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[Resolvido] Erro ; ajuda aew =D


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error couldn't establish connection to sql database

 

ajuda aew como eu arrumo esse erro vo manda meu config lua. e vejam oqe a de erado aki xd

 

 

rep+

 

 

 

 

 

 nao sei pq mas ta escrito iso no config lua:  config.lua sql data base apenas troque

 

 

 

  -- Dreams Server Config

    -- Account manager
    accountManager = true
    namelockManager = true
    newPlayerChooseVoc = true
    newPlayerSpawnPosX = 160
    newPlayerSpawnPosY = 54
    newPlayerSpawnPosZ = 7
    newPlayerTownId = 1
    newPlayerLevel = 8
    newPlayerMagicLevel = 0
    generateAccountNumber = false
    generateAccountSalt = false
    minPasswordLength = 6
    minAccountNameLength = 3
    maxAccountNameLength = 25
    newCharacterMinNameLength = 3
    newCharacterMaxNameLength = 25

    -- Unjustified kills
    -- NOTE: *Banishment and *BlackSkull variables are >summed up<
    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
    -- *RedSkull equivalents.
    -- Auto banishing works only if useBlackSkull set to negative.
    -- advancedFragList is not advised if you use huge frags
    -- requirements.
    useFragHandler = true
    redSkullLength = 30 * 24 * 60 * 60
    blackSkullLength = 45 * 24 * 60 * 60
    dailyFragsToRedSkull = 3
    weeklyFragsToRedSkull = 5
    monthlyFragsToRedSkull = 10
    dailyFragsToBlackSkull = dailyFragsToRedSkull
    weeklyFragsToBlackSkull = weeklyFragsToRedSkull
    monthlyFragsToBlackSkull = monthlyFragsToRedSkull
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    advancedFragList = false

    -- Banishments
    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
    -- killsBanLength works only if useBlackSkull option is disabled.
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 7 * 24 * 60 * 60
    killsBanLength = 7 * 24 * 60 * 60
    finalBanLength = 30 * 24 * 60 * 60
    ipBanishmentLength = 1 * 24 * 60 * 60
    broadcastBanishments = true
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false
    allowedMaxSizedPackets = 20

    -- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "open"
    protectionLevel = 1
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 60 * 1000
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = false
    removeWeaponAmmunition = true
    removeWeaponCharges = true
    removeRuneCharges = true
    whiteSkullTime = 15 * 60 * 1000
    noDamageToSameLookfeet = false
    showHealingDamage = false
    showHealingDamageForMonsters = false
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 2 * 1000
    pushCreatureDelay = 2 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true
    fistBaseAttack = 7

    -- Connection config
    worldId = 0
    ip = "127.0.0.1"
    bindOnlyGlobalAddress = false
    loginPort = 7171
    gamePort = 7172
    loginTries = 3
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 1000
    motd = "Welcome to Dreams Baiak Server!"
    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = 0
    serverName = "Dreams Baiak"
    loginMessage = "Welcome to Dreams Baiak Server!"
    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- RSA
    -- NOTE: These should not be changed unless you know what your doing!
    -- Prime1 - known as p; Prime2 - known as q; Public - known as e;
    -- Modulus - known as n; Private - known as d.
    rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"
    rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"
    rsaPublic = "65537"
    rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"
    rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"

    -- Database
    -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
    -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
    -- encryptionType can be md5, sha1, sha256, sha512.
    -- For unlimited reconnection attempts set mysqlReconnectionAttempts to 0.
    sqlType = "mysql"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "xande"
    sqlFile = "dreamsbaiak.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    mysqlReconnectionAttempts = 3
    encryptionType = "sha1"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 19
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 15
    updateHighscoresAfterMinutes = 60

    -- Houses
    buyableAndSellableHouses = true
    houseNeedPremium = true
    bedsRequirePremium = true
    levelToBuyHouse = 1
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false
    houseProtection = true
    houseSkipInitialRent = true

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    hotkeyAimbotEnabled = true
    tibiaClassicSlots = true
    canOnlyRopePlayers = true

