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Não Deu ake....


-- The Forgotten Server Config

 
-- Account manager
accountManager = true
namelockManager = false
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1007
newPlayerSpawnPosY = 1033
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 1
generateAccountNumber = false
 
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 6
weeklyFragsToRedSkull = 30
monthlyFragsToRedSkull = 60
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false
 
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 10
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
 
-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "openpvp"
protectionLevel = 150
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = false
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = true
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = true
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 5
stairhopDelay = 2 * 1000
pushCreatureDelay = 1 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
 
-- Connection config
worldId = 0
ip = "192.168.15.22"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 500
motd = "Bem Vindo ao Wodbo Soad"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = false
serverName = "WODBO SOAD"
loginMessage = "Bem Vindo ao Wodbo Soad"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
 
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "ja2uk2p2"
sqlDatabase = "theforgottenserver"
sqlFile = "subwat.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "sha1"
 
-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
 
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 1
premiumDaysToFormGuild = 0
guildNameMinLength = 3
guildNameMaxLength = 20
 
-- Highscores
highscoreDisplayPlayers = 100
updateHighscoresAfterMinutes = 60
 
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = false
bedsRequirePremium = false
levelToBuyHouse = 110
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 5000
houseRentPeriod = "week"
houseCleanOld = 0
guildHalls = false
 
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
hotkeyAimbotEnabled = true
 
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "Soad1.0.otbm"
mapAuthor = "[ADM] L"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
 
-- Process
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
 
-- Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
 
-- Spells
formulaLevel = 7.0
formulaMagic = 4.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = true
emoteSpells = true
 
-- Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = false
disableOutfitsForPrivilegedPlayers = true
addonsOnlyPremium = true
 
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = true
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 999
maxMessageBuffer = 20
 
-- Saving-related
-- useHouseDataStorage usage may be found at README.
saveGlobalStorage = true
useHouseDataStorage = false
storePlayerDirection = false
 
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 25
 
-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
 
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 30 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
 
-- Premium-related
freePremium = true
premiumForPromotion = false
 
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 3
eachBlessReduction = 8
 
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = true
rateExperience = 15
rateExperienceFromPlayers = 0
rateSkill = 30
rateMagic = 10
rateLoot = 20
rateSpawn = 3
 
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
 
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
 
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 7
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 2 * 60
staminaRatingLimitBottom = 1 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
 
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
 
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
 
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
 
-- Summons
maxPlayerSummons = 4
teleportAllSummons = true
teleportPlayerSummons = true
 
-- Status
ownerName = "L"
ownerEmail = ""
url = ".com"
location = "Brazil"
displayGamemastersWithOnlineCommand = false
 
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

Meu server é de Wodbo 8.60

Postado

Primeiro de tudo

Vc mudou esse item ->encryptionType = "sha1"  no seu config lua ?

 

Deixa eu te falar o que vai acontecer.

Hoje o seu servidor está configurado com a criptografia sha1 pelo que sei da para mudar para sha1 md5 e plain, se tiver mais algum tipo de criptografia alguem avise por favor.

Talvez o Rusherzin tenha te passado um password e salt de um server que tenha sido criptografado com md5, para saber ele precisa ver no config lua do server, se vc mudar a criptografia do seu server para md5 e esse password tb for md5 ai vai funcionar, mas todas as accs que já estiver no seu servidor vão todas ficarem bugadas  dando erro de senha inválida

Donate

 

Postado

Retirado.

Editado por Rusherzin (veja o histórico de edições)

                                                                     Ajudei? De nada \o/                                            Att Rusherzin

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