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  3. abaixo de function onCastSpell(cid, var) coloque: if getPlayerStorageValue(cid, 23569) <= 0 then return doPlayerSendTextMessage(cid, 22, "Você precisa ser VIP para usar esta spell"), doSendMagicEffect(getCreaturePos(cid), 2) end
  4. Uso Vip por storage. Gostaria que só soltasse essa magia quem estivercom a storage da vip 23569 Alguem pode ajudar pf ? ja tem usar todas as formas que tem aqui no fórum, porem sem sucesso =[ Spell: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HOLYAREA) setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 6, 6, 6, 20) local area = createCombatArea(AREA_CIRCLE3X3) setCombatArea(combat, area) function onCastSpell(cid, var) return doCombat(cid, combat, var) end
  5. use esse cassino: Laranja: porcentagem que o player vai receber se ganhar Vermelho: posição onde vai ficar o banco (norte ou sul) Azul: posição onde o player vai jogar o dinheiro (no meio do banco) Verde: posição onde o player vai ficar pra jogar (altere as duas linhas) EDIT: o primeiro error, é que esta faltando a tabela "castle_dono" na coluna guild_id, certamente onde voce pegou o script, deve ter como adicionar (executando uma query)
  6. Não é compatível com meu script. obrigado por tenta ajudar.
  7. @Hastafaru O Client do NTO Hard já é ilimitado e estendido, é versão 8.60 e ainda é OTX que permite você hospedar o server na gringa e mesmo assim não ter problemas com ping elevados, diferente da tfs 0.4 a otx deixa o jogo muito mais fluído sem freeze. Final de semana vou estruturar o tópico, colocar alguns tutoriais e também deixar um banco de dados resetado para todos poder baixar e já rodar sem complicações.
  8. Bom dia comunidade do TK, ontem eu estava tentando adequar um script que a função dele é quando o player passar por um tile (SteIn) ele mudaria a outfit do player enquanto ele estivesse neste local que tem as action id, porém o StepOut não quer funcionar, e não aponta nenhum erro na distro dificultando a solução do problema. OBS: As outras funções como por exemplo a da stamina esta funcionando corretamente tanto no SteIn como no StepOut. Vou deixar o Script aqui para aqueles que tem um conhecimento maior sobre o assunto me ajudar. (se possível) Para aqueles que me derem uma atenção agradeço de coração por estarem utilizando seu tempo livre para ajudar não só a mim como todos da comunidade. ALTERAÇÕES A SEREM FEITAS: StepOut: Quando o player sair do tile que tem a action, ele voltar para a outfit que ele estava anteriormente conforme a vocation que ele tem. Como eu disse anteriormente, não esta apontando nenhum erro na distro e esta dificultando a solução do problema para mim, já tentei algumas formas de ajustar mas não tive sucesso. Utilizei: doCreatureChangeOutfit na parte do StepOut mas o "erro" não reconhecido pela distro ainda persiste. TFS: 0.3.6 Então é isso, estou precisando de uma ajuda nesta parte que só falta ela para eu terminar meu sistema que estou criando, espero que uma pessoa de um conhecimento maior possa me ajudar nisto 💖 REP+
  9. @LeoTK amigo consegui de uma outra forma aqui, mais voce que me ajudou nessa ideia valeu. mais pelo que vi aqui ta dando debug no meu, vou ficar com meu server do jeito que ta no 8.54 vou tentar conseguir a dll para o 8.54
  10. alguem ainda tem essa base quero mt ela com lv o link aqui ja esta quebrado
  11. Fala galera, de boa? Então, estou tentando montar um OT e estou fazendo alguma alterações nele. Estou utilizando o "The OTX Server Version: (2.6)". Ao abrir, está dando 2 erros, 1 é no NPC Cassino que tentei colocar, e o outro é no SQLite. Veja os erros abaixo e se podem me ajudar por favor! Obrigado! Erros: Segue os códigos: Cassino.xml <?xml version="1.0" encoding="UTF-8"?> <npc name="Cassino" script="data/npc/scripts/cassino.lua" walkinterval="0" floorchange="0"> <health now="100" max="100" /> <look type="132" head="108" body="87" legs="4" feet="34" addons="3" /> </npc> Cassino.lua local config = { min = 5000, -- Valor Minimo da Aposta max = 1000000, -- Valor Máximo da Aposta multiplyby = 2, -- Quanto o valor será multiplicado caso o jogador ganhe automatic = true, -- O NPC irá falar com o player automáticamente delay = 2, -- Tempo em segundos em que o player poderá falar com o NPC novamente position = { player = Position(143, 54, 7), -- Posição que o player deve estar money = Position(142, 55, 7), -- Posição do dinheiro dice = Position(141, 54, 7) -- Posição de onde estará o dado }, effects = { win = CONST_ME_SOUND_RED, -- Efeito no player caso ele ganhe lose = CONST_ME_POFF -- Efeito no player caso ele perca }, direction = { talking = DIRECTION_WEST, -- Posição na qual estara o NPC caso esteja conversando stopped = DIRECTION_SOUTH -- Posição na qual estara o NPC caso esteja parado } } local dices = { [1] = 5792, -- Dado com número 1 [2] = 5793, -- Dado com número 2 [3] = 5794, -- Dado com número 3 [4] = 5795, -- Dado com número 4 [5] = 5796, -- Dado com número 5 [6] = 5797 -- Dado com número 6 } local coins = { [2148] = 1, -- Gold coin [2152] = 100, -- Platinum coin [2160] = 10000 -- Crystal coin } local player = nil local money = 0 local npc = nil local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink(cid) npcHandler:onThink(cid) end local function greetCallback(cid) local player = Player(cid) if not playerIsInPosition(player) then return false end return true end local function creatureSayCallback(cid, type, msg) if not player then player = Player(cid) end if not npcHandler:isFocused(cid) or player:getStorageValue(7239) >= os.time() then return false end player:setStorageValue(7239, os.time() + 2) local sorted = math.random(1, 6) local tile = Tile(config.position.dice) local status = false if msg:lower() == "l" or msg:lower() == "low" then status = (sorted < 4 and true or false) elseif msg:lower() == "h" or msg:lower() == "high" then status = (sorted > 3 and true or false) else return false end if not removeMoney() then return false end if player then npcHandler:say((status and "YOU WIN!" or "YOU LOSE!"), cid) end for i = 1, 6 do if tile:getItemById(dices[i]) then local dice = tile:getItemById(dices[i]) dice:transform(dices[sorted]) config.position.dice:sendMagicEffect(CONST_ME_CRAPS) break end end addEvent(function() sendRolledMsg(sorted) end, 800) addEvent(function() if status then addMoney() config.position.player:sendMagicEffect(config.effects.win) else config.position.player:sendMagicEffect(config.effects.lose) end end, 1000) end local function onAddFocus(cid) npc = Creature(getNpcCid()) npc:setDirection(config.direction.talking) end local function onReleaseFocus(cid) npc:setDirection(config.direction.stopped) player = nil npc = nil end function onThink() if config.automatic and not player then players = Tile(config.position.player):getCreatures() for i = 1, #players do if players[i]:isPlayer() then npcHandler:addFocus(players[i].uid) npcHandler:greet(players[i].uid) player = players[i] break end end end if player then if not playerIsInPosition(player) then npcHandler:say("Good bye " .. player:getName(), player.uid) npcHandler:releaseFocus(player.uid) player = nil return true end end end function playerIsInPosition(player) local pos1 = player:getPosition() local pos2 = config.position.player if (pos1.x == pos2.x) and (pos1.y == pos2.y) and (pos1.z == pos2.z) then return true end return false end function removeMoney() money = 0 local tile = Tile(config.position.money) local items = tile:getItems() local torvm = {} for i = 1, #items do if coins[items[i]:getId()] then local coin = items[i] money = money + (coins[coin:getId()] * coin:getCount()) end end if money < config.min then npcHandler:say("You need " .. config.min .. " gold coins to use the cassino.", player.uid) return false elseif money > config.max then npcHandler:say("You can only use " .. config.max .. " gold coins in the casino", player.uid) return false end for i = 1, #items do if coins[items[i]:getId()] then items[i]:remove() end end return true end function addMoney() local moneywin = money * config.multiplyby local ccoin = 0 local pcoin = 0 local gcoin = 0 while moneywin > 0 do if (moneywin >= 10000) then ccoin = moneywin / 10000; moneywin = moneywin - 10000 * math.floor(ccoin); end if (moneywin >= 100) then pcoin = moneywin / 100; moneywin = moneywin - 100 * math.floor(pcoin); end if (moneywin >= 1) then gcoin = moneywin / 1; moneywin = moneywin - 1 * math.floor(gcoin); end end while gcoin > 0 do if gcoin >= 100 then Game.createItem(2148, 100, config.position.money) gcoin = gcoin - 100 else Game.createItem(2148, math.floor(gcoin), config.position.money) gcoin = 0 end end while pcoin > 0 do if pcoin >= 100 then Game.createItem(2152, 100, config.position.money) pcoin = pcoin - 100 else Game.createItem(2152, math.floor(pcoin), config.position.money) pcoin = 0 end end while ccoin > 0 do if ccoin >= 100 then Game.createItem(2160, 100, config.position.money) ccoin = ccoin - 100 else Game.createItem(2160, math.floor(ccoin), config.position.money) ccoin = 0 end end end function sendRolledMsg(sorted) local spectators = Game.getSpectators(config.position.dice, false, true, 3, 3) for _, spectator in ipairs(spectators) do npc:say("Rolled a " .. sorted .. ".", TALKTYPE_MONSTER_SAY, false, spectator, config.position.dice) end end npcHandler:setMessage(MESSAGE_GREET, 'Hello |PLAYERNAME|, you want to bet it cassino? Say L to 1-3, H to 4-6.') npcHandler:setCallback(CALLBACK_GREET, greetCallback) npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:setCallback(CALLBACK_ONADDFOCUS, onAddFocus) npcHandler:setCallback(CALLBACK_ONRELEASEFOCUS, onReleaseFocus) npcHandler:addModule(FocusModule:new()) Fico no aguardo! Muito obrigado!
  12. Alguém envia um tutorial pra compilar no linux ou windows TMJ
  13. hello, i have a problem with the database is that accmaker is working properlyLoads an account from the database in highscore / support. Connect to the account on the account on gessior acc. Can only be used on the created set when installing acc (installed 3 times changing the version of the gessior).Additionally, when you try to enter phpmyadmin, it crashes something like the pictureSomeone help you please!
  14. Essa distro está com o seguinte bug, quando coloca mais de 3 BP uma dentro da outra, e vai colocando itens, quando chega na 4 ele começa a dropa os items, isso com o GOD, ou bot ou autoloot. Colocar umas 5 BP uma dentro da outra e começa criar item no /i, ele vai enche 3bp e depois começará cair no chão. Acontece com player tbm usando bot ou autoloot
  15. Testa agora... local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- Storage IDs -- citizen = 22001 hunter = 22004 mage = 22056 knight = 22007 nobleman = 22009 summoner = 22011 warrior = 22013 barbarian = 22015 druid = 22017 wizard = 22019 oriental = 22021 pirate = 22023 assassin = 22025 beggar = 22027 shaman = 22029 norseman = 22031 nightmare = 22033 jester = 22035 brotherhood = 22037 wayfarer = 22039 pumpkin = 22040 yalaharian = 22041 glooth = 22042 rift = 22043 elementalist = 22044 warmaster = 22045 newaddon = 'Here you are, enjoy your brand new addon!' noitems = 'You do not have all the required items.' noitems2 = 'You do not have all the required items or you do not have the first addon, which by the way, is a requirement for this addon.' already = 'It seems you already have this addon, don\'t you try to mock me son!' -- ELEMENTALIST START -- function elementalistFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,elementalist) if addon == -1 then if getPlayerItemCount(cid,13940) >= 1 then if doPlayerRemoveItem(cid,13940,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 432, 2) doPlayerAddOutfit(cid, 433, 2) setPlayerStorageValue(cid,elementalist,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function elementalistSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,elementalist+1) if addon == -1 then if getPlayerItemCount(cid,13756) >= 1 then if doPlayerRemoveItem(cid,13756,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 432, 1) doPlayerAddOutfit(cid, 433, 1) setPlayerStorageValue(cid,elementalist+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- ELEMENTALIST END -- -- rift START -- function riftFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,rift) if addon == -1 then if getPlayerItemCount(cid,25378) >= 3 then if doPlayerRemoveItem(cid,25378,3) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 845, 1) doPlayerAddOutfit(cid, 846, 1) setPlayerStorageValue(cid,rift,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function riftSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,rift+1) if addon == -1 then if getPlayerItemCount(cid,25172) >= 200 then if doPlayerRemoveItem(cid,25172,200) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 845, 2) doPlayerAddOutfit(cid, 846, 2) setPlayerStorageValue(cid,rift+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- rift END -- -- GLOOTH START -- function GloothFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,glooth) if addon == -1 then if getPlayerItemCount(cid,21400) >= 10 then if doPlayerRemoveItem(cid,21400,10) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 610, 1) doPlayerAddOutfit(cid, 618, 1) setPlayerStorageValue(cid,glooth,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function GloothSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,glooth+1) if addon == -1 then if getPlayerItemCount(cid,21400) >= 10 then if doPlayerRemoveItem(cid,21400,10) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 610, 2) doPlayerAddOutfit(cid, 618, 2) setPlayerStorageValue(cid,glooth+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- GLOOTH END -- -- YALAHAR START -- function YalaharianFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,yalaharian) if addon == -1 then if getPlayerItemCount(cid,21400) >= 10 then if doPlayerRemoveItem(cid,21400,10) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 324, 1) doPlayerAddOutfit(cid, 325, 1) setPlayerStorageValue(cid,yalaharian,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function YalaharianSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,yalaharian+1) if addon == -1 then if getPlayerItemCount(cid,21400) >= 10 then if doPlayerRemoveItem(cid,21400,10) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 324, 2) doPlayerAddOutfit(cid, 325, 2) setPlayerStorageValue(cid,yalaharian+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- YALAHAR END -- -- HALLOWEN START -- function PumpkinFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,pumpkin) if addon == -1 then if getPlayerItemCount(cid,21400) >= 20 then if doPlayerRemoveItem(cid,21400,20) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 759, 1) doPlayerAddOutfit(cid, 760, 1) setPlayerStorageValue(cid,pumpkin,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function PumpkinSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,pumpkin+1) if addon == -1 then if getPlayerItemCount(cid,21400) >= 20 then if doPlayerRemoveItem(cid,21400,20) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 