    -- Map
    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
    mapName = "World.otbm"
    mapAuthor = ""
    randomizeTiles = true
    storeTrash = true
    cleanProtectedZones = true

    -- Mailbox
    mailboxDisabledTowns = ""
    mailMaxAttempts = 5
    mailBlockPeriod = 30 * 60 * 1000
    mailAttemptsFadeTime = 5 * 60 * 1000

    -- Process
    -- NOTE: daemonize works only on *nix, same as niceLevel, while
    -- defaultPriority works only on Windows.
    -- coresUsed are seperated by comma cores ids used by server process,
    -- default is -1, so it stays untouched (automaticaly assigned by OS).
    daemonize = false
    defaultPriority = "normal"
    niceLevel = 5
    coresUsed = "-1"

    -- Startup
    startupDatabaseOptimization = true
    updatePremiumStateAtStartup = true
    skipItemsVersionCheck = false

    -- Spells
    formulaLevel = 5.0
    formulaMagic = 1.0
    bufferMutedOnSpellFailure = false
    spellNameInsteadOfWords = false
    emoteSpells = false
    unifiedSpells = true
    enableCooldowns = true

    -- Outfits
    allowChangeOutfit = true
    allowChangeColors = true
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = false
    addonsOnlyPremium = true

    -- Miscellaneous
    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
    dataDirectory = "data/"
    logsDirectory = "data/logs/"
    bankSystem = true
    displaySkillLevelOnAdvance = false
    promptExceptionTracerErrorBox = true
    maximumDoorLevel = 500
    maxMessageBuffer = 4
    tradeLimit = 100
    useCapacity = true
    healPlayersOnLevelAdvance = true

    -- Depot
    defaultDepotSizePremium = 2000
    defaultDepotSize = 1000

    -- Mounts
    useMounts = true
    mountCooldown = 2000
    unmountPlayerInPz = true

    -- VIP list
    separateVipListPerCharacter = false
    vipListDefaultLimit = 20
    vipListDefaultPremiumLimit = 100

    -- Saving-related
    -- houseDataStorage usage may be found at README.
    houseDataStorage = "binary"
    saveGlobalStorage = true
    storePlayerDirection = false
    savePlayerData = true

    -- Loot
    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
    checkCorpseOwner = true
    monsterLootMessage = 3
    monsterLootMessageType = 29

    -- Ghost mode
    ghostModeInvisibleEffect = false
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 15 * 60 * 1000
    reportsExpirationAfterReads = 1
    playerQueryDeepness = -1
    tileLimit = 0
    protectionTileLimit = 0
    houseTileLimit = 0

    -- Premium-related
    freePremium = false
    premiumForPromotion = true

    -- Blessings
    -- NOTE: blessingReduction* regards items/containers loss.
    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
    -- pvpBlessingThreshold is damage percent received from PvP that is required to
    -- enable pvpBlessing.
    -- fairFightTimeRange is last X seconds from which damage to player counts.
    -- Applies to pvp blessing.
    blessings = true
    blessingOnlyPremium = true
    blessingReductionBase = 30
    blessingReductionDecrement = 5
    eachBlessReduction = 8
    pvpBlessingThreshold = 40
    fairFightTimeRange = 60

    -- Rates
    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
    -- rateExperienceFromPlayers 0 to disable.
    experienceStages = false
    rateExperience = 5.0
    rateExperienceFromPlayers = 0
    rateSkill = 3.0
    rateMagic = 3.0
    rateLoot = 2.0
    rateSpawn = 1

    -- Monsters
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0
    monstersPushItemsLimit = 20

    -- Experience from players
    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
    -- player will gain experience from every lower leveled player.
    -- max~Threshold* set to 0 will disable the maximum threshold:
    -- player will gain experience from every higher leveled player.
    minLevelThresholdForKilledPlayer = 0.9
    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina
    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
    -- rateStaminaHits multiplies every hit done a creature, which are later
    -- multiplied by player attack speed.
    -- rateStaminaGain is multiplying every second of logged out time, eg:
    -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
    -- rateStaminaThresholdGain is dividing in case the normal gain (that is
    -- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
    -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
    -- staminaRatingLimit* is in minutes.
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 40 * 60
    staminaRatingLimitBottom = 14 * 60
    staminaLootLimit = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    -- NOTE: experienceShareLevelDifference is float number.
    -- experienceShareLevelDifference is highestLevel * value
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
    -- if you want such a system please check out data/globalevents/globalevents.xml.
    globalSaveEnabled = false
    globalSaveHour = 8
    globalSaveMinute = 0
    shutdownAtGlobalSave = true
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50
    monsterSpawnWalkback = true

