Ir para conteúdo

Featured Replies

Postado
  • Solução
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 18
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
  local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication")
  if(result_plr ~= false) then
  repeat
  local id = tonumber(result.getDataInt(result_plr, "id"))
  local action = tostring(result.getDataString(result_plr, "action"))
  local delete = tonumber(result.getDataInt(result_plr, "delete_it"))
  local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name")))
  if(cid) then
  local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1"))
  local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2"))
  local container_id = tonumber(result.getDataInt(result_plr, "param3"))
  local container_count = tonumber(result.getDataInt(result_plr, "param4"))
  local add_item_type = tostring(result.getDataString(result_plr, "param5"))
  local add_item_name = tostring(result.getDataString(result_plr, "param6"))
  local received_item = 0
  local full_weight = 0
  if(add_item_type == 'container') then
  container_weight = getItemWeight(container_id, 1)
  if(isItemRune(itemtogive_id)) then
  items_weight = container_count * getItemWeight(itemtogive_id, 1)
  else
  items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
  end
  full_weight = items_weight + container_weight
  else
  full_weight = getItemWeight(itemtogive_id, itemtogive_count)
  if(isItemRune(itemtogive_id)) then
  full_weight = getItemWeight(itemtogive_id, 1)
  else
  full_weight = getItemWeight(itemtogive_id, itemtogive_count)
  end
  end
  local free_cap = getPlayerFreeCap(cid)
  if(full_weight <= free_cap) then
  if(add_item_type == 'container') then
  local new_container = doCreateItemEx(container_id, 1)
  local iter = 0
  while(iter ~= container_count) do
  doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
  iter = iter + 1
  end
  received_item = doPlayerAddItemEx(cid, new_container)
  else
  local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
  received_item = doPlayerAddItemEx(cid, new_item)
  end
  if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then
  doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
  db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
  db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
  else
  doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
  end
  else
  doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
  end
  end
  until not result.next(result_plr)
  result.free(result_plr)
  end
  return true
end
<globalevent name="Shop" interval="60000" script="shop.lua" />
  • Respostas 5
  • Visualizações 1.2k
  • Created
  • Última resposta

Top Posters In This Topic

Most Popular Posts

  • luanluciano93
    luanluciano93

    -- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 18 -- time (in seconds) between connections to SQL database by shop script SQL_interv

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 519.7k

Informação Importante

Confirmação de Termo