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Por hullerstrux
O otserver estava online, fui configurar o config.lua para criar um WebServer ele quando retornei com a config.lua inicial, alguém sabe o porque?
DIRECTORY PATH
DataDir = "data/"
BANS
NotationsToBan = 3
WarningsToFinalBan = 4
WarningsToDeletion = 5
BanLength = 1 * 24 * 60 * 60
FinalBanLength = 7 * 24 * 60 * 60
IPBanishmentLength = 24 * 60 * 60
KillsToBan = 7
World type
options: pvp, no-pvp, pvp-enforced
WorldType = "pvp"
Exhausted time in ms (1000 = 1 second) for yelling
Exhausted = 1000
Exhausted time in ms (1000 = 1 second) for aggressive spells/weapons
FightExhausted = 1000
Exhausted time in ms (1000 = 1 second) for none-aggressive spells/weapons
HealExhausted = 500
How many ms to add if the player is already exhausted and tries to yell (1000 = 1 second)
ExhaustedAdd = 200
How long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
PZLock = 60000
How long a field belongs to a player before it no longer causes PZ lock for the owner
FieldOwnershipDuration = 5000
In mili seconds
TimeToDecreaseFrags = 24 * 60 * 60 * 1000
Time white skull will remain after killing a player, in minutes
WhiteSkullTime = 15
amount of kills that leads to red skull
KillsToRedSkull = 5
Remove ammunition
If false, ammunition will not be removed when using distance weapons
(or other weapons that use ammunition)
RemoveAmmunition = false
Remove rune charges
This only applies to runes done using the default functions.
Custom runes made using actions will not be affected.
RemoveRuneCharges = true
Remove weapon charges
Set to false to disable charges disappearing from weapons on use
RemoveWeaponCharges = true
Top player on a stacked tile will be unable to heal
UHTrap = true
CONNECTION
Server ip (the ip that server listens on)
IP = "otservertestgame.servegame.com"
Server port (the port that server listens on)
Port = "7171"
How many logins attempts until ip is temporary disabled
Set to 0 to disable
LoginTries = 5
How long the retry timeout until a new login can be made (without disabling the ip)
RetryTimeout = 5000
How long the player need to wait until the ip is allowed again
LoginTimeout = 60 * 1000
Allow clones (multiple logins of the same char)
AllowClones = false
Only one player online per account
CheckAccounts = false
DATABASE
SQL type
options: mysql, sqlite, odbc or pgsql
SQL_Type = "mysql"
SQL connection part
SQL_DB = "otserver74"
these settings are not used by SQLite
SQL_Host = "localhost"
SQL_Port = 3306
SQL_User = "root"
SQL_Pass = ""
HOUSES
house rent period
options: daily, weekly, monthly
HouseRentPeriod = "monthly"
Price for a tile
HousePrice = 100
HouseLevel = 1
PremOnlyHouse = false
PremOnlyBeds = false
INFO
Login message
LoginMsg = "Welcome"
Server name
ServerName = "otserv"
World name
WorldName = "otserver"
Server owner name
OwnerName = "Sergio"
Server owner email
OwnerEmail = ""
Server url
URL = ""
Server location
Location = "Chile"
ITEM USAGE
Minimum amount of time between actions ('Use') (1000 = 1 second)
MinActionInterval = 500
Minimum amount of time between extended actions ('Use with...') (1000 = 1 second)
MinActionExInterval = 500
MAP
Map location
Map = "data/world/World2.otbm"
Mapkind
Options: OTBM for binary map, XML for OTX map
MapKind = "OTBM"
Type of map storage,
'relational' - Slower, but possible to run database queries to change all items to another id for example.
'binary' - Faster, but you cannot run DB queries.
To switch, load server with the current type, change the type in config.lua
type /reload config and the save the server with /closeserver serversave
MapStoreType = "binary"
RATES
Rates (experience, skill, magic level, loot and spawn)
RateExp = 5
RateSkill = 2
RateMag = 2
RateLoot = 1
RateSpawn = 5
SPAWNS
Despawn configs
How many floors can a monster go from his spawn before despawning
DespawnRange = 2
How many square metters can a monster be far from his spawn before despawning
DespawnRadius = 50
STATUS
Message Of The Day box that you sometimes get before you choose characters)
MOTD = "Welcome Good play"
MOTD_Num = "1"
Max number of players allowed
MaxPlayers = "100"
OTHER
Accounts password type
options: plain, md5, sha1
PasswordType = "plain"
Max number of messages a player can say before getting muted (default 4), set to 0 to disable muting
MaxMessageBuffer = 4
Save client debug assertion reports
SaveClientDebug = false
Should the server use account balance system or depot system for paying houses?
UseAccBalance = true
Time after player will be kicked when idle, in minutes
MaxIdleTime = 15
Level on which player will get rooked
LevelToRook = 5
TownId to which player will be teleported
RookTempleId = 10
if your website is not showing player deaths, then keep this as false
StorePlayerDeaths = false
ID of temple to which player will get teleported when his prem end out
0 to disable
not tested yet
FACCTempleID = 0
Example: 1500 <= 1,5 seconds push delay
Pushdelay = 1500
Example: 10 <= every 10 minutes automatic server save
Servesave = 10
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Por Kmdsp Server
Oiii, Galera Do Tibia King.
Estou meio Com Raiva Por Não conseguir criar um servidor eu sou novato e não consigo baixa servidores , meu interesse e em servidores das versões 8.7 ou inferior .
Enfim queria alguém que me ajuda-se com varias duvidas que tenho , preciso muito de um servidor que não tenha nenhum sistema ou algum evento ou mensagem do dia um servidor limpo, para mim poder mexe nele, para adicionar meus próprios sistemas que eu gostar .
Então Galera Caso Possam Me Ajudar nisso poderiam deixar seus nomes do Skype Ai Em baixo .
Boa Noite...
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