    -- Summons
    maxPlayerSummons = 2
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    statusPort = 7171
    ownerName = ""
    ownerEmail = "@tibiaking.com"
    url = "http://tibiaking.com/"
    location = "Brazil"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    disableLuaErrors = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outputLog = ""
    truncateLogOnStartup = false

    -- Manager
    -- NOTE: managerPassword left blank disables manager.
    managerPort = 7171
    managerLogs = true
    managerPassword = ""
    managerLocalhostOnly = true
    managerConnectionsLimit = 1

    -- Admin
    -- NOTE: adminPassword left blank disables manager.
    -- Set to anything if you set adminRequireLogin to false.
    -- adminEncryption available options: rsa1024xtea;
    -- remember to set correct data!
    adminPort = 7171
    adminLogs = true
    adminPassword = ""
    adminLocalhostOnly = true
    adminConnectionsLimit = 1
    adminRequireLogin = true
    adminEncryption = ""
    adminEncryptionData = ""
 

 

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Na parte da Database, o Sql Database e o Sql file podem estar errados, está dando erro na conexão com o banco de dados, ou seja na configuração do banco de dados tem alguma coisa errada.

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  -- Dreams Server Config

    -- Account manager

    accountManager = true

    namelockManager = true

    newPlayerChooseVoc = true

    newPlayerSpawnPosX = 160

    newPlayerSpawnPosY = 54

    newPlayerSpawnPosZ = 7

    newPlayerTownId = 1

    newPlayerLevel = 8

    newPlayerMagicLevel = 0

    generateAccountNumber = false

    generateAccountSalt = false

    minPasswordLength = 6

    minAccountNameLength = 3

    maxAccountNameLength = 25

    newCharacterMinNameLength = 3

    newCharacterMaxNameLength = 25

    -- Unjustified kills

    -- NOTE: *Banishment and *BlackSkull variables are >summed up<

    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

    -- *RedSkull equivalents.

    -- Auto banishing works only if useBlackSkull set to negative.

    -- advancedFragList is not advised if you use huge frags

    -- requirements.

    useFragHandler = true

    redSkullLength = 30 * 24 * 60 * 60

    blackSkullLength = 45 * 24 * 60 * 60

    dailyFragsToRedSkull = 3

    weeklyFragsToRedSkull = 5

    monthlyFragsToRedSkull = 10

    dailyFragsToBlackSkull = dailyFragsToRedSkull

    weeklyFragsToBlackSkull = weeklyFragsToRedSkull

    monthlyFragsToBlackSkull = monthlyFragsToRedSkull

    dailyFragsToBanishment = dailyFragsToRedSkull

    weeklyFragsToBanishment = weeklyFragsToRedSkull

    monthlyFragsToBanishment = monthlyFragsToRedSkull

    blackSkulledDeathHealth = 40

    blackSkulledDeathMana = 0

    useBlackSkull = true

    advancedFragList = false

    -- Banishments

    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

    -- killsBanLength works only if useBlackSkull option is disabled.

    notationsToBan = 3

    warningsToFinalBan = 4

    warningsToDeletion = 5

    banLength = 7 * 24 * 60 * 60

    killsBanLength = 7 * 24 * 60 * 60

    finalBanLength = 30 * 24 * 60 * 60

    ipBanishmentLength = 1 * 24 * 60 * 60

    broadcastBanishments = true

    violationNameReportActionType = 2

    autoBanishUnknownBytes = false

    allowedMaxSizedPackets = 20

    -- Battle

    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.