759, 2) doPlayerAddOutfit(cid, 760, 2) setPlayerStorageValue(cid,pumpkin+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- HALLOWEN END -- -- WARMASTER START -- function WarmasterFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,warmaster) if addon == -1 then if getPlayerItemCount(cid,11116) > 0 then if doPlayerRemoveItem(cid,11116, 1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 335, 1) doPlayerAddOutfit(cid, 336, 1) setPlayerStorageValue(cid,warmaster,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function WarmasterSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,warmaster+1) if addon == -1 then if getPlayerItemCount(cid,11115) > 0 then if doPlayerRemoveItem(cid,11115,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 335, 2) doPlayerAddOutfit(cid, 336, 2) setPlayerStorageValue(cid,warmaster+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- CITIZEN START -- function CitizenFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,citizen) if addon == -1 then if getPlayerItemCount(cid,5878) >= 100 then if doPlayerRemoveItem(cid,5878,100) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 128, 1) doPlayerAddOutfit(cid, 136, 1) setPlayerStorageValue(cid,citizen,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function CitizenSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,citizen+1) if addon == -1 then if getPlayerItemCount(cid,5890) >= 100 and getPlayerItemCount(cid,5902) >= 50 and getPlayerItemCount(cid,2480) >= 1 then if doPlayerRemoveItem(cid,5890,100) and doPlayerRemoveItem(cid,5902,50) and doPlayerRemoveItem(cid,2480,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 128, 2) doPlayerAddOutfit(cid, 136, 2) setPlayerStorageValue(cid,citizen+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- CITIZEN END -- -- HUNTER START -- function HunterFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,hunter) if addon == -1 then if getPlayerItemCount(cid,5947) >= 1 and getPlayerItemCount(cid,5876) >= 100 and getPlayerItemCount(cid,5948) >= 100 and getPlayerItemCount(cid,5891) >= 5 and getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5888) >= 1 and getPlayerItemCount(cid,5889) >= 1 then if doPlayerRemoveItem(cid,5947,1) and doPlayerRemoveItem(cid,5876,100) and doPlayerRemoveItem(cid,5948,100) and doPlayerRemoveItem(cid,5891,5) and doPlayerRemoveItem(cid,5887,1) and doPlayerRemoveItem(cid,5888,1) and doPlayerRemoveItem(cid,5889,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 129, 1) doPlayerAddOutfit(cid, 137, 1) setPlayerStorageValue(cid,hunter,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function HunterSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,hunter+1) if addon == -1 then if getPlayerItemCount(cid,5875) >= 1 then if doPlayerRemoveItem(cid,5875,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 129, 2) doPlayerAddOutfit(cid, 137, 2) setPlayerStorageValue(cid,hunter+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- HUNTER END -- -- MAGE START -- function MageFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,mage) if addon < 2 then if getPlayerSex(cid) == 0 then -- PLAYERSEX == 0 é female if getPlayerItemCount(cid,5958) >= 1 then if doPlayerRemoveItem(cid,5958,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 138, 1) --doPlayerAddOutfit(cid, 130, 1) setPlayerStorageValue(cid,mage,1) end else selfSay(noitems, cid) end elseif getPlayerSex(cid) == 1 then -- PLAYERSEX == 1 é male if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 and getPlayerItemCount(cid,5809) >= 1 then if doPlayerRemoveItem(cid,2181,1) and doPlayerRemoveItem(cid,2182,1) and doPlayerRemoveItem(cid,2183,1) and doPlayerRemoveItem(cid,2185,1) and doPlayerRemoveItem(cid,2186,1) and doPlayerRemoveItem(cid,2187,1) and doPlayerRemoveItem(cid,2188,1) and doPlayerRemoveItem(cid,2189,1) and doPlayerRemoveItem(cid,2190,1) and doPlayerRemoveItem(cid,2191,1) and doPlayerRemoveItem(cid,5904,10) and doPlayerRemoveItem(cid,2193,20) and doPlayerRemoveItem(cid,5809,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 130, 1) doPlayerAddOutfit(cid, 138, 1) setPlayerStorageValue(cid,mage,1) end else selfSay(noitems, cid) end end else selfSay(already, cid) end end end function MageSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,mage+1) if addon < 2 then if getPlayerSex(cid) == 0 then -- PLAYERSEX == 0 é female if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then if doPlayerRemoveItem(cid,5894,70) and doPlayerRemoveItem(cid,5911,20) and doPlayerRemoveItem(cid,5883,40) and doPlayerRemoveItem(cid,5922,35) and doPlayerRemoveItem(cid,5886,10) and doPlayerRemoveItem(cid,5881,60) and doPlayerRemoveItem(cid,5882,40) and doPlayerRemoveItem(cid,5904,15) and doPlayerRemoveItem(cid,5905,30) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 138, 2) --doPlayerAddOutfit(cid, 130, 2) setPlayerStorageValue(cid,mage+1,1) end else selfSay(noitems, cid) end elseif getPlayerSex(cid) == 1 then -- PLAYERSEX == 1 é male if getPlayerItemCount(cid,5903) >= 1 then if doPlayerRemoveItem(cid,5903,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 130, 2) doPlayerAddOutfit(cid, 138, 2) setPlayerStorageValue(cid,mage+1,1) end else selfSay(noitems, cid) end end else selfSay(already, cid) end end end -- MAGE END -- -- KNIGHT START -- function KnightFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,knight) if addon == -1 then if getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5880) >= 100 then if doPlayerRemoveItem(cid,5892,1) and doPlayerRemoveItem(cid,5880,100) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 131, 1) doPlayerAddOutfit(cid, 139, 1) setPlayerStorageValue(cid,knight,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function KnightSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,knight+1) if addon == -1 then if getPlayerItemCount(cid,5893) >= 100 and getPlayerItemCount(cid,5924) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5887) >= 1 then if doPlayerRemoveItem(cid,5893,100) and doPlayerRemoveItem(cid,5924,1) and doPlayerRemoveItem(cid,5885,1) and doPlayerRemoveItem(cid,5887,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 131, 2) doPlayerAddOutfit(cid, 139, 2) setPlayerStorageValue(cid,knight+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- KNIGHT END -- -- NOBLEMAN START -- function NoblemanFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end local player_gold = getPlayerItemCount(cid,2148) local player_plat = getPlayerItemCount(cid,2152)*100 local player_crys = getPlayerItemCount(cid,2160)*10000 local player_money = player_gold + player_plat + player_crys if isPremium(cid) then addon = getPlayerStorageValue(cid,nobleman) if addon == -1 then if player_money >= 150000 then if doPlayerRemoveMoney(cid,150000) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 132, 1) doPlayerAddOutfit(cid, 140, 1) setPlayerStorageValue(cid,nobleman,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function NoblemanSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end local player_gold = getPlayerItemCount(cid,2148) local player_plat = getPlayerItemCount(cid,2152)*100 local player_crys = getPlayerItemCount(cid,2160)*10000 local player_money = player_gold + player_plat + player_crys if isPremium(cid) then addon = getPlayerStorageValue(cid,nobleman+1) if addon == -1 then if player_money >= 150000 then if doPlayerRemoveMoney(cid,150000) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 132, 2) doPlayerAddOutfit(cid, 140, 2) setPlayerStorageValue(cid,nobleman+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- NOBLEMAN END -- -- SUMMONER START -- function SummonerFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,summoner) if addon == -1 then if getPlayerSex(cid) == 1 then if getPlayerItemCount(cid,5958) >= 1 then if doPlayerRemoveItem(cid,5958,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 133, 1) doPlayerAddOutfit(cid, 141, 1) setPlayerStorageValue(cid,summoner,1) end else selfSay(noitems, cid) end elseif getPlayerSex(cid) == 0 then if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 and getPlayerItemCount(cid,5809) >= 1 then if doPlayerRemoveItem(cid,2181,1) and doPlayerRemoveItem(cid,2182,1) and doPlayerRemoveItem(cid,2183,1) and doPlayerRemoveItem(cid,2185,1) and doPlayerRemoveItem(cid,2186,1) and doPlayerRemoveItem(cid,2187,1) and doPlayerRemoveItem(cid,2188,1) and doPlayerRemoveItem(cid,2189,1) and doPlayerRemoveItem(cid,2190,1) and doPlayerRemoveItem(cid,2191,1) and doPlayerRemoveItem(cid,5904,10) and doPlayerRemoveItem(cid,2193,20) and doPlayerRemoveItem(cid,5809,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 133, 1) doPlayerAddOutfit(cid, 141, 1) setPlayerStorageValue(cid,summoner,1) end else selfSay(noitems, cid) end end else selfSay(already, cid) end end end function SummonerSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,summoner+2) if addon == -1 then if getPlayerSex(cid) == 1 then -- PLAYERSEX == 1 é male if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then if doPlayerRemoveItem(cid,5894,70) and doPlayerRemoveItem(cid,5911,20) and doPlayerRemoveItem(cid,5883,40) and doPlayerRemoveItem(cid,5922,35) and doPlayerRemoveItem(cid,5886,10) and doPlayerRemoveItem(cid,5881,60) and doPlayerRemoveItem(cid,5882,40) and doPlayerRemoveItem(cid,5904,15) and doPlayerRemoveItem(cid,5905,30) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 133, 2) --doPlayerAddOutfit(cid, 141, 2) setPlayerStorageValue(cid,summoner+1,1) end else selfSay(noitems, cid) end elseif getPlayerSex(cid) == 0 then -- PLAYERSEX == 0 é female if getPlayerItemCount(cid,5903) >= 1 then if doPlayerRemoveItem(cid,5903,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 133, 2) doPlayerAddOutfit(cid, 141, 2) setPlayerStorageValue(cid,summoner+1,1) end else selfSay(noitems, cid) end end else selfSay(already, cid) end end end -- SUMMONER END -- -- WARRIOR START -- function WarriorFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,warrior) if addon == -1 then if getPlayerItemCount(cid,5925) >= 100 and getPlayerItemCount(cid,5899) >= 100 and getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5919) >= 1 then if doPlayerRemoveItem(cid,5925,100) and doPlayerRemoveItem(cid,5899,100) and doPlayerRemoveItem(cid,5884,1) and doPlayerRemoveItem(cid,5919,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 134, 1) doPlayerAddOutfit(cid, 142, 1) setPlayerStorageValue(cid,warrior,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function WarriorSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,warrior+1) if addon == -1 then if getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5880) >= 100 then if doPlayerRemoveItem(cid,5887,1) and doPlayerRemoveItem(cid,5880,100) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 134, 2) doPlayerAddOutfit(cid, 142, 2) setPlayerStorageValue(cid,warrior+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- WARRIOR END -- -- BARBARIAN START -- function BarbarianFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,barbarian) if addon == -1 then if getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5886) >= 10 then if doPlayerRemoveItem(cid,5884,1) and doPlayerRemoveItem(cid,5885,1) and doPlayerRemoveItem(cid,5911,50) and doPlayerRemoveItem(cid,5910,50) and doPlayerRemoveItem(cid,5886,10) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 143, 1) doPlayerAddOutfit(cid, 147, 1) setPlayerStorageValue(cid,barbarian,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function BarbarianSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,barbarian+1) if addon == -1 then if getPlayerItemCount(cid,5880) >= 100 and getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5893) >= 50 and getPlayerItemCount(cid,5876) >= 50 and getPlayerStorageValue(cid,barbarian) then if doPlayerRemoveItem(cid,5880,100) and doPlayerRemoveItem(cid,5892,1) and doPlayerRemoveItem(cid,5893,50) and doPlayerRemoveItem(cid,5876,50) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 143, 2) doPlayerAddOutfit(cid, 147, 2) setPlayerStorageValue(cid,barbarian+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- BARBARIAN END -- -- DRUID START -- function DruidFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,druid) if addon == -1 then if getPlayerItemCount(cid,5897) >= 50 and getPlayerItemCount(cid,5896) >= 50 then if doPlayerRemoveItem(cid,5897,50) and doPlayerRemoveItem(cid,5896,50) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 144, 1) doPlayerAddOutfit(cid, 148, 1) setPlayerStorageValue(cid,druid,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function DruidSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,druid+1) if addon == -1 then if getPlayerItemCount(cid,5937) >= 1 and getPlayerItemCount(cid,5939) >= 1 and getPlayerItemCount(cid,5906) >= 100 and getPlayerItemCount(cid,5942) >= 1 and getPlayerItemCount(cid,5940) >= 1 then if doPlayerRemoveItem(cid,5937,1) and doPlayerRemoveItem(cid,5939,1) and doPlayerRemoveItem(cid,5906,100) and doPlayerRemoveItem(cid,5942,1) and doPlayerRemoveItem(cid,5940,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 144, 2) doPlayerAddOutfit(cid, 148, 2) setPlayerStorageValue(cid,druid+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- DRUID END -- -- WIZARD START -- function WizardFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,wizard) if addon == -1 then if getPlayerItemCount(cid,2488) >= 1 and getPlayerItemCount(cid,2123) >= 1 and getPlayerItemCount(cid,2492) >= 1 and getPlayerItemCount(cid,2536) >= 1 then if doPlayerRemoveItem(cid,2488,1) and doPlayerRemoveItem(cid,2123,1) and doPlayerRemoveItem(cid,2492,1) and doPlayerRemoveItem(cid,2536,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 145, 1) doPlayerAddOutfit(cid, 149, 1) setPlayerStorageValue(cid,wizard,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function WizardSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,wizard+1) if addon == -1 then if getPlayerItemCount(cid,5922) >= 50 and getPlayerStorageValue(cid,wizard) then if doPlayerRemoveItem(cid,5922,50) and getPlayerStorageValue(cid,wizard) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 145, 2) doPlayerAddOutfit(cid, 149, 2) setPlayerStorageValue(cid,wizard+1,1) end else selfSay(noitems2, cid) end else selfSay(already, cid) end end end -- WIZARD END -- -- ORIENTAL START -- function OrientalFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,oriental) if addon == -1 then if getPlayerItemCount(cid,5945) >= 1 then if doPlayerRemoveItem(cid,5945,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 146, 1) doPlayerAddOutfit(cid, 150, 1) setPlayerStorageValue(cid,oriental,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function OrientalSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,oriental+1) if addon == -1 then if getPlayerItemCount(cid,5883) >= 100 and getPlayerItemCount(cid,5895) >= 100 and getPlayerItemCount(cid,5891) >= 2 and getPlayerItemCount(cid,5912) >= 100 then if doPlayerRemoveItem(cid,5883,100) and doPlayerRemoveItem(cid,5895,100) and doPlayerRemoveItem(cid,5891,2) and