Postado Outubro 19, 2017 7 anos É só o erro da chave ali dnv, eu tava usando syntax highlight pra html em vez de php: Spoiler //modified status scripts by ballack13 //rogaforyn2 tried to edit this to get more hide and show stuffs $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnItems" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Equipments</b></td> </tr></tbody> </table>'; $main_content .= '<table id="tableItems" style="display:none;" width=100%><tr>'; //equipment shower by ballack13 $id = $player->getCustomField("id"); $number_of_items = 1; $main_content .= '<td align=center><table with=100% style="border: solid 1px #888888;" CELLSPACING="1"><TR>'; $list = array('2','1','3','6','4','5','9','7','10','8'); foreach ($list as $pid => $name) { $top = $SQL->query('SELECT * FROM player_items WHERE player_id = '.$id.' AND pid = '.$list[$pid].';')->fetch(); if($top[itemtype] == false) { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)){ $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD></tr><tr>'; } else { $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD>'; } $number_of_items++; } else { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)) $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD></tr><tr>'; else $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD>'; $number_of_items++; } if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Cap:<br/>'.$player->getCap().'</td>'; } } $main_content .= '</tr></TABLE></td>'; //Hp/Mana/Exp Status by ballack13 $hp = ($player->getHealth() / $player->getHealthMax() * 100); $main_content .= '<td align=center ><table width=100%><tr><td align=center><table CELLSPACING="1" CELLPADDING="4"><tr><td BGCOLOR="#D4C0A1" align="left" width="20%"><b>Player Health:</b></td> <td BGCOLOR="#D4C0A1" align="left">'.$player->getHealth().'/'.$player->getHealthMax().'<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.$hp.'%; height: 3px;"></td></tr>'; if ($player->getManaMax() > 0) { $mana = ($player->getMana() / $player->getManaMax() * 100); $main_content .= '<tr><td BGCOLOR="#F1E0C6" align="left"><b>Player Mana:</b></td><td BGCOLOR="#F1E0C6" align="left">'.$player->getMana().'/'.$player->getManaMax().'<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: '.$mana.'%; height: 3px;"></td>'; } else { $main_content .= '<tr><td BGCOLOR="#F1E0C6" align="left"><b>Player Mana:</b></td><td BGCOLOR="#F1E0C6" align="left">0/0<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: 100%; height: 3px;"></td>'; } $main_content .= '</tr></table><tr>'; $next = ($player->getLevel() + 1); $exp = ((50 / 3) * ($player->getLevel() * $player->getLevel() * $player->getLevel()) - (100 * ($player->getLevel() * $player->getLevel())) + ((850/3) * $player->getLevel()) - 200); $expnext = ((50 / 3) * ($next * $next * $next) - (100 * ($next * $next)) + ((850/3) * $next) - 200 - $player->getExperience()); $expresult = ($expnext / (($expnext + $player->getExperience()) - $exp) * 100); $main_content .= '<tr><table CELLSPACING="1" CELLPADDING="4"><tr><td BGCOLOR="'.$config['site']['lightborder'].'" align="left" width="20%"><b>Player Level:</b></td><td BGCOLOR="'.$config['site']['lightborder'].'" align="left">'.$player->getLevel().'</td></tr> <tr><td BGCOLOR="'.$config['site']['darkborder'].'" align="left"><b>Player Experience:</b></td><td BGCOLOR="'.$config['site']['darkborder'].'" align="left">'.$player->getExperience().' EXP.</td></tr> <tr><td BGCOLOR="'.$config['site']['lightborder'].'" align="left"><b>To Next Level:</b></td><td BGCOLOR="'.$config['site']['lightborder'].'" align="left">You need <b>'.$exp.' EXP</b> to Level <b>'.$next.'</b>.<div title="99.320604545 %" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.$expresult.'%; height: 3px;"></td></tr></table></td></tr></table></tr></TABLE></td>'; if($config['site']['show_skills_info']) { //Skills Pics v2. Table borders optimized by Absolute Mango $main_content .= ' </tr></tbody></table>'; $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnSkills" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Skills</b></td> </tr></tbody> </table> <table id="tableSkills" cellspacing="0" cellpadding="0" border="1" width="360" align="center" style="display:none;"><tbody><tr><tr bgcolor="'.$config['site']['darkborder'].'"> <td align="center" width="38"><strong>Level</strong></td> <td align="center" width="38"><strong>ML</strong></td> <td align="center" width="42"><strong>Fist</strong></td> <td align="center" width="40"><strong>Club</strong></td> <td align="center" width="38"><strong>Swrd</strong></td> <td align="center" width="38"><strong>Axe</strong></td> <td align="center" width="38"><strong>Dist</strong></td> <td align="center" width="38"><strong>Shield</strong></td> <td align="center" width="38"><strong>Fish</strong></td></font> </tr> <tr bgcolor="'.$config['site']['lightborder'].'"> <td align="center" width="38">'.$player->getLevel().'</td> <td align="center" width="38">'.$player->getMagLevel().'</td> <td align="center" width="38">'.$player->getSkill(0).'</td> <td align="center" width="38">'.$player->getSkill(1).'</td> <td align="center" width="38">'.$player->getSkill(2).'</td> <td align="center" width="38">'.$player->getSkill(3).'</td> <td align="center" width="38">'.$player->getSkill(4).'</td> <td align="center" width="38">'.$player->getSkill(5).'</td> <td align="center" width="38">'.$player->getSkill(6).'</td> </tr></tbody></table><div table align="center"> '; //skill script end } // Quest list show if($config['site']['showQuests']) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnQsts" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Quests</b></td> </tr></tbody> </table>'; $quests = $config['site']['quests']; $questCount = count($config['site']['quests']); $questCountDone = 0; foreach($quests as $storage => $name) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $quest = $SQL->query('SELECT * FROM player_storage WHERE player_id = '.$player->getId().' AND `key` = '.$quests[$storage].';')->fetch(); $questList .= '<TR bgcolor="'.$bgcolor.'"><TD WIDTH=98%>'.$storage.'</TD>'; if($quest == false) { $questList .= '<TD><img src="images/false.png"/></TD></TR>'; } else { $questList .= '<TD><img src="images/true.png"/></TD></TR>'; $questCountDone++; } } $ilosc_procent = ( $questCountDone / $questCount ) * 100; $questComplet .= '<tr bgcolor='.$bgcolor.'><td colspan=2><table width=100%><tr><td width=50%><b>Quest Progress</b>: '.round($ilosc_procent, 0).'%</td><td><div title="'.round($ilosc_procent, 0).'%" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: green; width: '.$ilosc_procent.'%; height: 3px;"></td></tr></table> </td></tr>'; $main_content .= '<table id="tableQsts" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'.$questComplet.''.$questList.'</table>'; } // Vip List show if($config['site']['showVipList']) { // Table player_viplist: player_id, vip_id // Table account_viplist: account_id, world_id, player_id $vip = 0; if($config['server']['separateVipListPerCharacter'] == false) $vipLists = $SQL->query('SELECT * FROM `account_viplist` WHERE `account_id` = '.$account->getId().';'); else $vipLists = $SQL->query('SELECT * FROM `player_viplist` WHERE `player_id` = '.$player->getId().';'); foreach($vipLists as $vipList) { if($config['server']['separateVipListPerCharacter'] == false) $result = $SQL->query('SELECT * FROM `players` WHERE `id` = '.$vipList['player_id'].';'); else $result = $SQL->query('SELECT * FROM `players` WHERE `id` = '.$vipList['vip_id'].';'); foreach($result as $listVip) { $vip++; if($config['site']['show_flag']) { $accounts = $SQL->query('SELECT * FROM accounts WHERE id = '.