tiers[Tier].bonus, 215) else doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end end function onDeath(cid, corpse, deathList) --if not isCreature(cid) then return true end if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 -------------Edited Golden Arena------------------------- --alterado v1.7 \/\/ if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end --alterado v1.8 end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Você foi o último sobrevivente da Golden arena tome sua recompensa!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end --------------------------------------------------- /\/\ local givenexp = getWildPokemonExp(cid) ---local killer = getItemAttribute(corpse.uid, "corpseowner") if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] --- local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(givenexp * getDamageMapPercent(pk, cid)) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) --alterado v1.6.1 for i = 1, #party do if isInArray(list, party[i]) then if getPlayerLevel(pk) <= 50 then playerAddExp(party[i], expTotal * 200) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(party[i], expTotal * 130) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(party[i], expTotal * 80) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(party[i], expTotal * 40) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(party[i], expTotal * 20) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(party[i], expTotal * 10) elseif getPlayerLevel(pk) >= 351 then playerAddExp(party[i], expTotal * 5) end end end elseif not isInParty(pk) then if getPlayerLevel(pk) <= 50 then playerAddExp(pk, math.floor(200 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(pk, math.floor(130 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(pk, math.floor(80 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(pk, math.floor(40 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(pk, math.floor(20 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 thenlocal function playerAddExp(cid, exp) local Tiers = { [71] = {bonus = Exp1}, [72] = {bonus = Exp2}, [73] = {bonus = Exp3}, [74] = {bonus = Exp4}, [75] = {bonus = Exp5}, [76] = {bonus = Exp6}, [77] = {bonus = Exp7}, } local ball = getPlayerSlotItem(cid, 8) local Tier = getItemAttribute(ball.uid, "heldx") if Tier and Tier > 70 and Tier < 78 then doPlayerAddExp(cid, math.floor(exp * Tiers[Tier].bonus)) doSendAnimatedText(getThingPos(cid), exp * Tiers[Tier].bonus, 215) else doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end end function onDeath(cid, corpse, deathList) --if not isCreature(cid) then return true end if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 -------------Edited Golden Arena------------------------- --alterado v1.7 \/\/ if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end --alterado v1.8 end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Você foi o último sobrevivente da Golden arena tome sua recompensa!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end --------------------------------------------------- /\/\ local givenexp = getWildPokemonExp(cid) ---local killer = getItemAttribute(corpse.uid, "corpseowner") if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] --- local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(givenexp * getDamageMapPercent(pk, cid)) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) --alterado v1.6.1 for i = 1, #party do if isInArray(list, party[i]) then if getPlayerLevel(pk) <= 50 then playerAddExp(party[i], expTotal * 200) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(party[i], expTotal * 130) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(party[i], expTotal * 80) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(party[i], expTotal * 40) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(party[i], expTotal * 20) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(party[i], expTotal * 10) elseif getPlayerLevel(pk) >= 351 then playerAddExp(party[i], expTotal * 5) end end end elseif not isInParty(pk) then if getPlayerLevel(pk) <= 50 then playerAddExp(pk, math.floor(200 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(pk, math.floor(130 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(pk, math.floor(80 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(pk, math.floor(40 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(pk, math.floor(20 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(pk, math.floor(10 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 351 then playerAddExp(pk, math.floor(5 * givenexp * getDamageMapPercent(pk, cid))) return true end end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid)) end return true end playerAddExp(pk, math.floor(10 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 351 then playerAddExp(pk, math.floor(5 * givenexp * getDamageMapPercent(pk, cid))) return true end end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid)) end return true end- Pokemon morre e nao aparece o corpo de nem um poke
- [Pedido] Open Source Server [8.54] PokeCyan [ Editado By Senhor] Atualizado 2.0
eu ate tenho mais tera q adaptar umas coisas- Dbo Rox V2 8.60 [Open Source][99% SEM BUGS]
- Dbo Rox V2 8.60 [Open Source][99% SEM BUGS]
- Dbo Rox V2 8.60 [Open Source][99% SEM BUGS]
- Dbo Rox V2 8.60 [Open Source][99% SEM BUGS]
- [Link Quebrado]Base OtPokémon.com + Client
link quebrado do client- Error ao compilar otx em linux
Quando vou compilar da este error alguém pode ajudar-me ! otserv.cpp: In function ‘bool argumentsHandler(StringVec)’: otserv.cpp:167:16: warning: statement has no effect [-Wunused-value] Imagem do error !- No site fica logado mais no login box fica player now
se a conta estiver logada vai pra ai mais se clickar em creat account ela vai para a pagina de criar acc se quizer dar uma olhada aq esta o site http://hollisterot.servegame.com/- SHOPSYSTEM - ERRO AO CONCLUIR UMA COMPRA NO SHOP.
qual seria a versão do seu server? @Mikhael- SHOPSYSTEM - ERRO AO CONCLUIR UMA COMPRA NO SHOP.
então terá pegar um de outro servidor ! tenho esse aqui talvez resolva OTS_Player.php @Mikhael- Ajuda firstitems
se não tiver na pasta creaturescripts sera provavelmente no site ! no caso vç pode logar a acc sample do servidor e colocar o set e salva o personagem q os novos itens iniciais ficaram salvos!- Mostra Dano Wand, Rod E Arrow
No caso vç quer q mostre o status </item> <item id="7429" article="a" name="VIP Staff"> <attribute key="weight" value="3900" /> <attribute key="description" value="Danos entre 300 a 400 em monstros." /> <attribute key="weaponType" value="wand" /> <attribute key="shootType" value="holy" /> <attribute key="range" value="7" />- [Pedido] Account Manager
Não e muito aconselhável usar account manager com site pois podem ocorrer alguns bugs - [Mod] Automatic Raids [Dia E Hora Marcada]
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