doPlayerRemoveItem(cid,5912,100) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 146, 2) doPlayerAddOutfit(cid, 150, 2) setPlayerStorageValue(cid,oriental+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- ORIENTAL END -- -- PIRATE START -- function PirateFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,pirate) if addon == -1 then if getPlayerItemCount(cid,6126) >= 100 and getPlayerItemCount(cid,6097) >= 100 and getPlayerItemCount(cid,6098) >= 100 then if doPlayerRemoveItem(cid,6126,100) and doPlayerRemoveItem(cid,6097,100) and doPlayerRemoveItem(cid,6098,100) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 151, 1) doPlayerAddOutfit(cid, 155, 1) setPlayerStorageValue(cid,pirate,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function PirateSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,pirate+1) if addon == -1 then if getPlayerItemCount(cid,6099) >= 1 and getPlayerItemCount(cid,6100) >= 1 and getPlayerItemCount(cid,6101) >= 1 and getPlayerItemCount(cid,6102) >= 1 then if doPlayerRemoveItem(cid,6099,1) and doPlayerRemoveItem(cid,6100,1) and doPlayerRemoveItem(cid,6101,1) and doPlayerRemoveItem(cid,6102,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 151, 2) doPlayerAddOutfit(cid, 155, 2) setPlayerStorageValue(cid,pirate+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- PIRATE END -- -- ASSASSIN START -- function AssassinFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,assassin) if addon == -1 then if getPlayerItemCount(cid,5912) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5913) >= 50 and getPlayerItemCount(cid,5914) >= 50 and getPlayerItemCount(cid,5909) >= 50 and getPlayerItemCount(cid,5886) >= 10 then if doPlayerRemoveItem(cid,5912,50) and doPlayerRemoveItem(cid,5910,50) and doPlayerRemoveItem(cid,5911,50) and doPlayerRemoveItem(cid,5913,50) and doPlayerRemoveItem(cid,5914,50) and doPlayerRemoveItem(cid,5909,50) and doPlayerRemoveItem(cid,5886,10) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 152, 1) doPlayerAddOutfit(cid, 156, 1) setPlayerStorageValue(cid,assassin,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function AssassinSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,assassin+1) if addon == -1 then if getPlayerItemCount(cid,5930) >= 1 and getPlayerItemCount(cid,5804) >= 1 then if doPlayerRemoveItem(cid,5930,1) and doPlayerRemoveItem(cid,5804,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 152, 2) doPlayerAddOutfit(cid, 156, 2) setPlayerStorageValue(cid,assassin+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- ASSASSIN END -- -- BEGGAR START -- function BeggarFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end local player_gold = getPlayerItemCount(cid,2148) local player_plat = getPlayerItemCount(cid,2152)*100 local player_crys = getPlayerItemCount(cid,2160)*10000 local player_money = player_gold + player_plat + player_crys if isPremium(cid) then addon = getPlayerStorageValue(cid,beggar) if addon == -1 then if getPlayerItemCount(cid,5883) >= 100 and player_money >= 20000 then if doPlayerRemoveItem(cid,5883,100) and doPlayerRemoveMoney(cid,20000) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 153, 1) doPlayerAddOutfit(cid, 157, 1) setPlayerStorageValue(cid,beggar,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function BeggarSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,beggar+1) if addon == -1 then if getPlayerItemCount(cid,6107) >= 1 then if doPlayerRemoveItem(cid,6107,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 153, 2) doPlayerAddOutfit(cid, 157, 2) setPlayerStorageValue(cid,beggar+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- BEGGAR END -- -- SHAMAN START -- function ShamanSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,shaman+6) if addon == -1 then if getPlayerItemCount(cid,3955) >= 5 and getPlayerItemCount(cid,5015) >= 1 then if doPlayerRemoveItem(cid,3955,5) and doPlayerRemoveItem(cid,5015,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 154, 2) doPlayerAddOutfit(cid, 158, 2) setPlayerStorageValue(cid,shaman,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function ShamanFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,shaman+4) if addon == -1 then if getPlayerItemCount(cid,3966) >= 5 and getPlayerItemCount(cid,3967) >= 5 then if doPlayerRemoveItem(cid,3966,5) and doPlayerRemoveItem(cid,3967,5) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 154, 1) doPlayerAddOutfit(cid, 158, 1) setPlayerStorageValue(cid,shaman+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- SHAMAN END -- -- NORSEMAN START -- function NorsemanFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,norseman) if addon == -1 then if getPlayerItemCount(cid,7290) >= 5 then if doPlayerRemoveItem(cid,7290,5) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 251, 1) doPlayerAddOutfit(cid, 252, 1) setPlayerStorageValue(cid,norseman,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function NorsemanSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,norseman+1) if addon == -1 then if getPlayerItemCount(cid,7290) >= 10 then if doPlayerRemoveItem(cid,7290,10) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 251, 2) doPlayerAddOutfit(cid, 252, 2) setPlayerStorageValue(cid,norseman+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- NORSEMAN END -- -- NIGHTMARE START -- function NightmareFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,nightmare) if addon == -1 then if getPlayerItemCount(cid,6500) >= 500 then if doPlayerRemoveItem(cid,6500,500) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 268, 1) doPlayerAddOutfit(cid, 269, 1) setPlayerStorageValue(cid,nightmare,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function NightmareSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,nightmare+1) if addon == -1 then if getPlayerItemCount(cid,6500) >= 1500 then if doPlayerRemoveItem(cid,6500,1500) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 268, 2) doPlayerAddOutfit(cid, 269, 2) doPlayerAddItem(cid, 6391, 1) setPlayerStorageValue(cid,nightmare+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- NIGHTMARE END -- -- JESTER START -- function JesterFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,jester) if addon == -1 then if getPlayerItemCount(cid,5879) >= 1 and getPlayerItemCount(cid,5878) >= 4 then if doPlayerRemoveItem(cid,5879,1) and doPlayerRemoveItem(cid,5878,4) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 273, 1) doPlayerAddOutfit(cid, 270, 1) setPlayerStorageValue(cid,jester,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function JesterSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,jester+1) if addon == -1 then if getPlayerItemCount(cid,5909) >= 5 then if doPlayerRemoveItem(cid,5909,5) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 273, 2) doPlayerAddOutfit(cid, 270, 2) setPlayerStorageValue(cid,jester+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- JESTER END -- -- BROTHERHOOD START -- function BrotherhoodFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,brotherhood) if addon == -1 then if getPlayerItemCount(cid,6500) >= 500 then if doPlayerRemoveItem(cid,6500,500) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 278, 1) doPlayerAddOutfit(cid, 279, 1) setPlayerStorageValue(cid,brotherhood,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function BrotherhoodSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,brotherhood+1) if addon == -1 then if getPlayerItemCount(cid,6500) >= 1500 then if doPlayerRemoveItem(cid,6500,1500) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 278, 2) doPlayerAddOutfit(cid, 279, 2) doPlayerAddItem(cid, 6433, 1) setPlayerStorageValue(cid,brotherhood+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- BROTHERHOOD END -- --WAYFARER START -- function WayfarerFirst(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,wayfarer) if addon == -1 then if getPlayerItemCount(cid,12657) >= 1 then if doPlayerRemoveItem(cid,12657,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 366, 1) doPlayerAddOutfit(cid, 367, 1) setPlayerStorageValue(cid,wayfarer,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end function WayfarerSecond(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if isPremium(cid) then addon = getPlayerStorageValue(cid,wayfarer+1) if addon == -1 then if getPlayerItemCount(cid,12656) >= 1 then if doPlayerRemoveItem(cid,12656,1) then selfSay(newaddon, cid) doSendMagicEffect(getCreaturePosition(cid), 13) doPlayerAddOutfit(cid, 366, 2) doPlayerAddOutfit(cid, 367, 2) setPlayerStorageValue(cid,wayfarer+1,1) end else selfSay(noitems, cid) end else selfSay(already, cid) end end end -- WAYFARER END -- keywordHandler:addKeyword({'addons'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I can offer you first & second addons of the following outfits: Citizen, Hunter, Mage, Knight, Nobleman, Summoner, Warrior, Barbarian, Druid, Wizard, Oriental, Pirate, Assassin, Beggar, Shaman, Norseman, Elementalist, Nightmare, Jester and Brotherhood."}) keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "What you do is that you type 'first hunter addon' or 'second hunter addon' where you replace 'hunter' with whatever outfit you'd like to achieve the addons for. Assuming that you already collected all the required pieces, say 'yes' and voíla - you got yourself an addon!"}) node1 = keywordHandler:addKeyword({'first citizen addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first citizen addon you need to give me 100 minotaur leathers. Do you have them with you?'}) node1:addChildKeyword({'yes'}, CitizenFirst, {}) node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node2 = keywordHandler:addKeyword({'second citizen addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first hunter addon you need to give me 100 chicken feathers, 50 honeycombs and a legion helmet. Do you have them with you?'}) node2:addChildKeyword({'yes'}, CitizenSecond, {}) node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node3 = keywordHandler:addKeyword({'first hunter addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first hunter addon you need to give me Elane Crossbow, 100 lizard leathers, 100 red dragon leather, 5 enchanted chicken wings, a piece of royal steel, a piece of hell steel and a piece of draconian steel. Do you have them with you?'}) node3:addChildKeyword({'yes'}, HunterFirst, {}) node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node4 = keywordHandler:addKeyword({'second hunter addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second hunter addon you need to give me a pair of sniper gloves. Do you have them with you?'}) node4:addChildKeyword({'yes'}, HunterSecond, {}) node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node5 = keywordHandler:addKeyword({'first mage addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first mage addon you need to give me a winning lottery ticket if you are a female. Otherwise, you need to give me all kind of wands and rods, 10 magic sulphurs, 20 ankhs and a soul stone. Do you have it with you?'}) node5:addChildKeyword({'yes'}, MageFirst, {}) node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node6 = keywordHandler:addKeyword({'second mage addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second mage addon you need to give me 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts if you are a female. Otherwise, you need to give me a ferumbras\' hat. Do you have them with you?'}) node6:addChildKeyword({'yes'}, MageSecond, {}) node6:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node7 = keywordHandler:addKeyword({'first knight addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first knight addon you need to give me a chunk of crude iron and 100 iron ores. Do you have it with you?'}) node7:addChildKeyword({'yes'}, KnightFirst, {}) node7:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node8 = keywordHandler:addKeyword({'second knight addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second knight addon you need to give me 100 perfect behemoth fangs, a damaged steel helmet, warrior\'s sweat and a royal steel. Do you have them with you?'}) node8:addChildKeyword({'yes'}, KnightSecond, {}) node8:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node9 = keywordHandler:addKeyword({'first nobleman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first nobleman addon you need to give me 150,000 gold pieces. Do you have it with you?'}) node9:addChildKeyword({'yes'}, NoblemanFirst, {}) node9:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node10 = keywordHandler:addKeyword({'second nobleman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second nobleman addon you need to give me 150,000 gold pieces. Do you have them with you?'}) node10:addChildKeyword({'yes'}, NoblemanSecond, {}) node10:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node11 = keywordHandler:addKeyword({'first summoner addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = '{[MALE]} To achieve the first summoner addon you need to give me a winning lottery ticket. {[FEMALE]} You need to give me all kind of wands and rods, 10 magic sulphurs, 20 ankhs and a soul stone. Do you have it with you?'}) node11:addChildKeyword({'yes'}, SummonerFirst, {}) node11:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node12 = keywordHandler:addKeyword({'second summoner addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = '{[MALE]} To achieve the second summoner addon you need to give me 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts. {[FEMALE]} You need to give me a ferumbras\' hat. Do you have them with you?'}) node12:addChildKeyword({'yes'}, SummonerSecond, {}) node12:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node13 = keywordHandler:addKeyword({'first warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first warrior addon you need to give me 100 hardened bones, 100 turtle shells, a fighting spirit and a dragon claw. Do you have it with you?'}) node13:addChildKeyword({'yes'}, WarriorFirst, {}) node13:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node14 = keywordHandler:addKeyword({'second warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second warrior addon you need to give me 100 iron ores and a piece of royal steel. Do you have them with you?'}) node14:addChildKeyword({'yes'}, WarriorSecond, {}) node14:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node15 = keywordHandler:addKeyword({'first barbarian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first barbarian addon you need to give me a fighting spirit, the warrior\'s sweat, 50 red pieces of cloth, 50 green pieces of cloth and 10 spool of yarns. Do you have them with you?'}) node15:addChildKeyword({'yes'}, BarbarianFirst, {}) node15:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node16 = keywordHandler:addKeyword({'second barbarian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second barbarian addon you need to give me 100 iron ore, a chunk of crude iron, 50 behemoth fangs and 50 lizard leathers. Do you have them with you?'