$listVip['account_id'].'')->fetch(); $flags = '<image src="http://images.boardhost.com/flags/'.$accounts['flag'].'.png"/> '; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $vipResult .= '<tr bgcolor='.$bgcolor.'> <td>'.$vip.'</td> <td> '.$flags.'<a href="index.php?subtopic=characters&name='.urlencode($listVip['name']).'">'.$listVip['name'].'</a>'; if($config['site']['showMoreInfo']) $vipResult .= '<br><small>Level: '.$listVip['level'].', '.$vocation_name[$listVip['world_id']][$listVip['promotion']][$listVip['vocation']].', '.$config['site']['worlds'][$listVip['world_id']].'</small>'; $vipResult .= '</td> </tr>'; } } if($vip > 0) $main_content .= '<br><table border=0 cellspacing=1 CELLPADDING=2 width=100%><TR bgcolor='.$config['site']['vdarkborder'].'><TD align="left" COLSPAN=2 CLASS=white><B>Vip List</B></TD></TR>'.$vipResult.'</table>'; } //deaths list $player_deaths = $SQL->query('SELECT ' . $SQL->fieldName('id') . ', ' . $SQL->fieldName('date') . ', ' . $SQL->fieldName('level') . ' FROM ' . $SQL->tableName('player_deaths') . ' WHERE ' . $SQL->fieldName('player_id') . ' = '.$player->getId().' ORDER BY ' . $SQL->fieldName('date') . ' DESC LIMIT 10'); foreach($player_deaths as $death) { $bgcolor = (($number_of_rows++ % 2 == 1) ? $config['site']['darkborder'] : $config['site']['lightborder']); $deads++; $dead_add_content .= "<tr bgcolor=\"".$bgcolor."\"><td width=\"20%\" align=\"center\">".date("j M Y, H:i", $death['date'])."</td><td>"; $killers = $SQL->query('SELECT ' . $SQL->tableName('environment_killers') . '.' . $SQL->fieldName('name') . ' AS monster_name, ' . $SQL->tableName('players') . '.' . $SQL->fieldName('name') . ' AS player_name, ' . $SQL->tableName('players') . '.' . $SQL->fieldName('deleted') . ' AS player_exists FROM ' . $SQL->tableName('killers') . ' LEFT JOIN ' . $SQL->tableName('environment_killers') . ' ON ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('environment_killers') . '.' . $SQL->fieldName('kill_id') . ' LEFT JOIN ' . $SQL->tableName('player_killers') . ' ON ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('player_killers') . '.' . $SQL->fieldName('kill_id') . ' LEFT JOIN ' . $SQL->tableName('players') . ' ON ' . $SQL->tableName('players') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('player_killers') . '.' . $SQL->fieldName('player_id') . ' WHERE ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('death_id') . ' = ' . $SQL->quote($death['id']) . ' ORDER BY ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('final_hit') . ' DESC, ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' ASC')->fetchAll(); $i = 0; $count = count($killers); foreach($killers as $killer) { $i++; if($i == 1) { if($count <= 4) $dead_add_content .= "killed at level <b>".$death['level']."</b> by "; elseif($count > 4 and $count < 10) $dead_add_content .= "slain at level <b>".$death['level']."</b> by "; elseif($count > 9 and $count < 15) $dead_add_content .= "crushed at level <b>".$death['level']."</b> by "; elseif($count > 14 and $count < 20) $dead_add_content .= "eliminated at level <b>".$death['level']."</b> by "; elseif($count > 19) $dead_add_content .= "annihilated at level <b>".$death['level']."</b> by "; } elseif($i == $count) $dead_add_content .= " and "; else $dead_add_content .= ", "; if($killer['player_name'] != "") { if($killer['monster_name'] != "") $dead_add_content .= htmlspecialchars($killer['monster_name'])." summoned by "; if($killer['player_exists'] == 0) $dead_add_content .= "<a href=\"?subtopic=characters&name=".urlencode($killer['player_name'])."\">"; $dead_add_content .= htmlspecialchars($killer['player_name']); if($killer['player_exists'] == 0) $dead_add_content .= "</a>"; } else $dead_add_content .= htmlspecialchars($killer['monster_name']); } $dead_add_content .= "</td></tr>"; } $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnDeaths" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Character Deaths</b></td> </tr></tbody> </table>'; $main_content .= '<table id="tableDeaths" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">' . $dead_add_content . '</table>'; //frags by Mateus Fiereck $frags_limit = 999; $player_frags = $SQL->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' AND `killers`.`unjustified` = 0 ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';'); if (count($player_frags)) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnJustified" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Frags Justified</b></td> </tr></tbody> </table>'; $frags = 0; $frag_add_content .= '<table id="tableJustified" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'; foreach($player_frags as $frag) { $frags++; if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $frag_add_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".date("j M Y, H:i", $frag['date'])."</td> <td>".(($player->getSex() == 0) ? 'She' : 'He')." fragged <a href=\"index.php?subtopic=characters&name=".$frag['name']."\">".$frag['name']."</a> at level ".$frag['level'].""; $frag_add_content .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>"; } if($frags >= 1) $main_content .= $frag_add_content . '</TABLE>'; } $player_frags2 = $SQL->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' AND `killers`.`unjustified` = 1 ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';'); if (count($player_frags2)) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnUnjustified" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Frags Unjustified</b></td> </tr></tbody> </table>'; $frags2 = 0; $frag_add_content2 .= '<table id="tableUnjustified" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'; foreach($player_frags2 as $frag) { $frags2++; if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $frag_add_content2 .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".date("j M Y, H:i", $frag['date'])."</td> <td>".(($player->getSex() == 0) ? 'She' : 'He')." fragged <a href=\"index.php?subtopic=characters&name=".$frag['name']."\">".$frag['name']."</a> at level ".$frag['level'].""; $frag_add_content2 .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>"; } if($frags2 >= 1) $main_content .= $frag_add_content2 . '</TABLE>'; } $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> </tr></tbody> </table>'; { if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $main_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".$task[0]."</td> <td>".$qtd." / ".$task[2]."</td></tr>"; } $main_content .= '</table>'; $main_content .= " <script> $(function() { $('#btnDeaths').click(function() { $('#tableDeaths').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnQsts').click(function() { $('#tableQsts').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnSkills').click(function() { $('#tableSkills').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnItems').click(function() { $('#tableItems').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnJustified').click(function() { $('#tableJustified').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnUnjustified').click(function() { $('#tableUnjustified').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnTasks').click(function() { $('#tableTasks').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); })</script>"; Embaixo dos equipamentos: Spoiler //modified status scripts by ballack13 //rogaforyn2 tried to edit this to get more hide and show stuffs $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnItems" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Equipments</b></td> </tr></tbody> </table>'; $main_content .