    -- deathLostPercent set to nil enables manual mode.

    worldType = "open"

    protectionLevel = 1

    pvpTileIgnoreLevelAndVocationProtection = true

    pzLocked = 60 * 1000

    huntingDuration = 60 * 1000

    criticalHitChance = 7

    criticalHitMultiplier = 1

    displayCriticalHitNotify = false

    removeWeaponAmmunition = true

    removeWeaponCharges = true

    removeRuneCharges = true

    whiteSkullTime = 15 * 60 * 1000

    noDamageToSameLookfeet = false

    showHealingDamage = false

    showHealingDamageForMonsters = false

    fieldOwnershipDuration = 5 * 1000

    stopAttackingAtExit = false

    loginProtectionPeriod = 10 * 1000

    deathLostPercent = 10

    stairhopDelay = 2 * 1000

    pushCreatureDelay = 2 * 1000

    deathContainerId = 1987

    gainExperienceColor = 215

    addManaSpentInPvPZone = true

    squareColor = 0

    allowFightback = true

    fistBaseAttack = 7

    -- Connection config

    worldId = 0

    ip = "127.0.0.1"

    bindOnlyGlobalAddress = false

    loginPort = 7171

    gamePort = 7172

    loginTries = 3

    retryTimeout = 5 * 1000

    loginTimeout = 60 * 1000

    maxPlayers = 1000

    motd = "Welcome to Dreams Baiak Server!"

    displayOnOrOffAtCharlist = false

    onePlayerOnlinePerAccount = true

    allowClones = 0

    serverName = "Dreams Baiak"

    loginMessage = "Welcome to Dreams Baiak Server!"

    statusTimeout = 5 * 60 * 1000

    replaceKickOnLogin = true

    forceSlowConnectionsToDisconnect = false

    loginOnlyWithLoginServer = false

    premiumPlayerSkipWaitList = false

    -- RSA

    -- NOTE: These should not be changed unless you know what your doing!

    -- Prime1 - known as p; Prime2 - known as q; Public - known as e;

    -- Modulus - known as n; Private - known as d.

    rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"

    rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"

    rsaPublic = "65537"

    rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"

    rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "theforgottenserver"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"
 

    -- Deathlist

    deathListEnabled = true

    deathListRequiredTime = 1 * 60 * 1000

    deathAssistCount = 19

    maxDeathRecords = 5

    -- Guilds

    ingameGuildManagement = true

    levelToFormGuild = 8

    premiumDaysToFormGuild = 0

    guildNameMinLength = 4

    guildNameMaxLength = 20

    -- Highscores

    highscoreDisplayPlayers = 15

    updateHighscoresAfterMinutes = 60

    -- Houses

    buyableAndSellableHouses = true

    houseNeedPremium = true

    bedsRequirePremium = true

    levelToBuyHouse = 1

    housesPerAccount = 0

    houseRentAsPrice = false

    housePriceAsRent = false

    housePriceEachSquare = 1000

    houseRentPeriod = "never"

    houseCleanOld = 0

    guildHalls = false

    houseProtection = true

    houseSkipInitialRent = true

    -- Item usage

    timeBetweenActions = 200

    timeBetweenExActions = 1000

    hotkeyAimbotEnabled = true

    tibiaClassicSlots = true

    canOnlyRopePlayers = true

    -- Map

    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

    mapName = "World.otbm"

    mapAuthor = ""

    randomizeTiles = true

    storeTrash = true

    cleanProtectedZones = true

    -- Mailbox

    mailboxDisabledTowns = ""

    mailMaxAttempts = 5

    mailBlockPeriod = 30 * 60 * 1000

    mailAttemptsFadeTime = 5 * 60 * 1000

    -- Process

    -- NOTE: daemonize works only on *nix, same as niceLevel, while

    -- defaultPriority works only on Windows.

