Postado Outubro 3, 2013 11 anos Bom gente não sei em qual seria o devido lugar para posta esse tópico sobre esse conteúdo , mais vamos lá e o seguinte, meu servidor o comando !leavehouse não estar funcionando queria saber se alguém tem o scripts que funciona e me fale aonde fica a pasta aonde devo mudar. Deste já agradeço.
Postado Outubro 4, 2013 11 anos fica na pasta talkactions. está dando algum erro ao usar? Ot Design: https://discord.gg/VgtVRNmCD7
Postado Outubro 4, 2013 11 anos Poste seu talkactions.xml. 愛"A alma permanece em suas criações" 平(Não dou suporte por mensagem privada.)
Postado Outubro 4, 2013 11 anos Autor Meu talkactions.xml <?xml version="1.0" encoding="UTF-8"?> <talkactions> <!-- Gods --> <talkaction log="yes" words="/addskill" access="5" event="function" value="addSkill"/> <talkaction log="yes" words="/attr" access="5" event="function" value="thingProporties"/> <talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/promote;/demote" access="5" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="5" event="script" value="shutdown.lua"/> <talkaction log="yes" words="!mc" access="5" event="script" value="mc.lua"/> <talkaction log="yes" access="5" words="/mode" event="script" value="mode.lua"/> <talkaction log="yes" words="/zombiestart" access="4" event="script" value="onsay.lua"/> <!-- Community Managers --> <talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/> <talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/> <talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/> <talkaction access="4" words="/z" event="script" value="magiceffect.lua"/> <talkaction access="4" words="/x" event="script" value="animationeffect.lua"/> <talkaction access="4" words="/y" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/> <talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/> <!-- Gamemasters --> <talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/> <talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/t" access="3" event="script" value="teleportmaster.lua"/> <talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/> <talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/> <talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/> <talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/> <talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/> <talkaction log="yes" access="3" words="/wp" event="script" value="waypoints.lua"/> <!-- Senior Tutors --> <talkaction log="yes" words="/notations" access="2" event="script" value="notations.lua"/> <talkaction log="yes" words="/info" access="2" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/> <talkaction log="yes" words="/b" access="2" event="script" value="broadcast.lua"/> <!-- Tutors --> <talkaction log="yes" words="/baninfo" access="1" event="function" value="banishmentInfo"/> <talkaction log="yes" access="1" words="/pos" event="script" value="position.lua"/> <!-- Players --> <talkaction words="!frags" event="script" value="frags.lua"/> <talkaction words="!aol" event="script" value="aol.lua"/> <talkaction words="!online" event="script" value="online.lua"/> <talkaction words="!removeskull" event="script" value="skull.lua"/> <talkaction words="!uptime" event="script" value="uptime.lua"/> <talkaction words="!pvp" event="script" value="pvp.lua"/> <talkaction words="!bless" event="script" value="bless.lua"/> <talkaction words="!q" event="script" value="money.lua"/> <talkaction words="!serverinfo" event="script" value="serverinfo.lua"/> <talkaction words="/commands" event="script" value="commands.lua"/> <talkaction words="!addon" event="script" value="addondoll.lua"/> <talkaction words="!reparar;/reparar" script="repair.lua"/> <talkaction words="!vipdays;!buyvip;/checkvip;/addvip;/delvip" script="systemvip.lua"/> <talkaction words="!attackguild" event="script" value="attackguild.lua"/> <talkaction words="!party" event="script" value="party.lua"/> <talkaction words="!changeoutfit" script="guild.lua"/> <talkaction words="!glist" script="guildlist.lua"/> <talkaction words="!rank" script="ranks.lua"/> <talkaction words="!backpack" script="backpack.lua"/> <talkaction words="!spells" script="spells.lua"/> <talkaction words="!tp" script="teleportvip.lua"/> <talkaction words="!spells" event="script" value="spells.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/> <talkaction words="alana sio" filter="word-spaced" event="function" value="houseKick"/> <talkaction words="aleta grav" filter="word-spaced" event="function" value="houseDoorList"/> <talkaction words="aleta sio" filter="word-spaced" event="function" value="houseGuestList"/> <talkaction words="aleta som" filter="word-spaced" event="function" value="houseSubOwnerList"/> <talkaction words="alana som" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> <!