Postado Março 4, 2019 6 anos Boa tarde pessoal, Tive pesquisando sobre colocar bonus de exp e não achei para OTX 8.60 0.4 Por acaso alguem poderia me ajudar a colocar esse sistema? Como Funciona? O player liga o cast sem senha e ganha +5% de experiencia. Obs: O Player não ganha exp bonus se estiver cast aberto com senha; E outra coisa queria saber como faz para não deixar o player abrir o cast em treiners. Aqui está o cast que utilizo está em Mods Spoiler <?xml version="1.0" encoding="UTF-8"?> <mod name="Mod Cast" version="1.0" author="Martyx" contact="[email protected]" enabled="yes"> <event type="logout" name="cast-log-out" event="script"><![CDATA[ function onLogout(cid, forceLogout) db.executeQuery("UPDATE `players` SET `broadcasting` = 0, `viewers` = 0 WHERE `id` = " .. getPlayerGUID(cid) .. " LIMIT 1") return true end ]]></event> <globalevent name="viewers" interval="10000" event="script"><![CDATA[ function onThink(interval) local players = getPlayersOnline() for _, pid in ipairs(players) do local data = getPlayerSpectators(pid) if(data.broadcast) then db.executeQuery("UPDATE `players` set `viewers` = " .. table.maxn(data.names) .. " where `id` = " .. getPlayerGUID(pid) .. ";") end end return true end ]]></globalevent> <talkaction words="/cast;!cast" event="script"><![CDATA[ function onSay(cid, words, param, channelId) local t, data = string.explode(param, " ", 1), getPlayerSpectators(cid) if(isInArray({'off', 'no', 'disable'}, t[1])) then data.mutes = {} data.broadcast = false doPlayerSetSpectators(cid, data) db.executeQuery("UPDATE `players` SET `broadcasting` = 0, `viewers` = 0 WHERE `id` = " .. getPlayerGUID(cid)) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have disabled your cast stream.") elseif(isInArray({'on', 'yes', 'enable'}, t[1])) then data.broadcast = true doPlayerSetSpectators(cid, data) db.executeQuery("UPDATE `players` SET `broadcasting` = 1 WHERE `id` = " .. getPlayerGUID(cid)) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have enabled your cast stream.") elseif(isInArray({'show', 'count', 'see'}, t[1])) then if(data.broadcast) then local count = table.maxn(data.names) if(count > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are currently watched by " .. count .. " people.") local str = "" for _, name in ipairs(data.names) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "None is watching your stream right now.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'kick', 'remove'}, t[1])) then if(data.broadcast) then if(t[2]) then if(t[2] ~= "all") then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.kick, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been kicked.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else data.kick = data.names doPlayerSetSpectators(cid, data) end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'ban', 'block'}, t[1])) then if(data.broadcast) then if(t[2]) then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.bans, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been banned.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'unban', 'unblock'}, t[1])) then if(data.broadcast) then if(t[2]) then local found, i = 0, 1 for _, name in ipairs(data.bans) do if(t[2]:lower() == name:lower()) then found = i break end i = i + 1 end if(found > 0) then table.remove(data.bans, found) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been unbanned.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'bans', 'banlist'}, t[1])) then if(table.maxn(data.bans)) then local str = "" for _, name in ipairs(data.bans) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Currently banned spectators: " .. str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your ban list is empty.") end elseif(isInArray({'mute', 'squelch'}, t[1])) then if(data.broadcast) then if(t[2]) then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.mutes, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been muted.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'unmute', 'unsquelch'}, t[1])) then if(data.broadcast) then if(t[2]) then local found, i = 0, 1 for _, name in ipairs(data.mutes) do if(t[2]:lower() == name:lower()) then found = i break end i = i + 1 end if(found > 0) then table.remove(data.mutes, found) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been unmuted.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'mutes', 'mutelist'}, t[1])) then if(table.maxn(data.mutes)) then local str = "" for _, name in ipairs(data.mutes) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Currently muted spectators: " .. str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your mute list is empty.") end elseif(isInArray({'auth', 'protect', 'protection', 'protected'}, t[1])) then if(isInArray({'off', 'no', 'disable'}, t[2])) then data.auth = false doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is now unprotected, all spectators can chat without authentication.") elseif(isInArray({'on', 'yes', 'enable'}, t[2])) then data.auth = true doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is now protected, all spectators have to authenticate before they can talk.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is currently " .. (data.auth and "protected" or "unprotected") .. " from guests.") end elseif(isInArray({'password', 'guard'}, t[1])) then if(t[2]) then if(isInArray({'off', 'no', 'disable'}, t[2])) then if(data.password:len() ~= 0) then db.executeQuery("UPDATE `players` SET `broadcasting` = `broadcasting` - 2 WHERE `id` = " .. getPlayerGUID(cid)) end data.password = "" doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have removed password for your stream.") else if(data.password:len() ~= 0) then db.executeQuery("UPDATE `players` SET `broadcasting` = `broadcasting` + 2 WHERE `id` = " .. getPlayerGUID(cid)) end data.password = string.trim(t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have set new password for your stream.") end elseif(data.password ~= "") then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently protected with password: " .. data.password .