    -- coresUsed are seperated by comma cores ids used by server process,

    -- default is -1, so it stays untouched (automaticaly assigned by OS).

    daemonize = false

    defaultPriority = "normal"

    niceLevel = 5

    coresUsed = "-1"

    -- Startup

    startupDatabaseOptimization = true

    updatePremiumStateAtStartup = true

    skipItemsVersionCheck = false

    -- Spells

    formulaLevel = 5.0

    formulaMagic = 1.0

    bufferMutedOnSpellFailure = false

    spellNameInsteadOfWords = false

    emoteSpells = false

    unifiedSpells = true

    enableCooldowns = true

    -- Outfits

    allowChangeOutfit = true

    allowChangeColors = true

    allowChangeAddons = true

    disableOutfitsForPrivilegedPlayers = false

    addonsOnlyPremium = true

    -- Miscellaneous

    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).

    dataDirectory = "data/"

    logsDirectory = "data/logs/"

    bankSystem = true

    displaySkillLevelOnAdvance = false

    promptExceptionTracerErrorBox = true

    maximumDoorLevel = 500

    maxMessageBuffer = 4

    tradeLimit = 100

    useCapacity = true

    healPlayersOnLevelAdvance = true

    -- Depot

    defaultDepotSizePremium = 2000

    defaultDepotSize = 1000

    -- Mounts

    useMounts = true

    mountCooldown = 2000

    unmountPlayerInPz = true

    -- VIP list

    separateVipListPerCharacter = false

    vipListDefaultLimit = 20

    vipListDefaultPremiumLimit = 100

    -- Saving-related

    -- houseDataStorage usage may be found at README.

    houseDataStorage = "binary"

    saveGlobalStorage = true

    storePlayerDirection = false

    savePlayerData = true

    -- Loot

    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

    checkCorpseOwner = true

    monsterLootMessage = 3

    monsterLootMessageType = 29

    -- Ghost mode

    ghostModeInvisibleEffect = false

    ghostModeSpellEffects = true

    -- Limits

    idleWarningTime = 14 * 60 * 1000

    idleKickTime = 15 * 60 * 1000

    reportsExpirationAfterReads = 1

    playerQueryDeepness = -1

    tileLimit = 0

    protectionTileLimit = 0

    houseTileLimit = 0

    -- Premium-related

    freePremium = false

    premiumForPromotion = true

    -- Blessings

    -- NOTE: blessingReduction* regards items/containers loss.

    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

    -- pvpBlessingThreshold is damage percent received from PvP that is required to

    -- enable pvpBlessing.

    -- fairFightTimeRange is last X seconds from which damage to player counts.

    -- Applies to pvp blessing.

    blessings = true

    blessingOnlyPremium = true

    blessingReductionBase = 30

    blessingReductionDecrement = 5

    eachBlessReduction = 8

    pvpBlessingThreshold = 40

    fairFightTimeRange = 60

    -- Rates

    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.

    -- rateExperienceFromPlayers 0 to disable.

    experienceStages = false

    rateExperience = 5.0

    rateExperienceFromPlayers = 0

    rateSkill = 3.0

    rateMagic = 3.0

    rateLoot = 2.0

    rateSpawn = 1

    -- Monsters

    rateMonsterHealth = 1.0

    rateMonsterMana = 1.0

    rateMonsterAttack = 1.0

    rateMonsterDefense = 1.0

    monstersPushItemsLimit = 20

    -- Experience from players

    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

    -- player will gain experience from every lower leveled player.

    -- max~Threshold* set to 0 will disable the maximum threshold:

    -- player will gain experience from every higher leveled player.

    minLevelThresholdForKilledPlayer = 0.9

    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina

    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

    -- rateStaminaHits multiplies every hit done a creature, which are later

    -- multiplied by player attack speed.

    -- rateStaminaGain is multiplying every second of logged out time, eg:

    -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.

    -- rateStaminaThresholdGain is dividing in case the normal gain (that is

    -- multiplied by rateStaminaGain, btw.) passed above threshold, eg:

    -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).

    -- staminaRatingLimit* is in minutes.

    rateStaminaLoss = 1

    rateStaminaGain = 3

    rateStaminaThresholdGain = 12

    staminaRatingLimitTop = 40 * 60

    staminaRatingLimitBottom = 14 * 60

    staminaLootLimit = 14 * 60

    rateStaminaAboveNormal = 1.5

    rateStaminaUnderNormal = 0.5

    staminaThresholdOnlyPremium = true

    -- Party

    -- NOTE: experienceShareLevelDifference is float number.