= '<table id="tableItems" style="display:none;" width=100%><tr>'; //equipment shower by ballack13 $id = $player->getCustomField("id"); $number_of_items = 1; $main_content .= '<td align=center><table with=100% style="border: solid 1px #888888;" CELLSPACING="1"><TR>'; $list = array('2','1','3','6','4','5','9','7','10','8'); foreach ($list as $pid => $name) { $top = $SQL->query('SELECT * FROM player_items WHERE player_id = '.$id.' AND pid = '.$list[$pid].';')->fetch(); if($top[itemtype] == false) { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)){ $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD></tr><tr>'; } else { $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD>'; } $number_of_items++; } else { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)) $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD></tr><tr>'; else $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD>'; $number_of_items++; } if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Cap:<br/>'.$player->getCap().'</td>'; } } $main_content .= '</tr></TABLE></td>'; if($config['site']['show_skills_info']) { //Skills Pics v2. Table borders optimized by Absolute Mango $main_content .= ' <table id="tableSkills" style="display:none;" cellspacing="0" cellpadding="0" border="1" width="360" align="center"><tbody><tr><tr bgcolor="'.$config['site']['darkborder'].'"> <td align="center" width="38"><strong>Level</strong></td> <td align="center" width="38"><strong>ML</strong></td> <td align="center" width="42"><strong>Fist</strong></td> <td align="center" width="40"><strong>Club</strong></td> <td align="center" width="38"><strong>Swrd</strong></td> <td align="center" width="38"><strong>Axe</strong></td> <td align="center" width="38"><strong>Dist</strong></td> <td align="center" width="38"><strong>Shield</strong></td> <td align="center" width="38"><strong>Fish</strong></td></font> </tr> <tr bgcolor="'.$config['site']['lightborder'].'"> <td align="center" width="38">'.$player->getLevel().'</td> <td align="center" width="38">'.$player->getMagLevel().'</td> <td align="center" width="38">'.$player->getSkill(0).'</td> <td align="center" width="38">'.$player->getSkill(1).'</td> <td align="center" width="38">'.$player->getSkill(2).'</td> <td align="center" width="38">'.$player->getSkill(3).'</td> <td align="center" width="38">'.$player->getSkill(4).'</td> <td align="center" width="38">'.$player->getSkill(5).'</td> <td align="center" width="38">'.$player->getSkill(6).'</td> </tr></tbody></table><div table align="center"> '; //skill script end } //Hp/Mana/Exp Status by ballack13 $hp = ($player->getHealth() / $player->getHealthMax() * 100); $main_content .= '<td align=center ><table width=100%><tr><td align=center><table CELLSPACING="1" CELLPADDING="4"><tr><td BGCOLOR="#D4C0A1" align="left" width="20%"><b>Player Health:</b></td> <td BGCOLOR="#D4C0A1" align="left">'.$player->getHealth().'/'.$player->getHealthMax().'<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.$hp.'%; height: 3px;"></td></tr>'; if ($player->getManaMax() > 0) { $mana = ($player->getMana() / $player->getManaMax() * 100); $main_content .= '<tr><td BGCOLOR="#F1E0C6" align="left"><b>Player Mana:</b></td><td BGCOLOR="#F1E0C6" align="left">'.$player->getMana().'/'.$player->getManaMax().'<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: '.$mana.'%; height: 3px;"></td>'; } else { $main_content .= '<tr><td BGCOLOR="#F1E0C6" align="left"><b>Player Mana:</b></td><td BGCOLOR="#F1E0C6" align="left">0/0<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: 100%; height: 3px;"></td>'; } $main_content .= '</tr></table><tr>'; $next = ($player->getLevel() + 1); $exp = ((50 / 3) * ($player->getLevel() * $player->getLevel() * $player->getLevel()) - (100 * ($player->getLevel() * $player->getLevel())) + ((850/3) * $player->getLevel()) - 200); $expnext = ((50 / 3) * ($next * $next * $next) - (100 * ($next * $next)) + ((850/3) * $next) - 200 - $player->getExperience()); $expresult = ($expnext / (($expnext + $player->getExperience()) - $exp) * 100); $main_content .= '<tr><table CELLSPACING="1" CELLPADDING="4"><tr><td BGCOLOR="'.$config['site']['lightborder'].'" align="left" width="20%"><b>Player Level:</b></td><td BGCOLOR="'.$config['site']['lightborder'].'" align="left">'.$player->getLevel().'</td></tr> <tr><td BGCOLOR="'.$config['site']['darkborder'].'" align="left"><b>Player Experience:</b></td><td BGCOLOR="'.$config['site']['darkborder'].'" align="left">'.$player->getExperience().' EXP.</td></tr> <tr><td BGCOLOR="'.$config['site']['lightborder'].'" align="left"><b>To Next Level:</b></td><td BGCOLOR="'.$config['site']['lightborder'].'" align="left">You need <b>'.$exp.' EXP</b> to Level <b>'.$next.'</b>.<div title="99.320604545 %" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.$expresult.'%; height: 3px;"></td></tr></table></td></tr></table></tr></TABLE></td>'; $main_content .= '</tr></tbody></table>'; // Quest list show if($config['site']['showQuests']) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnQsts" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Quests</b></td> </tr></tbody> </table>'; $quests = $config['site']['quests']; $questCount = count($config['site']['quests']); $questCountDone = 0; foreach($quests as $storage => $name) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $quest = $SQL->query('SELECT * FROM player_storage WHERE player_id = '.$player->getId().' AND `key` = '.$quests[$storage].';')->fetch(); $questList .= '<TR bgcolor="'.$bgcolor.'"><TD WIDTH=98%>'.$storage.'</TD>'; if($quest == false) { $questList .= '<TD><img src="images/false.png"/></TD></TR>'; } else { $questList .= '<TD><img src="images/true.png"/></TD></TR>'; $questCountDone++; } } $ilosc_procent = ( $questCountDone / $questCount ) * 100; $questComplet .= '<tr bgcolor='.$bgcolor.'><td colspan=2><table width=100%><tr><td width=50%><b>Quest Progress</b>: '.round($ilosc_procent, 0).'%</td><td><div title="'.round($ilosc_procent, 0).'%" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: green; width: '.$ilosc_procent.'%; height: 3px;"></td></tr></table> </td></tr>'; $main_content .= '<table id="tableQsts" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'.$questComplet.''.$questList.'</table>'; } // Vip List show if($config['site']['showVipList']) { // Table player_viplist: player_id, vip_id // Table account_viplist: account_id, world_id, player_id $vip = 0; if($config['server']['separateVipListPerCharacter'] == false) $vipLists = $SQL->query('SELECT * FROM `account_viplist` WHERE `account_id` = '.$account->getId().';'); else $vipLists = $SQL->query('SELECT * FROM `player_viplist` WHERE `player_id` = '.$player->getId().';'); foreach($vipLists as $vipList) { if($config['server']['separateVipListPerCharacter'] == false) $result = $SQL->query('SELECT * FROM `players` WHERE `id` = '.$vipList['player_id'].';'); else $result = $SQL->query('SELECT * FROM `players` WHERE `id` = '.$vipList['vip_id'].';'); foreach($result as $listVip) { $vip++; if($config['site']['show_flag']) { $accounts = $SQL->query('SELECT * FROM accounts WHERE id = '.$listVip['account_id'].'')->fetch(); $flags = '<image src="http://images.boardhost.com/flags/'.$accounts['flag'].'.png"/> '; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $vipResult .= '<tr bgcolor='.$bgcolor.'> <td>'.$vip.'</td> <td> '.$flags.'<a href="index.php?subtopic=characters&name='.urlencode($listVip['name']).'">'.$listVip['name'].'</a>'; if($config['site']['showMoreInfo']) $vipResult .= '<br><small>Level: '.