Postado Abril 29, 2015 10 anos Bom dia, criei um otserver (finalmente consegui) e gostei do mapa, mas a xp é baixa e eu quis mudar um pouco, coloquei a xp x1000 no começo e dps vai baixando no final fica x5 (dps do lvl 600) porém, as mudanças que eu fiz nao se aplicaram ao servidor, mesmo estando escrito no XML, alguem me ajuda pls?
Postado Abril 29, 2015 10 anos Manda seu Config.lua e seu Stags.xml Ajudei? da um Rep+, não custa nada. Servidor de PokeTibia ja online. Pagina: https://www.facebook.com/PokemonxStore?ref=bookmarks Grupo: https://www.facebook.com/groups/257989224406246/ Site: http://pokexstore.wix.com/pokexstore
Postado Abril 29, 2015 10 anos Autor Acabei de chegar no curso de ingles, jajá eu estou em casa, mas o que eu fiz foi só modificar o multiplier entre Aspas.
Postado Abril 29, 2015 10 anos Acabei de chegar no curso de ingles, jajá eu estou em casa, mas o que eu fiz foi só modificar o multiplier entre Aspas. Poste os arquivos... Config.lua e na pasta xml stages.xml Eu no TK!. Tutoriais : Ativar Report (Znote) (NEW) Shop Gesior [TFS 1.x] Crafting System Ligar/Desligar Servidor Pelo Site (ZnoteACC) Layouts : Dwarf (ZNOTE) Dars (Gesior) Amiroslo bootstrap (Znote) Dark-Tibia (Znote) Vestia (Gesior) DarkSandOTS Layout FODACE se é pouca coisa u.u
Postado Abril 29, 2015 10 anos Autor -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 2000 newPlayerSpawnPosY = 2000 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- Unjustified kills redSkullLength = 10 * 12 * 30 * 30 blackSkullLength = 24 * 12 * 30 * 30 dailyFragsToRedSkull = 10 weeklyFragsToRedSkull = 30 monthlyFragsToRedSkull = 70 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle worldType = "pvp" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 50 * 700 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 5 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "baiakcrazy.servegame.com" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 893 motd = "Bem Vindo ao Baiak Crazy!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Baiak 8.60" loginMessage = ".:: Bem Vindo ao Baiak Crazy! Tenha um bom jogo!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 40 -- Highscores highscoreDisplayPlayers = 20 updateHighscoresAfterMinutes = 3 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 100 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 -- Map mapName = "Baiak Yurots" mapAuthor = "Luiz Baiak #Facebook." randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Startup defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = false -- Miscellaneous allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = false promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 1000 * 1000 * 10000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates experienceStages = "no" rateExperience = 10 rateExperienceFromPlayers = 5 rateSkill = 1555 rateMagic = 5555 rateLoot = 25 rateSpawn = 50000 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "Baiiak Lula" ownerEmail = "@baiaklula - Twitter" url = "http://tibiaking.com" location = "American" displayGamemastersWithOnlineCommand = false -- Logs adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false Config.lua está assim ^ agora vai o xml. <?xml version="1.0" encoding="UTF-8"?> <stages> <world id="0" multiplier="1"> <stage minlevel="1" maxlevel="100" multiplier="1000"/> <stage minlevel="101" maxlevel="130" multiplier="500"/> <stage minlevel="131" maxlevel="150" multiplier="400"/> <stage minlevel="151" maxlevel="180" multiplier="300"/> <stage minlevel="181" maxlevel="200" multiplier="200"/> <stage minlevel="201" maxlevel="250" multiplier="100"/> <stage minlevel="251" maxlevel="300" multiplier="50"/> <stage minlevel="301" maxlevel="350" multiplier="25"/> <stage minlevel="351" maxlevel="400" multiplier="10"/> <stage minlevel="401" maxlevel="450" multiplier="7"/> <stage minlevel="451" maxlevel="500" multiplier="5"/> <stage minlevel="501" multiplier="3"/> </world> </stages> Gostaria também de reduzir a perda de xp/skill quando morre sem bless, se souberem como (creio que sim) me expliquem plizi Editado Abril 29, 2015 10 anos por Formigao1211 (veja o histórico de edições)
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