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Ajuda para descobrir Adresses TibiaApi


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Jah vi que o site do tibia API nao vai atualizar tao cedo, os membros de la soh sabem falar para atualizar por si mesmo, porem soh passam adresses errado e muitos faltando

gostaria de um tutorial e exemplos se possiveis para mim aprender a achar os adress...

A lista dos quais pretendo aprender

Exemplo 8.71

BattleList.Start = 0x63FDE8;

BattleList.StepCreatures = 0xAC;

BattleList.MaxCreatures = 1300;

BattleList.End = BattleList.Start + (BattleList.StepCreatures * BattleList.MaxCreatures);

Client.StartTime = 0x80CAF0;

Client.XTeaKey = 0x7C5CEC;

Client.SocketStruct = 0x7C5CC0;

Client.RecvPointer = 0x5B85E4;

Client.SendPointer = 0x5B8610;

Client.LastRcvPacket = 0x7C14A0;

Client.DecryptCall = 0x45C6C5;

Client.ParserFunc = 0x45C690;

Client.GetNextPacketCall = 0x45C6C5; // Same as Client.DecryptCall = ParserFunc + 0x35

Client.RecvStream = 0x7C5CDC;

Client.FrameRatePointer = 0x7C9DD4;

Client.FrameRateCurrentOffset = 0x60;

Client.FrameRateLimitOffset = 0x58;

Client.MultiClient = 0x50BFC4;

Client.Status = 0x7C928C;

Client.SafeMode = 0x7C6114;

Client.FollowMode = Client.SafeMode + 4;

Client.AttackMode = Client.FollowMode + 4;

Client.ActionState = 0x7C92EC;

Client.ActionStateFreezer = 0x51EB10;

Client.LastMSGText = 0x80CD60;

Client.LastMSGAuthor = Client.LastMSGText - 0x28;

Client.StatusbarText = Client.StartTime + 0x20;

Client.StatusbarTime = Client.StatusbarText - 4;

Client.ClickId = 0x7C932C;

Client.ClickCount = Client.ClickId + 4;

Client.ClickZ = Client.ClickId - 0x68;

Client.SeeId = Client.ClickId + 12;

Client.SeeCount = Client.SeeId + 4;

Client.SeeZ = Client.SeeId - 0x68;

Client.ClickContextMenuItemId = Client.SeeId;

//Client.ClickContextMenuItemGroundId = ?

Client.ClickContextMenuCreatureId = Client.ClickContextMenuItemId + 0x0C;

Client.LoginServerStart = 0x7C0C28;

Client.StepLoginServer = 112;

Client.DistancePort = 100;

Client.MaxLoginServers = 10;

Client.RSA = 0x5B8980;

Client.LoginCharList = 0x7C9240;

Client.LoginCharListLength = Client.LoginCharList + 4;

Client.LoginSelectedChar = Client.LoginCharList - 4;

Client.GameWindowRectPointer = 0x67868C;

Client.GameWindowBar = 0x80CB00;

Client.DatPointer = 0x7C5D0C;

Client.EventTriggerPointer = 0x520620;

Client.DialogPointer = 0x67B9F4;

Client.DialogLeft = 0x14;

Client.DialogTop = 0x18;

Client.DialogWidth = 0x1C;

Client.DialogHeight = 0x20;

Client.DialogCaption = 0x50;

Client.LoginAccountNum = 0;

Client.LoginPassword = Client.LoginCharList + 8;

Client.LoginAccount = Client.LoginPassword + 32;

Client.LoginPatch = 0;

Client.LoginPatch2 = 0;

Client.LoginPatchOrig = new byte[] { 0xE8, 0x0D, 0x1D, 0x09, 0x00 };

Client.LoginPatchOrig2 = new byte[] { 0xE8, 0xC8, 0x15, 0x09, 0x00 };

Container.Start = 0x679140;

Container.StepContainer = 492;

Container.StepSlot = 12;