}) node16:addChildKeyword({'yes'}, BarbarianSecond, {}) node16:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node17 = keywordHandler:addKeyword({'first druid addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first druid addon you need to give me 50 wolf paws and 50 bear paws. Do you have them with you?'}) node17:addChildKeyword({'yes'}, DruidFirst, {}) node17:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node18 = keywordHandler:addKeyword({'second druid addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second druid addon you need to give me Botanist Container, Ceiron\'s waterskin, 100 demon dusts, a blessed wooden stake and Ceirons wolf tooth chain. Do you have them with you?'}) node18:addChildKeyword({'yes'}, DruidSecond, {}) node18:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node19 = keywordHandler:addKeyword({'first wizard addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first wizard addon you need to give me a dragon scale mail, a pair of crown legs, a medusa shield and a ring of the sky. Do you have them with you?'}) node19:addChildKeyword({'yes'}, WizardFirst, {}) node19:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node20 = keywordHandler:addKeyword({'second wizard addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second wizard addon you need to give me 50 holy orchids. Do you have them with you?'}) node20:addChildKeyword({'yes'}, WizardSecond, {}) node20:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node21 = keywordHandler:addKeyword({'first oriental addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first oriental addon you need to give me a mermaid comb. Do you have it with you?'}) node21:addChildKeyword({'yes'}, OrientalFirst, {}) node21:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node22 = keywordHandler:addKeyword({'second oriental addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second oriental addon you need to give me 100 ape furs, 100 fish fins, 2 enchanted chicken wings and 100 blue pieces of cloth. Do you have them with you?'}) node22:addChildKeyword({'yes'}, OrientalSecond, {}) node22:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node23 = keywordHandler:addKeyword({'first pirate addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first pirate addon you need to give me 100 hooks, 100 peg legs and 100 eye patches. Do you have them with you?'}) node23:addChildKeyword({'yes'}, PirateFirst, {}) node23:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node24 = keywordHandler:addKeyword({'second pirate addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second pirate addon you need to give me brutus bloodbeard\'s hat, lethal lissy\'s shirt, ron the ripper\'s sabre and deadeye devious\' eye patch. Do you have them with you?'}) node24:addChildKeyword({'yes'}, PirateSecond, {}) node24:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node25 = keywordHandler:addKeyword({'first assassin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first assassin addon you need to give me 50 Blue Piece of Cloths, 50 Green Piece of Cloths, 50 Red Piece of Cloths, 50 Brown Piece of Cloths, 50 Yellow Piece of Cloths, 50 White Piece of Cloths and 10 Spool of Yarns. Do you have them with you?'}) node25:addChildKeyword({'yes'}, AssassinFirst, {}) node25:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node26 = keywordHandler:addKeyword({'second assassin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second assassin addon you need to give me 1 Behemoth Claw and 1 Nose Ring. Do you have them with you?'}) node26:addChildKeyword({'yes'}, AssassinSecond, {}) node26:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node27 = keywordHandler:addKeyword({'first beggar addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first beggar addon you need to give me 100 ape furs and 20,000 gold pieces. Do you have them with you?'}) node27:addChildKeyword({'yes'}, BeggarFirst, {}) node27:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node28 = keywordHandler:addKeyword({'second beggar addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second beggar addon you need to give me simon the beggar\'s staff. Do you have it with you?'}) node28:addChildKeyword({'yes'}, BeggarSecond, {}) node28:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node29 = keywordHandler:addKeyword({'second shaman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second shaman addon you need to give me 5 dworf voodoo dolls and a mandrake. Do you have them with you?'}) node29:addChildKeyword({'yes'}, ShamanSecond, {}) node29:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node30 = keywordHandler:addKeyword({'first shaman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first shaman addon you need to give me 5 banana staffs and 5 tribal masks. Do you have them with you?'}) node30:addChildKeyword({'yes'}, ShamanFirst, {}) node30:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node31 = keywordHandler:addKeyword({'first norseman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first norseman addon you need to give me 5 shards. Do you have them with you?'}) node31:addChildKeyword({'yes'}, NorsemanFirst, {}) node31:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node32 = keywordHandler:addKeyword({'second norseman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second norseman addon you need to give me 10 shards. Do you have them with you?'}) node32:addChildKeyword({'yes'}, NorsemanSecond, {}) node32:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node33 = keywordHandler:addKeyword({'first nightmare addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first nightmare addon you need to give me 500 demonic essences. Do you have them with you?'}) node33:addChildKeyword({'yes'}, NightmareFirst, {}) node33:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node34 = keywordHandler:addKeyword({'second nightmare addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second nightmare addon you need to give me 1500 demonic essences (you will receive Nightmare Shield). Do you have them with you?'}) node34:addChildKeyword({'yes'}, NightmareSecond, {}) node34:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node35 = keywordHandler:addKeyword({'first jester addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first jester addon you need to give me a giant spider silk and 4 minotaur leathers. Do you have them with you?'}) node35:addChildKeyword({'yes'}, JesterFirst, {}) node35:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node36 = keywordHandler:addKeyword({'second jester addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second jester addon you need to give me 5 white piece of cloth. Do you have them with you?'}) node36:addChildKeyword({'yes'}, JesterSecond, {}) node36:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node37 = keywordHandler:addKeyword({'first brotherhood addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first brotherhood addon you need to give me 500 demonic essences. Do you have them with you?'}) node37:addChildKeyword({'yes'}, BrotherhoodFirst, {}) node37:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node38 = keywordHandler:addKeyword({'second brotherhood addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second brotherhood addon you need to give me 1500 demonic essences (you will receive Necromancer Shield). Do you have them with you?'}) node38:addChildKeyword({'yes'}, BrotherhoodSecond, {}) node38:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node39 = keywordHandler:addKeyword({'first wayfarer addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first wayfarer addon you need to give me the Old Cape. Do you have them with you?'}) node39:addChildKeyword({'yes'}, WayfarerFirst, {}) node39:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node40 = keywordHandler:addKeyword({'second wayfarer addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second wayfarer addon you need to give me the Sedge Hat. Do you have them with you?'}) node40:addChildKeyword({'yes'}, WayfarerSecond, {}) node40:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node41 = keywordHandler:addKeyword({'first pumpkin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first pumpkin addon you need to give me 20 Silver Raid Tokens. Do you have them with you?'}) node41:addChildKeyword({'yes'}, PumpkinFirst, {}) node41:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node42 = keywordHandler:addKeyword({'second pumpkin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second pumpkin addon you need to give me 20 Silver Raid Tokens. Do you have them with you?'}) node42:addChildKeyword({'yes'}, PumpkinSecond, {}) node42:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node43 = keywordHandler:addKeyword({'first yalaharian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Yalaharian addon you need to give me 10 Silver Raid Tokens. Do you have them with you?'}) node43:addChildKeyword({'yes'}, YalaharianFirst, {}) node43:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node44 = keywordHandler:addKeyword({'second yalaharian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Yalaharian addon you need to give me 10 Silver Raid Tokens. Do you have them with you?'}) node44:addChildKeyword({'yes'}, YalaharianSecond, {}) node44:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node45 = keywordHandler:addKeyword({'first glooth addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Glooth addon you need to give me 10 Silver Raid Tokens. Do you have them with you?'}) node45:addChildKeyword({'yes'}, GloothFirst, {}) node45:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node46 = keywordHandler:addKeyword({'second glooth addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Glooth addon you need to give me 10 Silver Raid Tokens. Do you have them with you?'}) node46:addChildKeyword({'yes'}, GloothSecond, {}) node46:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node47 = keywordHandler:addKeyword({'first rift warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Rift Warrior addon you need to give me 3 Gold Tokens. Do you have them with you?'}) node47:addChildKeyword({'yes'}, riftFirst, {}) node47:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node48 = keywordHandler:addKeyword({'second rift warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Rift Warrior addon you need to give me 200 Silver Tokens. Do you have them with you?'}) node48:addChildKeyword({'yes'}, riftSecond, {}) node48:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) -- elementalist node49 = keywordHandler:addKeyword({'first elementalist addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Elementalist addon you need to give me 1 Elemental Spikes. Do you have them with you?'}) node49:addChildKeyword({'yes'}, elementalistFirst, {}) node49:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node50 = keywordHandler:addKeyword({'second elementalist addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Elementalist addon you need to give me 1 Mages Cap. Do you have them with you?'}) node50:addChildKeyword({'yes'}, elementalistSecond, {}) node50:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) -- elementalist end -- warmaster node49 = keywordHandler:addKeyword({'first warmaster addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Warmaster addon you need to give me 1 Serpent Crest. Do you have them with you?'}) node49:addChildKeyword({'yes'}, WarmasterFirst, {}) node49:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) node50 = keywordHandler:addKeyword({'second warmaster addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Warmaster addon you need to give me 1 Tribal Crest. Do you have them with you?'}) node50:addChildKeyword({'yes'}, WarmasterSecond, {}) node50:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true}) -- warmaster end npcHandler:addModule(FocusModule:new())
  16. Boa noite. Então, to me arrependendo um pouco, dizia no anuncio que tinha auto livre e não tem até então. Conversei com a pessoa que me vendeu e ele disse que iria "verificar" e voltaria com feedback mas estou achando que fui enganado. Queria muito colocar autoloot no meu servidor, ele é 12.20, tfs 1.3, mas raramente eu encontro algo voltado para esses cliente, infelizmente. Mas obrigado pelas dicas! @Myalitth
  17. Cuidado com possiveis bugs que vem neste servidores do mercado livre! Modifique as senhas, e veja se não tem nenhuma surpresa no sql.
  18. Bom dia! Decidi criar um boss room onde os monstros nascem de 1 em 1 hora, porém eu preciso de um script que retire o boss sumonado antes do outro script "que funciona 100%" sumonar outro boss... Se alguém souber algum script que remove todos o monstros da area superior esquerda, até a area inferior direita, ficarei muito grato! Eu tenho este abaixo, porém ele só funciona uma vez, ou seja ele não remove todos os bosses, só o primeiro. Creio que seja por causa da storage, sem certeza. for j=1, #positionsCheck do for i = 0, 255 do positionsCheck[j].stackpos = i Utilizo TFS 1.3 Script que remove o boss. local config = { fromPos = {x=556,y=451,z=6}, -- posição superior esquerda do mapa, da area em que esta mapeado a area. toPos = {x=566,y=456,z=6}, -- posição inferior direita do mapa, da area em que esta mapeado a area. boss = "Nomedomonstroaqui" -- Aqui você bota o nome do monstro que você quer remover } function onTimer() removeMonsterInArea(fromPos, toPos) return true end function removeMonsterInArea() -- by Daaniel Gay local positionsCheck = {} for i = config.fromPos.x, config.toPos.x do positionsCheck[#positionsCheck+1] = {x=i, y = config.fromPos.y, z = config.fromPos.z, stackpos = 0} for j = config.fromPos.y+1, config.toPos.y do positionsCheck[#positionsCheck+1] = {x=i, y = j, z = config.fromPos.z, stackpos = 0} end end for j=1, #positionsCheck do for i = 0, 255 do positionsCheck[j].stackpos = i local tile = getTileThingByPos(positionsCheck[j]) if isMonster(tile.uid) then if getCreatureName(tile.uid) == config.boss then doRemoveCreature(tile.uid) end end end end end
  19. Opa amigo, consegui fazer instalação. Obrigado! //Pode fechar o post!
  20. Oi amigo, você conseguiu uma solução pro problema? Gostaria de colocar essa action no meu servidor..
