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meus players não estão ganhando level ao matar, tipo começa com lvl 50, eles matam e vão pro 56 após isso nenhum dos 2 "lvl 56,50 " n upa mais..

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-- Tatical War 8.60 Server Config


-- By underewar exclusivo tibiaking

-- Account manager
accountManager = yes
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1000
newPlayerSpawnPosY = 1019
newPlayerSpawnPosZ = 10
newPlayerTownId = 1
newPlayerLevel = 50
newPlayerMagicLevel = 19
generateAccountNumber = false

-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 24 * 60 * 60
blackSkullLength = 24 * 60 * 60
dailyFragsToRedSkull = 1000000
weeklyFragsToRedSkull = 100000
monthlyFragsToRedSkull = 1500000
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 100
blackSkulledDeathMana = 100
useBlackSkull = false
useFragHandler = true
advancedFragList = false

-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 999
warningsToFinalBan = 999
warningsToDeletion = 999
banLength = 7 * 24 * 60 * 60
killsBanLength = 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

-- Battle
worldType = "Pvpenforced"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = yes
pzLocked = 65 * 650
huntingDuration = 60 * 1000
criticalHitChance = 80
criticalHitMultiplier = 1
displayCriticalHitNotify = yes
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = false
whiteSkullTime = 15
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 1
deathLostPercent = 20
stairhopDelay = 1
pushCreatureDelay = 1
deathContainerId = 1987
gainExperienceColor = 113
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = yes

-- Connection config
worldId = 0
ip = "189.58.29.158"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 5
retryTimeout = 2 * 1000
loginTimeout = 30 * 1000
maxPlayers = 200
motd = "Bem Vindo Ao Tatical War! 8.60"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = false
serverName = "Taticl War 8.60!"
loginMessage = "Bem vindo ao Tatical War 8.60-- Diga !notice "
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = yes
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "theforgottenserver"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 1
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

-- Deathlist
deathListEnabled = yes
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5

-- Guilds
ingameGuildManagement = true
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 1

-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

-- Item usage
timeBetweenActions = 100
timeBetweenExActions = 1000
hotkeyAimbotEnabled = true

-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "War"
mapAuthor = "Underewarr"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"

-- Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = false
confirmOutdatedVersion = false

-- Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = True
emoteSpells = true

-- Outfits
allowChangeOutfit = yes
allowChangeColors = yes
allowChangeAddons = yes
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = yes

-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = false
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 60
maxMessageBuffer = 6

-- Saving-related
-- useHouseDataStorage usage may be found at README.
saveGlobalStorage = yes
useHouseDataStorage = true
storePlayerDirection = true

-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 0
monsterLootMessageType = 25

-- Ghost mode
ghostModeInvisibleEffect = true
ghostModeSpellEffects = true

-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

-- Premium-related
freePremium = true
premiumForPromotion = true

-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = false
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 0

-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 100
rateExperienceFromPlayers = 45
rateSkill = 130.0
rateMagic = 100.0
rateLoot = 4.0
rateSpawn = 1

-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0
maxLevelThresholdForKilledPlayer = 1

-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 15
experienceShareRadiusY = 15
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = true
globalSaveHour = 1
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = true

-- Spawns
deSpawnRange = 2
deSpawnRadius = 30

-- Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false

-- Status
ownerName = "Tatical War !!"
ownerEmail = "[email protected]"
url = "http://tibiaking.com/"
location = "Brazil"
displayGamemastersWithOnlineCommand = false

-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

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