Container.MaxContainers = 16;

Container.MaxStack = 100;

Container.DistanceIsOpen = 0;

Container.DistanceId = 4;

Container.DistanceName = 16;

Container.DistanceVolume = 48;

Container.DistanceAmount = 56;

Container.DistanceItemId = 60;

Container.DistanceItemCount = 64;

Container.End = Container.Start + (Container.MaxContainers * Container.StepContainer);

ContextMenus.AddContextMenuPtr = 0x452BC0;

ContextMenus.OnClickContextMenuPtr = 0x44F780;

ContextMenus.OnClickContextMenuVf = 0x5BDB80;

ContextMenus.AddSetOutfitContextMenu = 0x453ADC;

ContextMenus.AddPartyActionContextMenu = 0x453A04;

ContextMenus.AddCopyNameContextMenu = 0x453B6E;

ContextMenus.AddTradeWithContextMenu = 0x453769;

ContextMenus.AddLookContextMenu = 0x45361F;

Creature.DistanceId = 0;

Creature.DistanceType = 3;

Creature.DistanceName = 4;

Creature.DistanceX = 36;

Creature.DistanceY = 40;

Creature.DistanceZ = 44;

Creature.DistanceScreenOffsetHoriz = 48;

Creature.DistanceScreenOffsetVert = 52;

Creature.DistanceIsWalking = 76;

Creature.DistanceDirection = 80;

Creature.DistanceOutfit = 96;

Creature.DistanceColorHead = 100;

Creature.DistanceColorBody = 104;

Creature.DistanceColorLegs = 108;

Creature.DistanceColorFeet = 112;

Creature.DistanceAddon = 116;

Creature.DistanceMountId = 120;

Creature.DistanceLight = 124;

Creature.DistanceLightColor = 128;

Creature.DistanceBlackSquare = 136;

Creature.DistanceHPBar = 140;

Creature.DistanceWalkSpeed = 144;

Creature.DistanceIsVisible = 148;

Creature.DistanceSkull = 152;

Creature.DistanceParty = 156;

Creature.DistanceWarIcon = 164;

Creature.DistanceIsBlocking = 168;

DatItem.StepItems = 0x4C;

DatItem.Width = 0;

DatItem.Height = 4;

DatItem.MaxSizeInPixels = 8;

DatItem.Layers = 12;

DatItem.PatternX = 16;

DatItem.PatternY = 20;

DatItem.PatternDepth = 24;

DatItem.Phase = 28;

DatItem.Sprite = 32;

DatItem.Flags = 36;

DatItem.CanLookAt = 0;

DatItem.WalkSpeed = 40;

DatItem.TextLimit = 44;

DatItem.LightRadius = 48;

DatItem.LightColor = 52;

DatItem.ShiftX = 56;

DatItem.ShiftY = 60;

DatItem.WalkHeight = 64;

DatItem.Automap = 68;

DatItem.LensHelp = 72;

DrawItem.DrawItemFunc = 0x4B5930;

DrawSkin.DrawSkinFunc = 0x4B9640;

Hotkey.SendAutomaticallyStart = 0x7C6310;

Hotkey.SendAutomaticallyStep = 0x01;

Hotkey.TextStart = 0x7C6338;

Hotkey.TextStep = 0x100;

Hotkey.ObjectStart = 0x7C6280;

Hotkey.ObjectStep = 0x04;

Hotkey.ObjectUseTypeStart = 0x7C6160;

Hotkey.ObjectUseTypeStep = 0x04;

Hotkey.MaxHotkeys = 36;

Map.MapPointer = 0x680548;

Map.StepTile = 168;

Map.StepTileObject = 12;

Map.DistanceTileObjectCount = 0;

Map.DistanceTileObjects = 4;

Map.DistanceObjectId = 0;

Map.DistanceObjectData = 4;

Map.DistanceObjectDataEx = 8;

Map.MaxTileObjects = 10;