  21. Olá amigos e amigas, esse script que uso no meu servidor para entrega addons aos player, porem hoje notei uma coisa confusa e difícil ( pra mim de ser arrumar ) ao tenta fazer o npc entrega a outfit e os 2 addons do Nightmare, depois a pessoa não consegue pega o shield, pois o pobre npc não responde ele pula a fala, aparentemente ele não checa! Segue o script, problema está nightmare e brotherhood. local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function onPlayerEndTrade(cid) npcHandler:onPlayerEndTrade(cid) end function onPlayerCloseChannel(cid) npcHandler:onPlayerCloseChannel(cid) end function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if msgcontains(msg, "enchanted") or msgcontains(msg, "chicken wing") or msgcontains(msg, "enchanted chicken wing") then npcHandler:say("Você gostaria de trocar {1 boots of haste} por 1 Enchanted Chicken Wing?", cid) npcHandler.topic[cid] = 7 elseif msgcontains(msg, "magic sulphur") or msgcontains(msg, "sulphur") then npcHandler:say("Você gostaria de trocar {3 fire swords} por 1 Magic Sulphur?", cid) npcHandler.topic[cid] = 14 elseif msgcontains(msg, "spool of yarn") or msgcontains(msg, "spool") or msgcontains(msg, "spider silk yarn") then npcHandler:say("Você gostaria de trocar {10 Spider Silks} por 1 Spool of Yarn?", cid) npcHandler.topic[cid] = 15 elseif msgcontains(msg, "spirit container") or msgcontains(msg, "fighting spirit") then npcHandler:say("Você gostaria de trocar {2 Royal Helmets} por 1 Spirit Container?", cid) npcHandler.topic[cid] = 16 elseif msgcontains(msg, "flask of warriors sweat") or msgcontains(msg, "flask of warrior") or msgcontains(msg, "flask of warrior sweat") or msgcontains(msg, "warrior sweat") then npcHandler:say("Você gostaria de trocar {4 Warrior Helmets} por 1 Flask of Warrior's Sweat?", cid) npcHandler.topic[cid] = 17 elseif msgcontains(msg, "yoda's fanfare") or msgcontains(msg, "yoda fanfare") or msgcontains(msg, "yoda") or msgcontains(msg, "fanfare") then npcHandler:say("Você gostaria de trocar comprar Yoda's Fanfare por {250000gold (250k)}?", cid) npcHandler.topic[cid] = 58 elseif msgcontains(msg, "nightmare") and msgcontains(msg, "shield") then if getPlayerStorageValue(cid, 20045) <= 0 and getPlayerStorageValue(cid, 20046) <= 0 then npcHandler:say("Primeiro você precisa completar todos os addons da {Nightmare}.", cid) npcHandler.topic[cid] = 0 else npcHandler:say("Por {100 Demonic Essence} o Nightmare Shield pode ser seu. Aceita?", cid) npcHandler.topic[cid] = 78 end elseif msgcontains(msg, "necromancer") and msgcontains(msg, "shield") then if getPlayerStorageValue(cid, 20048) <= 0 and getPlayerStorageValue(cid, 20049) <= 0 then npcHandler:say("Primeiro você precisa completar todos os addons da {Nightmare}.", cid) npcHandler.topic[cid] = 0 else npcHandler:say("Por {100 Demonic Essence} o Necromancer Shield pode ser seu. Aceita?", cid) npcHandler.topic[cid] = 79 end end if msgcontains(msg, "citizen") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 1 elseif npcHandler.topic[cid] == 1 then -- CITIZEN if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {100 Minotaur Leathers}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 2 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {100 Chicken Feathers}, {50 Honeycombs} e {1 Legion Helmet}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 3 end end if msgcontains(msg, "hunter") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 4 elseif npcHandler.topic[cid] == 4 then -- HUNTER if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {1 Elane's Crossbow}, {100 Lizard Leather}, {100 Red Dragon Leather}, {5 Enchanted Chicken Wings}, {1 Piece of Royal Steel}, {1 Piece of Draconian Steel} e {1 Piece of Hell Steel}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 5 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {1 Sniper Gloves}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 6 end end if msgcontains(msg, "knight") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 8 elseif npcHandler.topic[cid] == 8 then -- KNIGHT if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {100 Iron Ore} e {1 Huge Chunk of Crude Iron}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 9 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {100 Perfect Behemoth Fangs}, {1 Flask of Warrior's Sweat} e {1 Piece of Royal Steel}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 10 end end if msgcontains(msg, "mage") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 11 elseif npcHandler.topic[cid] == 11 then -- MAGE if msgcontains(msg, "first") or msgcontains(msg, "first addon") then if getPlayerSex(cid) == 0 then -- MULHER npcHandler:say("É necessário: {1 Winning Lottery Ticket}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 12 else -- HOMEM npcHandler:say("É necessário: {1 Snakebite Rod}, {1 Moonlight Rod}, {1 Necrotic Rod}, {1 Terra Rod}, {1 Hailstorm Rod}, {1 Wand of Vortex}, {1 Wand of Dragonbreath}, {1 Wand of Decay}, {1 Wand of Cosmic Energy}, {1 Wand of Inferno}, {10 Magic Sulphur}, {20 Ankhs} e {1 Soul Stone}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 12 end elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then if getPlayerSex(cid) == 0 then -- MULHER npcHandler:say("É necessário: {70 Bat Wings}, {20 Red Piece of Cloth}, {40 Ape Fur}, {35 Holy Orchids}, {10 Spool of Yarn}, {60 Lizard Scales}, {40 Red Dragon Scales}, {15 Magic Sulphur} e {30 Vampire Dust}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 13 else -- HOMEM npcHandler:say("É necessário: {1 Ferumbras' Hat}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 13 end end end if msgcontains(msg, "barbarian") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 18 elseif npcHandler.topic[cid] == 18 then -- BARBARIAN if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {1 Spirit Container}, {1 Flask of Warrior's Sweat}, {50 Red Pieces of Cloth}, {50 Green Pieces of Cloth} e {10 Spool of Yarns}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 19 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {100 Iron Ores}, {1 Huge Chunk of Crude Iron}, {50 Perfect Behemoth Fangs} e {50 Lizard Leathers}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 20 end end if msgcontains(msg, "druid") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 21 elseif npcHandler.topic[cid] == 21 then -- DRUID if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {50 Bear Paws} e {50 Wolf Paws}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 22 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {100 Demon Dusts} e {1 Ceiron's Wolf Tooth Chain}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 23 end end if msgcontains(msg, "nobleman") or msgcontains(msg, "noblewoman") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 24 elseif npcHandler.topic[cid] == 24 then -- NOBLEMAN if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {150000golds (150k)}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 25 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {150000golds (150k)}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 26 end end if msgcontains(msg, "oriental") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 27 elseif npcHandler.topic[cid] == 27 then -- NOBLEMAN if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {1 Mermaid Comb}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 28 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {100 Ape Fur}, {100 Fish Fins}, {2 Enchanted Chicken Wings} e {100 Blue Piece of Cloth}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 29 end end if msgcontains(msg, "summoner") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 30 elseif npcHandler.topic[cid] == 30 then -- SUMMONER if msgcontains(msg, "first") or msgcontains(msg, "first addon") then if getPlayerSex(cid) == 0 then -- MULHER npcHandler:say("É necessário: {1 Snakebite Rod}, {1 Moonlight Rod}, {1 Necrotic Rod}, {1 Terra Rod}, {1 Hailstorm Rod}, {1 Wand of Vortex}, {1 Wand of Dragonbreath}, {1 Wand of Decay}, {1 Wand of Cosmic Energy}, {1 Wand of Inferno}, {10 Magic Sulphur}, {20 Ankhs} e {1 Soul Stone}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 31 else -- HOMEM npcHandler:say("É necessário: {1 Winning Lottery Ticket}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 31 end elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then if getPlayerSex(cid) == 0 then -- MULHER npcHandler:say("É necessário: {1 Ferumbras' Hat}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 32 else -- HOMEM npcHandler:say("É necessário: {70 Bat Wings}, {20 Red Piece of Cloth}, {40 Ape Fur}, {35 Holy Orchids}, {10 Spool of Yarn}, {60 Lizard Scales}, {40 Red Dragon Scales}, {15 Magic Sulphur} e {30 Vampire Dust}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 32 end end end if msgcontains(msg, "warrior") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 33 elseif npcHandler.topic[cid] == 33 then -- WARRIOR if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {100 Hardened Bones}, {100 Turtle Shells}, {1 Spirit Container} e {1 Dragon Claw}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 34 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {100 Iron Ores} e {1 Piece of Royal Steel}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 35 end end if msgcontains(msg, "wizard") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 36 elseif npcHandler.topic[cid] == 36 then -- WIZARD if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {1 Medusa Shield}, {1 Dragon Scale Mail}, {1 Crown Legs} e {1 Ring of the Sky}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 37 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {50 Holy Orchids} e {ter completado o first addon (máscara de caveira/tiara de cobra)}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 38 end end if msgcontains(msg, "demon") or msgcontains(msg, "demonhunter") or msgcontains(msg, "demon hunter") then npcHandler:say("Você gostaria de fazer {outfit}, {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 39 elseif npcHandler.topic[cid] == 39 then -- DEMONHUNTER if msgcontains(msg, "outfit") then npcHandler:say("Você receberá este outfit após finalizar a {'Inquisition Quest'}.", cid) npcHandler.topic[cid] = 0 elseif msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {30 Vampire Dust}, {40 Demon Dust}, {50 Demon Horn}, {50 Demonic Essence} e {100 Talon}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 40 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {50 Demon Dust}, {200 Demonic Essence} e {100 Talon}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 41 end end if msgcontains(msg, "yalahar") or msgcontains(msg, "yalahari") or msgcontains(msg, "yalaharian") then npcHandler:say("Você receberá este outfit junto com seus addons após finalizar a {'Yalaharian Quest'}.", cid) npcHandler.topic[cid] = 0 end if msgcontains(msg, "wayfarer") or msgcontains(msg, "wayfare") then npcHandler:say("Você gostaria de fazer {outfit}, {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 42 elseif npcHandler.topic[cid] == 42 then -- WAYFARER if msgcontains(msg, "outfit") then npcHandler:say("Você receberá este outfit após finalizar a {'WOTE Quest'}.", cid) npcHandler.topic[cid] = 0 elseif msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {100 White Piece of Cloth}, {100 Green Piece of Cloth}, {100 Red Piece of Cloth}, {100 Blue Piece of Cloth}, {100 Brown Piece of Cloth} e {100 Yellow Piece of Cloth}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 43 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {5 Spool of Yarn} e {500 Demonic Essence}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 44 end end if msgcontains(msg, "warmaster") or msgcontains(msg, "war master") then npcHandler:say("Você gostaria de fazer {outfit}, {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 45 elseif npcHandler.topic[cid] == 45 then -- WARMASTER if msgcontains(msg, "outfit") then npcHandler:say("É necessário: {250000golds (250k)}. Você quer mesmo fazer esse outfit?", cid) npcHandler.topic[cid] = 46 elseif msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {50 White Piece of Cloth}, {50 Green Piece of Cloth}, {50 Red Piece of Cloth}, {50 Blue Piece of Cloth}, {50 Brown Piece of Cloth}, {50 Yellow Piece of Cloth} e {10 Spool of Yarns}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 47 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {15 Spool of Yarn}, {15 Magic Sulphur} e {1 Spirit Container}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 48 end end if msgcontains(msg, "assassin") then npcHandler:say("Você gostaria de fazer {outfit}, {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 49 elseif npcHandler.topic[cid] == 49 then -- ASSASSIN if msgcontains(msg, "outfit") then npcHandler:say("É necessário: {30 Bonelord Eyes}, {10 Red Dragon Scales}, {30 Lizard Scales}, {20 Fish Fins}, {20 Vampire Dust}, {10 Demon Dust} e {1 Flask of Warrior's Sweat}. Você quer mesmo fazer esse outfit?", cid) npcHandler.topic[cid] = 50 elseif msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 51 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {1 Behemoth Claw} e {1 Nose Ring}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 52 end end if msgcontains(msg, "beggar") then npcHandler:say("Você gostaria de fazer {outfit}, {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 53 elseif npcHandler.topic[cid] == 53 then -- BEGGAR if msgcontains(msg, "outfit") then npcHandler:say("É necessário: {50 Minotaur Leathers}, {30 Heaven Blossoms}, {20 Brown Pieces of Cloth} e {10 Bat Wings}. Você quer mesmo fazer esse outfit?", cid) npcHandler.topic[cid] = 54 elseif msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {100 Ape Fur} e {20000gold (20k)}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 55 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {1 Simon The Beggar's Favorite Staff}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 56 end end if msgcontains(msg, "jester") then npcHandler:say("Você gostaria de fazer {outfit}, {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 57 elseif npcHandler.topic[cid] == 57 then -- JESTER if msgcontains(msg, "outfit") then npcHandler:say("Você precisa usar {Yoda's Fanfare} umas 100x para adquirir Jester Outfit. Eu posso te vender o {Yoda's Fanfare} por {250000golds (250k)}. Você quer?", cid) npcHandler.topic[cid] = 58 elseif msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {10 Blue Pieces of Cloth}, {10 Brown Pieces of Cloth}, {10 Yellow Pieces of Cloth} e {10 White Pieces of Cloth}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 59 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {10 Green Pieces of Cloth}, {10 Red Pieces of Cloth} e {10 Blue Pieces of Cloth}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 60 end end if msgcontains(msg, "shaman") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 61 elseif npcHandler.topic[cid] == 61 then -- SHAMAN if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {5 Banana Staffs} e {5 Tribal Masks}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 62 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {5 Pirate Voodoo Doll}, {5 Voodoo Doll} e {1 Mandrake}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 63 end end if msgcontains(msg, "norseman") or msgcontains(msg, "norsewoman") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 64 elseif npcHandler.topic[cid] == 64 then -- NORSEMAN if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {5 Shards}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 65 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {10 Shards}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 66 end end if msgcontains(msg, "pirate") then npcHandler:say("Você gostaria de fazer {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 