$listVip['level'].', '.$vocation_name[$listVip['world_id']][$listVip['promotion']][$listVip['vocation']].', '.$config['site']['worlds'][$listVip['world_id']].'</small>'; $vipResult .= '</td> </tr>'; } } if($vip > 0) $main_content .= '<br><table border=0 cellspacing=1 CELLPADDING=2 width=100%><TR bgcolor='.$config['site']['vdarkborder'].'><TD align="left" COLSPAN=2 CLASS=white><B>Vip List</B></TD></TR>'.$vipResult.'</table>'; } //deaths list $player_deaths = $SQL->query('SELECT ' . $SQL->fieldName('id') . ', ' . $SQL->fieldName('date') . ', ' . $SQL->fieldName('level') . ' FROM ' . $SQL->tableName('player_deaths') . ' WHERE ' . $SQL->fieldName('player_id') . ' = '.$player->getId().' ORDER BY ' . $SQL->fieldName('date') . ' DESC LIMIT 10'); foreach($player_deaths as $death) { $bgcolor = (($number_of_rows++ % 2 == 1) ? $config['site']['darkborder'] : $config['site']['lightborder']); $deads++; $dead_add_content .= "<tr bgcolor=\"".$bgcolor."\"><td width=\"20%\" align=\"center\">".date("j M Y, H:i", $death['date'])."</td><td>"; $killers = $SQL->query('SELECT ' . $SQL->tableName('environment_killers') . '.' . $SQL->fieldName('name') . ' AS monster_name, ' . $SQL->tableName('players') . '.' . $SQL->fieldName('name') . ' AS player_name, ' . $SQL->tableName('players') . '.' . $SQL->fieldName('deleted') . ' AS player_exists FROM ' . $SQL->tableName('killers') . ' LEFT JOIN ' . $SQL->tableName('environment_killers') . ' ON ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('environment_killers') . '.' . $SQL->fieldName('kill_id') . ' LEFT JOIN ' . $SQL->tableName('player_killers') . ' ON ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('player_killers') . '.' . $SQL->fieldName('kill_id') . ' LEFT JOIN ' . $SQL->tableName('players') . ' ON ' . $SQL->tableName('players') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('player_killers') . '.' . $SQL->fieldName('player_id') . ' WHERE ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('death_id') . ' = ' . $SQL->quote($death['id']) . ' ORDER BY ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('final_hit') . ' DESC, ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' ASC')->fetchAll(); $i = 0; $count = count($killers); foreach($killers as $killer) { $i++; if($i == 1) { if($count <= 4) $dead_add_content .= "killed at level <b>".$death['level']."</b> by "; elseif($count > 4 and $count < 10) $dead_add_content .= "slain at level <b>".$death['level']."</b> by "; elseif($count > 9 and $count < 15) $dead_add_content .= "crushed at level <b>".$death['level']."</b> by "; elseif($count > 14 and $count < 20) $dead_add_content .= "eliminated at level <b>".$death['level']."</b> by "; elseif($count > 19) $dead_add_content .= "annihilated at level <b>".$death['level']."</b> by "; } elseif($i == $count) $dead_add_content .= " and "; else $dead_add_content .= ", "; if($killer['player_name'] != "") { if($killer['monster_name'] != "") $dead_add_content .= htmlspecialchars($killer['monster_name'])." summoned by "; if($killer['player_exists'] == 0) $dead_add_content .= "<a href=\"?subtopic=characters&name=".urlencode($killer['player_name'])."\">"; $dead_add_content .= htmlspecialchars($killer['player_name']); if($killer['player_exists'] == 0) $dead_add_content .= "</a>"; } else $dead_add_content .= htmlspecialchars($killer['monster_name']); } $dead_add_content .= "</td></tr>"; } $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnDeaths" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Character Deaths</b></td> </tr></tbody> </table>'; $main_content .= '<table id="tableDeaths" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">' . $dead_add_content . '</table>'; //frags by Mateus Fiereck $frags_limit = 999; $player_frags = $SQL->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' AND `killers`.`unjustified` = 0 ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';'); if (count($player_frags)) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnJustified" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Frags Justified</b></td> </tr></tbody> </table>'; $frags = 0; $frag_add_content .= '<table id="tableJustified" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'; foreach($player_frags as $frag) { $frags++; if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $frag_add_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".date("j M Y, H:i", $frag['date'])."</td> <td>".(($player->getSex() == 0) ? 'She' : 'He')." fragged <a href=\"index.php?subtopic=characters&name=".$frag['name']."\">".$frag['name']."</a> at level ".$frag['level'].""; $frag_add_content .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>"; } if($frags >= 1) $main_content .= $frag_add_content . '</TABLE>'; } $player_frags2 = $SQL->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' AND `killers`.`unjustified` = 1 ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';'); if (count($player_frags2)) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnUnjustified" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Frags Unjustified</b></td> </tr></tbody> </table>'; $frags2 = 0; $frag_add_content2 .= '<table id="tableUnjustified" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'; foreach($player_frags2 as $frag) { $frags2++; if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $frag_add_content2 .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".date("j M Y, H:i", $frag['date'])."</td> <td>".(($player->getSex() == 0) ? 'She' : 'He')." fragged <a href=\"index.php?subtopic=characters&name=".$frag['name']."\">".$frag['name']."</a> at level ".$frag['level'].""; $frag_add_content2 .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>"; } if($frags2 >= 1) $main_content .= $frag_add_content2 . '</TABLE>'; } $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> </tr></tbody> </table>'; { if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $main_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".$task[0]."</td> <td>".$qtd." / ".$task[2]."</td></tr>"; } $main_content .= '</table>'; $main_content .= " <script> $(function() { $('#btnDeaths').click(function() { $('#tableDeaths').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnQsts').click(function() { $('#tableQsts').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnItems').click(function() { $('#tableItems').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } $('#tableSkills').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnJustified').click(function() { $('#tableJustified').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnUnjustified').click(function() { $('#tableUnjustified').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnTasks').click(function() { $('#tableTasks').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); })</script>"; Tentei em duas tables diferentes com o msm javascript pra tentar não bugar o visual em uma table só. Life is so meaningless, there is nothing worth a smile So goodbye, I'll miss you sugestões?
Postado Outubro 19, 2017 7 anos Autor @rogaforyn2 a que ficou com skills separadas ficou perfeito mas eu queria a de baixo. que esconde tudo no equipments a que voce colocou juntos com equips deu bug ficou assim **** SHOW *** **** hide **
