Postado Novembro 27, 2016 8 anos Galera, recentemente pedi aqui no forum para ajeitar um script de tfs para otx, Foi ajeitado, Mas porem fazendo os teste percebi que na script há um pequeno bug , ao matar vários players , Simplesmente fica frezado isso -> 15:04 You owned Xoxota! You have now 3 kills! ,, Ou seja, Deveria aparecer 1 ,2,3,4,5,6,7,8,9,10 , Etc... antes da script ser corrigida no tfs funcionava normalmente. Quem puder corrigir esse pequeno bug, Agradeço desde já. Script abaixo \/ local config = { affected = 10, -- how many players (deathAssits) from table deathList should this script be executed for? killStorageValue = 3943, deathStorageValue = 3944, -- commands for the texts (those inside of ||, example: |KILLS| to show skills): KILLS, KILLERNAME, TARGETNAME rewardItem = { use = true, itemid = 5953, minLevel = false, -- false if you don't want any level req minLevelDiff = false, -- false if you don't want any level diff req (negative numbers allowed). }, killMessage = { use = true, text = "You owned |TARGETNAME|! You have now |KILLERKILLS| kills!", messageClass = MESSAGE_STATUS_CONSOLE_BLUE }, killerAnimation = { use = false, text = "Frag!", -- Only 9 letters! No "commands" here. color = 1 }, targetAnimation = { use = false, text = "OWNED!!", -- Only 9 letters! No "commands" here. color = 180 } } function onDeath(cid, corpse, deathList) for i = 1, math.min(config.affected, getConfigInfo('deathAssistCount')) do local killer = deathList if(isPlayer(killer) == TRUE) then if getPlayerIp(cid) == getPlayerIp(killer) then return true end local targetKills = (getPlayerStorageValue(cid, config.killStorageValue) > 0 and getPlayerStorageValue(cid, config.killStorageValue)) + 1 local targetDeaths = (getPlayerStorageValue(cid, config.deathStorageValue) > 0 and getPlayerStorageValue(cid, config.deathStorageValue)) + 1 local killerKills = (getPlayerStorageValue(killer, config.killStorageValue) > 0 and getPlayerStorageValue(killer, config.killStorageValue)) + 1 local killerDeaths = (getPlayerStorageValue(killer, config.deathStorageValue) > 0 and getPlayerStorageValue(killer, config.deathStorageValue)) + 1 setPlayerStorageValue(killer, config.killStorageValue, targetKills) setPlayerStorageValue(cid, config.deathStorageValue, targetDeaths) local killerLevel = getPlayerLevel(killer) local targetLevel = getPlayerLevel(cid) local levelDiff = targetLevel - killerLevel local values = { ["KILLERKILLS"] = killerKills, ["KILLERDEATHS"] = killerDeaths, ["KILLERNAME"] = getCreatureName(killer), ["KILLERLEVEL"] = killerLevel, ["TARGETKILLS"] = targetKills, ["TARGETDEATHS"] = targetDeaths, ["TARGETNAME"] = getCreatureName(cid), ["TARGETLEVEL"] = targetLevel } function formateString(str) return(str:gsub("|([A-Z]+)|", (function(a) return values[a] end))) end if(config.rewardItem.use and (not config.rewardItem.minLevel or targetLevel >= config.rewardItem.minLevel) and (not config.rewardItem.minLevelDiff or levelDiff >= config.rewardItem.minLevelDiff)) then local uid = doPlayerAddItem(killer, config.rewardItem.itemid, 1) end if(config.killMessage.use) then doPlayerSendTextMessage(killer, config.killMessage.messageClass, formateString(config.killMessage.text)) end if(config.killerAnimation.use) then doSendAnimatedText(getCreaturePosition(killer), config.killerAnimation.text, config.killerAnimation.color) end if(config.targetAnimation.use) then doSendAnimatedText(getCreaturePosition(cid), config.targetAnimation.text, config.targetAnimation.color) end end end return true end @Snowsz @Vodkart Meu servidor https://www.facebook.com/Heavennoobwar
Postado Novembro 30, 2016 8 anos Autor Alguém da uma ajudinha aí Poha :D @Fir3element @Snowsz Meu servidor https://www.facebook.com/Heavennoobwar
Postado Dezembro 2, 2016 8 anos Dei uma lida no script e não vi nada de irregular... Mas como ainda sou fraco em script pode ser que eu deixei algo passar... Tem a versão que funcionava isso aí? Se sim post @This life is filled with hurt When happiness doesn't work Trust me and take my hand When the lights go out you will understand
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