Postado Setembro 26, 2013 11 anos mana rune: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_MANADRAIN) setCombatParam(combat, COMBAT_PARAM_EFFECT, 1) setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 1500, 0, 2500) function onCastSpell(cid, var) doSendAnimatedText(getPlayerPosition(cid), "mana", math.random(1, 255)) return doCombat(cid, combat, var) end tag: <rune name="Mana Rune" id="ID DELA" allowfaruse="1" charges="5" lvl="80" exhaustion="0" maglv="5" aggressive="0" needtarget="1" blocktype="solid" script="manarune.lua"/> <vocation id="3"/> <vocation id="4" showInDescription="0"/> life rune: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, 1) setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 1500, 0, 3000) function onCastSpell(cid, var) doSendAnimatedText(getPlayerPosition(cid), "mana", math.random(1, 255)) return doCombat(cid, combat, var) end tag <rune name="Life Rune" id="ID DELA" allowfaruse="1" charges="5" lvl="80" exhaustion="0" maglv="5" aggressive="0" needtarget="1" blocktype="solid" script="liferune.lua"/> <vocation id="1"/> <vocation id="2" showInDescription="0"/> Editado Setembro 26, 2013 11 anos por Zaruss (veja o histórico de edições)
Postado Setembro 26, 2013 11 anos Autor mana rune: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_MANADRAIN) setCombatParam(combat, COMBAT_PARAM_EFFECT, 1) setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 1500, 0, 2500) function onCastSpell(cid, var) doSendAnimatedText(getPlayerPosition(cid), "mana", math.random(1, 255)) return doCombat(cid, combat, var) end tag: <rune name="Mana Rune" id="ID DELA" allowfaruse="1" charges="5" lvl="80" exhaustion="0" maglv="5" aggressive="0" needtarget="1" blocktype="solid" script="manarune.lua"/> <vocation id="3"/> <vocation id="4" showInDescription="0"/> life rune: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, 1) setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 1500, 0, 3000) function onCastSpell(cid, var) doSendAnimatedText(getPlayerPosition(cid), "mana", math.random(1, 255)) return doCombat(cid, combat, var) end tag <rune name="Life Rune" id="ID DELA" allowfaruse="1" charges="5" lvl="80" exhaustion="0" maglv="5" aggressive="0" needtarget="1" blocktype="solid" script="liferune.lua"/> <vocation id="1"/> <vocation id="2" showInDescription="0"/> Lek não deu certo , e sua manaruna esta healano mana , e sua liferune , não heala nada
Postado Setembro 26, 2013 11 anos tenta essa life rune aki local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE) setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 1500, 0, 2500) function onCastSpell(cid, var) return doCombat(cid, combat, var) end Editado Setembro 26, 2013 11 anos por Zaruss (veja o histórico de edições)
Postado Setembro 26, 2013 11 anos é só arrumar a tag do que eu postei Ot Design: https://discord.gg/VgtVRNmCD7
Postado Setembro 27, 2013 11 anos Autor é só arrumar a tag do que eu postei NÃO INTENDI SE PODER , EXPLICAR MAS DETALHADAMENTE
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