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently not protected.") end elseif(isInArray({'status', 'info'}, t[1])) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently " .. (data.broadcast and "enabled" or "disabled") .. ".") else doPlayerPopupFYI(cid, "Available commands:\n\n/cast on - enables the stream\n/cast off - disables the stream\n/cast password {password} - sets a password on the stream\n/cast password off - disables the password protection\n/cast auth on - enables requirement of authentication on chat\n/cast auth off - disables requirement of authentication on chat\n/cast kick {name} - kick a spectator from your stream\n/cast ban {name} - locks spectator IP from joining your stream\n/cast unban {name} - removes banishment lock\n/cast bans - shows banished spectators list\n/cast mute {name} - mutes selected spectator from chat\n/cast unmute {name} - removes mute\n/cast mutes - shows muted spectators list\n/cast show - displays the amount and nicknames of current spectators\n/cast status - displays stream status") end return true end ]]></talkaction> </mod> Acredito que muitas outras pessoa estão querendo esse pedido. Ajuda ai galera! VENHAM JOGAR O MELHOR BAIAK JÁ CRIADO DE 2022!! CRIE SUA CONTA AGORA MESMO! www.baiakudo.com
Postado Março 5, 2019 6 anos Solução @DeathRocks esse é um pedido que a galera costuma ignorar. As vezes por ser chato de fazer, mas não deixa de ser interessante... Apesar do que muitos pensa, isso é algo facil de se fazer, e pra não dizer que ninguém te ajudou, irei tentar ajuda-lo, pois to de bobeira mesmo ksksks. Vamos lá... Aqui está o seu novo mods: Spoiler <?xml version="1.0" encoding="UTF-8"?> <mod name="Mod Cast" version="1.0" author="Martyx" contact="[email protected]" enabled="yes"> <event type="logout" name="cast-log-out" event="script"><![CDATA[ function onLogout(cid, forceLogout) db.executeQuery("UPDATE `players` SET `broadcasting` = 0, `viewers` = 0 WHERE `id` = " .. getPlayerGUID(cid) .. " LIMIT 1") return true end ]]></event> <globalevent name="viewers" interval="10000" event="script"><![CDATA[ function onThink(interval) local players = getPlayersOnline() for _, pid in ipairs(players) do local data = getPlayerSpectators(pid) if(data.broadcast) then db.executeQuery("UPDATE `players` set `viewers` = " .. table.maxn(data.names) .. " where `id` = " .. getPlayerGUID(pid) .. ";") end end return true end ]]></globalevent> <talkaction words="/cast;!cast" event="script"><![CDATA[ function onSay(cid, words, param, channelId) local t, data = string.explode(param, " ", 1), getPlayerSpectators(cid) if(isInArray({'off', 'no', 'disable'}, t[1])) then data.mutes = {} data.broadcast = false doPlayerSetSpectators(cid, data) db.executeQuery("UPDATE `players` SET `broadcasting` = 0, `viewers` = 0 WHERE `id` = " .. getPlayerGUID(cid)) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have disabled your cast stream.") setPlayerStorageValue(cid, 1013120,0) -- str do EXP setPlayerStorageValue(cid, 1013121,0) elseif(isInArray({'on', 'yes', 'enable'}, t[1])) then if getPlayerStorageValue(cid, 1013121) == 1 then return doPlayerSendCancel(cid, "Seu cast já está ligado.") end local canto1 = {x=91, y=184, z=7} -- Canto superior esquerdo da sala do trainer local canto2 = {x=101, y=191, z=7} -- Canto inferior direito da sala do trainer if isInRange(getCreaturePosition(cid), canto1, canto2) then return doPlayerSendTextMessage(cid, 27, "Você não pode usar o cast nessa área.") end data.broadcast = true doPlayerSetSpectators(cid, data) db.executeQuery("UPDATE `players` SET `broadcasting` = 1 WHERE `id` = " .. getPlayerGUID(cid)) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have enabled your cast stream.") setPlayerStorageValue(cid, 1013120,1) -- str do EXP setPlayerStorageValue(cid, 1013121,1) -- para evitar usar o /cast dnv e bugar. elseif(isInArray({'show', 'count', 'see'}, t[1])) then if(data.broadcast) then local count = table.maxn(data.names) if(count > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are currently watched by " .. count .. " people.") local str = "" for _, name in ipairs(data.names) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "None is watching your stream right now.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'kick', 'remove'}, t[1])) then if(data.broadcast) then if(t[2]) then if(t[2] ~= "all") then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.kick, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been kicked.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else data.kick = data.names doPlayerSetSpectators(cid, data) end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'ban', 'block'}, t[1])) then if(data.broadcast) then if(t[2]) then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.bans, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been banned.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'unban', 'unblock'}, t[1])) then if(data.broadcast) then if(t[2]) then local found, i = 0, 1 for _, name in ipairs(data.bans) do if(t[2]:lower() == name:lower()) then found = i break end i = i + 1 end if(found > 0) then table.remove(data.bans, found) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been unbanned.