Postado Setembro 5, 2013 11 anos Autor Em 05/09/2013 em 01:56, Equipe Icerox disse: vou testar aqui amigo, ja digo a resposta! EDIT@@ Amigo, esta como tava antes.. ainda esta dando pra clicar varias vezes :/ AGUARDANDO RESPOSTAS :/
Postado Setembro 5, 2013 11 anos Faz o seguinte, ao invés de usar UniqueID, use ActionID, e use essa ActionID : 57500 Aqui vai o script com modificações novamente : function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory2, 7 * 700) end function Potwoory2() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory3, 8 * 1000) end function Potwoory3() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory4, 9 * 1000) end function Potwoory4() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory5, 6 * 1000) end function Potwoory5() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(NewPortal, 12 * 1100) end function NewPortal() doCreateTeleport(1387, new_pos, new_portal_pos) addEvent(RemoveAll, 30 * 1000) end function RemoveAll() doRemoveItem(getThingfromPos(new_portal_pos).uid,1) doItemSetAttribute(getTileItemById(crystal_pos, 17668).uid, "aid", 57500) end if item.uid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then doCreateItem(17668,1,new_portal_pos) addEvent(Potwoory1, 0) doItemSetAttribute(getTileItemById(crystal_pos, 17668).uid, "aid", 57501) else doPlayerSendTextMessage(cid,18,"Sorry, not possible.") end return TRUE end Se não funcionar, me fale qual é o ItemID que você está usando para representar a estatua.
Postado Setembro 5, 2013 11 anos Autor Em 05/09/2013 em 02:20, Jamison Collins disse: Faz o seguinte, ao invés de usar UniqueID, use ActionID, e use essa ActionID : 57500 Aqui vai o script com modificações novamente : function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory2, 7 * 700) end function Potwoory2() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory3, 8 * 1000) end function Potwoory3() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory4, 9 * 1000) end function Potwoory4() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory5, 6 * 1000) end function Potwoory5() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(NewPortal, 12 * 1100) end function NewPortal() doCreateTeleport(1387, new_pos, new_portal_pos) addEvent(RemoveAll, 30 * 1000) end function RemoveAll() doRemoveItem(getThingfromPos(new_portal_pos).uid,1) doItemSetAttribute(getTileItemById(crystal_pos, 17668).uid, "aid", 57500) end if item.uid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then doCreateItem(17668,1,new_portal_pos) addEvent(Potwoory1, 0) doItemSetAttribute(getTileItemById(crystal_pos, 17668).uid, "aid", 57501) else doPlayerSendTextMessage(cid,18,"Sorry, not possible.") end return TRUE end Se não funcionar, me fale qual é o ItemID que você está usando para representar a estatua. Ok, vou testar e ja te mando a resposta.
Postado Setembro 5, 2013 11 anos Autor Em 05/09/2013 em 02:40, Equipe Icerox disse: Ok, vou testar e ja te mando a resposta. Bom cara, desculpa a demoraa. mais o script nao funcionou, coloquei a action ID tudo certinho. quando eu clico no crystal ele diz: 23:53 Sorry, not possible. eu uso o 18458 - green crystal stalagmite.
Postado Setembro 5, 2013 11 anos Bem, essa foi a minha última tentativa, então verifique se o item realmente está com a ActionID que eu pedi para você botar, aqui está o script : function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory2, 7 * 700) end function Potwoory2() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory3, 8 * 1000) end function Potwoory3() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory4, 9 * 1000) end function Potwoory4() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory5, 6 * 1000) end function Potwoory5() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(NewPortal, 12 * 1100) end function NewPortal() doCreateTeleport(1387, new_pos, new_portal_pos) addEvent(RemoveAll, 30 * 1000) end function RemoveAll() doRemoveItem(getThingfromPos(new_portal_pos).uid,1) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57500) end if item.uid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then doCreateItem(17668,1,new_portal_pos) addEvent(Potwoory1, 0) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57501) else doPlayerSendTextMessage(cid,18,"Sorry, not possible.") end return TRUE end
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