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Galera no meu server centurion ta dando um bug não ta dando para capturar pokemons

da esse erro quando carrega o server.

[09/12/2012 17:57:33] [Error - Action Interface]

[09/12/2012 17:57:33] In a timer event called from:

[09/12/2012 17:57:33] data/actions/scripts/catch.lua:onUse

[09/12/2012 17:57:33] Description:

[09/12/2012 17:57:33] data/lib/catch system.lua:24: attempt to perform arithmetic on a nil value

[09/12/2012 17:57:34] stack traceback:

[09/12/2012 17:57:34] data/lib/catch system.lua:24: in function <data/lib/catch system.lua:6>

catch

local ballcatch = {

[2394] = {cr = 5, on = 24, off = 23, ball = 11826, send = 47},

[2391] = {cr = 10, on = 198, off = 197, ball = 11832, send = 48},

[2393] = {cr = 15, on = 202, off = 201, ball = 11835, send = 46},

[2392] = {cr = 20, on = 200, off = 199, ball = 11829, send = 49},

[556] = {cr = 40, on = 187, off = 176, ball = 554, send = 45},

}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)

if item2 == null then

return true

end

if getItemAttribute(item2.uid, "catching") == 1 then

return true

end

local name = string.lower(getItemNameById(item2.itemid))

name = string.gsub(name, "fainted ", "")

name = string.gsub(name, "defeated ", "")

local x = pokecatches[doCorrectPokemonName(name)]

if not x then return true end

local owner = getItemAttribute(item2.uid, "corpseowner")

if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner and isInArray({1,9}, getPlayerGroupId(cid)) then

doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")

return true

end

local catchinfo = {}

catchinfo.rate = ballcatch[item.itemid].cr

catchinfo.catch = ballcatch[item.itemid].on

catchinfo.fail = ballcatch[item.itemid].off

catchinfo.newid = ballcatch[item.itemid].ball

catchinfo.name = doCorrectPokemonName(name)

catchinfo.topos = topos

catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)

doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false)

addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)

return true

end

Esse erro apareceu depois que coloquei o .exe sem vírus mais quando coloco o .exe com vírus da certo o catch fica bom mais o server fica com leg.

Alguém pode ajudar?

Editado por abmauromacedo (veja o histórico de edições)

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Bom cara tente usar esse cath não sei se vai dar certo mais tenta

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

local pballs = {--msg q aparece, ball name, num de letras + " = "

[1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras

[2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras

[3] = {msg = "Super Ball", ball = "super", num = 8}, --brokes count system

[4] = {msg = "Ultra Ball", ball = "ultra", num = 8},

[5] = {msg = "Saffari Ball", ball = "saffari", num = 10},

}

--------------------------------------------------------------------------------

function doBrokesCount(cid, str, ball)

if tonumber(getPlayerStorageValue(cid, str)) then

print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value")

print("Storage will be changed to the correct table...")

doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!")

setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

return true

end

local s = string.explode(getPlayerStorageValue(cid, str), ",") --Edited brokes count system

local msg = ""

local n = 0

for i = 1, #s do

if string.find(tostring(s), ball) then

local d, e = s:find(""..pballs.ball.." = (.-)")

local st2 = string.sub(s, d + pballs.num, e +5)

local num = tonumber(st2)+1

if num == 0 and ball == pballs.ball then

num = 1

end

if i == #s then

msg = msg..""..ball.." = "..num

n = n +1

else

msg = msg..""..ball.." = "..num..", "

n = n +1

end

else

if i == #s then

msg = msg..s

else

msg = msg..s..", "

end

end

end

setPlayerStorageValue(cid, str, msg)

end

function sendBrokesMsg(cid, str, ball) --Edited brokes count system

if tonumber(getPlayerStorageValue(cid, str)) then

print("Error ocorred in function 'sendBrokesMsg'... storage "..str.." is a number value")

print("Storage will be changed to the correct table...")

doPlayerSendTextMessage(cid, 27, "A error ocorred... warning sent to game masters!")

setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

return true

end

local t = string.explode(getPlayerStorageValue(cid, str), ",")

local msg = "You have wasted: "

local n = 0

for a = 1, #t do

local d, e = t[a]:find(""..pballs[a].ball.." = (.-)")

local st2 = string.sub(t[a], d + pballs[a].num, e +5)

if tonumber(st2) == 0 and pballs[a].ball == ball then

st2 = 1

end

if tonumber(st2) ~= 0 then

if n ~= 0 and a ~= #t then

msg = msg..", "

end

if tonumber(st2) ~= 1 then

msg = msg..st2.." "..pballs[a].msg.."s"

n = n +1

else

msg = msg..st2.." "..pballs[a].msg

n = n +1

end

end

end

msg = msg.." to catch it."

doPlayerSendTextMessage(cid, 27, msg)

end

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

local name = catchinfo.name

local pos = catchinfo.topos

local topos = {}

topos.x = pos.x

topos.y = pos.y

topos.z = pos.z

local newid = catchinfo.newid

local catch = catchinfo.catch

local fail = catchinfo.fail

local rate = catchinfo.rate

local basechance = catchinfo.chance

if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then --alterado v2.7 task clan

rate = 15

end

local corpse = getTopCorpse(topos).uid

if not isCreature(cid) then

doSendMagicEffect(topos, CONST_ME_POFF)

return true

end

doItemSetAttribute(corpse, "catching", 1)

local levelChance = getItemAttribute(corpse, "level") * 0.02

local totalChance = math.ceil(basechance * (1.2 + levelChance))

local thisChance = math.random(0, totalChance)

local myChance = math.random(0, totalChance)

local leveltable = getPokemonExperienceTable(name)

local chance = (1 * rate + 1) / totalChance

chance = doMathDecimal(chance * 100)

if rate >= totalChance then

local status = {}

status.clevel = tonumber(getItemAttribute(corpse, "level"))

local clevel = status.clevel

status.cexp = leveltable[clevel]

local cexp = status.cexp

status.cnext = leveltable[clevel+1] - cexp

status.coffense = getItemAttribute(corpse, "offense")

status.cdefense = getItemAttribute(corpse, "defense")

status.cspeed = getItemAttribute(corpse, "speed")

status.cvitality = getItemAttribute(corpse, "vitality")

status.cspatk = getItemAttribute(corpse, "spattack")

status.gender = getItemAttribute(corpse, "gender")

status.happy = 160

doRemoveItem(corpse, 1)

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system

return true

end

if totalChance <= 1 then totalChance = 1 end

local myChances = {}

local catchChances = {}

for cC = 0, totalChance do

table.insert(catchChances, cC)

end

for mM = 1, rate do

local element = catchChances[math.random(1, #catchChances)]

table.insert(myChances, element)

catchChances = doRemoveElementFromTable(catchChances, element)

end

local status = {}

status.clevel = tonumber(getItemAttribute(corpse, "level"))

local clevel = status.clevel

status.cexp = leveltable[clevel]

local cexp = status.cexp

status.cnext = leveltable[clevel+1] - cexp

status.coffense = getItemAttribute(corpse, "offense")

status.cdefense = getItemAttribute(corpse, "defense")

status.cspeed = getItemAttribute(corpse, "speed")

status.cvitality = getItemAttribute(corpse, "vitality")

status.cspatk = getItemAttribute(corpse, "spattack")

status.gender = getItemAttribute(corpse, "gender")

status.happy = 70

doRemoveItem(corpse, 1)

local doCatch = false

for check = 1, #myChances do

if thisChance == myChances[check] then

doCatch = true

end

end

if doCatch then

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system

else

addEvent(doNotCapturePokemon, 4000, cid, name, typeee) --Edited brokes count system

doSendMagicEffect(topos, fail)

end

end

function doCapturePokemon(cid, poke, ballid, status, typeee) --Edited brokes count system

if not isCreature(cid) then

return true

end

local list = getCatchList(cid)

if not isInArray(list, poke) and not isShinyName(poke) then --Edited catch system

doPlayerAddSoul(cid, 1)

end

doAddPokemonInOwnList(cid, poke)

doAddPokemonInCatchList(cid, poke)

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

local description = "Contains a "..poke.."."