Map.MaxX = 18;

Map.MaxY = 14;

Map.MaxZ = 8;

Map.MaxTiles = 2016;

Map.ZAxisDefault = 7;

Map.NameSpy1 = 0x4F2789;

Map.NameSpy2 = 0x4F2793;

Map.NameSpy1Default = 0x4C75;

Map.NameSpy2Default = 0x4275;

Map.LevelSpy1 = 0x4F467A;

Map.LevelSpy2 = 0x4F477F;

Map.LevelSpy3 = 0x4F4800;

Map.LevelSpyPtr = Client.GameWindowRectPointer;

Map.LevelSpyAdd1 = 28;

Map.LevelSpyAdd2 = 0x5BC0;

Map.FullLightNop = 0x4EACF9;

Map.FullLightAdr = 0x4EACFC;

Map.FullLightNopDefault = new byte[] { 0x7E, 0x05 };

Map.FullLightNopEdited = new byte[] { 0x90, 0x90 };

Map.FullLightAdrDefault = 0x80;

Map.FullLightAdrEdited = 0xFF;

Player.Experience = 0x63FD50;

Player.Flags = Player.Experience - 112;

Player.Id = Player.Experience + 16;

Player.Health = Player.Experience + 8;

Player.HealthMax = Player.Experience + 4;

Player.Level = Player.Experience - 8;

Player.MagicLevel = Player.Experience - 12;

Player.LevelPercent = Player.Experience - 16;

Player.MagicLevelPercent = Player.Experience - 20;

Player.Mana = Player.Experience - 24;

Player.ManaMax = Player.Experience - 28;

Player.Soul = Player.Experience - 32;

Player.Stamina = Player.Experience - 36;

Player.Capacity = Player.Experience - 40;

Player.FistPercent = Player.Flags + 4;

Player.ClubPercent = Player.FistPercent + 4;

Player.SwordPercent = Player.FistPercent + 8;

Player.AxePercent = Player.FistPercent + 12;

Player.DistancePercent = Player.FistPercent + 16;

Player.ShieldingPercent = Player.FistPercent + 20;

Player.FishingPercent = Player.FistPercent + 24;

Player.Fist = Player.FistPercent + 28;

Player.Club = Player.FistPercent + 32;

Player.Sword = Player.FistPercent + 36;

Player.Axe = Player.FistPercent + 40;

Player.Distance = Player.FistPercent + 44;

Player.Shielding = Player.FistPercent + 48;

Player.Fishing = Player.FistPercent + 52;

Player.WhiteSquare = Player.Flags + 60;

Player.GreenSquare = Player.Flags + 64;

Player.RedSquare = Player.Flags + 68;

Player.SlotHead = 0x6790C8;

Player.SlotNeck = Player.SlotHead + 12;

Player.SlotBackpack = Player.SlotHead + 24;

Player.SlotArmor = Player.SlotHead + 36;

Player.SlotRight = Player.SlotHead + 48;

Player.SlotLeft = Player.SlotHead + 60;

Player.SlotLegs = Player.SlotHead + 72;

Player.SlotFeet = Player.SlotHead + 84;

Player.SlotRing = Player.SlotHead + 96;

Player.SlotAmmo = Player.SlotHead + 108;

Player.MaxSlots = 10;

Player.DistanceSlotCount = 4;

Player.CurrentTileToGo = Player.Flags + 132;

Player.TilesToGo = Player.CurrentTileToGo + 4;

Player.GoToX = Player.Experience + 84;

Player.GoToY = Player.GoToX - 4;

Player.GoToZ = Player.GoToX - 8;

//Player.AccessN = 0;

//Player.AccessS = 0;

Player.TargetId = Player.RedSquare;

Player.TargetBattlelistId = Player.TargetId - 8;

Player.TargetBattlelistType = Player.TargetId - 5;

Player.TargetType = Player.TargetId + 3;

Player.Z = 0x67BA30;