Postado Outubro 19, 2017 7 anos Vai nessa parte $('#btnItems').click(function() { $('#tableItems').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } $('#tableSkills').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); E muda pra $('#btnItems').click(function() { $('#tableItems').toggle(); $('#tableSkills').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); Esqueci de apagar. Ou pega inteiro ae: Spoiler //modified status scripts by ballack13 //rogaforyn2 tried to edit this to get more hide and show stuffs $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnItems" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Equipments</b></td> </tr></tbody> </table>'; $main_content .= '<table id="tableItems" style="display:none;" width=100%><tr>'; //equipment shower by ballack13 $id = $player->getCustomField("id"); $number_of_items = 1; $main_content .= '<td align=center><table with=100% style="border: solid 1px #888888;" CELLSPACING="1"><TR>'; $list = array('2','1','3','6','4','5','9','7','10','8'); foreach ($list as $pid => $name) { $top = $SQL->query('SELECT * FROM player_items WHERE player_id = '.$id.' AND pid = '.$list[$pid].';')->fetch(); if($top[itemtype] == false) { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)){ $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD></tr><tr>'; } else { $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD>'; } $number_of_items++; } else { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)) $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD></tr><tr>'; else $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD>'; $number_of_items++; } if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Cap:<br/>'.$player->getCap().'</td>'; } } $main_content .= '</tr></TABLE></td>'; if($config['site']['show_skills_info']) { //Skills Pics v2. Table borders optimized by Absolute Mango $main_content .= ' <table id="tableSkills" style="display:none;" cellspacing="0" cellpadding="0" border="1" width="360" align="center"><tbody><tr><tr bgcolor="'.$config['site']['darkborder'].'"> <td align="center" width="38"><strong>Level</strong></td> <td align="center" width="38"><strong>ML</strong></td> <td align="center" width="42"><strong>Fist</strong></td> <td align="center" width="40"><strong>Club</strong></td> <td align="center" width="38"><strong>Swrd</strong></td> <td align="center" width="38"><strong>Axe</strong></td> <td align="center" width="38"><strong>Dist</strong></td> <td align="center" width="38"><strong>Shield</strong></td> <td align="center" width="38"><strong>Fish</strong></td></font> </tr> <tr bgcolor="'.$config['site']['lightborder'].'"> <td align="center" width="38">'.$player->getLevel().'</td> <td align="center" width="38">'.$player->getMagLevel().'</td> <td align="center" width="38">'.$player->getSkill(0).'</td> <td align="center" width="38">'.$player->getSkill(1).'</td> <td align="center" width="38">'.$player->getSkill(2).'</td> <td align="center" width="38">'.$player->getSkill(3).'</td> <td align="center" width="38">'.$player->getSkill(4).'</td> <td align="center" width="38">'.$player->getSkill(5).'</td> <td align="center" width="38">'.$player->getSkill(6).'</td> </tr></tbody></table><div table align="center"> '; //skill script end } //Hp/Mana/Exp Status by ballack13 $hp = ($player->getHealth() / $player->getHealthMax() * 100); $main_content .= '<td align=center ><table width=100%><tr><td align=center><table CELLSPACING="1" CELLPADDING="4"><tr><td BGCOLOR="#D4C0A1" align="left" width="20%"><b>Player Health:</b></td> <td BGCOLOR="#D4C0A1" align="left">'.$player->getHealth().'/'.$player->getHealthMax().'<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.$hp.'%; height: 3px;"></td></tr>'; if ($player->getManaMax() > 0) { $mana = ($player->getMana() / $player->getManaMax() * 100); $main_content .= '<tr><td BGCOLOR="#F1E0C6" align="left"><b>Player Mana:</b></td><td BGCOLOR="#F1E0C6" align="left">'.$player->getMana().'/'.$player->getManaMax().'<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: '.$mana.'%; height: 3px;"></td>'; } else { $main_content .= '<tr><td BGCOLOR="#F1E0C6" align="left"><b>Player Mana:</b></td><td BGCOLOR="#F1E0C6" align="left">0/0<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: 100%; height: 3px;"></td>'; } $main_content .= '</tr></table><tr>'; $next = ($player->getLevel() + 1); $exp = ((50 / 3) * ($player->getLevel() * $player->getLevel() * $player->getLevel()) - (100 * ($player->getLevel() * $player->getLevel())) + ((850/3) * $player->getLevel()) - 200); $expnext = ((50 / 3) * ($next * $next * $next) - (100 * ($next * $next)) + ((850/3) * $next) - 200 - $player->getExperience()); $expresult = ($expnext / (($expnext + $player->getExperience()) - $exp) * 100); $main_content .= '<tr><table CELLSPACING="1" CELLPADDING="4"><tr><td BGCOLOR="'.$config['site']['lightborder'].'" align="left" width="20%"><b>Player Level:</b></td><td BGCOLOR="'.$config['site']['lightborder'].'" align="left">'.$player->getLevel().'</td></tr> <tr><td BGCOLOR="'.$config['site']['darkborder'].'" align="left"><b>Player Experience:</b></td><td BGCOLOR="'.$config['site']['darkborder'].'" align="left">'.$player->getExperience().' EXP.</td></tr> <tr><td BGCOLOR="'.$config['site']['lightborder'].'" align="left"><b>To Next Level:</b></td><td BGCOLOR="'.$config['site']['lightborder'].'" align="left">You need <b>'.$exp.' EXP</b> to Level <b>'.$next.'</b>.<div title="99.320604545 %" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.$expresult.'%; height: 3px;"></td></tr></table></td></tr></table></tr></TABLE></td>'; $main_content .= '</tr></tbody></table>'; // Quest list show if($config['site']['showQuests']) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnQsts" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Quests</b></td> </tr></tbody> </table>'; $quests = $config['site']['quests']; $questCount = count($config['site']['quests']); $questCountDone = 0; foreach($quests as $storage => $name) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $quest = $SQL->query('SELECT * FROM player_storage WHERE player_id = '.$player->getId().' AND `key` = '.$quests[$storage].';')->fetch(); $questList .= '<TR bgcolor="'.$bgcolor.'"><TD WIDTH=98%>'.$storage.'</TD>'; if($quest == false) { $questList .= '<TD><img src="images/false.png"/></TD></TR>'; } else { $questList .= '<TD><img src="images/true.png"/></TD></TR>'; $questCountDone++; } } $ilosc_procent = ( $questCountDone / $questCount ) * 100; $questComplet .= '<tr bgcolor='.$bgcolor.'><td colspan=2><table width=100%><tr><td width=50%><b>Quest Progress</b>: '.round($ilosc_procent, 0).'%</td><td><div title="'.round($ilosc_procent, 0).'%" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: green; width: '.$ilosc_procent.'%; height: 3px;"></td></tr></table> </td></tr>'; $main_content .= '<table id="tableQsts" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'.$questComplet.''.$questList.'</table>'; } // Vip List show if($config['site']['showVipList']) { // Table player_viplist: player_id, vip_id // Table account_viplist: account_id, world_id, player_id $vip = 0; if($config['server']['separateVipListPerCharacter'] == false) $vipLists = $SQL->query('SELECT * FROM `account_viplist` WHERE `account_id` = '.$account->getId().';'); else $vipLists = $SQL->query('SELECT * FROM `player_viplist` WHERE `player_id` = '.$player->getId().';'); foreach($vipLists as $vipList) { if($config['server']['separateVipListPerCharacter'] == false) $result = $SQL->query('SELECT * FROM `players` WHERE `id` = '.$vipList['player_id'].';'); else $result = $SQL->query('SELECT * FROM `players` WHERE `id` = '.$vipList['vip_id'].';'); foreach($result as $listVip) { $vip++; if($config['site']['show_flag']) { $accounts = $SQL->query('SELECT * FROM accounts WHERE id = '.$listVip['account_id'].'')->fetch(); $flags = '<image src="http://images.boardhost.com/flags/'.$accounts['flag'].'