-- (Deprecated) Redirect old '/' to '!' --> <talkaction words="/online" hide="yes" event="script" value="online.lua"/> <talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/> <talkaction words="/pvp" hide="yes" event="script" value="pvp.lua"/> <talkaction words="/serverinfo" hide="yes" event="script" value="serverinfo.lua"/> <talkaction log="yes" access="1" hide="yes" words="!pos" event="script" value="position.lua"/> <!-- Custom systems --> <talkaction words="!notice" event="script" value="notice.lua"/> <talkaction words="!jail" script="Cadeia.lua"/> <talkaction words="!unjail" script="Cadeia.lua"/> <talkaction words="/jail" script="Cadeia.lua"/> <talkaction words="/unjail" script="Cadeia.lua"/> <talkaction words="!necromancer" script="demonic.lua"/> <talkaction words="!nightmare" script="love.lua"/> <talkaction log="yes" access="5" words="/giveitem" event="script" value="giveitem.lua"/> <talkaction words="/vip" event="script" value="talkbroad.lua"/> <talkaction filter="word" words="/guild" script="guildcast.lua"/> <talkaction words="!afk" event="script" value="afk.lua"/> <talkaction words="!treinando" event="script" value="treinando.lua"/> <!-- custon By Revange --> <!-- pollsystem talkactions --> <talkaction words="!createpoll" event="script" value="PollSystem.lua"/> <talkaction words="!activatepoll" event="script" value="PollSystem.lua"/> <talkaction words="!cancelpoll" event="script" value="PollSystem.lua"/> <talkaction words="!seepoll" event="script" value="PollSystem.lua"/> <talkaction words="!seeresults" event="script" value="PollSystem.lua"/> <talkaction words="!remvotes" event="script" value="PollSystem.lua"/> <talkaction words="!rempoll" event="script" value="PollSystem.lua"/> <talkaction words="!votepoll" event="script" value="PollSystem.lua"/> <talkaction words="love" script="love.lua"/> <talkaction words="!attackguild" event="script" value="attackguild.lua"/> <talkaction words="!vipdays" event="script" value="vip/vipdays.lua" /> <talkaction words="/addvip" script="addvip2.lua"/> <talkaction log="yes" words="/vip" access="5" event="script" value="vip/addvipp.lua" /> <talkaction words="/save;!save" event="script" value="save1.lua"/> <talkaction log="yes" access="0" words="!equipment" event="script" value="equipment.lua"/> <talkaction words="/checkitem" event="script" value="vcheckitem.lua"/> <talkaction words="Soy;Gay" script="antidivulgacao.lua" /> </talkactions> Meu leavehouse.lua function onSay(cid, words, param, channel) local house = getHouseFromPos(getCreaturePosition(cid)) if(not house) then doPlayerSendCancel(cid, "You are not inside a house.") doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF) return false end local owner = getHouseInfo(house).owner if(owner ~= getPlayerGUID(cid) and (owner ~= getPlayerGuildId(cid) or getPlayerGuildLevel(cid) ~= GUILDLEVEL_LEADER)) then doPlayerSendCancel(cid, "You are not the owner of this house.") doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF) return false end setHouseOwner(house, 0) doSendMagicEffect(getCreaturePosition(cid), CONST_ME_MAGIC_BLUE) return false end Meu leavehouse.lua: function onSay(cid, words, param, channel) local house = getHouseFromPos(getCreaturePosition(cid)) if(not house) then doPlayerSendCancel(cid, "You are not inside a house.") doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF) return false end local owner = getHouseInfo(house).owner if(owner ~= getPlayerGUID(cid) and (owner ~= getPlayerGuildId(cid) or getPlayerGuildLevel(cid) ~= GUILDLEVEL_LEADER)) then doPlayerSendCancel(cid, "You are not the owner of this house.") doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF) return false end setHouseOwner(house, 0) doSendMagicEffect(getCreaturePosition(cid), CONST_ME_MAGIC_BLUE) return false end
Postado Outubro 4, 2013 11 anos Troque seu leavehouse.lua por esse function onSay(cid, words, param, channel) if getTileHouseInfo(getPlayerPosition(cid)) ~= FALSE then if getHouseOwner(getTileHouseInfo(getPlayerPosition(cid))) == getPlayerGUID(cid) then setHouseOwner(getTileHouseInfo(getPlayerPosition(cid)), 0) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have successfully left your house.") else doPlayerSendCancel(cid, "You are not the owner of this house.") doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF) end else doPlayerSendCancel(cid, "You are not inside a house.") doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF) end return TRUE end Te ajudei? Se você achar que eu mereço, me dê uma "rep+" e selecione meu post como "melhor resposta" Skype: JoadsonAion
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