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Eaê pessoal, preciso de um npc que quando o player falar com ele, HI,BATTLE,YES o npc sumona 6 monstros 1 de cada vez.. e controle-os e que se o player ganhar os 6 mosntros dele o player ganha uma storage para não duelar denovo e ganha um item.

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Cara, isso ai é muuito simples carinha!!! xD

Use tipo esse script do Gym Leader Brock para isso, só mudar as falas, os pokemons invocados, o storage adicionado, o nome dele e a roupa!!!

Ta ai o scrpt dele...!!! asuhsausahuashuh'

Em "data/npc" adicione este arquivo.xml aqui:

<?xml version="1.0" encoding="UTF-8"?>

<npc name="Brock" script="brock.lua" walkinterval="350000" floorchange="0" speed="0" lookdir="2">

    <health now="150" max="150"/>

    <look type="178" head="91" body="114" legs="86" feet="0"/>

    <parameters>

            <parameter key="message_greet" value="Eu sou o Brock Lider do ginasio de Pewter ."/>

            <parameter key="message_farewell" value="Good bye!"/>

            <parameter key="message_idletimeout" value="Good bye!"/>

            <parameter key="message_walkaway" value="Good bye!"/>

    </parameters>

</npc>

E após adicione isso em "data/npc/scripts" dentro do arquivo.lua que você criou para o novo npc:

local focus = 0

local max_distance = 8

local talk_start = 0

local conv = 0

local fighting = false

local challenger = 0

local afk_limit_time = 30 -- seconds

local afk_time = 0 -- don't change

local battle_turn = 1 -- don't change

local challenger_turn = 0 -- don't change

local pokemons = {

{name = "Cloyster", level = 40, extralevel = 30, sex = SEX_MALE, nick = "Crusher", ball = "super"},

{name = "Lapras", level = 49, extralevel = 15, sex = SEX_FEMALE, nick = "Laura", ball = "normal"},

{name = "Electabuzz", level = 43, extralevel = 20, sex = SEX_MALE, nick = "Eletron", ball = "great"},

{name = "Pinsir", level = 48, extralevel = 30, sex = SEX_MALE, nick = "Headcutter", ball = "normal"},

{name = "Dragonair", level = 39, extralevel = 37, sex = SEX_FEMALE, nick = "Dragonix", ball = "ultra"},

}

local function doSummonGymPokemon(npc)

local this = npc

if not isCreature(this) then return true end

if #getCreatureSummons(this) >= 1 or focus == 0 then return true end

local it = pokemons[battle_turn]

doSummonMonster(this, it.name)

local summon = getCreatureSummons(this)[1]

local balleffect = pokeballs["normal"].effect

if it.ball and pokeballs[it.ball] then

balleffect = pokeballs[it.ball].effect

end

doSendMagicEffect(getThingPos(summon), balleffect)

setPlayerStorageValue(summon, 10000, balleffect)

setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name))

setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name)

doSetMonsterGym(summon, focus)

local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name

setWildPokemonLevel(summon, it.level, getPokemonStatus(it.name, (it.extralevel + it.level)), name, 1.5)

doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1)

fighting = true

battle_turn = battle_turn + 1

end

local function doWinDuel(cid, npc)

if not isCreature(cid) then return true end

local this = npc

local a = gymbadges[getCreatureName(this)] + 8

doCreatureSay(npc, "You won the duel! Congratulations, take this "..getItemNameById(a - 8).." as a prize.", 1)

local b = getPlayerItemById(cid, true, a)

if b.uid > 0 then doTransformItem(b.uid, b.itemid - 8) end

end

function onCreatureSay(cid, type, msg)

local msg = string.lower(msg)

if focus == cid then

talk_start = os.clock()

end

if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) <= 4 then

focus = cid

talk_start = os.clock()

conv = 1

selfSay("Hello "..getCreatureName(cid)..", my name is Brock and I'm Pewter's Gym Leader. How may I help you?")

return true

end

if msgcontains(msg, 'battle') and conv == 1 and focus == cid then

--if getPlayerItemCount(cid, gymbadges[getCreatureName(getThis())]) >= 1 then

-- selfSay("You have already won my Boulder Badge, maybe some other day we can fight.")

