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Ajuda Meu ot nao funciona o pvp


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Quando bota para atacar um outro player (sem ser com o da staff) aparece essa mensagem:

"You may not attack this player" com a mão aberta /com a mao fechada: "Turn secure mode off if you really want to attack unmarked players"

Alguem sabe resolver?

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Poste seu Config

deicha eu verificar.!

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Skype: fabinhodias01
 
 
"A almapermanece em suas criações" 


h3dhnuI.jpg           
(Dou suporte apenas em tópicos..)

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Aqui: 

-- The Forgotten Server Config

 
-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1067
newPlayerSpawnPosY = 982
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 10
newPlayerMagicLevel = 0
generateAccountNumber = false
generateAccountSalt = false
 
-- Rook system
useRookSystem = false
rookTownId = 1
rookLevelToGetRooked = 5
rookLevelToLeaveRook = 8
 
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
useFragHandler = true
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
fragsLimit = 24 * 60 * 60
fragsSecondLimit = 7 * 24 * 60 * 60
fragsThirdLimit = 30 * 24 * 60 * 60
fragsToRedSkull = 3
fragsSecondToRedSkull = 5
fragsThirdToRedSkull = 10
fragsToBlackSkull = fragsToRedSkull
fragsSecondToBlackSkull = fragsSecondToRedSkull
fragsThirdToBlackSkull = fragsThirdToRedSkull
fragsToBanishment = fragsToRedSkull
fragsSecondToBanishment = fragsSecondToRedSkull
fragsThirdToBanishment = fragsThirdToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
advancedFragList = false
 
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanLength = 1 * 24 * 60 * 60
allowedMaxSizePackets = 20
 
-- Battle
-- NOTE: showHealth/ManaChangeForMonsters inherites from showHealth/ManaChange.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "open"
protectionLevel = 100
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = true
showHealthChange = true
showManaChange = true
showHealthChangeForMonsters = true
showManaChangeForMonsters = true
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
recoverManaAfterDeathInPvPZone = false
squareColor = 0
allowFightback = true
fistBaseAttack = 7
useFairfightReduction = true
optionalWarAttackableAlly = true
 
-- Connection config
worldId = 0
ip = "177.30.43.167"
bindOnlyGlobalAddress = false
loginPort = 7171
gamePort = "7172"
loginTries = 3
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
spoofPlayers = 0
motd = "Welcome to the teste Server!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = 0
serverName = "teste"
serverPreview = true
loginMessage = "Welcome to the teste Server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
packetsPerSecond = 50
 
-- RSA
-- NOTE: These should not be changed unless you know what your doing!
-- Prime1 - known as p; Prime2 - known as q; Public - known as e;
-- Modulus - known as n; Private - known as d.
rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"
rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"
rsaPublic = "65537"
rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"
rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"
 
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
-- encryptionType can be plain, md5, sha1, sha256, sha512.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "Alissow Server"
sqlFile = "alissowserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
mysqlReconnectionAttempts = 3
encryptionType = "sha1"
 
-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
multipleNames = false
 
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 75
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
 
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 50
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseSkipInitialRent = true
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = true
houseProtection = true
levelToOfflineInBed = 200
 
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
timeBetweenCustomActions = 500
hotkeyAimbotEnabled = true
tibiaClassicSlots = false
canOnlyRopePlayers = true
 
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "Xedegux.otbm"
mapAuthor = "Radbr"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
 
-- Mailbox
mailboxDisabledTowns = ""
mailMaxAttempts = 20
mailBlockPeriod = 60 * 60 * 1000
mailAttemptsFadeTime = 10 * 60 * 1000
 
-- Market
marketEnabled = true
marketOfferDuration = 30 * 24 * 60 * 60
premiumToCreateMarketOffer = true
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100
 
-- Process
-- NOTE: daemonize works only on *nix, same as niceLevel, while
-- defaultPriority works only on Windows.
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
daemonize = false
defaultPriority = "high"
niceLevel = 5
serviceThreads = 1
coresUsed = "-1"
 