Player.Y = Player.Z + 4;

Player.X = Player.Z + 8;

Player.AttackCount = 0x63D900;

Player.FollowCount = Player.AttackCount + 0x20;

TextDisplay.PrintName = 0x4F57E3;

TextDisplay.PrintFPS = 0x45A6C8;

TextDisplay.ShowFPS = 0x63D9FC;

TextDisplay.PrintTextFunc = 0x4B4D70;

TextDisplay.NopFPS = 0x45A604;

Vip.Start = 0x63DA78;

Vip.StepPlayers = 0x2C;

Vip.MaxPlayers = 200;

Vip.DistanceId = 0;

Vip.DistanceName = 4;

Vip.DistanceStatus = 34;

Vip.DistanceIcon = 40;

Vip.End = Vip.Start + (Vip.StepPlayers * Vip.MaxPlayers);

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Você acha que vai vir alguém e lhe dar os Address de mao beijada? uahauahua

Vai a luta mano isso leva anos pra aprender. ninguèm vai te passar assim de bobeira não

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Procurar não custa nada, eles já atualizaram a source no SVN: http://tibiaapi.googlecode.com/svn/trunk/tibiaapi/Addresses/Versions/Version900.cs

Agora vai me falar que tem preguiça de compilar? ¬¬

"A esperança é o sonho do homem acordado."

Aristóteles

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seis n sabem ler? como eles DEMORAM pra atualizar n falei q n atualiza, eu n quero os ADRESSES de mao beijada eu quero um tutorial ensinando como se usa algum programa pra pegar eles , o resto eu faço ....

gostaria de um tutorial e exemplos se possiveis para mim aprender a achar os adress...

A lista dos quais pretendo aprender

Baixei esse ai e compilei a maioria das funçoes funciona porem o full light esta dando debug no client...

Editado por jeanslayer (veja o histórico de edições)
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  • 2 weeks later...

Bicho forgado pakas alem de ajudar fala se nois e sego

Adress Inteira pra versao 9.00

using Tibia.Addresses;

namespace Tibia

{

public partial class Version

{

public static void SetVersion900()

{

BattleList.Start = 0x642e28;

BattleList.StepCreatures = 0xac;

BattleList.MaxCreatures = 1300;

BattleList.End = BattleList.Start + (BattleList.StepCreatures * BattleList.MaxCreatures);

Client.StartTime = 0x80fb20;

//RecvStream + 0x10

Client.SocketStruct = 0x7c8cf0;

Client.RecvPointer = 0x5ba5f8;

Client.SendPointer = 0x5ba624;

Client.LastRcvPacket = 0x7c44d0;

Client.DecryptCall = 0x45d775;

Client.ParserFunc = 0x45d740;

Client.XTeaKey = Addresses.Client.SocketStruct + 0x2c;

Client.GetNextPacketCall = 0x45d775;

// Same as Client.DecryptCall = ParserFunc + 0x35

Client.RecvStream = 0x7c8d0c;

Client.FrameRatePointer = 0x7cce04;

Client.FrameRateCurrentOffset = 0x60;

Client.FrameRateLimitOffset = 0x58;

Client.MultiClient = 0x50cf44;

Client.MultiClientJMP = 0xeb;

Client.MultiClientJNZ = 0x75;

Client.Status = 0x7cc2bc;

Client.SafeMode = 0x7c9144;

Client.FollowMode = Client.SafeMode + 4;

Client.AttackMode = Client.FollowMode + 4;

Client.ActionState = 0x7cc31c;

Client.ActionStateFreezer = 0x51fa70;

Client.ActionStateOriginal = new byte[] {

0xa3,

0x0,

0x0,

0x0,

0x0,

0xc3,

0xcc,

0xcc,

0xcc,

0xcc,

0xcc

};

Client.ActionStateFreezed = new byte[] {

0xc7,

0x5,

0x0,

0x0,

0x0,

0x0,

0x7,

0x0,

0x0,

0x0,

0xc3

};