-- focus = 0

--return true

--end

if not hasPokemon(cid) then

selfSay("To battle agains't a gym leader you need pokemons.")

return true

end

selfSay("You are challenging me to a battle. It will be a "..#pokemons.." pokemon limit battle, let's start?")

conv = 2

return true

end

if msgcontains(msg, 'yes') and conv == 2 and focus == cid then

challenger = focus

setPlayerStorageValue(cid, 990, 1)

selfSay("Yea, let's fight!")

talk_start = os.clock()

addEvent(doSummonGymPokemons, 850, getThis())

conv = 3

return true

end

if msgcontains(msg, 'no') and conv == 2 and focus == cid then

focus = 0

selfSay("It is better for you to refuse a battle against me!")

return true

end

if msgcontains(msg, 'bye') and focus == cid then

selfSay('Bye and do your best trainer!')

setPlayerStorageValue(focus, 990, -1)

focus = 0

return true

end

end

local afk_warning = false

local change = false

function onThink()

if focus == 0 then

selfTurn(2)

fighting = false

challenger = 0

challenger_turn = 0

battle_turn = 1

afk_time = 0

afk_warning = false

if #getCreatureSummons(getThis()) >= 1 then

setPlayerStorageValue(getCreatureSummons(getThis())[1], 1006, 0)

doCreatureAddHealth(getCreatureSummons(getThis())[1], -getCreatureMaxHealth(getCreatureSummons(getThis())[1]))

end

return true

else

if not isCreature(focus) then

focus = 0

return true

end

if fighting then

talk_start = os.clock()

if not isCreature(getCreatureTarget(getThis())) then

if #getCreatureSummons(challenger) >= 1 then

selfAttackCreature(getCreatureSummons(challenger)[1])

change = true

afk_time = 0

else

afk_time = afk_time + 0.5

if change then

change = false

challenger_turn = challenger_turn + 1

end

end

end

if afk_time > afk_limit_time then

setPlayerStorageValue(focus, 990, -1)

focus = 0

selfSay("I have waited too long, come back when you are ready!")

return true

end

if not afk_warning and afk_time > afk_limit_time / 2 then

selfSay("Where's your pokemon? Let's fight!")

afk_warning = true

end

if #getCreatureSummons(getThis()) == 0 then

if battle_turn > #pokemons then

addEvent(doWinDuel, 1000, focus, getThis())

setPlayerStorageValue(focus, 990, -1)

focus = 0

return true

end

addEvent(doSummonGymPokemon, 1000, getThis())

end

if not hasPokemon(challenger) or challenger_turn >= 7 or challenger_turn > #pokemons then

selfSay("You lost our duel! Maybe some other time you'll defeat me.")

setPlayerStorageValue(focus, 990, -1)

focus = 0

return true

end

end

local npcpos = getThingPos(getThis())

local focpos = getThingPos(focus)

if npcpos.z ~= focpos.z then

setPlayerStorageValue(focus, 990, -1)

focus = 0

selfSay("Bye then.")

return true

end

if (os.clock() - talk_start) > 30 then

selfSay("Good bye and keep training!")

setPlayerStorageValue(focus, 990, -1)

focus = 0

end

if getDistanceToCreature(focus) > max_distance then

setPlayerStorageValue(focus, 990, -1)

focus = 0

return true

end

local dir = doRedirectDirection(getDirectionTo(npcpos, focpos))

selfTurn(dir)

end

return true

end

Ajudei??!! Rep+++!!! ;)

Eu sou GuhPk, não se esqueça!!!

Eu te ajudei? Curtiu eu ou meu trabalho? Da um REP + como incentivo ai!!! =]

Meus Trabalhinhos e outras coisas....

Script's

Mapper

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