    -- experienceShareLevelDifference is highestLevel * value

    experienceShareRadiusX = 30

    experienceShareRadiusY = 30

    experienceShareRadiusZ = 1

    experienceShareLevelDifference = 2 / 3

    extraPartyExperienceLimit = 20

    extraPartyExperiencePercent = 5

    experienceShareActivity = 2 * 60 * 1000

    -- Global save

    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

    -- if you want such a system please check out data/globalevents/globalevents.xml.

    globalSaveEnabled = false

    globalSaveHour = 8

    globalSaveMinute = 0

    shutdownAtGlobalSave = true

    cleanMapAtGlobalSave = false

    -- Spawns

    deSpawnRange = 2

    deSpawnRadius = 50

    monsterSpawnWalkback = true

    -- Summons

    maxPlayerSummons = 2

    teleportAllSummons = false

    teleportPlayerSummons = false

    -- Status

    statusPort = 7171

    ownerName = ""

    ownerEmail = "@tibiaking.com"

    url = "http://tibiaking.com/"

    location = "Brazil"

    displayGamemastersWithOnlineCommand = false

    -- Logs

    disableLuaErrors = false

    displayPlayersLogging = true

    prefixChannelLogs = ""

    runFile = ""

    outputLog = ""

    truncateLogOnStartup = false

    -- Manager

    -- NOTE: managerPassword left blank disables manager.

    managerPort = 7171

    managerLogs = true

    managerPassword = ""

    managerLocalhostOnly = true

    managerConnectionsLimit = 1

    -- Admin

    -- NOTE: adminPassword left blank disables manager.

    -- Set to anything if you set adminRequireLogin to false.

    -- adminEncryption available options: rsa1024xtea;

    -- remember to set correct data!

    adminPort = 7171

    adminLogs = true

    adminPassword = ""

    adminLocalhostOnly = true

    adminConnectionsLimit = 1

    adminRequireLogin = true

    adminEncryption = ""

    adminEncryptionData = ""

 

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colokei sua config lua mas continua cm o erro

 

dreamserver.s3db

dreamserver.sql

 

essas sao as pastas que gardan as account. no luga do forgottenserver.s3db

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Este mapa e para rodar com site :Z

92396059.png

                                                                                                                                                                                  

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agora deu certo aki troqei as forgottenserver.s3db pelas

dreamserver.s3db

dreamserver.sql

 

ms agora deu outro erro nas worlds  dexa p la esse mapa vo ver se arrumo outro aki mas vlew pela ajuda

 

rep+ .

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agora deu certo aki troqei as forgottenserver.s3db pelas

dreamserver.s3db

dreamserver.sql

 

ms agora deu outro erro nas worlds  dexa p la esse mapa vo ver se arrumo outro aki mas vlew pela ajuda

 

rep+ .

Cara isso ai você tem que ir em data > world > e ver o nome do mapa .otbm.

Ai você vai em:

-- Map

    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

    mapName = "World.otbm"

    mapAuthor = ""

    randomizeTiles = true

    storeTrash = true

    cleanProtectedZones = true

 

e você vai em MapName = "Coloca aqui o nome do mapa que você viu em world" (Coloque com o final .otbm)

e liga denovo o OT ! 

Te Ajudei ? +REP

 

Vendo VPS:

VPS-hosting.jpg

 

 

·         Processador: DUAL XEON

·         Memória Ram: Até 10GB

·         UPLINK: 1GBPS FULL DUPLEX

·         Tráfego: Ilimitado

·         Proteção DDoS Básica

·         01 IP FIXO

·         Plataforma: KVM/XEN ou OPENVZ

·         Painel SolusVM Integrado

·         SO: Windows ou Linux

 
·         Preço: a parti de 30,00

 

 

Vendo servidores de Tibia:

PBOT Full 8.60 e 9.8 (Sem bugs algum, totalmente igual ao original, Suprem Vocation, Vem com site etc)

Global Full 9.60 (Sem bugs, mapa totalmente igual ao original, Montaria.. )

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Reportado duvida Sanada !

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