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Ok, entendi, vou precisar de duas informações, são elas :

 

  1. Qual é a posição do Crystal para clicar e aparecer os monstros.
  2. Tag XML do Crystal

Obs : Crystal é o item no qual você selecionou para o player dar use.

crystal nao tem tag, eh apenas um item normal, eu so coloquei o uniqueID nele

 

aqui ta a posiçao dele: {x = 33101, y = 31908, z = 10}

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DÃR, EU SOU UM JUMENTO MESMO  Perdão amigo, erro meu, achei o erro : function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos =

AE FUNCIONOU, MUITO OBRIGADO CARA REP+ PRA VOCE!! MUITO OBRIGADO MESMO.

Justamente o que eu quero saber, o UniqueID dele.

"A alma permanece em suas criações" V89E5aN.png


142c9d3439.jpg
(Não dou suporte por mensagem privada.)

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Aqui está :

function onUse(cid, item, frompos, item2, topos)
 
--Config-->
local statue_pos = {x = 33101, y = 31908, z = 10}
local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1}
local new_pos = {x = 33095, y = 31954, z = 10}
local crystal_pos = {x = 33101, y = 31908, z = 10}
--End Config-->
 
function Potwoory1()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory2, 7 * 700)
end
 
function Potwoory2()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory3, 8 * 1000)
end
 
function Potwoory3()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory4, 9 * 1000)
end
 
function Potwoory4()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory5, 6 * 1000)
end
 
function Potwoory5()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(NewPortal, 12 * 1100)
end 
 
function NewPortal()
doCreateTeleport(1387, new_pos, new_portal_pos)
addEvent(RemoveAll, 30 * 1000)
end
 
function RemoveAll()
doRemoveItem(getThingfromPos(new_portal_pos).uid,1)
doItemSetAttribute(getTileItemById(crystal_pos, 17668).uid, "uid", 1969)
end
 
if item.uid == 1969 and getThingfromPos(new_portal_pos).itemid ~= 17668 then
doCreateItem(17668,1,new_portal_pos)
addEvent(Potwoory1, 0)
doItemSetAttribute(getTileItemById(crystal_pos, 17668).uid, "uid", 57501)
else
doPlayerSendTextMessage(cid,18,"Sorry, not possible.")
end
return TRUE
end

"A alma permanece em suas criações" V89E5aN.png


142c9d3439.jpg
(Não dou suporte por mensagem privada.)

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Compartilhar em outros sites

 

Aqui está :

function onUse(cid, item, frompos, item2, topos)
 
--Config-->
local statue_pos = {x = 33101, y = 31908, z = 10}
local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1}
local new_pos = {x = 33095, y = 31954, z = 10}
local crystal_pos = {x = 33101, y = 31908, z = 10}
--End Config-->
 
function Potwoory1()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory2, 7 * 700)
end
 
function Potwoory2()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory3, 8 * 1000)
end
 
function Potwoory3()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory4, 9 * 1000)
end
 
function Potwoory4()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory5, 6 * 1000)
end
 
function Potwoory5()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(NewPortal, 12 * 1100)
end 
 
function NewPortal()
doCreateTeleport(1387, new_pos, new_portal_pos)
addEvent(RemoveAll, 30 * 1000)
end
 
function RemoveAll()
doRemoveItem(getThingfromPos(new_portal_pos).uid,1)
doItemSetAttribute(getTileItemById(crystal_pos, 17668).uid, "uid", 1969)
end
 
if item.uid == 1969 and getThingfromPos(new_portal_pos).itemid ~= 17668 then
doCreateItem(17668,1,new_portal_pos)
addEvent(Potwoory1, 0)
doItemSetAttribute(getTileItemById(crystal_pos, 17668).uid, "uid", 57501)
else
doPlayerSendTextMessage(cid,18,"Sorry, not possible.")
end
return TRUE
end

vou testar aqui amigo, ja digo a resposta!

 

EDIT@@

 

Amigo, esta como tava antes.. ainda esta dando pra clicar varias vezes :/

Editado por Equipe Icerox (veja o histórico de edições)
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