//Client.LastMSGText = 0x80CD60;

Client.LastMSGAuthor = Client.LastMSGText - 0x28;

Client.StatusbarText = 0x80fb40;

Client.StatusbarTime = Client.StatusbarText - 8;

Client.ClickId = 0x7cc35c;

Client.ClickCount = Client.ClickId + 4;

Client.ClickZ = Client.ClickId - 0x68;

Client.SeeId = Client.ClickId + 12;

Client.SeeCount = Client.SeeId + 4;

Client.SeeZ = Client.SeeId - 0x68;

Client.ClickContextMenuItemId = Client.SeeId;

//Client.ClickContextMenuItemGroundId = ?

Client.ClickContextMenuCreatureId = Client.ClickContextMenuItemId + 0xc;

Client.LoginServerStart = 0x7c3c58;

Client.StepLoginServer = 112;

Client.DistancePort = 100;

Client.MaxLoginServers = 10;

Client.RSA = 0x5ba990;

Client.LoginCharList = 0x7cc270;

Client.LoginCharListLength = Client.LoginCharList + 4;

Client.LoginSelectedChar = Client.LoginCharList - 4;

// Client.GameWindowRectPointer = &H67969C

// Client.GameWindowBar = &H80DB10

Client.DatPointer = 0x7c8d3c;

Client.EventTriggerPointer = 0x521580;

Client.DialogPointer = 0x67ea24;

Client.DialogLeft = 0x14;

Client.DialogTop = 0x18;

Client.DialogWidth = 0x1c;

Client.DialogHeight = 0x20;

Client.DialogCaption = 0x50;

Client.LoginAccountNum = 0;

Client.LoginPassword = Client.LoginCharList + 8;

Client.LoginAccount = Client.LoginPassword + 32;

Client.LoginPatch = 0;

Client.LoginPatch2 = 0;

Client.LoginPatchOrig = new byte[] {

0xe8,

0xd,

0x1d,

0x9,

0x0

};

Client.LoginPatchOrig2 = new byte[] {

0xe8,

0xc8,

0x15,

0x9,

0x0

};

Container.Start = 0x67c170;

Container.StepContainer = 492;

Container.StepSlot = 12;

Container.MaxContainers = 16;

Container.MaxStack = 100;

Container.DistanceIsOpen = 0;

Container.DistanceId = 4;

Container.DistanceName = 16;

Container.DistanceVolume = 48;

Container.DistanceAmount = 56;

Container.DistanceItemId = 60;

Container.DistanceItemCount = 64;

Container.End = Container.Start + (Container.MaxContainers * Container.StepContainer);

ContextMenus.AddContextMenuPtr = 0x4539e0;

ContextMenus.OnClickContextMenuPtr = 0x450560;

ContextMenus.OnClickContextMenuVf = 0x5BFD48;

ContextMenus.AddSetOutfitContextMenu = 0x45490f;

ContextMenus.AddPartyActionContextMenu = 0x454824;

ContextMenus.AddCopyNameContextMenu = 0x4549a1;

ContextMenus.AddTradeWithContextMenu = 0x454589;

ContextMenus.AddLookContextMenu = 0x45443f;

Creature.DistanceId = 0;

Creature.DistanceType = 3;

Creature.DistanceName = 4;

Creature.DistanceX = 36;

Creature.DistanceY = 40;

Creature.DistanceZ = 44;

Creature.DistanceScreenOffsetHoriz = 48;

Creature.DistanceScreenOffsetVert = 52;

Creature.DistanceIsWalking = 76;

Creature.DistanceDirection = 80;

Creature.DistanceOutfit = 96;

Creature.DistanceColorHead = 100;

Creature.DistanceColorBody = 104;

Creature.DistanceColorLegs = 108;

Creature.DistanceColorFeet = 112;

Creature.DistanceAddon = 116;

