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Tava na VPS, apareceu esse erro varias vezes e uns 5 segundos depois crashou o server, acredito que seja quando alguém "entra/gruda" onde não deveria, erro:

 

move.thumb.jpg.314fe1ea4b2dcb141d84b29cd

 

 

data\talkactions\scripts\move1.lua

Spoiler

local msgs = {"use ", ""}

function doAlertReady(cid, id, movename, n, cd)
	if not isCreature(cid) then return true end
	local myball = getPlayerSlotItem(cid, 8)
	if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")
	return true
	end
	local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
	if not p or #p <= 0 then return true end
	for a = 1, #p do
		if getItemAttribute(p[a], cd) == "cd:"..id.."" then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")
		return true
		end
	end
end

function onSay(cid, words, param, channel)


	if param ~= "" then return true end
	if string.len(words) > 3 then return true end

	if #getCreatureSummons(cid) == 0 then
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")
	return 0
	end
                      --alterado v1.5
local mypoke = getCreatureSummons(cid)[1]

	if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end
	if getCreatureName(mypoke) == "Evolution" then return true end

    if getCreatureName(mypoke) == "Ditto" or getCreatureName(mypoke) == "Shiny Ditto" then
       name = getPlayerStorageValue(mypoke, 1010)   --edited
    else
       name = getCreatureName(mypoke)
    end  
	
  --local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)
  local palavra = string.lower(words)   -- adicionado
local it = string.sub(palavra, 2, 3)      -- adicionado
move = movestable[name].move1 or false   -- adicionado
   
  
  
  
--
--local it = string.sub(words, 2, 3)  -- /\
--local move = movestable[name].move1  -- /\
if getPlayerStorageValue(mypoke, 212123) >= 1 then
   cdzin = "cm_move"..it..""
else
   cdzin = "move"..it..""       --alterado v1.5
end

if it == "2" then
move = movestable[name].move2
elseif it == "3" then
move = movestable[name].move3
elseif it == "4" then
move = movestable[name].move4
elseif it == "5" then
move = movestable[name].move5
elseif it == "6" then
move = movestable[name].move6
elseif it == "7" then
move = movestable[name].move7
elseif it == "8" then
move = movestable[name].move8
elseif it == "9" then
move = movestable[name].move9
elseif it == "10" then
move = movestable[name].move10
elseif it == "11" then
move = movestable[name].move11
elseif it == "12" then
move = movestable[name].move12
elseif it == "13" then
move = movestable[name].move13
end
if name == "Smeargle" then
	if it == "1" and haveSketch(cid, 1) then
		move = movestable[getSketchName(cid, 1)].move1 or false
	elseif it == "2" and haveSketch(cid, 2) then
		move = movestable[getSketchName(cid, 2)].move2 or false
	elseif it == "3" and haveSketch(cid, 3) then
		move = movestable[getSketchName(cid, 3)].move3 or false
	elseif it == "4" and haveSketch(cid, 4) then
		move = movestable[getSketchName(cid, 4)].move4 or false
	elseif it == "5" and haveSketch(cid, 5) then
		move = movestable[getSketchName(cid, 5)].move5 or false
	elseif it == "6" and haveSketch(cid, 6) then
		move = movestable[getSketchName(cid, 6)].move6 or false
	elseif it == "7" and haveSketch(cid, 7) then
		move = movestable[getSketchName(cid, 7)].move7 or false
	elseif it == "8" and haveSketch(cid, 8) then
		move = movestable[getSketchName(cid, 8)].move8 or false
	end
end


	if not move then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
	return true
	end
	
	if getPlayerLevel(cid) < move.level then
	   doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..move.level.." to use this move.")
	   return true
    end

	if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.")
	return true
	end

	if getTileInfo(getThingPos(mypoke)).protection then
		doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")
	return true
	end
	
   if getPlayerStorageValue(mypoke, 3894) >= 1 then
      return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v1.3
   end
	                              --alterado v1.6                  
	if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then       
	    doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")
    return true
    end
                                                                     --alterado v1.7 \/\/\/
if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) then 
   local target = getCreatureTarget(cid)                                                                                       
   if math.random(1, 100) <= passivesChances["Evasion"][getCreatureName(target)] then 
      if isCreature(getMasterTarget(target)) then   --alterado v1.6                                                                   
         doSendMagicEffect(getThingPos(target), 211)
         doSendAnimatedText(getThingPos(target), "TOO BAD", 215)                                
         doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)
         doSendMagicEffect(getThingPos(target), 211)
         doFaceCreature(target, getThingPos(mypoke))    		
         return true       --alterado v1.6
      end
   end
end


if move.target == 1 then

	if not isCreature(getCreatureTarget(cid)) then
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
	return 0
	end

	if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then
	return 0
	end

	if getCreatureHealth(getCreatureTarget(cid)) <= 0 then
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")
	return 0
	end

	if not isCreature(getCreatureSummons(cid)[1]) then
	return true
	end

	if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")
	return 0
	end

	if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then
	return 0
	end
end

	local newid = 0

        if isSleeping(mypoke) or isSilence(mypoke) then  --alterado v1.5
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")
			return 0
		else
			newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd)
		end
		
	doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY)
	
    local summons = getCreatureSummons(cid) --alterado v1.6

	addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin)
	
	for i = 2, #summons do
       if isCreature(summons[i]) and getPlayerStorageValue(cid, 637501) >= 1 then
          docastspell(summons[i], move.name)        --alterado v1.6
       end
    end 

    docastspell(mypoke, move.name)
	doCreatureAddCondition(cid, playerexhaust)

	if useKpdoDlls then
		doUpdateCooldowns(cid)
	end

return 0
end

 

 

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