Ir para conteúdo
  • Cadastre-se

[Resolvido] Ajuda com Yalahar Quest


Posts Recomendados

 

Bem, essa foi a minha última tentativa, então verifique se o item realmente está com a ActionID que eu pedi para você botar, aqui está o script :

function onUse(cid, item, frompos, item2, topos)
 
--Config-->
local statue_pos = {x = 33101, y = 31908, z = 10}
local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1}
local new_pos = {x = 33095, y = 31954, z = 10}
local crystal_pos = {x = 33101, y = 31908, z = 10}
--End Config-->
 
function Potwoory1()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory2, 7 * 700)
end
 
function Potwoory2()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory3, 8 * 1000)
end
 
function Potwoory3()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory4, 9 * 1000)
end
 
function Potwoory4()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory5, 6 * 1000)
end
 
function Potwoory5()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(NewPortal, 12 * 1100)
end 
 
function NewPortal()
doCreateTeleport(1387, new_pos, new_portal_pos)
addEvent(RemoveAll, 30 * 1000)
end
 
function RemoveAll()
doRemoveItem(getThingfromPos(new_portal_pos).uid,1)
doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57500)
end
 
if item.uid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then
doCreateItem(17668,1,new_portal_pos)
addEvent(Potwoory1, 0)
doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57501)
else
doPlayerSendTextMessage(cid,18,"Sorry, not possible.")
end
return TRUE
end

Cara, nao funcionou, mesma coisa, ele diz que nao eh possivel! mais valeu por tentar ajudar cara, valeu mesmo!! vou tentar arrumar aqui ;}

Link para o post
Compartilhar em outros sites
  • Respostas 19
  • Created
  • Última resposta

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

DÃR, EU SOU UM JUMENTO MESMO  Perdão amigo, erro meu, achei o erro : function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos =

AE FUNCIONOU, MUITO OBRIGADO CARA REP+ PRA VOCE!! MUITO OBRIGADO MESMO.

DÃR, EU SOU UM JUMENTO MESMO

 Perdão amigo, erro meu, achei o erro :

function onUse(cid, item, frompos, item2, topos)
 
--Config-->
local statue_pos = {x = 33101, y = 31908, z = 10}
local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1}
local new_pos = {x = 33095, y = 31954, z = 10}
local crystal_pos = {x = 33101, y = 31908, z = 10}
--End Config-->
 
function Potwoory1()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory2, 7 * 700)
end
 
function Potwoory2()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory3, 8 * 1000)
end
 
function Potwoory3()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory4, 9 * 1000)
end
 
function Potwoory4()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory5, 6 * 1000)
end
 
function Potwoory5()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(NewPortal, 12 * 1100)
end 
 
function NewPortal()
doCreateTeleport(1387, new_pos, new_portal_pos)
addEvent(RemoveAll, 30 * 1000)
end
 
function RemoveAll()
doRemoveItem(getThingfromPos(new_portal_pos).uid,1)
doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57500)
end
 
if item.aid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then
doCreateItem(17668,1,new_portal_pos)
addEvent(Potwoory1, 0)
doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57501)
else
doPlayerSendTextMessage(cid,18,"Sorry, not possible.")
end
return TRUE
end

Vai lá, teste e seja feliz.

"A alma permanece em suas criações" V89E5aN.png


142c9d3439.jpg
(Não dou suporte por mensagem privada.)

Link para o post
Compartilhar em outros sites

DÃR, EU SOU UM JUMENTO MESMO

 Perdão amigo, erro meu, achei o erro :

function onUse(cid, item, frompos, item2, topos)
 
--Config-->
local statue_pos = {x = 33101, y = 31908, z = 10}
local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1}
local new_pos = {x = 33095, y = 31954, z = 10}
local crystal_pos = {x = 33101, y = 31908, z = 10}
--End Config-->
 
function Potwoory1()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory2, 7 * 700)
end
 
function Potwoory2()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory3, 8 * 1000)
end
 
function Potwoory3()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory4, 9 * 1000)
end
 
function Potwoory4()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwoory5, 6 * 1000)
end
 
function Potwoory5()
doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(NewPortal, 12 * 1100)
end 
 
function NewPortal()
doCreateTeleport(1387, new_pos, new_portal_pos)
addEvent(RemoveAll, 30 * 1000)
end
 
function RemoveAll()
doRemoveItem(getThingfromPos(new_portal_pos).uid,1)
doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57500)
end
 
if item.aid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then
doCreateItem(17668,1,new_portal_pos)
addEvent(Potwoory1, 0)
doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57501)
else
doPlayerSendTextMessage(cid,18,"Sorry, not possible.")
end
return TRUE
end

Vai lá, teste e seja feliz.

AE FUNCIONOU, MUITO OBRIGADO CARA REP+ PRA VOCE!! MUITO OBRIGADO MESMO.

Link para o post
Compartilhar em outros sites

Membro negativado por double post.

Mais atenção da próxima vez.

Spoiler

local config = {
	delrey = getPlayerCarValue(cid, DELREY),
	cigarro = getPlayerCancer(cid, DERBY),
	prostituta = getPlayerAIDS(cid, cracuda),
	tresOitao = getPlayerRevorvi(cid, 38)
}

if(delrey == "Ligado" and cigarro == "Aceso" and prostituta == "No Colo" and tresOitao == "Carregado") then
	doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Começou o fim de semana. #PAS")
end

 

Link para o post
Compartilhar em outros sites

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

×   Você colou conteúdo com formatação.   Remover formatação

  Apenas 75 emojis são permitidos.

×   Seu link foi automaticamente incorporado.   Mostrar como link

×   Seu conteúdo anterior foi restaurado.   Limpar o editor

×   Não é possível colar imagens diretamente. Carregar ou inserir imagens do URL.

  • Quem Está Navegando   0 membros estão online

    Nenhum usuário registrado visualizando esta página.

  • Estatísticas dos Fóruns

    96843
    Tópicos
    519605
    Posts



×
×
  • Criar Novo...

Informação Importante

Confirmação de Termo