Creature.DistanceMountId = 120;

Creature.DistanceLight = 124;

Creature.DistanceLightColor = 128;

Creature.DistanceBlackSquare = 136;

Creature.DistanceHPBar = 140;

Creature.DistanceWalkSpeed = 144;

Creature.DistanceIsVisible = 148;

Creature.DistanceSkull = 152;

Creature.DistanceParty = 156;

Creature.DistanceWarIcon = 164;

Creature.DistanceIsBlocking = 168;

DatItem.StepItems = 0x50;

DatItem.Width = 0;

DatItem.Height = 4;

DatItem.MaxSizeInPixels = 8;

DatItem.Layers = 12;

DatItem.PatternX = 16;

DatItem.PatternY = 20;

DatItem.PatternDepth = 24;

DatItem.Phase = 28;

DatItem.Sprite = 32;

DatItem.Flags = 36;

DatItem.CanEquip = 40;

DatItem.CanLookAt = 0;

DatItem.WalkSpeed = 44;

DatItem.TextLimit = 48;

DatItem.LightRadius = 52;

DatItem.LightColor = 56;

DatItem.ShiftX = 60;

DatItem.ShiftY = 64;

DatItem.WalkHeight = 68;

DatItem.Automap = 72;

DatItem.LensHelp = 76;

DrawItem.DrawItemFunc = 0x4b5a30;

DrawSkin.DrawSkinFunc = 0x4b96f0;

Hotkey.SendAutomaticallyStart = 0x7c9340;

Hotkey.SendAutomaticallyStep = 0x1;

Hotkey.TextStart = 0x7c9368;

Hotkey.TextStep = 0x100;

Hotkey.ObjectStart = 0x7c92b0;

Hotkey.ObjectStep = 0x4;

Hotkey.ObjectUseTypeStart = 0x7c9190;

Hotkey.ObjectUseTypeStep = 0x4;

Hotkey.MaxHotkeys = 36;

Map.MapPointer = 0x683578;

Map.StepTile = 168;

Map.StepTileObject = 12;

Map.DistanceTileObjectCount = 0;

Map.DistanceTileObjects = 4;

Map.DistanceObjectId = 0;

Map.DistanceObjectData = 4;

Map.DistanceObjectDataEx = 8;

Map.MaxTileObjects = 10;

Map.MaxX = 18;

Map.MaxY = 14;

Map.MaxZ = 8;

Map.MaxTiles = 2016;

Map.ZAxisDefault = 7;

Map.NameSpy1 = 0x4f245b;

Map.NameSpy2 = 0x4f2465;

Map.NameSpy1Default = 0x4c75;

Map.NameSpy2Default = 0x4275;

Map.LevelSpy1 = 0x4f4eaa;

Map.LevelSpy2 = 0x4f4faf;

Map.LevelSpy3 = 0x4f5030;

Map.LevelSpyPtr = Client.GameWindowRectPointer;

Map.LevelSpyAdd1 = 28;

Map.LevelSpyAdd2 = 0x5bc0;

Map.FullLightNop = 0x4eb589;

Map.FullLightAdr = 0x4eb58b;

Map.FullLightNopDefault = new byte[] {

0x7e,

0x5

};

Map.FullLightNopEdited = new byte[] {

0x90,

0x90

};

Map.FullLightAdrDefault = 0x80;

Map.FullLightAdrEdited = 0xff;

Player.Experience = 0x642d90;

Player.Flags = Player.Experience - 112;

Player.Id = Player.Experience + 16;

Player.Health = Player.Experience + 12;

Player.HealthMax = Player.Experience + 8;

Player.Level = Player.Experience - 8;

Player.MagicLevel = Player.Experience - 12;

Player.LevelPercent = Player.Experience - 16;

Player.MagicLevelPercent = Player.Experience - 20;

Player.Mana = Player.Experience - 24;

Player.ManaMax = Player.Experience - 28;