67 elseif npcHandler.topic[cid] == 67 then -- PIRATE if msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {100 Eye Patches}, {100 Peg Legs} e {100 Hooks}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 68 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {1 Ron the Ripper's Sabre}, {1 Deadeye Devious' Eye Patch}, {1 Lethal Lissy's Shirt} e {1 Brutus Bloodbeard's Hat}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 69 end end if msgcontains(msg, "nightmare") then npcHandler:say("Você gostaria de fazer {outfit}, {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 70 elseif npcHandler.topic[cid] == 70 then -- NIGHTMARE if msgcontains(msg, "outfit") then npcHandler:say("É necessário: {500 Demonic Essence}. Você quer mesmo fazer esse outfit?", cid) npcHandler.topic[cid] = 71 elseif msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {500 Demonic Essence}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 72 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {1000 Demonic Essence}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 73 end end if msgcontains(msg, "brotherhood") or msgcontains(msg, "brother hood") then npcHandler:say("Você gostaria de fazer {outfit}, {first addon} ou {second addon}?", cid) npcHandler.topic[cid] = 74 elseif npcHandler.topic[cid] == 74 then -- NIGHTMARE if msgcontains(msg, "outfit") then npcHandler:say("É necessário: {500 Demonic Essence}. Você quer mesmo fazer esse outfit?", cid) npcHandler.topic[cid] = 75 elseif msgcontains(msg, "first") or msgcontains(msg, "first addon") then npcHandler:say("É necessário: {500 Demonic Essence}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 76 elseif msgcontains(msg, "second") or msgcontains(msg, "second addon") then npcHandler:say("É necessário: {1000 Demonic Essence}. Você quer mesmo fazer esse addon?", cid) npcHandler.topic[cid] = 77 end end ----------------------------------------------------------------------------------- if msgcontains(msg, "yes") or msgcontains(msg, "sim") then if npcHandler.topic[cid] == 2 then -- CITIZEN - FIRST ADDON if getPlayerStorageValue(cid, 20000) <= 0 then if getPlayerItemCount(cid, 5878) >= 100 then if doPlayerRemoveItem(cid, 5878, 100) then npcHandler:say("Na hora certa! Sua mochila está terminada. Aqui vai, espero que goste.", cid) doPlayerAddOutfit(cid, 136, 1) doPlayerAddOutfit(cid, 128, 1) setPlayerStorageValue(cid, 20000, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 3 then -- CITIZEN - SECOND ADDON if getPlayerStorageValue(cid, 20001) <= 0 then if getPlayerItemCount(cid, 5890) >= 100 and getPlayerItemCount(cid, 5902) >= 50 and getPlayerItemCount(cid, 2480) >= 1 then if doPlayerRemoveItem(cid, 5890, 100) and doPlayerRemoveItem(cid, 5902, 50) and doPlayerRemoveItem(cid, 2480, 1) then npcHandler:say("Bom trabalho! Isso deve ter dado muito trabalho. Ok, você coloca assim ... então cola assim ... aqui!", cid) doPlayerAddOutfit(cid, 136, 2) doPlayerAddOutfit(cid, 128, 2) setPlayerStorageValue(cid, 20001, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 5 then -- HUNTER - FIRST ADDON if getPlayerStorageValue(cid, 20002) <= 0 then if getPlayerItemCount(cid, 5947) >= 1 and getPlayerItemCount(cid, 5876) >= 100 and getPlayerItemCount(cid, 5948) >= 100 and getPlayerItemCount(cid, 5891) >= 5 and getPlayerItemCount(cid, 5887) >= 1 and getPlayerItemCount(cid, 5889) >= 1 and getPlayerItemCount(cid, 5888) >= 1 then if doPlayerRemoveItem(cid, 5947, 1) and doPlayerRemoveItem(cid, 5876, 100) and doPlayerRemoveItem(cid, 5948, 100) and doPlayerRemoveItem(cid, 5891, 5) and doPlayerRemoveItem(cid, 5887, 1) and doPlayerRemoveItem(cid, 5889, 1) and doPlayerRemoveItem(cid, 5888, 1) then npcHandler:say("Nossa, estou impressionado, ".. getCreatureName(cid) ..". Você é realmente um membro valioso da nossa guilda de paladinos. Eu lhe concederei sua recompensa agora. Use-o com orgulho!", cid) doPlayerAddOutfit(cid, 137, 1) doPlayerAddOutfit(cid, 129, 1) setPlayerStorageValue(cid, 20002, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 6 then -- HUNTER - SECOND ADDON if getPlayerStorageValue(cid, 20003) <= 0 then if getPlayerItemCount(cid, 5875) >= 1 then if doPlayerRemoveItem(cid, 5875, 1) then npcHandler:say("Ótimo! Eu concedo-lhe o direito de usar as luvas de atirador como acessório. Parabéns!", cid) doPlayerAddOutfit(cid, 137, 2) doPlayerAddOutfit(cid, 129, 2) setPlayerStorageValue(cid, 20003, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 7 then -- ENCHANTED CHICKEN WING if getPlayerItemCount(cid, 2195) >= 1 then if doPlayerRemoveItem(cid, 2195, 1) then npcHandler:say("Muito Bom! Um prazer negociar com você!", cid) doPlayerAddItem(cid, 5891, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 9 then -- KNIGHT - FIRST ADDON if getPlayerStorageValue(cid, 20004) <= 0 then if getPlayerItemCount(cid, 5880) >= 100 and getPlayerItemCount(cid, 5892) >= 1 then if doPlayerRemoveItem(cid, 5880, 100) and doPlayerRemoveItem(cid, 5892, 1) then npcHandler:say("Bem! De fato, tenho um na loja. Aqui está!", cid) doPlayerAddOutfit(cid, 139, 1) doPlayerAddOutfit(cid, 131, 1) setPlayerStorageValue(cid, 20004, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 10 then -- KNIGHT - SECOND ADDON if getPlayerStorageValue(cid, 20005) <= 0 then if getPlayerItemCount(cid, 5893) >= 100 and getPlayerItemCount(cid, 5885) >= 1 and getPlayerItemCount(cid, 5887) >= 1 then if doPlayerRemoveItem(cid, 5893, 100) and doPlayerRemoveItem(cid, 5885, 1) and doPlayerRemoveItem(cid, 5887, 1) then npcHandler:say("Seu capacete está acabado, espero que você goste.", cid) doPlayerAddOutfit(cid, 139, 2) doPlayerAddOutfit(cid, 131, 2) setPlayerStorageValue(cid, 20005, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 12 then -- MAGE - FIRST ADDON if getPlayerSex(cid) == 0 then -- MULHER if getPlayerStorageValue(cid, 20006) <= 0 then if getPlayerItemCount(cid, 5958) >= 1 then if doPlayerRemoveItem(cid, 5958, 1) then npcHandler:say("Parabéns! Aqui, de agora em diante, você pode usar nosso adorável cinturão de poções como acessório.", cid) doPlayerAddOutfit(cid, 138, 1) doPlayerAddOutfit(cid, 130, 1) setPlayerStorageValue(cid, 20006, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else -- HOMEM if getPlayerStorageValue(cid, 20006) <= 0 then if getPlayerItemCount(cid, 2187) >= 1 and getPlayerItemCount(cid, 2189) >= 1 and getPlayerItemCount(cid, 2188) >= 1 and getPlayerItemCount(cid, 2191) >= 1 and getPlayerItemCount(cid, 2190) >= 1 and getPlayerItemCount(cid, 2183) >= 1 and getPlayerItemCount(cid, 2181) >= 1 and getPlayerItemCount(cid, 2185) >= 1 and getPlayerItemCount(cid, 2186) >= 1 and getPlayerItemCount(cid, 2182) >= 1 and getPlayerItemCount(cid, 5904) >= 10 and getPlayerItemCount(cid, 2193) >= 20 and getPlayerItemCount(cid, 5809) >= 1 then if doPlayerRemoveItem(cid, 2187, 1) and doPlayerRemoveItem(cid, 2189, 1) and doPlayerRemoveItem(cid, 2188, 1) and doPlayerRemoveItem(cid, 2191, 1) and doPlayerRemoveItem(cid, 2190, 1) and doPlayerRemoveItem(cid, 2183, 1) and doPlayerRemoveItem(cid, 2181, 1) and doPlayerRemoveItem(cid, 2185, 1) and doPlayerRemoveItem(cid, 2186, 1) and doPlayerRemoveItem(cid, 2182, 1) and doPlayerRemoveItem(cid, 5904, 10) and doPlayerRemoveItem(cid, 2193, 20) and doPlayerRemoveItem(cid, 5809, 1) then npcHandler:say("Fico feliz em dizer que terminei o ritual, ".. getCreatureName(cid) ..". Aqui está sua nova varinha. Espero que você o carregue orgulhosamente para todo mundo ver.", cid) doPlayerAddOutfit(cid, 138, 1) doPlayerAddOutfit(cid, 130, 1) setPlayerStorageValue(cid, 20006, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end end elseif npcHandler.topic[cid] == 13 then -- MAGE - SECOND ADDON if getPlayerSex(cid) == 0 then -- MULHER if getPlayerStorageValue(cid, 20007) <= 0 then if getPlayerItemCount(cid, 5905) >= 30 and getPlayerItemCount(cid, 5904) >= 15 and getPlayerItemCount(cid, 5882) >= 40 and getPlayerItemCount(cid, 5881) >= 60 and getPlayerItemCount(cid, 5886) >= 10 and getPlayerItemCount(cid, 5922) >= 35 and getPlayerItemCount(cid, 5883) >= 40 and getPlayerItemCount(cid, 5911) >= 20 and getPlayerItemCount(cid, 5894) >= 70 then if doPlayerRemoveItem(cid, 5905, 30) and doPlayerRemoveItem(cid, 5904, 15) and doPlayerRemoveItem(cid, 5882, 40) and doPlayerRemoveItem(cid, 5881, 60) and doPlayerRemoveItem(cid, 5886, 10) and doPlayerRemoveItem(cid, 5922, 35) and doPlayerRemoveItem(cid, 5883, 40) and doPlayerRemoveItem(cid, 5911, 20) and doPlayerRemoveItem(cid, 5894, 70) then npcHandler:say("Eu concedo a você o direito de usar um sinal especial de honra. Desde que você é uma mulher, eu acho que você gosta de coisas bem brilhantes. Ai está.", cid) doPlayerAddOutfit(cid, 138, 2) doPlayerAddOutfit(cid, 130, 2) setPlayerStorageValue(cid, 20007, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else -- HOMEM if getPlayerStorageValue(cid, 20007) <= 0 then if getPlayerItemCount(cid, 5903) >= 1 then if doPlayerRemoveItem(cid, 5903, 1) then npcHandler:say("Curvo-me a você, ".. getCreatureName(cid) ..",e concedo-lhe o direito de usar o chapéu de Ferumbras como acessório. Parabéns!", cid) doPlayerAddOutfit(cid, 138, 2) doPlayerAddOutfit(cid, 130, 2) setPlayerStorageValue(cid, 20007, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 14 then -- MAGIC SULPHUR if getPlayerItemCount(cid, 2392) >= 3 then if doPlayerRemoveItem(cid, 2392, 3) then npcHandler:say("Muito Bom! Um prazer negociar com você!", cid) doPlayerAddItem(cid, 5904, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 15 then -- SPOOL OF YARN if getPlayerItemCount(cid, 5879) >= 10 then if doPlayerRemoveItem(cid, 5879, 10) then npcHandler:say("Muito Bom! Um prazer negociar com você!", cid) doPlayerAddItem(cid, 5886, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 16 then -- SPIRIT CONTAINER if getPlayerItemCount(cid, 2498) >= 2 then if doPlayerRemoveItem(cid, 2498, 2) then npcHandler:say("Muito Bom! Um prazer negociar com você!", cid) doPlayerAddItem(cid, 5884, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 17 then -- FLASK OF WARRIOR SWEAT if getPlayerItemCount(cid, 2475) >= 4 then if doPlayerRemoveItem(cid, 2475, 4) then npcHandler:say("Muito Bom! Um prazer negociar com você!", cid) doPlayerAddItem(cid, 5885, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 19 then -- BARBARIAN - FIRST ADDON if getPlayerStorageValue(cid, 20008) <= 0 then if getPlayerItemCount(cid, 5884) >= 1 and getPlayerItemCount(cid, 5885) >= 1 and getPlayerItemCount(cid, 5911) >= 50 and getPlayerItemCount(cid, 5910) >= 50 and getPlayerItemCount(cid, 5886) >= 10 then if doPlayerRemoveItem(cid, 5884, 1) and doPlayerRemoveItem(cid, 5885, 1) and doPlayerRemoveItem(cid, 5911, 50) and doPlayerRemoveItem(cid, 5910, 50) and doPlayerRemoveItem(cid, 5886, 10) then npcHandler:say("Eu mantive esta tradicional peruca bárbara segura por muitos anos agora. Agora é seu! Espero que você a use com orgulho.", cid) doPlayerAddOutfit(cid, 147, 1) doPlayerAddOutfit(cid, 143, 1) setPlayerStorageValue(cid, 20008, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 20 then -- BARBARIAN - SECOND ADDON if getPlayerStorageValue(cid, 20009) <= 0 then if getPlayerItemCount(cid, 5880) >= 100 and getPlayerItemCount(cid, 5892) >= 1 and getPlayerItemCount(cid, 5893) >= 50 and getPlayerItemCount(cid, 5876) >= 50 then if doPlayerRemoveItem(cid, 5880, 100) and doPlayerRemoveItem(cid, 5892, 1) and doPlayerRemoveItem(cid, 5893, 50) and doPlayerRemoveItem(cid, 5876, 50) then npcHandler:say("Seu machado está feito! Para você levar e vestir.", cid) doPlayerAddOutfit(cid, 147, 2) doPlayerAddOutfit(cid, 143, 2) setPlayerStorageValue(cid, 20009, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 22 then -- DRUID - FIRST ADDON if getPlayerStorageValue(cid, 20010) <= 0 then if getPlayerItemCount(cid, 5896) >= 50 and getPlayerItemCount(cid, 5897) >= 50 then if doPlayerRemoveItem(cid, 5896, 50) and doPlayerRemoveItem(cid, 5897, 50) then npcHandler:say("Excelente! Como prometido, aqui estão suas patas de urso.", cid) doPlayerAddOutfit(cid, 148, 1) doPlayerAddOutfit(cid, 144, 1) setPlayerStorageValue(cid, 20010, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 23 then -- DRUID - SECOND ADDON if getPlayerStorageValue(cid, 20011) <= 0 then if getPlayerItemCount(cid, 5906) >= 100 and getPlayerItemCount(cid, 5940) >= 1 then if doPlayerRemoveItem(cid, 5906, 100) and doPlayerRemoveItem(cid, 5940, 1) then npcHandler:say("De agora em diante, você será conhecido como ".. getCreatureName(cid) ..", o guerreiro urso. Você será forte e orgulhoso como Angros, o grande urso escuro. Ele guiará seu caminho.", cid) doPlayerAddOutfit(cid, 148, 2) doPlayerAddOutfit(cid, 144, 2) setPlayerStorageValue(cid, 20011, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 25 then -- NOBLEMAN - FIRST ADDON if getPlayerStorageValue(cid, 20012) <= 0 then if getPlayerMoney(cid) >= 150000 then -- gold coin if doPlayerRemoveMoney(cid, 150000) then -- gold coin npcHandler:say("Parabéns! Aqui está o seu novo acessório, espero que goste. Por favor, visite-me novamente!", cid) doPlayerAddOutfit(cid, 140, 1) doPlayerAddOutfit(cid, 132, 1) setPlayerStorageValue(cid, 20012, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem dinheiro suficiente.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 26 then -- NOBLEMAN - SECOND ADDON if getPlayerStorageValue(cid, 20013) <= 0 then if getPlayerMoney(cid) >= 150000 then -- gold coin if doPlayerRemoveMoney(cid, 150000) then -- gold coin npcHandler:say("Parabéns! Aqui está o seu novo acessório, espero que goste. Por favor, visite-me novamente!", cid) doPlayerAddOutfit(cid, 140, 2) doPlayerAddOutfit(cid, 132, 2) setPlayerStorageValue(cid, 20013, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem dinheiro suficiente.