.png"/> '; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $vipResult .= '<tr bgcolor='.$bgcolor.'> <td>'.$vip.'</td> <td> '.$flags.'<a href="index.php?subtopic=characters&name='.urlencode($listVip['name']).'">'.$listVip['name'].'</a>'; if($config['site']['showMoreInfo']) $vipResult .= '<br><small>Level: '.$listVip['level'].', '.$vocation_name[$listVip['world_id']][$listVip['promotion']][$listVip['vocation']].', '.$config['site']['worlds'][$listVip['world_id']].'</small>'; $vipResult .= '</td> </tr>'; } } if($vip > 0) $main_content .= '<br><table border=0 cellspacing=1 CELLPADDING=2 width=100%><TR bgcolor='.$config['site']['vdarkborder'].'><TD align="left" COLSPAN=2 CLASS=white><B>Vip List</B></TD></TR>'.$vipResult.'</table>'; } //deaths list $player_deaths = $SQL->query('SELECT ' . $SQL->fieldName('id') . ', ' . $SQL->fieldName('date') . ', ' . $SQL->fieldName('level') . ' FROM ' . $SQL->tableName('player_deaths') . ' WHERE ' . $SQL->fieldName('player_id') . ' = '.$player->getId().' ORDER BY ' . $SQL->fieldName('date') . ' DESC LIMIT 10'); foreach($player_deaths as $death) { $bgcolor = (($number_of_rows++ % 2 == 1) ? $config['site']['darkborder'] : $config['site']['lightborder']); $deads++; $dead_add_content .= "<tr bgcolor=\"".$bgcolor."\"><td width=\"20%\" align=\"center\">".date("j M Y, H:i", $death['date'])."</td><td>"; $killers = $SQL->query('SELECT ' . $SQL->tableName('environment_killers') . '.' . $SQL->fieldName('name') . ' AS monster_name, ' . $SQL->tableName('players') . '.' . $SQL->fieldName('name') . ' AS player_name, ' . $SQL->tableName('players') . '.' . $SQL->fieldName('deleted') . ' AS player_exists FROM ' . $SQL->tableName('killers') . ' LEFT JOIN ' . $SQL->tableName('environment_killers') . ' ON ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('environment_killers') . '.' . $SQL->fieldName('kill_id') . ' LEFT JOIN ' . $SQL->tableName('player_killers') . ' ON ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('player_killers') . '.' . $SQL->fieldName('kill_id') . ' LEFT JOIN ' . $SQL->tableName('players') . ' ON ' . $SQL->tableName('players') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('player_killers') . '.' . $SQL->fieldName('player_id') . ' WHERE ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('death_id') . ' = ' . $SQL->quote($death['id']) . ' ORDER BY ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('final_hit') . ' DESC, ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' ASC')->fetchAll(); $i = 0; $count = count($killers); foreach($killers as $killer) { $i++; if($i == 1) { if($count <= 4) $dead_add_content .= "killed at level <b>".$death['level']."</b> by "; elseif($count > 4 and $count < 10) $dead_add_content .= "slain at level <b>".$death['level']."</b> by "; elseif($count > 9 and $count < 15) $dead_add_content .= "crushed at level <b>".$death['level']."</b> by "; elseif($count > 14 and $count < 20) $dead_add_content .= "eliminated at level <b>".$death['level']."</b> by "; elseif($count > 19) $dead_add_content .= "annihilated at level <b>".$death['level']."</b> by "; } elseif($i == $count) $dead_add_content .= " and "; else $dead_add_content .= ", "; if($killer['player_name'] != "") { if($killer['monster_name'] != "") $dead_add_content .= htmlspecialchars($killer['monster_name'])." summoned by "; if($killer['player_exists'] == 0) $dead_add_content .= "<a href=\"?subtopic=characters&name=".urlencode($killer['player_name'])."\">"; $dead_add_content .= htmlspecialchars($killer['player_name']); if($killer['player_exists'] == 0) $dead_add_content .= "</a>"; } else $dead_add_content .= htmlspecialchars($killer['monster_name']); } $dead_add_content .= "</td></tr>"; } $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnDeaths" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Character Deaths</b></td> </tr></tbody> </table>'; $main_content .= '<table id="tableDeaths" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">' . $dead_add_content . '</table>'; //frags by Mateus Fiereck $frags_limit = 999; $player_frags = $SQL->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' AND `killers`.`unjustified` = 0 ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';'); if (count($player_frags)) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnJustified" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Frags Justified</b></td> </tr></tbody> </table>'; $frags = 0; $frag_add_content .= '<table id="tableJustified" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'; foreach($player_frags as $frag) { $frags++; if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $frag_add_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".date("j M Y, H:i", $frag['date'])."</td> <td>".(($player->getSex() == 0) ? 'She' : 'He')." fragged <a href=\"index.php?subtopic=characters&name=".$frag['name']."\">".$frag['name']."</a> at level ".$frag['level'].""; $frag_add_content .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>"; } if($frags >= 1) $main_content .= $frag_add_content . '</TABLE>'; } $player_frags2 = $SQL->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' AND `killers`.`unjustified` = 1 ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';'); if (count($player_frags2)) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnUnjustified" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Frags Unjustified</b></td> </tr></tbody> </table>'; $frags2 = 0; $frag_add_content2 .= '<table id="tableUnjustified" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'; foreach($player_frags2 as $frag) { $frags2++; if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $frag_add_content2 .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".date("j M Y, H:i", $frag['date'])."</td> <td>".(($player->getSex() == 0) ? 'She' : 'He')." fragged <a href=\"index.php?subtopic=characters&name=".$frag['name']."\">".$frag['name']."</a> at level ".$frag['level'].""; $frag_add_content2 .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>"; } if($frags2 >= 1) $main_content .= $frag_add_content2 . '</TABLE>'; } $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> </tr></tbody> </table>'; { if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $main_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".$task[0]."</td> <td>".$qtd." / ".$task[2]."</td></tr>"; } $main_content .= '</table>'; $main_content .= " <script> $(function() { $('#btnDeaths').click(function() { $('#tableDeaths').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnQsts').click(function() { $('#tableQsts').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnItems').click(function() { $('#tableItems').toggle(); $('#tableSkills').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnJustified').click(function() { $('#tableJustified').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnUnjustified').click(function() { $('#tableUnjustified').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnTasks').click(function() { $('#tableTasks').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); })</script>"; Editado Outubro 19, 2017 7 anos por rogaforyn2 (veja o histórico de edições) Life is so meaningless, there is nothing worth a smile So goodbye, I'll miss you sugestões?
Postado Outubro 19, 2017 7 anos Autor @rogaforyn2 Ficou do mesmo jeito. Eu arrumei aqui mano apaguei o inicio do scripts SKILLS e funcionou perfeitamente Muito Obrigado irei postar na Parte de WEBSITE para ajudar a comunidade. segue img de como ficou Editado Outubro 19, 2017 7 anos por felipecsx (veja o histórico de edições)