-- Startup
startupDatabaseOptimization = true
updatePremiumStateAtStartup = true
confirmOutdatedVersion = false
skipItemsVersionCheck = true
 
-- Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false
unifiedSpells = true
enableCooldowns = true
 
-- Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = true
 
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
logsDirectory = "data/logs/"
bankSystem = true
promptExceptionTracerErrorBox = true
maximumDoorLevel = 500
maxMessageBuffer = 4
logPlayersStatements = false
tradeLimit = 100
useCapacity = true
-- set playerFollowExhaust to 1500 if someone causes lags and kicks
-- by following unreachable creatures too often
playerFollowExhaust = 2000
 
-- Depot
defaultDepotSizePremium = 2000
defaultDepotSize = 1000
 
-- Mounts
useMounts = true
unmountPlayerInPz = true
 
-- VIP list
separateVipListPerCharacter = false
vipListDefaultLimit = 20
vipListDefaultPremiumLimit = 100
 
-- Saving-related
-- houseDataStorage usage may be found at README.
houseDataStorage = "binary"
saveGlobalStorage = true
storePlayerDirection = false
savePlayerData = true
 
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 29
 
-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
 
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
reportsExpirationAfterReads = 1
playerQueryDeepness = -1
tileLimit = 0
protectionTileLimit = 0
houseTileLimit = 0
 
-- Premium-related
freePremium = false
premiumForPromotion = true
 
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
-- pvpBlessingThreshold is damage percent received from PvP that is required to
-- enable pvpBlessing.
-- fairFightTimeRange is last X seconds from which damage to player counts.
-- Applies to pvp blessing.
blessings = true
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecrement = 5
eachBlessReduction = 8
pvpBlessingThreshold = 40
fairFightTimeRange = 60
 
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
-- For constant spawn count increment, use exact values in rateSpawn* variables.
experienceStages = false
rateExperience = 50.0
rateExperienceFromPlayers = 10.0
rateSkill = 50.0
rateMagic = 30.0
rateLoot = 1.0
rateSpawnMin = 1
rateSpawnMax = 1
 
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
 
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 100.0
maxLevelThresholdForKilledPlayer = 800.0
 
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is multiplying every second of logged out time, eg:
-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
-- rateStaminaThresholdGain is dividing in case the normal gain (that is
-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 40 * 60
staminaRatingLimitBottom = 14 * 60
staminaLootLimit = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
 
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
 
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
globalSaveMinute = 0
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
closeInstanceOnShutdown = true
 
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
monsterSpawnWalkback = true
allowBlockSpawn = true
 
-- Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
 
-- Status
statusPort = 7171
ownerName = "Staff Teste Server"
ownerEmail = "[email protected]"
location = "Brazil"
displayGamemastersWithOnlineCommand = false
 
-- Logs
disableLuaErrors = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outputLog = ""
truncateLogOnStartup = false
 
-- Manager
-- NOTE: managerPassword left blank disables manager.
managerPort = 7171
managerLogs = true
managerPassword = ""
managerLocalhostOnly = true
managerConnectionsLimit = 1
 
-- Admin
-- NOTE: adminPassword left blank disables manager.
-- Set to anything if you set adminRequireLogin to false.
-- adminEncryption available options: rsa1024xtea;
-- remember to set correct data!
adminPort = 7171
adminLogs = true
adminPassword = ""
adminLocalhostOnly = true
adminConnectionsLimit = 1
adminRequireLogin = true
adminEncryption = ""
adminEncryptionData = ""

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Troque seu config por este :D

-- The Forgotten Server Config

 
-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1067
newPlayerSpawnPosY = 982
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 10
newPlayerMagicLevel = 0
generateAccountNumber = false
generateAccountSalt = false
 
-- Rook system
useRookSystem = false
rookTownId = 1
rookLevelToGetRooked = 5
rookLevelToLeaveRook = 8
 