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'bans', 'banlist'}, t[1])) then if(table.maxn(data.bans)) then local str = "" for _, name in ipairs(data.bans) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Currently banned spectators: " .. str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your ban list is empty.") end elseif(isInArray({'mute', 'squelch'}, t[1])) then if(data.broadcast) then if(t[2]) then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.mutes, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been muted.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'unmute', 'unsquelch'}, t[1])) then if(data.broadcast) then if(t[2]) then local found, i = 0, 1 for _, name in ipairs(data.mutes) do if(t[2]:lower() == name:lower()) then found = i break end i = i + 1 end if(found > 0) then table.remove(data.mutes, found) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been unmuted.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'mutes', 'mutelist'}, t[1])) then if(table.maxn(data.mutes)) then local str = "" for _, name in ipairs(data.mutes) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Currently muted spectators: " .. str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your mute list is empty.") end elseif(isInArray({'auth', 'protect', 'protection', 'protected'}, t[1])) then if(isInArray({'off', 'no', 'disable'}, t[2])) then data.auth = false doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is now unprotected, all spectators can chat without authentication.") elseif(isInArray({'on', 'yes', 'enable'}, t[2])) then data.auth = true doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is now protected, all spectators have to authenticate before they can talk.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is currently " .. (data.auth and "protected" or "unprotected") .. " from guests.") end elseif(isInArray({'password', 'guard'}, t[1])) then if(t[2]) then if(isInArray({'off', 'no', 'disable'}, t[2])) then if(data.password:len() ~= 0) then db.executeQuery("UPDATE `players` SET `broadcasting` = `broadcasting` - 2 WHERE `id` = " .. getPlayerGUID(cid)) end data.password = "" doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have removed password for your stream.") setPlayerStorageValue(cid, 1013120,1) else if(data.password:len() ~= 0) then db.executeQuery("UPDATE `players` SET `broadcasting` = `broadcasting` + 2 WHERE `id` = " .. getPlayerGUID(cid)) end data.password = string.trim(t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have set new password for your stream.") setPlayerStorageValue(cid, 1013120,0) end elseif(data.password ~= "") then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently protected with password: " .. data.password .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently not protected.") end elseif(isInArray({'status', 'info'}, t[1])) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently " .. (data.broadcast and "enabled" or "disabled") .. ".") else doPlayerPopupFYI(cid, "Available commands:\n\n/cast on - enables the stream\n/cast off - disables the stream\n/cast password {password} - sets a password on the stream\n/cast password off - disables the password protection\n/cast auth on - enables requirement of authentication on chat\n/cast auth off - disables requirement of authentication on chat\n/cast kick {name} - kick a spectator from your stream\n/cast ban {name} - locks spectator IP from joining your stream\n/cast unban {name} - removes banishment lock\n/cast bans - shows banished spectators list\n/cast mute {name} - mutes selected spectator from chat\n/cast unmute {name} - removes mute\n/cast mutes - shows muted spectators list\n/cast show - displays the amount and nicknames of current spectators\n/cast status - displays stream status") end return true end ]]></talkaction> Em seu creaturescript crie um arquivo com qualquer nome e coles isto lá: function onKill(cid, target) if isPlayer(cid) and isMonster(target) then if getPlayerStorageValue(cid, 1013120) >= 1 then local exp = getExperienceStage(getPlayerLevel(cid), getVocationInfo(getPlayerVocation(cid)).experienceMultiplier) local count = ((getMonsterInfo(string.lower(getCreatureName(target))).experience*1.05*exp)/2) -- 1.05 = 5% doPlayerAddExperience(cid, count) addEvent(doSendAnimatedText, 500, getCreaturePosition(cid), '+'..count, math.random(50,60)) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Você ganhou 5% a mais de exp por estar com cast ligado.") end return true end return true end TAG: <event type="kill" name="ExpCast" event="script" value="arquivo.lua"/> Agora vá em seu login.lua e adicione isso junto com os demais: registerCreatureEvent(cid, "ExpCast") Ainda em login.lua procure pela mensagem de ultimo login, por padrão ele estará assim: str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." Logo abaixo adicione: setPlayerStorageValue(cid, 1013120,0) setPlayerStorageValue(cid, 1013121,0) Prontinho xD Não tinha como eu testar aqui, então se der algum problema me avise. Sobre o de não usar o cast em trainers eu coloquei ali para você por a posição do fromPosition e toPosition. Mas ai só evitaria de poder ativar o cast nessa área, caso o jogador já tenha ativado antes de ir para esse local, irá funcionar normal. Não consegui pensar em algo para cancelar o cast... Editado Março 5, 2019 6 anos por Yan Liima (veja o histórico de edições) ╔══════════════════════════ҳ̸Ҳ̸ҳஜ۩۞۩ஜҳ̸Ҳ̸ҳ══════════════════════════╗ Te Ajudei? Rep + e ficamos Quits Precisando de ajuda? Discord: Yan Liima #3702 Programador Júnior de LUA, PHP e JavaScript Juntos somos lendas, separados somos Mitos! ╚══════════════════════════ҳ̸Ҳ̸ҳஜ۩۞۩ஜҳ̸Ҳ̸ҳ═════════════════════════════╝
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