local leveltable = getPokemonExperienceTable(poke)

local clevel = status.clevel

local cexp = leveltable[clevel]

local cnext = leveltable[clevel+1] - cexp

local coffense = status.coffense

local cdefense = status.cdefense

local cspeed = status.cspeed

local cvitality = status.cvitality

local cspatk = status.cspatk

local gender = status.gender

local happy = 200

--alterado v2.6

if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then --edited proteçao

item = doCreateItemEx(ballid)

else

item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) --alterado v2.6.1

end

doItemSetAttribute(item, "poke", poke)

doItemSetAttribute(item, "hp", 1)

doItemSetAttribute(item, "offense", coffense)

doItemSetAttribute(item, "level", clevel)

doItemSetAttribute(item, "exp", cexp)

doItemSetAttribute(item, "nextlevelexp", cnext)

doItemSetAttribute(item, "defense", cdefense)

doItemSetAttribute(item, "speed", cspeed)

doItemSetAttribute(item, "vitality", cvitality)

doItemSetAttribute(item, "specialattack", cspatk)

doItemSetAttribute(item, "happy", happy)

doItemSetAttribute(item, "gender", gender)

doItemSetAttribute(item, "fakedesc", description)

doItemSetAttribute(item, "description", description)

if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then --edited passiva hitmonchan

doItemSetAttribute(item, "hands", 0)

end

----------- task clan ---------------------

if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

sendMsgToPlayer(cid, 27, "Quest Done!")

doItemSetAttribute(item, "unique", getCreatureName(cid)) --alterado v2.7 task clan

doItemSetAttribute(item, "task", 1)

setPlayerStorageValue(cid, 854788, 'done')

end

-------------------------------------------

local storage = newpokedex[poke].stoCatch --alterado v2.6

if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then --edited proteçao

doPlayerSendMailByName(getCreatureName(cid), item, 1)

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..", level "..clevel..")!")

doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")

--------------------------------------------------------------------------------

sendBrokesMsg(cid, storage, typeee) --Edited brokes count system

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

else

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a "..poke.." (level "..clevel..")!")

--------------------------------------------------------------------------------

sendBrokesMsg(cid, storage, typeee) --edited brokes count system

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

end

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) --alterado v2.7 tava o efeito errado o.O

if catchMakesPokemonHappier then

setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2))

end

else

doSendMagicEffect(getThingPos(cid), 178)

end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee) --Edited brokes count system

if not isCreature(cid) then

return true

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

else

doSendMagicEffect(getThingPos(cid), 166)

end

local storage = newpokedex[poke].stoCatch

--------------------------------------------------------------------------------

doBrokesCount(cid, storage, typeee) --edited brokes count system

--------------------------------------------------------------------------------

doIncreaseStatistics(poke, true, false)

end

function getPlayerInfoAboutPokemon(cid, poke)

local a = newpokedex[poke]

if not isPlayer(cid) then return false end

if not a then

print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

return false

end

local b = getPlayerStorageValue(cid, a.storage)

if b == -1 then

setPlayerStorageValue(cid, a.storage, poke..":")

end

local ret = {}

if string.find(b, "catch,") then

ret.catch = true

else

ret.catch = false

end

if string.find(b, "dex,") then

ret.dex = true

else

ret.dex = false

end

if string.find(b, "use,") then

ret.use = true

else

ret.use = false

end

return ret

end

function doAddPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do

local b = getPlayerStorageValue(cid, a)

if b ~= 1 and string.find(b, "catch,") then

table.insert(ret, oldpokedex[a-1000][1])

end

end

return ret

end

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret1 = 0

else

ret1 = num

end

arq:close()

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret2 = 0

else

ret2 = num

end

arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

if tries == true then

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

if success == true then

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

end

function doUpdateGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "NUMBER NAME TRIES / CATCHES\n\n"

local str = ""

for a = 1, 251 do

if string.len(oldpokedex[a][1]) <= 7 then

str = "\t"

else

str = ""

end

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

local arq = io.open(dir, "w")

arq:write(base)

arq:close()

end

function getGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "Number/Name/Tries/Catches\n\n"

local str = ""

for a = 1, 251 do

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"

end

return base

end

function doShowPokemonStatistics(cid)

if not isCreature(cid) then return false end

local show = getGeneralStatistics()

if string.len(show) > 8192 then

print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

return false

end

doShowTextDialog(cid, math.random(2391, 2394), show)

end

Meu Ultimo projeto em desenvolvimento!

 

http://www.tibiaking.com/forum/topic/47753-show-off-ultimo-projeto-para-download/

 

 

Grupo do facebook para OtServidores! (Divulgação + Criação de Equipe)

 

https://www.facebook.com/groups/otservidores/

 

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saiu aquele erro e agora apareceu esse.