Postado Outubro 19, 2017 7 anos Spoiler //modified status scripts by ballack13 //rogaforyn2 tried to edit this to get more hide and show stuffs $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnItems" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Equipments</b></td> </tr></tbody> </table>'; $main_content .= '<div id="tableItems" style="display:none;"'; $main_content .= '<table width=100%><tr>'; //equipment shower by ballack13 $id = $player->getCustomField("id"); $number_of_items = 1; $main_content .= '<td align=center><table with=100% style="border: solid 1px #888888;" CELLSPACING="1"><TR>'; $list = array('2','1','3','6','4','5','9','7','10','8'); foreach ($list as $pid => $name) { $top = $SQL->query('SELECT * FROM player_items WHERE player_id = '.$id.' AND pid = '.$list[$pid].';')->fetch(); if($top[itemtype] == false) { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)){ $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD></tr><tr>'; } else { $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD>'; } $number_of_items++; } else { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)) $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD></tr><tr>'; else $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD>'; $number_of_items++; } if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Cap:<br/>'.$player->getCap().'</td>'; } } $main_content .= '</tr></TABLE></td>'; if($config['site']['show_skills_info']) { //Skills Pics v2. Table borders optimized by Absolute Mango $main_content .= ' <table cellspacing="0" cellpadding="0" border="1" width="360" align="center"><tbody><tr><tr bgcolor="'.$config['site']['darkborder'].'"> <td align="center" width="38"><strong>Level</strong></td> <td align="center" width="38"><strong>ML</strong></td> <td align="center" width="42"><strong>Fist</strong></td> <td align="center" width="40"><strong>Club</strong></td> <td align="center" width="38"><strong>Swrd</strong></td> <td align="center" width="38"><strong>Axe</strong></td> <td align="center" width="38"><strong>Dist</strong></td> <td align="center" width="38"><strong>Shield</strong></td> <td align="center" width="38"><strong>Fish</strong></td></font> </tr> <tr bgcolor="'.$config['site']['lightborder'].'"> <td align="center" width="38">'.$player->getLevel().'</td> <td align="center" width="38">'.$player->getMagLevel().'</td> <td align="center" width="38">'.$player->getSkill(0).'</td> <td align="center" width="38">'.$player->getSkill(1).'</td> <td align="center" width="38">'.$player->getSkill(2).'</td> <td align="center" width="38">'.$player->getSkill(3).'</td> <td align="center" width="38">'.$player->getSkill(4).'</td> <td align="center" width="38">'.$player->getSkill(5).'</td> <td align="center" width="38">'.$player->getSkill(6).'</td> </tr></tbody></table><div table align="center"> '; //skill script end } $main_content .= '</div>'; //Hp/Mana/Exp Status by ballack13 $hp = ($player->getHealth() / $player->getHealthMax() * 100); $main_content .= '<td align=center ><table width=100%><tr><td align=center><table CELLSPACING="1" CELLPADDING="4"><tr><td BGCOLOR="#D4C0A1" align="left" width="20%"><b>Player Health:</b></td> <td BGCOLOR="#D4C0A1" align="left">'.$player->getHealth().'/'.$player->getHealthMax().'<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.$hp.'%; height: 3px;"></td></tr>'; if ($player->getManaMax() > 0) { $mana = ($player->getMana() / $player->getManaMax() * 100); $main_content .= '<tr><td BGCOLOR="#F1E0C6" align="left"><b>Player Mana:</b></td><td BGCOLOR="#F1E0C6" align="left">'.$player->getMana().'/'.$player->getManaMax().'<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: '.$mana.'%; height: 3px;"></td>'; } else { $main_content .= '<tr><td BGCOLOR="#F1E0C6" align="left"><b>Player Mana:</b></td><td BGCOLOR="#F1E0C6" align="left">0/0<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: 100%; height: 3px;"></td>'; } $main_content .= '</tr></table><tr>'; $next = ($player->getLevel() + 1); $exp = ((50 / 3) * ($player->getLevel() * $player->getLevel() * $player->getLevel()) - (100 * ($player->getLevel() * $player->getLevel())) + ((850/3) * $player->getLevel()) - 200); $expnext = ((50 / 3) * ($next * $next * $next) - (100 * ($next * $next)) + ((850/3) * $next) - 200 - $player->getExperience()); $expresult = ($expnext / (($expnext + $player->getExperience()) - $exp) * 100); $main_content .= '<tr><table CELLSPACING="1" CELLPADDING="4"><tr><td BGCOLOR="'.$config['site']['lightborder'].'" align="left" width="20%"><b>Player Level:</b></td><td BGCOLOR="'.$config['site']['lightborder'].'" align="left">'.$player->getLevel().'</td></tr> <tr><td BGCOLOR="'.$config['site']['darkborder'].'" align="left"><b>Player Experience:</b></td><td BGCOLOR="'.$config['site']['darkborder'].'" align="left">'.$player->getExperience().' EXP.</td></tr> <tr><td BGCOLOR="'.$config['site']['lightborder'].'" align="left"><b>To Next Level:</b></td><td BGCOLOR="'.$config['site']['lightborder'].'" align="left">You need <b>'.$exp.' EXP</b> to Level <b>'.$next.'</b>.<div title="99.320604545 %" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.$expresult.'%; height: 3px;"></td></tr></table></td></tr></table></tr></TABLE></td>'; $main_content .= '</tr></tbody></table>'; // Quest list show if($config['site']['showQuests']) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnQsts" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Quests</b></td> </tr></tbody> </table>'; $quests = $config['site']['quests']; $questCount = count($config['site']['quests']); $questCountDone = 0; foreach($quests as $storage => $name) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $quest = $SQL->query('SELECT * FROM player_storage WHERE player_id = '.$player->getId().' AND `key` = '.$quests[$storage].';')->fetch(); $questList .= '<TR bgcolor="'.$bgcolor.'"><TD WIDTH=98%>'.$storage.'</TD>'; if($quest == false) { $questList .= '<TD><img src="images/false.png"/></TD></TR>'; } else { $questList .= '<TD><img src="images/true.png"/></TD></TR>'; $questCountDone++; } } $ilosc_procent = ( $questCountDone / $questCount ) * 100; $questComplet .= '<tr bgcolor='.$bgcolor.'><td colspan=2><table width=100%><tr><td width=50%><b>Quest Progress</b>: '.round($ilosc_procent, 0).'%</td><td><div title="'.round($ilosc_procent, 0).'%" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: green; width: '.$ilosc_procent.'%; height: 3px;"></td></tr></table> </td></tr>'; $main_content .= '<table id="tableQsts" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'.$questComplet.''.$questList.'</table>'; } // Vip List show if($config['site']['showVipList']) { // Table player_viplist: player_id, vip_id // Table account_viplist: account_id, world_id, player_id $vip = 0; if($config['server']['separateVipListPerCharacter'] == false) $vipLists = $SQL->query('SELECT * FROM `account_viplist` WHERE `account_id` = '.$account->getId().';'); else $vipLists = $SQL->query('SELECT * FROM `player_viplist` WHERE `player_id` = '.$player->getId().';'); foreach($vipLists as $vipList) { if($config['server']['separateVipListPerCharacter'] == false) $result = $SQL->query('SELECT * FROM `players` WHERE `id` = '.$vipList['player_id'].';'); else $result = $SQL->query('SELECT * FROM `players` WHERE `id` = '.$vipList['vip_id'].';'); foreach($result as $listVip) { $vip++; if($config['site']['show_flag']) { $accounts = $SQL->query('SELECT * FROM accounts WHERE id = '.$listVip['account_id'].'')->fetch(); $flags = '<image src="http://images.boardhost.com/flags/'.$accounts['flag'].'.png"/> '; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $vipResult .