Postado Janeiro 22, 2015 10 anos Olá! Estou com problemas na distro do meu serv, aparece uns erros no Database que não consigo resolver, fora isso, eu tenho meu ip fixo e coloquei ele no config.lua, porém quando vou abrir a distro aparece vários ips o.o e nenhum deles é o que coloquei. No broadcast aparece as propagandas e o save a cada 1 segundo eu exclui os scripts e não adiantou nada o.o e não consigo logar no meu ot e ninguém consegue também. Config.lua -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 169 newPlayerSpawnPosY = 52 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 50 * 62 * 70 * 90 blackSkullLength = 64 * 72 * 80 * 95 dailyFragsToRedSkull = 100 weeklyFragsToRedSkull = 80 monthlyFragsToRedSkull = 90 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "open" protectionLevel = 50 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 20 * 700 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 5 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "kings-otserv.servegame.com" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 105 motd = "Bem vindo Ao Kings Ot Server" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Kings Ot Server" loginMessage = "Bem Vindo Ao Kings Ot Server, Bom Jogo!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 100 updateHighscoresAfterMinutes = 2 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 100 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 10000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 10000 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "kings.otbm" mapAuthor = "Baiak Lula" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = false -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 1000 * 1000 * 10000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = "yes" rateExperience = 1000 rateExperienceFromPlayers = 0 rateSkill = 200 rateMagic = 150 rateLoot = 3 rateSpawn = 2 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 0 teleportAllSummons = false teleportPlayerSummons = true -- Status ownerName = "[GOD] Carvalho" ownerEmail = "@otland.net" url = "http://otland.net/" location = "Europe" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false distro.bmp
Postado Janeiro 22, 2015 10 anos Alguns desses erros da database, acho que você consegue resolver com esse tutorial aqui: http://www.tibiaking.com/forum/topic/33611-tutorial-resolvendo-qualquer-erro-na-data-base/
Postado Janeiro 22, 2015 10 anos Autor Alguns desses erros da database, acho que você consegue resolver com esse tutorial aqui: http://www.tibiaking.com/forum/topic/33611-tutorial-resolvendo-qualquer-erro-na-data-base/ Obrigada! vou fazer o teste aqui
Postado Janeiro 22, 2015 10 anos o ip que deve aparecer,é o seu mesmo da sua net mas o erro save só ir em data/globalevents/script/save.lua troque seu arquivo lua por esse abaixo local config = { broadcast = {120, 30}, shallow = "no", delay = 120, events = 30 } config.shallow = getBooleanFromString(config.shallow) local function executeSave(seconds) if(isInArray(config.broadcast, seconds)) then local text = "" if(not config.shallow) then text = "" else text = "" end text = text .. "[AUTO]Salve Server" .. seconds .. "Segundos!" doBroadcastMessage(text) end if(seconds > 0) then addEvent(executeSave, config.events * 1000, seconds - config.events) else doSaveServer(config.shallow) end end function onThink(interval, lastExecution, thinkInterval) if(table.maxn(config.broadcast) == 0) then doSaveServer(config.shallow) else executeSave(config.delay) end return true end Agora vá em data/globalevents.xml e troque a tag do save por essa abaixo <globalevent name="save" interval="1500000" event="script" value="save.lua" /> agora erro de não entrar no servidor,você como é HOSTER tem que entra pelo ipv4 vá em iniciar do seu pc/executar e escreva CMD vá abrir uma pasta preta escreva dentro ipconfig e pegue seu ipv4 para entrar como admin... problemas dos players não conseguiram acessar libere as portas 7272 também Editado Janeiro 22, 2015 10 anos por fabiodias (veja o histórico de edições) TFS 0.4 DEV Página no facebook: https://www.facebook.com/Suporterking Skype: fabinhodias01 愛"A almapermanece em suas criações" 平 (Dou suporte apenas em tópicos..)
Postado Janeiro 22, 2015 10 anos Autor o ip que deve aparecer,é o seu mesmo da sua net mas o erro save só ir em data/globalevents/script/save.lua troque seu arquivo lua por esse abaixo local config = { broadcast = {120, 30}, shallow = "no", delay = 120, events = 30 } config.shallow = getBooleanFromString(config.shallow) local function executeSave(seconds) if(isInArray(config.broadcast, seconds)) then local text = "" if(not config.shallow) then text = "" else text = "" end text = text .. "[AUTO]Salve Server" .. seconds .. "Segundos!" doBroadcastMessage(text) end if(seconds > 0) then addEvent(executeSave, config.events * 1000, seconds - config.events) else doSaveServer(config.shallow) end end function onThink(interval, lastExecution, thinkInterval) if(table.maxn(config.broadcast) == 0) then doSaveServer(config.shallow) else executeSave(config.delay) end return true end Agora vá em data/globalevents.xml e troque a tag do save por essa abaixo <globalevent name="save" interval="1500000" event="script" value="save.lua" /> agora erro de não entrar no servidor,você como é HOSTER tem que entra pelo ipv4 vá em iniciar do seu pc/executar e escreva CMD vá abrir uma pasta preta escreva dentro ipconfig e pegue seu ipv4 para entrar como admin... problemas dos players não conseguiram acessar libere as portas 7272 também Eu abri ontem todas as portas e agora fui fazer o teste e estão tudo fechadas de novo, é normal isso? u-u
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