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(Resolvido) Frags esta acumulando!


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Bom, os playeers do meu server estao reclamando pq os frags estão acumulando e assim pega red toda hora. meu config.lua está assim:


redSkullLength = 3 * 24 * 60 * 60

blackSkullLength = 2 * 24 * 60 * 60

dailyFragsToRedSkull = 15

weeklyFragsToRedSkull = 75

monthlyFragsToRedSkull = 150

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

e o frags.lua que fica em talkactions:

local config = {

useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),

advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))

}

function onSay(cid, words, param, channel)

if(not config.useFragHandler) then

  return false

end

local time = os.time()

local times = {today = (time - 86400), week = (time - (1 * 86400))}

local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")

if(result:getID() ~= -1) then

  repeat

   local content = {

	name = result:getDataString("name"),

	level = result:getDataInt("level"),

	date = result:getDataInt("date")

   }

   if(content.date > times.today) then

	table.insert(contents.day, content)

   elseif(content.date > times.week) then

	table.insert(contents.week, content)

   else

	table.insert(contents.month, content)

   end

  until not result:next()

  result:free()

end

local size = {

  day = table.maxn(contents.day),

  week = table.maxn(contents.week),

  month = table.maxn(contents.month)

}

if(config.advancedFragList) then

  local result = "Frags gained today: " .. size.day .. "."

  if(size.day > 0) then

   for _, content in ipairs(contents.day) do

	result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level

   end

   result = result .. "\n"

  end

  result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."

  if(size.week > 0) then

   for _, content in ipairs(contents.week) do

	result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level

   end

   result = result .. "\n"

  end

  result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."

  if(size.month > 0) then

   for _, content in ipairs(contents.month) do

	result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level

   end

   result = result .. "\n"

  end

  local skullEnd = getPlayerSkullEnd(cid)

  if(skullEnd > 0) then

   result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)

  end

  doPlayerPopupFYI(cid, result)

else

  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")

  if(size.day > 0) then

   doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")

  end

  local skullEnd = getPlayerSkullEnd(cid)

  if(skullEnd > 0) then

   doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))

  end

end

return true

end

Rep+ pra quem ajudar (:

Editado por dennis126 (veja o histórico de edições)

Mulher e dinheiro, dinheiro e mulher,


quanto mais você tem muito mais você quer


BREVE! NOVO SERVIDOR GLOBAL... AGUARDE

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tenta assim


useFragHandler = true

redSkullLength = 2 * 24 * 60 * 60

blackSkullLength = 3 * 24 * 60 * 60

dailyFragsToRedSkull = 12

weeklyFragsToRedSkull = 25

monthlyFragsToRedSkull = 100

dailyFragsToBlackSkull = 50

weeklyFragsToBlackSkull = 60

monthlyFragsToBlackSkull = 200

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

advancedFragList = false

e esse script

local config = {

useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),

advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))

}

function onSay(cid, words, param, channel)

if(not config.useFragHandler) then

return FALSE

end

local time = os.time()

local times = {today = (time - 86400), week = (time - (7 * 86400))}

local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")

if(result:getID() ~= -1) then

repeat

local content = {

name = result:getDataString("name"),

level = result:getDataInt("level"),

date = result:getDataInt("date")

}

if(content.date > times.today) then

table.insert(contents.day, content)

elseif(content.date > times.week) then

table.insert(contents.week, content)

else

table.insert(contents.month, content)

end

until not result:next()

result:free()

end

local size = {

day = table.maxn(contents.day),

week = table.maxn(contents.week),

month = table.maxn(contents.month)

}

if(config.advancedFragList) then

local result = "Frags gained today: " .. size.day .. "."

if(size.day > 0) then

for _, content in ipairs(contents.day) do

result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level

end

result = result .. "\n"

end

result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."

if(size.week > 0) then

for _, content in ipairs(contents.week) do

result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level

end

result = result .. "\n"

end

result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."

if(size.month > 0) then

for _, content in ipairs(contents.month) do

result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level

end

result = result .. "\n"

end

local skullEnd = getPlayerSkullEnd(cid)

if(skullEnd > 0) then

result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)

end

doPlayerPopupFYI(cid, result)

else

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")

if(size.day > 0) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")

end

local skullEnd = getPlayerSkullEnd(cid)

if(skullEnd > 0) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))

end

end

return TRUE

end


Regras Gerais 

 

"Califórnia Brasileira :cool: "

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Ok, testarei meu brother :*

EDIT: funfo certin mt obrigado Sociopata (:

Editado por dennis126 (veja o histórico de edições)

Mulher e dinheiro, dinheiro e mulher,


quanto mais você tem muito mais você quer


BREVE! NOVO SERVIDOR GLOBAL... AGUARDE

Link para o post
Compartilhar em outros sites

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