Postado Janeiro 20, 2017 8 anos Autor 12 horas atrás, Noob II disse: Passa esse arquivo pra pasta data/talkactions/scripts, se pedir pra substituir você confirma baixe > move.lua Obs: renomeia para move1 Realmente funcionou, mas aí da bug no sistema de mega. [Show Off] Zendedd - Mapping [Show Off] Zendedd - Design (em breve)
Postado Janeiro 21, 2017 8 anos 9 horas atrás, Zendedd disse: Realmente funcionou, mas aí da bug no sistema de mega. Qual bug? e o qual o sistema?
Postado Janeiro 21, 2017 8 anos 22 horas atrás, Zendedd disse: Realmente funcionou, mas aí da bug no sistema de mega. local msgs = {"use ", ""} function doAlertReady(cid, id, movename, n, cd) if movename == "Mega Evolution" then return true end if not isCreature(cid) then return true end local myball = getPlayerSlotItem(cid, 8) if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!") return true end local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) if not p or #p <= 0 then return true end for a = 1, #p do if getItemAttribute(p[a], cd) == "cd:"..id.."" then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!") return true end end end function onSay(cid, words, param, channel) if param ~= "" then return true end if string.len(words) > 3 then return true end if #getCreatureSummons(cid) == 0 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.") return 0 end --alterado v1.5 local mypoke = getCreatureSummons(cid)[1] if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end if getCreatureName(mypoke) == "Evolution" then return true end if getCreatureName(mypoke) == "Ditto" or getCreatureName(mypoke) == "Shiny Ditto" then name = getPlayerStorageValue(mypoke, 1010) --edited else name = getCreatureName(mypoke) end --local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke) local it = string.sub(words, 2, 3) local move = movestable[name].move1 if getPlayerStorageValue(mypoke, 212123) >= 1 then cdzin = "cm_move"..it.."" else cdzin = "move"..it.."" --alterado v1.5 end if it == "2" then move = movestable[name].move2 elseif it == "3" then move = movestable[name].move3 elseif it == "4" then move = movestable[name].move4 elseif it == "5" then move = movestable[name].move5 elseif it == "6" then move = movestable[name].move6 elseif it == "7" then move = movestable[name].move7 elseif it == "8" then move = movestable[name].move8 elseif it == "9" then move = movestable[name].move9 elseif it == "10" then move = movestable[name].move10 elseif it == "11" then move = movestable[name].move11 elseif it == "12" then move = movestable[name].move12 elseif it == "13" then move = movestable[name].move13 end if not move then local isMega = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "megaStone") if not isMega or name:find("Mega") then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.") return true end local moveTable, index = getNewMoveTable(movestable[name]), 0 for i = 1, 12 do if not moveTable then index = i break end end if tonumber(it) ~= index then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.") return true end local needCds = true --Coloque false se o pokémon puder mega evoluir mesmo com spells em cooldown. if needCds then for i = 1, 12 do if getCD(getPlayerSlotItem(cid, 8).uid, "move"..i) > 0 then return doPlayerSendCancel(cid, "To mega evolve, all the spells of your pokemon need to be ready.") end end end local megaEvoClans = { --[mega_stone_id] = {"clan_name", "clan_name", etc}, [14643] = {"Volcanic", "Gardestrike"}, [14654] = {"Seavell", "Orebound"}, [14640] = {"Volcanic"}, [14639] = {"Seavell"}, [14647] = {"Naturia"}, [14642] = {"Malefic"}, [14638] = {"Psycraft"}, [14648] = {"Orebound"}, --etc, } if megaEvoClans[isMega] then if not isInArray(megaEvoClans[isMega], getPlayerClanName(cid)) then return doPlayerSendCancel(cid, "You can't mega evolve this pokemon.") end end move = {name = "Mega Evolution", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "?"} end if getPlayerLevel(cid) < move.level then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..move.level.." to use this move.") return true end if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.") return true end if getTileInfo(getThingPos(mypoke)).protection then doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.") return true end if getPlayerStorageValue(mypoke, 3894) >= 1 then return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v1.3 end --alterado v1.6 if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!") return true end --alterado v1.7 \/\/\/ if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) then local target = getCreatureTarget(cid) if math.random(1, 100) <= passivesChances["Evasion"][getCreatureName(target)] then if isCreature(getMasterTarget(target)) then --alterado v1.6 doSendMagicEffect(getThingPos(target), 211) doSendAnimatedText(getThingPos(target), "TOO BAD", 215) doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false) doSendMagicEffect(getThingPos(target), 211) doFaceCreature(target, getThingPos(mypoke)) return true --alterado v1.6 end end end if move.target == 1 then if not isCreature(getCreatureTarget(cid)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.") return 0 end if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then return 0 end if getCreatureHealth(getCreatureTarget(cid)) <= 0 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.") return 0 end if not isCreature(getCreatureSummons(cid)[1]) then return true end if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.") return 0 end if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then return 0 end end local newid = 0 -- Cooldown -- local Tiers = { [113] = {bonus = Cdown1}, [114] = {bonus = Cdown2}, [115] = {bonus = Cdown3}, } local Tier = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "heldx") local cdzao = {} if Tier and Tier > 112 and Tier < 116 then cdzao = math.ceil(move.cd - (move.cd * Tiers[Tier].bonus)) else cdzao = move.cd end -- Cooldown -- if isSleeping(mypoke) or isSilence(mypoke) then --alterado v1.5 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.") return 0 else newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, cdzao) end local spellMessage = msgs[math.random(#msgs)]..""..move.name.."!" if move.name == "Mega Evolution" then spellMessage = "Mega Evolve!" end doCreatureSay(cid, getPokeName(mypoke)..", "..spellMessage, 19) local summons = getCreatureSummons(cid) --alterado v1.6 addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin) for i = 2, #summons do if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then docastspell(summons, move.name) --alterado v1.6 end end docastspell(mypoke, move.name) doCreatureAddCondition(cid, playerexhaust) if useKpdoDlls then doUpdateCooldowns(cid) end return 0 end Editado Janeiro 21, 2017 8 anos por Gustavo Ntos (veja o histórico de edições)
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