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 28 then -- ORIENTAL - FIRST ADDON if getPlayerStorageValue(cid, 20014) <= 0 then if getPlayerItemCount(cid, 5945) >= 1 then if doPlayerRemoveItem(cid, 5945, 1) then npcHandler:say("Sim! É isso aí! Cumprirei minha promessa: Aqui está sua cimitarra! Obrigado novamente!", cid) doPlayerAddOutfit(cid, 150, 1) doPlayerAddOutfit(cid, 146, 1) setPlayerStorageValue(cid, 20014, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 29 then -- ORIENTAL - SECOND ADDON if getPlayerStorageValue(cid, 20015) <= 0 then if getPlayerItemCount(cid, 5883) >= 100 and getPlayerItemCount(cid, 5895) >= 100 and getPlayerItemCount(cid, 5891) >= 2 and getPlayerItemCount(cid, 5912) >= 100 then if doPlayerRemoveItem(cid, 5883, 100) and doPlayerRemoveItem(cid, 5895, 100) and doPlayerRemoveItem(cid, 5891, 2) and doPlayerRemoveItem(cid, 5912, 100) then npcHandler:say("Ótimo! Eu concedo-lhe o direito de usar as luvas de atirador como acessório. Parabéns!", cid) doPlayerAddOutfit(cid, 150, 2) doPlayerAddOutfit(cid, 146, 2) setPlayerStorageValue(cid, 20015, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 31 then -- SUMMONER - FIRST ADDON if getPlayerSex(cid) == 0 then -- MULHER if getPlayerStorageValue(cid, 20016) <= 0 then if getPlayerItemCount(cid, 2187) >= 1 and getPlayerItemCount(cid, 2189) >= 1 and getPlayerItemCount(cid, 2188) >= 1 and getPlayerItemCount(cid, 2191) >= 1 and getPlayerItemCount(cid, 2190) >= 1 and getPlayerItemCount(cid, 2183) >= 1 and getPlayerItemCount(cid, 2181) >= 1 and getPlayerItemCount(cid, 2185) >= 1 and getPlayerItemCount(cid, 2186) >= 1 and getPlayerItemCount(cid, 2182) >= 1 and getPlayerItemCount(cid, 5904) >= 10 and getPlayerItemCount(cid, 2193) >= 20 and getPlayerItemCount(cid, 5809) >= 1 then if doPlayerRemoveItem(cid, 2187, 1) and doPlayerRemoveItem(cid, 2189, 1) and doPlayerRemoveItem(cid, 2188, 1) and doPlayerRemoveItem(cid, 2191, 1) and doPlayerRemoveItem(cid, 2190, 1) and doPlayerRemoveItem(cid, 2183, 1) and doPlayerRemoveItem(cid, 2181, 1) and doPlayerRemoveItem(cid, 2185, 1) and doPlayerRemoveItem(cid, 2186, 1) and doPlayerRemoveItem(cid, 2182, 1) and doPlayerRemoveItem(cid, 5904, 10) and doPlayerRemoveItem(cid, 2193, 20) and doPlayerRemoveItem(cid, 5809, 1) then npcHandler:say("Fico feliz em dizer que terminei o ritual, ".. getCreatureName(cid) ..". Aqui está sua nova varinha. Espero que você o carregue orgulhosamente para todo mundo ver.", cid) doPlayerAddOutfit(cid, 141, 1) doPlayerAddOutfit(cid, 133, 1) setPlayerStorageValue(cid, 20016, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else -- HOMEM if getPlayerStorageValue(cid, 20016) <= 0 then if getPlayerItemCount(cid, 5958) >= 1 then if doPlayerRemoveItem(cid, 5958, 1) then npcHandler:say("Parabéns! Aqui, de agora em diante, você pode usar nosso adorável cinturão de poções como acessório.", cid) doPlayerAddOutfit(cid, 141, 1) doPlayerAddOutfit(cid, 133, 1) setPlayerStorageValue(cid, 20016, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end end elseif npcHandler.topic[cid] == 32 then -- SUMMONER - SECOND ADDON if getPlayerSex(cid) == 0 then -- MULHER if getPlayerStorageValue(cid, 20017) <= 0 then if getPlayerItemCount(cid, 5903) >= 1 then if doPlayerRemoveItem(cid, 5903, 1) then npcHandler:say("Curvo-me a você, ".. getCreatureName(cid) ..",e concedo-lhe o direito de usar o chapéu de Ferumbras como acessório. Parabéns!", cid) doPlayerAddOutfit(cid, 141, 2) doPlayerAddOutfit(cid, 133, 2) setPlayerStorageValue(cid, 20017, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else -- HOMEM if getPlayerStorageValue(cid, 20017) <= 0 then if getPlayerItemCount(cid, 5905) >= 30 and getPlayerItemCount(cid, 5904) >= 15 and getPlayerItemCount(cid, 5882) >= 40 and getPlayerItemCount(cid, 5881) >= 60 and getPlayerItemCount(cid, 5886) >= 10 and getPlayerItemCount(cid, 5922) >= 35 and getPlayerItemCount(cid, 5883) >= 40 and getPlayerItemCount(cid, 5911) >= 20 and getPlayerItemCount(cid, 5894) >= 70 then if doPlayerRemoveItem(cid, 5905, 30) and doPlayerRemoveItem(cid, 5904, 15) and doPlayerRemoveItem(cid, 5882, 40) and doPlayerRemoveItem(cid, 5881, 60) and doPlayerRemoveItem(cid, 5886, 10) and doPlayerRemoveItem(cid, 5922, 35) and doPlayerRemoveItem(cid, 5883, 40) and doPlayerRemoveItem(cid, 5911, 20) and doPlayerRemoveItem(cid, 5894, 70) then npcHandler:say("Eu concedo a você o direito de usar um sinal especial de honra. Desde que você é um homem, eu acho que você não quer coisas de menina. Ai está.", cid) doPlayerAddOutfit(cid, 141, 2) doPlayerAddOutfit(cid, 133, 2) setPlayerStorageValue(cid, 20017, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 34 then -- WARRIOR - FIRST ADDON if getPlayerStorageValue(cid, 20018) <= 0 then if getPlayerItemCount(cid, 5925) >= 100 and getPlayerItemCount(cid, 5899) >= 100 and getPlayerItemCount(cid, 5884) >= 1 and getPlayerItemCount(cid, 10020) >= 1 then if doPlayerRemoveItem(cid, 5925, 100) and doPlayerRemoveItem(cid, 5899, 100) and doPlayerRemoveItem(cid, 5884, 1) and doPlayerRemoveItem(cid, 10020, 1) then if getPlayerSex(cid) == 0 then -- MULHER npcHandler:say("Acabado! Você ficou muito linda. Esta armadura com este pequeno símbolo nos ombros realmente realçam a cor de seus olhos.", cid) else -- HOMEM npcHandler:say("Acabado! Desde que você é um homem, eu pensei que você provavelmente queria dois. Os homens sempre querem aquele pequeno símbolo de status extra. <risos>", cid) end doPlayerAddOutfit(cid, 142, 1) doPlayerAddOutfit(cid, 134, 1) setPlayerStorageValue(cid, 20018, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 35 then -- WARRIOR - SECOND ADDON if getPlayerStorageValue(cid, 20019) <= 0 then if getPlayerItemCount(cid, 5880) >= 100 and getPlayerItemCount(cid, 5887) >= 1 then if doPlayerRemoveItem(cid, 5880, 100) and doPlayerRemoveItem(cid, 5887, 1) then npcHandler:say("Bem! De fato, tenho um na loja. Aqui está!", cid) doPlayerAddOutfit(cid, 142, 2) doPlayerAddOutfit(cid, 134, 2) setPlayerStorageValue(cid, 20019, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 37 then -- WIZARD - FIRST ADDON if getPlayerStorageValue(cid, 20020) <= 0 then if getPlayerItemCount(cid, 2536) >= 1 and getPlayerItemCount(cid, 2492) >= 1 and getPlayerItemCount(cid, 2488) >= 1 and getPlayerItemCount(cid, 2123) >= 1 then if doPlayerRemoveItem(cid, 2536, 1) and doPlayerRemoveItem(cid, 2492, 1) and doPlayerRemoveItem(cid, 2488, 1) and doPlayerRemoveItem(cid, 2123, 1) then if getPlayerSex(cid) == 0 then -- MULHER npcHandler:say("Boa. Eu aceito seu sacrifício. Você provou que é um verdadeiro seguidor de Zathroth e não hesita em sacrificar os bens mundanos. Assim, eu recompensarei você com esta tiara.", cid) else -- HOMEM npcHandler:say("Boa. Eu aceito seu sacrifício. Você provou que é um verdadeiro seguidor de Zathroth e não hesita em sacrificar os bens mundanos. Assim, eu recompensarei você com este capacete.", cid) end doPlayerAddOutfit(cid, 149, 1) doPlayerAddOutfit(cid, 145, 1) setPlayerStorageValue(cid, 20020, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 38 then -- WIZARD - SECOND ADDON if getPlayerStorageValue(cid, 20021) <= 0 then if getPlayerStorageValue(cid, 20020) == 1 then -- CHECAR FIRST ADDON if getPlayerItemCount(cid, 5922) >= 50 then if doPlayerRemoveItem(cid, 5922, 50) then npcHandler:say("Ótimo! Eu concedo-lhe o direito de usar as luvas de atirador como acessório. Parabéns!", cid) doPlayerAddOutfit(cid, 149, 2) doPlayerAddOutfit(cid, 145, 2) setPlayerStorageValue(cid, 20021, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você deve completar o {first addon} de Wizard antes de fazer o second addon.", cid) end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 40 then -- DEMONHUNTER - FIRST ADDON if getPlayerStorageValue(cid, 45252) == 1 then -- CHECAR INQ FINAL if getPlayerStorageValue(cid, 20022) <= 0 then if getPlayerItemCount(cid, 5905) >= 30 and getPlayerItemCount(cid, 5906) >= 40 and getPlayerItemCount(cid, 5954) >= 50 and getPlayerItemCount(cid, 6500) >= 50 and getPlayerItemCount(cid, 2151) >= 100 then if doPlayerRemoveItem(cid, 5905, 30) and doPlayerRemoveItem(cid, 5906, 40) and doPlayerRemoveItem(cid, 5954, 50) and doPlayerRemoveItem(cid, 6500, 50) and doPlayerRemoveItem(cid, 2151, 100) then npcHandler:say("Acabado!", cid) doPlayerAddOutfit(cid, 288, 1) doPlayerAddOutfit(cid, 289, 1) setPlayerStorageValue(cid, 20022, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa finalizar a {'Inquisition Quest'}.", cid) end elseif npcHandler.topic[cid] == 41 then -- DEMONHUNTER - SECOND ADDON if getPlayerStorageValue(cid, 45252) == 1 then -- CHECAR INQ FINAL if getPlayerStorageValue(cid, 20023) <= 0 then if getPlayerItemCount(cid, 5906) >= 50 and getPlayerItemCount(cid, 6500) >= 200 and getPlayerItemCount(cid, 2151) >= 100 then if doPlayerRemoveItem(cid, 5906, 50) and doPlayerRemoveItem(cid, 6500, 200) and doPlayerRemoveItem(cid, 2151, 100) then npcHandler:say("Parabéns!", cid) doPlayerAddOutfit(cid, 288, 2) doPlayerAddOutfit(cid, 289, 2) setPlayerStorageValue(cid, 20023, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa finalizar a {'Inquisition Quest'}.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 43 then -- WAYFARER - FIRST ADDON if getPlayerStorageValue(cid, 45262) == 1 then -- CHECAR WOTE FINAL if getPlayerStorageValue(cid, 20024) <= 0 then if getPlayerItemCount(cid, 5909) >= 100 and getPlayerItemCount(cid, 5910) >= 100 and getPlayerItemCount(cid, 5911) >= 100 and getPlayerItemCount(cid, 5912) >= 100 and getPlayerItemCount(cid, 5913) >= 100 and getPlayerItemCount(cid, 5914) >= 100 then if doPlayerRemoveItem(cid, 5909, 100) and doPlayerRemoveItem(cid, 5910, 100) and doPlayerRemoveItem(cid, 5911, 100) and doPlayerRemoveItem(cid, 5912, 100) and doPlayerRemoveItem(cid, 5913, 100) and doPlayerRemoveItem(cid, 5914, 100) then npcHandler:say("Parabéns!", cid) doPlayerAddOutfit(cid, 366, 1) doPlayerAddOutfit(cid, 367, 1) setPlayerStorageValue(cid, 20024, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa finalizar a {'WOTE Quest'}.", cid) end elseif npcHandler.topic[cid] == 44 then -- WAYFARER - SECOND ADDON if getPlayerStorageValue(cid, 45262) == 1 then -- CHECAR WOTE FINAL if getPlayerStorageValue(cid, 20025) <= 0 then if getPlayerItemCount(cid, 5886) >= 5 and getPlayerItemCount(cid, 6500) >= 500 then if doPlayerRemoveItem(cid, 5886, 5) and doPlayerRemoveItem(cid, 6500, 500) then npcHandler:say("Muito bom. finalizado!", cid) doPlayerAddOutfit(cid, 366, 2) doPlayerAddOutfit(cid, 367, 2) setPlayerStorageValue(cid, 20025, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa finalizar a {'WOTE Quest'}.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 46 then -- WARMASTER - OUTFIT if getPlayerStorageValue(cid, 20026) <= 0 then if getPlayerMoney(cid) >= 250000 then -- gold coin if doPlayerRemoveMoney(cid, 250000) then -- gold coin npcHandler:say("Parabéns!", cid) doPlayerAddOutfit(cid, 336, 0) doPlayerAddOutfit(cid, 335, 0) setPlayerStorageValue(cid, 20026, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse outfit.", cid) end elseif npcHandler.topic[cid] == 47 then -- WARMASTER - FIRST ADDON if getPlayerStorageValue(cid, 20026) == 1 then -- CHECAR WARMASTER OUTFIT if getPlayerStorageValue(cid, 20027) <= 0 then if getPlayerItemCount(cid, 5886) >= 15 and getPlayerItemCount(cid, 5904) >= 15 and getPlayerItemCount(cid, 5884) >= 1 then if doPlayerRemoveItem(cid, 5886, 15) and doPlayerRemoveItem(cid, 5904, 15) and doPlayerRemoveItem(cid, 5884, 1) then npcHandler:say("Parabéns!", cid) doPlayerAddOutfit(cid, 336, 1) doPlayerAddOutfit(cid, 335, 1) setPlayerStorageValue(cid, 20027, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end elseif npcHandler.topic[cid] == 48 then -- WARMASTER - SECOND ADDON if getPlayerStorageValue(cid, 20026) == 1 then -- CHECAR WARMASTER OUTFIT if getPlayerStorageValue(cid, 20028) <= 0 then if getPlayerItemCount(cid, 5886) >= 15 and getPlayerItemCount(cid, 5904) >= 15 and getPlayerItemCount(cid, 5884) >= 1 then if doPlayerRemoveItem(cid, 5886, 15) and doPlayerRemoveItem(cid, 5904, 15) and doPlayerRemoveItem(cid, 5884, 1) then npcHandler:say("Muito bom. finalizado!", cid) doPlayerAddOutfit(cid, 336, 2) doPlayerAddOutfit(cid, 335, 2) setPlayerStorageValue(cid, 20028, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 50 then -- ASSASIN - OUTFIT if getPlayerStorageValue(cid, 20029) <= 0 then if getPlayerItemCount(cid, 5898) >= 30 and getPlayerItemCount(cid, 5882) >= 10 and getPlayerItemCount(cid, 5881) >= 30 and getPlayerItemCount(cid, 5895) >= 20 and getPlayerItemCount(cid, 5905) >= 20 and getPlayerItemCount(cid, 5906) >= 10 and getPlayerItemCount(cid, 5885) >= 1 then if doPlayerRemoveItem(cid, 5898, 30) and doPlayerRemoveItem(cid, 5882, 10) and doPlayerRemoveItem(cid, 5881, 30) and doPlayerRemoveItem(cid, 5895, 20) and doPlayerRemoveItem(cid, 5905, 20) and doPlayerRemoveItem(cid, 5906, 10) and doPlayerRemoveItem(cid, 5885, 1) then npcHandler:say("Desde que você me ajudou a preparar essa roupa e assim garantiu a alta qualidade do meu trabalho. Eu lhe darei essa fantasia de assassino. Falta a parte da cabeça, mas é quase como novo. Não finja ser eu, ok?", cid) doPlayerAddOutfit(cid, 156, 0) doPlayerAddOutfit(cid, 152, 0) setPlayerStorageValue(cid, 20029, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse outfit.", cid) end elseif npcHandler.topic[cid] == 51 then -- ASSASIN - FIRST ADDON if getPlayerStorageValue(cid, 20029) == 1 then -- CHECAR ASSASIN OUTFIT if getPlayerStorageValue(cid, 20030) <= 0 then if getPlayerItemCount(cid, 5909) >= 50 and getPlayerItemCount(cid, 5910) >= 50 and getPlayerItemCount(cid, 5911) >= 50 and getPlayerItemCount(cid, 5912) >= 50 and getPlayerItemCount(cid, 5913) >= 50 and getPlayerItemCount(cid, 5914) >= 50 and getPlayerItemCount(cid, 5886) >= 10 then if doPlayerRemoveItem(cid, 5909, 50) and doPlayerRemoveItem(cid, 5910, 50) and doPlayerRemoveItem(cid, 5911, 50) and doPlayerRemoveItem(cid, 5912, 50) and doPlayerRemoveItem(cid, 5913, 50) and doPlayerRemoveItem(cid, 5914, 50) and doPlayerRemoveItem(cid, 5886, 10) then npcHandler:say("Obrigado! É isso aí, está feito. Bom trabalho, ".. getCreatureName(cid) ..". Eu mantenho minha promessa. Aqui está o pedaço de pano da cabeça de assassino.", cid) doPlayerAddOutfit(cid, 156, 1) doPlayerAddOutfit(cid, 152, 1) setPlayerStorageValue(cid, 20030, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end elseif npcHandler.topic[cid] == 52 then -- ASSASIN - SECOND ADDON if getPlayerStorageValue(cid, 20029) == 1 then -- CHECAR ASSASIN OUTFIT if getPlayerStorageValue(cid, 20031) <= 0 then if getPlayerItemCount(cid, 5930) >= 1 and getPlayerItemCount(cid, 5804) >= 1 then if doPlayerRemoveItem(cid, 5930, 1) and doPlayerRemoveItem(cid, 5804, 1) then npcHandler:say("Eu vejo que você trouxe minhas coisas. Boa. Eu vou manter minha promessa: Aqui está a Katana em troca.", cid) doPlayerAddOutfit(cid, 156, 2) doPlayerAddOutfit(cid, 152, 2) setPlayerStorageValue(cid, 20031, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 54 then -- BEGGAR - OUTFIT if getPlayerStorageValue(cid, 20032) <= 0 then if getPlayerItemCount(cid, 5878) >= 50 and getPlayerItemCount(cid, 5921) >= 30 and getPlayerItemCount(cid, 5913) >= 20 and getPlayerItemCount(cid, 5894) >= 70 then if doPlayerRemoveItem(cid, 5878, 50) and doPlayerRemoveItem(cid, 5921, 30) and doPlayerRemoveItem(cid, 5913, 20) and doPlayerRemoveItem(cid, 5894, 70) then npcHandler:say("Aqui está. Talvez você goste depois de tudo.", cid) doPlayerAddOutfit(cid, 157, 0) doPlayerAddOutfit(cid, 153, 0) setPlayerStorageValue(cid, 20032, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse outfit.", cid) end elseif npcHandler.topic[cid] == 55 then -- BEGGAR - FIRST ADDON if getPlayerStorageValue(cid, 20032) == 1 then -- CHECAR BEGGAR OUTFIT if getPlayerStorageValue(cid, 20033) <= 0 then if getPlayerItemCount(cid, 5883) >= 100 and getPlayerMoney(cid) >= 20000 then if doPlayerRemoveItem(cid, 5883, 100) and doPlayerRemoveMoney(cid, 20000) then if getPlayerSex(cid) == 0 then -- MULHER npcHandler:say("Ok, ok ... aqui está o seu vestido prometido. Tenho certeza que vai parecer muito melhor em você do que em mim - quero dizer, meu, err, irmã.", cid) else -- HOMEM npcHandler:say("Ah! Eu posso ver isso! Sua barba é perfeita! Tudo graças ao meu, err, potion. Sim. Adeus!", cid) end doPlayerAddOutfit(cid, 157, 1) doPlayerAddOutfit(cid, 153, 1) setPlayerStorageValue(cid, 