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
useFragHandler = true
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
fragsLimit = 24 * 60 * 60
fragsSecondLimit = 7 * 24 * 60 * 60
fragsThirdLimit = 30 * 24 * 60 * 60
fragsToRedSkull = 3
fragsSecondToRedSkull = 5
fragsThirdToRedSkull = 10
fragsToBlackSkull = fragsToRedSkull
fragsSecondToBlackSkull = fragsSecondToRedSkull
fragsThirdToBlackSkull = fragsThirdToRedSkull
fragsToBanishment = fragsToRedSkull
fragsSecondToBanishment = fragsSecondToRedSkull
fragsThirdToBanishment = fragsThirdToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
advancedFragList = false
 
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanLength = 1 * 24 * 60 * 60
allowedMaxSizePackets = 20
 

-- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "pvp"
    protectionLevel = 50
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 30 * 700
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = true
    removeWeaponAmmunition = false
    removeWeaponCharges = false
    removeRuneCharges = "no"
    whiteSkullTime = 1 * 60 * 1000
    noDamageToSameLookfeet = false
    showHealingDamage = true
    showHealingDamageForMonsters = true
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = true
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 1 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = trueent set to nil enables manual mode.

worldType = "pvp"
protectionLevel = 100
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = true
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = "no"
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealthChange = true
showManaChange = true
showHealthChangeForMonsters = true
showManaChangeForMonsters = true
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
recoverManaAfterDeathInPvPZone = false
squareColor = 0
allowFightback = true
fistBaseAttack = 7
useFairfightReduction = true
optionalWarAttackableAlly = true
 
-- Connection config
worldId = 0
ip = "177.30.43.167"
bindOnlyGlobalAddress = false
loginPort = 7171
gamePort = "7172"
loginTries = 3
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
spoofPlayers = 0
motd = "Welcome to the teste Server!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = 0
serverName = "teste"
serverPreview = true
loginMessage = "Welcome to the teste Server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
packetsPerSecond = 50
 
-- RSA
-- NOTE: These should not be changed unless you know what your doing!
-- Prime1 - known as p; Prime2 - known as q; Public - known as e;
-- Modulus - known as n; Private - known as d.
rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"
rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"
rsaPublic = "65537"
rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"
rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"
 
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
-- encryptionType can be plain, md5, sha1, sha256, sha512.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "Alissow Server"
sqlFile = "alissowserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
mysqlReconnectionAttempts = 3
encryptionType = "sha1"
 
-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
multipleNames = false
 
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 75
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
 
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 50
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseSkipInitialRent = true
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = true
houseProtection = true
levelToOfflineInBed = 200
 
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
timeBetweenCustomActions = 500
hotkeyAimbotEnabled = true
tibiaClassicSlots = false
canOnlyRopePlayers = true
 
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "Xedegux.otbm"
mapAuthor = "Radbr"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
 
-- Mailbox
mailboxDisabledTowns = ""
mailMaxAttempts = 20
mailBlockPeriod = 60 * 60 * 1000
mailAttemptsFadeTime = 10 * 60 * 1000
 
-- Market
marketEnabled = true
marketOfferDuration = 30 * 24 * 60 * 60
premiumToCreateMarketOffer = true
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100
 
-- Process
-- NOTE: daemonize works only on *nix, same as niceLevel, while
-- defaultPriority works only on Windows.
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
daemonize = false
defaultPriority = "high"
niceLevel = 5
serviceThreads = 1
coresUsed = "-1"
 
-- Startup
startupDatabaseOptimization = true
updatePremiumStateAtStartup = true
confirmOutdatedVersion = false
skipItemsVersionCheck = true
 
-- Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false
unifiedSpells = true
enableCooldowns = true
 
-- Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = true
 
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
logsDirectory = "data/logs/"
bankSystem = true
promptExceptionTracerErrorBox = true
maximumDoorLevel = 500
maxMessageBuffer = 4
logPlayersStatements = false
tradeLimit = 100
useCapacity = true
-- set playerFollowExhaust to 1500 if someone causes lags and kicks
-- by following unreachable creatures too often
playerFollowExhaust = 2000
 