Player.Soul = Player.Experience - 32;

Player.Stamina = Player.Experience - 36;

Player.Capacity = Player.Experience - 40;

Player.FistPercent = Player.Flags + 4;

Player.ClubPercent = Player.FistPercent + 4;

Player.SwordPercent = Player.FistPercent + 8;

Player.AxePercent = Player.FistPercent + 12;

Player.DistancePercent = Player.FistPercent + 16;

Player.ShieldingPercent = Player.FistPercent + 20;

Player.FishingPercent = Player.FistPercent + 24;

Player.Fist = Player.FistPercent + 28;

Player.Club = Player.FistPercent + 32;

Player.Sword = Player.FistPercent + 36;

Player.Axe = Player.FistPercent + 40;

Player.Distance = Player.FistPercent + 44;

Player.Shielding = Player.FistPercent + 48;

Player.Fishing = Player.FistPercent + 52;

Player.WhiteSquare = Player.Flags + 60;

Player.GreenSquare = Player.Flags + 64;

Player.RedSquare = Player.Flags + 68;

Player.SlotHead = 0x67c0f8;

Player.SlotNeck = Player.SlotHead + 12;

Player.SlotBackpack = Player.SlotHead + 24;

Player.SlotArmor = Player.SlotHead + 36;

Player.SlotRight = Player.SlotHead + 48;

Player.SlotLeft = Player.SlotHead + 60;

Player.SlotLegs = Player.SlotHead + 72;

Player.SlotFeet = Player.SlotHead + 84;

Player.SlotRing = Player.SlotHead + 96;

Player.SlotAmmo = Player.SlotHead + 108;

Player.MaxSlots = 10;

Player.DistanceSlotCount = 4;

Player.CurrentTileToGo = Player.Flags + 132;

Player.TilesToGo = Player.CurrentTileToGo + 4;

Player.GoToX = Player.Experience + 84;

Player.GoToY = Player.GoToX - 4;

Player.GoToZ = Player.GoToX - 8;

//Player.AccessN = 0;

//Player.AccessS = 0;

Player.TargetId = Player.RedSquare;

Player.TargetBattlelistId = Player.TargetId - 8;

Player.TargetBattlelistType = Player.TargetId - 5;

Player.TargetType = Player.TargetId + 3;

Player.Z = 0x67ea60;

Player.Y = Player.Z + 4;

Player.X = Player.Z + 8;

Player.AttackCount = 0x640940;

Player.FollowCount = Player.AttackCount + 0x20;

TextDisplay.PrintName = 0x4f6013;

TextDisplay.PrintFPS = 0x45b778;

TextDisplay.ShowFPS = 0x640a3c;

TextDisplay.PrintTextFunc = 0x4b4e70;

TextDisplay.NopFPS = 0x45b6b4;

Vip.Start = 0x640ab8;

Vip.StepPlayers = 0x2c;

Vip.MaxPlayers = 200;

Vip.DistanceId = 0;

Vip.DistanceName = 4;

Vip.DistanceStatus = 34;

Vip.DistanceIcon = 40;

Vip.End = Vip.Start + (Vip.StepPlayers * Vip.MaxPlayers);

}

}

}

Upando seu Knight level 8~50 em Thais

Tibia é arte, morrer faz parte, botear é moda, ser banido é foda!

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Acho que vocês não entenderam o intuito do tópico, ele não quer os Adresses que você consegue no site..

Ele não quer que vocês passem os Adresses da versão 9.0 pra ele, ele quer que alguem o ensine a pegar esses Adresses sozinho

assim ele não fica dependente de algum site ou dos amigos aqui do fórum,

(entendi isso)

Bom postei aqui porque queria aprender também, eu atualmente uso o programinha 'cheat engine' pra pegar os adresses que preciso

(não é nada profissional, portanto peço a ajuda de vcs aí com mais experiencia)

como faço para pegar os adresses do Tibia?

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