20033, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end elseif npcHandler.topic[cid] == 56 then -- BEGGAR - SECOND ADDON if getPlayerStorageValue(cid, 20032) == 1 then -- CHECAR BEGGAR OUTFIT if getPlayerStorageValue(cid, 20034) <= 0 then if getPlayerItemCount(cid, 6107) >= 1 then if doPlayerRemoveItem(cid, 6107, 1) then npcHandler:say("Sim!! É isso aí! Estou tão feliz! Agora você pode ter uma staff na mão. Obrigado!", cid) doPlayerAddOutfit(cid, 157, 2) doPlayerAddOutfit(cid, 153, 2) setPlayerStorageValue(cid, 20034, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 58 then -- YODA FANFARE if getPlayerMoney(cid) >= 250000 then if doPlayerRemoveMoney(cid, 250000) then doPlayerAddItem(cid, 12683, 1) npcHandler:say("Aqui está. Para receber Jester Outfit você precisa utilizar esse item umas 100x. Caso perca o item, eu posso lhe vender por {250k}.", cid) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem dinheiro.", cid) npcHandler.topic[cid] = 0 end elseif npcHandler.topic[cid] == 59 then -- JESTER - FIRST ADDON if getPlayerStorageValue(cid, 20035) == 101 then -- CHECAR JESTER OUTFIT if getPlayerStorageValue(cid, 20036) <= 0 then if getPlayerItemCount(cid, 5912) >= 10 and getPlayerItemCount(cid, 5913) >= 10 and getPlayerItemCount(cid, 5914) >= 10 and getPlayerItemCount(cid, 5909) >= 10 then if doPlayerRemoveItem(cid, 5912, 10) and doPlayerRemoveItem(cid, 5913, 10) and doPlayerRemoveItem(cid, 5914, 10) and doPlayerRemoveItem(cid, 5909, 10) then npcHandler:say("FON... EOQ MALUCOO, conseguiu finalmente a first addon do Jester. Parabéns!", cid) doPlayerAddOutfit(cid, 270, 1) doPlayerAddOutfit(cid, 273, 1) setPlayerStorageValue(cid, 20036, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end elseif npcHandler.topic[cid] == 60 then -- JESTER - SECOND ADDON if getPlayerStorageValue(cid, 20035) == 101 then -- CHECAR JESTER OUTFIT if getPlayerStorageValue(cid, 20037) <= 0 then if getPlayerItemCount(cid, 5910) >= 10 and getPlayerItemCount(cid, 5911) >= 10 and getPlayerItemCount(cid, 5912) >= 10 then if doPlayerRemoveItem(cid, 5910, 10) and doPlayerRemoveItem(cid, 5911, 10) and doPlayerRemoveItem(cid, 5912, 10) then npcHandler:say("KAPPA! Dale dale DOLE.", cid) doPlayerAddOutfit(cid, 270, 2) doPlayerAddOutfit(cid, 273, 2) setPlayerStorageValue(cid, 20037, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 62 then -- SHAMAN - FIRST ADDON if getPlayerStorageValue(cid, 20038) <= 0 then if getPlayerItemCount(cid, 3966) >= 5 and getPlayerItemCount(cid, 3967) >= 5 then if doPlayerRemoveItem(cid, 3966, 5) and doPlayerRemoveItem(cid, 3967, 5) then npcHandler:say("Estou orgulhoso de você, meu filho, excelente trabalho. Esta staff será sua a partir de agora!", cid) doPlayerAddOutfit(cid, 158, 1) doPlayerAddOutfit(cid, 154, 1) setPlayerStorageValue(cid, 20038, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 63 then -- SHAMAN - SECOND ADDON if getPlayerStorageValue(cid, 20039) <= 0 then if getPlayerItemCount(cid, 5810) >= 5 and getPlayerItemCount(cid, 3955) >= 5 and getPlayerItemCount(cid, 5015) >= 1 then if doPlayerRemoveItem(cid, 5810, 5) and doPlayerRemoveItem(cid, 3955, 5) and doPlayerRemoveItem(cid, 5015, 5) then npcHandler:say("Muito bem, meu filho! Eu concedo a você o direito de usar uma máscara xamânica. Faça isso com orgulho.", cid) doPlayerAddOutfit(cid, 158, 2) doPlayerAddOutfit(cid, 154, 2) setPlayerStorageValue(cid, 20039, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 65 then -- NORSEMAN - FIRST ADDON if getPlayerStorageValue(cid, 20040) <= 0 then if getPlayerItemCount(cid, 7290) >= 5 then if doPlayerRemoveItem(cid, 7290, 5) then npcHandler:say("Excelente, você coletou 5 fragmentos de frostheart. Pegue isso. Pode se adequar à sua roupa nórdica.", cid) doPlayerAddOutfit(cid, 252, 1) doPlayerAddOutfit(cid, 251, 1) setPlayerStorageValue(cid, 20040, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 66 then -- NORSEMAN - SECOND ADDON if getPlayerStorageValue(cid, 20041) <= 0 then if getPlayerItemCount(cid, 7290) >= 10 then if doPlayerRemoveItem(cid, 7290, 10) then npcHandler:say("Excelente, você coletou 10 fragmentos de frostheart. Pegue isso.", cid) doPlayerAddOutfit(cid, 252, 2) doPlayerAddOutfit(cid, 251, 2) setPlayerStorageValue(cid, 20041, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 68 then -- PIRATE - FIRST ADDON if getPlayerStorageValue(cid, 20042) <= 0 then if getPlayerItemCount(cid, 6098) >= 100 and getPlayerItemCount(cid, 6126) >= 100 and getPlayerItemCount(cid, 6097) >= 100 then if doPlayerRemoveItem(cid, 6098, 100) and doPlayerRemoveItem(cid, 6126, 100) and doPlayerRemoveItem(cid, 6097, 100) then npcHandler:say("Ok! Pegue este sabre de mim, companheiro.", cid) doPlayerAddOutfit(cid, 155, 1) doPlayerAddOutfit(cid, 151, 1) setPlayerStorageValue(cid, 20042, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end elseif npcHandler.topic[cid] == 69 then -- PIRATE - SECOND ADDON if getPlayerStorageValue(cid, 20043) <= 0 then if getPlayerItemCount(cid, 6101) >= 1 and getPlayerItemCount(cid, 6102) >= 1 and getPlayerItemCount(cid, 6100) >= 1 and getPlayerItemCount(cid, 6099) >= 1 then if doPlayerRemoveItem(cid, 6101, 1) and doPlayerRemoveItem(cid, 6102, 1) and doPlayerRemoveItem(cid, 6100, 1) and doPlayerRemoveItem(cid, 6099, 1) then npcHandler:say("INCRÍVEL! Você encontrou todos os quatro! você tem o meu respeito. Você mais do que merece esse chapéu. Ai está.", cid) doPlayerAddOutfit(cid, 155, 2) doPlayerAddOutfit(cid, 151, 2) setPlayerStorageValue(cid, 20043, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 71 then -- NIGHTMARE - OUTFIT if getPlayerStorageValue(cid, 20044) <= 0 then if getPlayerItemCount(cid, 6500) >= 500 then if doPlayerRemoveItem(cid, 6500, 500) then npcHandler:say("Parabéns! Quando finalizar todos os addons da Nightmare, fale comigo sobre {Nightmare Shield}.", cid) doPlayerAddOutfit(cid, 269, 0) doPlayerAddOutfit(cid, 268, 0) setPlayerStorageValue(cid, 20044, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse outfit.", cid) end elseif npcHandler.topic[cid] == 72 then -- NIGHTMARE - FIRST ADDON if getPlayerStorageValue(cid, 20044) == 1 then -- CHECAR NIGHTMARE OUTFIT if getPlayerStorageValue(cid, 20045) <= 0 then if getPlayerItemCount(cid, 6500) >= 500 then if doPlayerRemoveItem(cid, 6500, 500) then npcHandler:say("Parabéns! Quando finalizar todos os addons da Nightmare, fale comigo sobre {Nightmare Shield}.", cid) doPlayerAddOutfit(cid, 269, 1) doPlayerAddOutfit(cid, 268, 1) setPlayerStorageValue(cid, 20045, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end elseif npcHandler.topic[cid] == 73 then -- NIGHTMARE - SECOND ADDON if getPlayerStorageValue(cid, 20044) == 1 then -- CHECAR NIGHTMARE OUTFIT if getPlayerStorageValue(cid, 20046) <= 0 then if getPlayerItemCount(cid, 6500) >= 1000 then if doPlayerRemoveItem(cid, 6500, 1000) then npcHandler:say("Parabéns! Quando finalizar todos os addons da Nightmare, fale comigo sobre {Nightmare Shield}.", cid) doPlayerAddOutfit(cid, 269, 2) doPlayerAddOutfit(cid, 268, 2) setPlayerStorageValue(cid, 20046, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 75 then -- BROTHERHOOD - OUTFIT if getPlayerStorageValue(cid, 20047) <= 0 then if getPlayerItemCount(cid, 6500) >= 500 then if doPlayerRemoveItem(cid, 6500, 500) then npcHandler:say("Parabéns! Quando finalizar todos os addons da Brotherhood, fale comigo sobre {Necromancer Shield}.", cid) doPlayerAddOutfit(cid, 279, 0) doPlayerAddOutfit(cid, 278, 0) setPlayerStorageValue(cid, 20047, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse outfit.", cid) end elseif npcHandler.topic[cid] == 76 then -- BROTHERHOOD - FIRST ADDON if getPlayerStorageValue(cid, 20047) == 1 then -- CHECAR BROTHERHOOD OUTFIT if getPlayerStorageValue(cid, 20048) <= 0 then if getPlayerItemCount(cid, 6500) >= 500 then if doPlayerRemoveItem(cid, 6500, 500) then npcHandler:say("Parabéns! Quando finalizar todos os addons da Brotherhood, fale comigo sobre {Necromancer Shield}.", cid) doPlayerAddOutfit(cid, 279, 1) doPlayerAddOutfit(cid, 278, 1) setPlayerStorageValue(cid, 20048, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end elseif npcHandler.topic[cid] == 77 then -- BROTHERHOOD - SECOND ADDON if getPlayerStorageValue(cid, 20047) == 1 then -- CHECAR BROTHERHOOD OUTFIT if getPlayerStorageValue(cid, 20049) <= 0 then if getPlayerItemCount(cid, 6500) >= 1000 then if doPlayerRemoveItem(cid, 6500, 1000) then npcHandler:say("Parabéns! Quando finalizar todos os addons da Brotherhood, fale comigo sobre {Necromancer Shield}.", cid) doPlayerAddOutfit(cid, 279, 2) doPlayerAddOutfit(cid, 278, 2) setPlayerStorageValue(cid, 20049, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já possui esse addon.", cid) end else npcHandler:say("Primeiro você precisa possuir a outfit.", cid) end -------------------------------------- -------------------------------------- elseif npcHandler.topic[cid] == 78 then -- NIGHTMARE SHIELD if getPlayerStorageValue(cid, 20050) <= 0 then if getPlayerItemCount(cid, 6500) >= 100 then if doPlayerRemoveItem(cid, 6500, 100) then npcHandler:say("Muito Bom! Nightmare Shield. Item excelente.", cid) doPlayerAddItem(cid, 6391, 1) setPlayerStorageValue(cid, 20050, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já pegou o item.", cid) npcHandler.topic[cid] = 0 end elseif npcHandler.topic[cid] == 79 then -- NECROMANCER SHIELD if getPlayerStorageValue(cid, 20051) <= 0 then if getPlayerItemCount(cid, 6500) >= 100 then if doPlayerRemoveItem(cid, 6500, 100) then npcHandler:say("Muito Bom! Necromancer Shield. Item excelente.", cid) doPlayerAddItem(cid, 6433, 1) setPlayerStorageValue(cid, 20051, 1) npcHandler.topic[cid] = 0 else doPlayerSendTextMessage(cid,25,"ERROR! Please contact the administrator.") npcHandler.topic[cid] = 0 end else npcHandler:say("Você não tem todos os itens.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("Você já pegou o item.", cid) npcHandler.topic[cid] = 0 end end elseif(msgcontains(msg, "no") and isInArray({1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79}, npcHandler.topic[cid])) then npcHandler:say("Ok then.", cid) npcHandler.topic[cid] = 0 end return true end npcHandler:setMessage(MESSAGE_GREET, "Olá, |PLAYERNAME|. Eu posso te oferecer addons ou outfits, basta ter os itens necessários para isto. Para começar, {digite o nome da outfit}!") npcHandler:setMessage(MESSAGE_WALKAWAY, "Volte logo!") npcHandler:setMessage(MESSAGE_FAREWELL, "Volte logo!") keywordHandler:addKeyword({"legion helmet"}, StdModule.say, {npcHandler = npcHandler, text = "Você precisa esperar uma invasão de 'Rotworm Queen' para tentar a sorte e dropar esse item. Também é possível obtê-lo do 'Rotworm' mas a chance é muito pequena."}) keywordHandler:addKeyword({"elane's crossbow"}, StdModule.say, {npcHandler = npcHandler, text = "Você pode fazer a quest desse item na HUNT dos {'cults'}."}) keywordHandler:addAliasKeyword({"elane crossbow"}) keywordHandler:addAliasKeyword({"elanes crossbow"}) keywordHandler:addAliasKeyword({"elane"}) keywordHandler:addAliasKeyword({"elanes"}) keywordHandler:addAliasKeyword({"crossbow"}) keywordHandler:addKeyword({"mermaid comb"}, StdModule.say, {npcHandler = npcHandler, text = "Você pode fazer a quest desse item na HUNT das {'Sea Serpents'}."}) keywordHandler:addAliasKeyword({"mermaid"}) keywordHandler:addAliasKeyword({"comb"}) keywordHandler:addKeyword({"piece of royal steel"}, StdModule.say, {npcHandler = npcHandler, text = "Você precisa falar com o NPC {'A Sweaty Cyclops'} que fica localizado na sala de mineração."}) keywordHandler:addAliasKeyword({"piece of draconian steel"}) keywordHandler:addAliasKeyword({"piece of hell steel"}) keywordHandler:addAliasKeyword({"hell steel"}) keywordHandler:addAliasKeyword({"draconian steel"}) keywordHandler:addAliasKeyword({"royal steel"}) keywordHandler:addAliasKeyword({"huge chunk of crude iron"}) keywordHandler:addAliasKeyword({"huge chunk"}) keywordHandler:addAliasKeyword({"crude iron"}) keywordHandler:addKeyword({"empty vials"}, StdModule.say, {npcHandler = npcHandler, text = "Você pode obter {Lottery Ticket} com o NPC {'Dark Rodo'} em troca de vials ou flasks."}) keywordHandler:addAliasKeyword({"empty vial"}) keywordHandler:addAliasKeyword({"empty potion flask"}) keywordHandler:addAliasKeyword({"empty potion flasks"}) keywordHandler:addAliasKeyword({"lottery ticket"}) keywordHandler:addAliasKeyword({"winning lottery ticket"}) keywordHandler:addKeyword({"soul stone"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma task especial: {'Necropharus'}"}) keywordHandler:addKeyword({"ferumbras' hat"}, StdModule.say, {npcHandler = npcHandler, text = "Você precisa esperar uma invasão de 'Ferumbras' para tentar a sorte e dropar esse item."}) keywordHandler:addAliasKeyword({"ferumbras hat"}) keywordHandler:addAliasKeyword({"ferumbras"}) keywordHandler:addAliasKeyword({"hat"}) keywordHandler:addKeyword({"ceiron's wolf tooth chain"}, StdModule.say, {npcHandler = npcHandler, text = "Você pode obter {ceiron's wolf tooth chain} em uma quest no acampamento dos ORC'S ao SUL da cidade."}) keywordHandler:addAliasKeyword({"ceirons wolf tooth chain"}) keywordHandler:addAliasKeyword({"wolf tooth chain"}) keywordHandler:addAliasKeyword({"wolf tooth"}) keywordHandler:addAliasKeyword({"ceirons wolf tooth"}) keywordHandler:addKeyword({"dragon claw"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma task especial: {'Demodras'}"}) keywordHandler:addKeyword({"simon"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma quest: Ao sul da cidade, na hunt de hero."}) keywordHandler:addAliasKeyword({"simon the beggar's staff"}) keywordHandler:addAliasKeyword({"simon the beggar"}) keywordHandler:addAliasKeyword({"beggar staff"}) keywordHandler:addAliasKeyword({"beggar's staff"}) keywordHandler:addKeyword({"nose ring"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma task especial: {'The Horned Fox'}"}) keywordHandler:addKeyword({"heaven blossom"}, StdModule.say, {npcHandler = npcHandler, text = "É possível dropar esse item de {'elf's'}."}) keywordHandler:addKeyword({"mandrake"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma task especial: {'Tiquandas Revenge'}"}) keywordHandler:addKeyword({"Ron the Ripper's Sabre"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma task especial: {'Pirates'}. Essa task pode vir um dos quatro bosses (aleatório)."}) keywordHandler:addKeyword({"Deadeye Deviou's Eye Patch"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma task especial: {'Pirates'}. Essa task pode vir um dos quatro bosses (aleatório)."}) keywordHandler:addKeyword({"Lethal Lissy's Shirt"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma task especial: {'Pirates'}. Essa task pode vir um dos quatro bosses (aleatório)."}) keywordHandler:addKeyword({"Brutus Bloodbeard's Hat"}, StdModule.say, {npcHandler = npcHandler, text = "É possível obter esse item por meio de uma task especial: {'Pirates'}. Essa task pode vir um dos quatro bosses (aleatório)."}) npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
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