= '<tr bgcolor='.$bgcolor.'> <td>'.$vip.'</td> <td> '.$flags.'<a href="index.php?subtopic=characters&name='.urlencode($listVip['name']).'">'.$listVip['name'].'</a>'; if($config['site']['showMoreInfo']) $vipResult .= '<br><small>Level: '.$listVip['level'].', '.$vocation_name[$listVip['world_id']][$listVip['promotion']][$listVip['vocation']].', '.$config['site']['worlds'][$listVip['world_id']].'</small>'; $vipResult .= '</td> </tr>'; } } if($vip > 0) $main_content .= '<br><table border=0 cellspacing=1 CELLPADDING=2 width=100%><TR bgcolor='.$config['site']['vdarkborder'].'><TD align="left" COLSPAN=2 CLASS=white><B>Vip List</B></TD></TR>'.$vipResult.'</table>'; } //deaths list $player_deaths = $SQL->query('SELECT ' . $SQL->fieldName('id') . ', ' . $SQL->fieldName('date') . ', ' . $SQL->fieldName('level') . ' FROM ' . $SQL->tableName('player_deaths') . ' WHERE ' . $SQL->fieldName('player_id') . ' = '.$player->getId().' ORDER BY ' . $SQL->fieldName('date') . ' DESC LIMIT 10'); foreach($player_deaths as $death) { $bgcolor = (($number_of_rows++ % 2 == 1) ? $config['site']['darkborder'] : $config['site']['lightborder']); $deads++; $dead_add_content .= "<tr bgcolor=\"".$bgcolor."\"><td width=\"20%\" align=\"center\">".date("j M Y, H:i", $death['date'])."</td><td>"; $killers = $SQL->query('SELECT ' . $SQL->tableName('environment_killers') . '.' . $SQL->fieldName('name') . ' AS monster_name, ' . $SQL->tableName('players') . '.' . $SQL->fieldName('name') . ' AS player_name, ' . $SQL->tableName('players') . '.' . $SQL->fieldName('deleted') . ' AS player_exists FROM ' . $SQL->tableName('killers') . ' LEFT JOIN ' . $SQL->tableName('environment_killers') . ' ON ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('environment_killers') . '.' . $SQL->fieldName('kill_id') . ' LEFT JOIN ' . $SQL->tableName('player_killers') . ' ON ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('player_killers') . '.' . $SQL->fieldName('kill_id') . ' LEFT JOIN ' . $SQL->tableName('players') . ' ON ' . $SQL->tableName('players') . '.' . $SQL->fieldName('id') . ' = ' . $SQL->tableName('player_killers') . '.' . $SQL->fieldName('player_id') . ' WHERE ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('death_id') . ' = ' . $SQL->quote($death['id']) . ' ORDER BY ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('final_hit') . ' DESC, ' . $SQL->tableName('killers') . '.' . $SQL->fieldName('id') . ' ASC')->fetchAll(); $i = 0; $count = count($killers); foreach($killers as $killer) { $i++; if($i == 1) { if($count <= 4) $dead_add_content .= "killed at level <b>".$death['level']."</b> by "; elseif($count > 4 and $count < 10) $dead_add_content .= "slain at level <b>".$death['level']."</b> by "; elseif($count > 9 and $count < 15) $dead_add_content .= "crushed at level <b>".$death['level']."</b> by "; elseif($count > 14 and $count < 20) $dead_add_content .= "eliminated at level <b>".$death['level']."</b> by "; elseif($count > 19) $dead_add_content .= "annihilated at level <b>".$death['level']."</b> by "; } elseif($i == $count) $dead_add_content .= " and "; else $dead_add_content .= ", "; if($killer['player_name'] != "") { if($killer['monster_name'] != "") $dead_add_content .= htmlspecialchars($killer['monster_name'])." summoned by "; if($killer['player_exists'] == 0) $dead_add_content .= "<a href=\"?subtopic=characters&name=".urlencode($killer['player_name'])."\">"; $dead_add_content .= htmlspecialchars($killer['player_name']); if($killer['player_exists'] == 0) $dead_add_content .= "</a>"; } else $dead_add_content .= htmlspecialchars($killer['monster_name']); } $dead_add_content .= "</td></tr>"; } $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnDeaths" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Character Deaths</b></td> </tr></tbody> </table>'; $main_content .= '<table id="tableDeaths" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">' . $dead_add_content . '</table>'; //frags by Mateus Fiereck $frags_limit = 999; $player_frags = $SQL->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' AND `killers`.`unjustified` = 0 ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';'); if (count($player_frags)) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnJustified" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Frags Justified</b></td> </tr></tbody> </table>'; $frags = 0; $frag_add_content .= '<table id="tableJustified" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'; foreach($player_frags as $frag) { $frags++; if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $frag_add_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".date("j M Y, H:i", $frag['date'])."</td> <td>".(($player->getSex() == 0) ? 'She' : 'He')." fragged <a href=\"index.php?subtopic=characters&name=".$frag['name']."\">".$frag['name']."</a> at level ".$frag['level'].""; $frag_add_content .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>"; } if($frags >= 1) $main_content .= $frag_add_content . '</TABLE>'; } $player_frags2 = $SQL->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' AND `killers`.`unjustified` = 1 ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';'); if (count($player_frags2)) { $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> <tbody><tr bgcolor="#505050"><td colspan="2" class="white"> <img id="btnUnjustified" style="vertical-align:middle;cursor:pointer;" src="images/show.gif"> <b>Frags Unjustified</b></td> </tr></tbody> </table>'; $frags2 = 0; $frag_add_content2 .= '<table id="tableUnjustified" border="0" cellspacing="1" cellpadding="4" width="100%" style="display:none;">'; foreach($player_frags2 as $frag) { $frags2++; if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $frag_add_content2 .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".date("j M Y, H:i", $frag['date'])."</td> <td>".(($player->getSex() == 0) ? 'She' : 'He')." fragged <a href=\"index.php?subtopic=characters&name=".$frag['name']."\">".$frag['name']."</a> at level ".$frag['level'].""; $frag_add_content2 .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>"; } if($frags2 >= 1) $main_content .= $frag_add_content2 . '</TABLE>'; } $main_content .= '<br /> <table border="0" cellspacing="1" cellpadding="4" width="100%"> </tr></tbody> </table>'; { if (is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $main_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"20%\" align=\"center\">".$task[0]."</td> <td>".$qtd." / ".$task[2]."</td></tr>"; } $main_content .= '</table>'; $main_content .= " <script> $(function() { $('#btnDeaths').click(function() { $('#tableDeaths').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnQsts').click(function() { $('#tableQsts').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnItems').click(function() { $('#tableItems').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnJustified').click(function() { $('#tableJustified').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnUnjustified').click(function() { $('#tableUnjustified').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); $('#btnTasks').click(function() { $('#tableTasks').toggle(); if ($(this).attr('src') == 'images/show.gif') { $(this).attr('src', 'images/hide.gif'); } else { $(this).attr('src', 'images/show.gif'); } }); })</script>"; Auhsuauhsa blz, mudei pra div aí só executa um comando mas de boa se funfou n sei oq tinha esquecido, to sem testar e tava usando a highlight errada Life is so meaningless, there is nothing worth a smile So goodbye, I'll miss you sugestões?
Participe da conversa
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