[Warning - Event::loadScript] Event onUse not found (data/actions/scripts/catch.lua)

mano agora nem jogar mais a pokeball num joga sera que os ids das balls num tão errados não?

Editado por abmauromacedo (veja o histórico de edições)

aSSINATURA.png

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Bom cara te aconcelho vc pegar a do 3.3 e colocar no Lugar da 4.0 ai vai dar certo Pk esse que eu Postei é para Outro Tipo de PDA esqueci mais tenta a do 3.3 que Pode dar certo

Meu Ultimo projeto em desenvolvimento!

 

http://www.tibiaking.com/forum/topic/47753-show-off-ultimo-projeto-para-download/

 

 

Grupo do facebook para OtServidores! (Divulgação + Criação de Equipe)

 

https://www.facebook.com/groups/otservidores/

 

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Bom eu consegui tirar quele erro que aparecia na hora de carregar o jogo mais ainda não captura, joga a ball mais não captura

Bom eu não entendo muito de script mais acho que e pq o catch não esta configurado para o server vejam se vcs conseguem ajeitar.

catch original do server:

local ballcatch = {

[2394] = {cr = 5, on = 24, off = 23, ball = 11826, send = 47},

[2391] = {cr = 10, on = 198, off = 197, ball = 11832, send = 48},

[2393] = {cr = 15, on = 202, off = 201, ball = 11835, send = 46},

[2392] = {cr = 20, on = 200, off = 199, ball = 11829, send = 49},

[556] = {cr = 40, on = 187, off = 176, ball = 554, send = 45},

}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)

if item2 == null then

return true

end

if getItemAttribute(item2.uid, "catching") == 1 then

return true

end

local name = string.lower(getItemNameById(item2.itemid))

name = string.gsub(name, "fainted ", "")

name = string.gsub(name, "defeated ", "")

local x = pokecatches[doCorrectPokemonName(name)]

if not x then return true end

local owner = getItemAttribute(item2.uid, "corpseowner")

if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner and isInArray({1,9}, getPlayerGroupId(cid)) then

doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")

return true

end

local catchinfo = {}

catchinfo.rate = ballcatch[item.itemid].cr

catchinfo.catch = ballcatch[item.itemid].on

catchinfo.fail = ballcatch[item.itemid].off

catchinfo.newid = ballcatch[item.itemid].ball

catchinfo.name = doCorrectPokemonName(name)

catchinfo.topos = topos

catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)

doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false)

addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)

return true

end

catch Novo que arrumei do server Slicer 2.6

local ballcatch = {

[2394] = {cr = 3, on = 24, off = 23, ball = 11826, send = 47, typeee = "normal"},

[2391] = {cr = 6, on = 198, off = 197, ball = 11832, send = 48, typeee = "great"},

[2393] = {cr = 10, on = 202, off = 201, ball = 11835, send = 46, typeee = "super"},

[2392] = {cr = 15, on = 200, off = 199, ball = 11829, send = 49, typeee = "ultra"},

}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)

if item2 == null then

return true

end

if getItemAttribute(item2.uid, "catching") == 1 then

return true

end

if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then

return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!") --alterado v2.6

end

local name = string.lower(getItemNameById(item2.itemid))

name = string.gsub(name, "fainted ", "")

name = string.gsub(name, "defeated ", "")

local x = pokecatches[doCorrectPokemonName(name)]

--------------------------------------------------------------------------------

local storage = newpokedex[doCorrectPokemonName(name)].stoCatch --edited brokes count system

if getPlayerStorageValue(cid, storage) == -1 then

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

end

--------------------------------------------------------------------------------

if not x then return true end

local owner = getItemAttribute(item2.uid, "corpseowner")

if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then --alterado v1.5

doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")

return true

end

-----------------------------------------------------

newidd = ballcatch[item.itemid].ball

typeee = ballcatch[item.itemid].typeee

-----------------------------------------------------

local catchinfo = {}

catchinfo.rate = ballcatch[item.itemid].cr

catchinfo.catch = ballcatch[item.itemid].on

catchinfo.fail = ballcatch[item.itemid].off

catchinfo.newid = newidd

catchinfo.name = doCorrectPokemonName(name)

catchinfo.topos = topos

catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)

doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee) --edited brokes count system

addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)

return true

end

aSSINATURA.png

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