-- Depot
defaultDepotSizePremium = 2000
defaultDepotSize = 1000
 
-- Mounts
useMounts = true
unmountPlayerInPz = true
 
-- VIP list
separateVipListPerCharacter = false
vipListDefaultLimit = 20
vipListDefaultPremiumLimit = 100
 
-- Saving-related
-- houseDataStorage usage may be found at README.
houseDataStorage = "binary"
saveGlobalStorage = true
storePlayerDirection = false
savePlayerData = true
 
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 29
 
-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
 
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
reportsExpirationAfterReads = 1
playerQueryDeepness = -1
tileLimit = 0
protectionTileLimit = 0
houseTileLimit = 0
 
-- Premium-related
freePremium = false
premiumForPromotion = true
 
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
-- pvpBlessingThreshold is damage percent received from PvP that is required to
-- enable pvpBlessing.
-- fairFightTimeRange is last X seconds from which damage to player counts.
-- Applies to pvp blessing.
blessings = true
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecrement = 5
eachBlessReduction = 8
pvpBlessingThreshold = 40
fairFightTimeRange = 60
 
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
-- For constant spawn count increment, use exact values in rateSpawn* variables.
experienceStages = false
rateExperience = 50.0
rateExperienceFromPlayers = 10.0
rateSkill = 50.0
rateMagic = 30.0
rateLoot = 1.0
rateSpawnMin = 1
rateSpawnMax = 1
 
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
 
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 100.0
maxLevelThresholdForKilledPlayer = 800.0
 
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is multiplying every second of logged out time, eg:
-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
-- rateStaminaThresholdGain is dividing in case the normal gain (that is
-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 40 * 60
staminaRatingLimitBottom = 14 * 60
staminaLootLimit = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
 
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
 
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
globalSaveMinute = 0
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
closeInstanceOnShutdown = true
 
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
monsterSpawnWalkback = true
allowBlockSpawn = true
 
-- Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
 
-- Status
statusPort = 7171
ownerName = "Staff Teste Server"
ownerEmail = "[email protected]"
location = "Brazil"
displayGamemastersWithOnlineCommand = false
 
-- Logs
disableLuaErrors = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outputLog = ""
truncateLogOnStartup = false
 
-- Manager
-- NOTE: managerPassword left blank disables manager.
managerPort = 7171
managerLogs = true
managerPassword = ""
managerLocalhostOnly = true
managerConnectionsLimit = 1
 
-- Admin
-- NOTE: adminPassword left blank disables manager.
-- Set to anything if you set adminRequireLogin to false.
-- adminEncryption available options: rsa1024xtea;
-- remember to set correct data!
adminPort = 7171
adminLogs = true
adminPassword = ""
adminLocalhostOnly = true
adminConnectionsLimit = 1
adminRequireLogin = true
adminEncryption = ""
adminEncryptionData = ""

                                                                         github.png TFS 0.4 DEV                                                                                                       nvzl0l.jpg
 
Página no facebook: https://www.facebook.com/Suporterking                                                                                     
Skype: fabinhodias01
 
 
"A almapermanece em suas criações" 


h3dhnuI.jpg           
(Dou suporte apenas em tópicos..)

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worldType = "pvp"

deu esse problema no executador:

240yceg.jpg  

Te ajudei? Então Rep + ;)

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ae man, Va na pasta data/talkation/scripts da uma ohada se tem o bloco de notas com nome de pvp se não tiver

tu cria um bloco de notas com nome de Pvp e cola essas scripts

local worlds = {


    [WORLD_TYPE_NO_PVP] = "No-PVP",
    [WORLD_TYPE_PVP] = "PVP",
    [WORLD_TYPE_PVP_ENFORCED] = "PVP-Enforced"
}

function onSay(cid, words, param, channel)
    local world = worlds[getWorldType()]
    if(not world) then
        return true
    end

    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "World type is currently set to " .. world .. ".")
    return true
end



   


   

Editado por fabiodias (veja o histórico de edições)

                                                                         github.png TFS 0.4 DEV                                                                                                       nvzl0l.jpg
 
Página no facebook: https://www.facebook.com/Suporterking                                                                                     
Skype: fabinhodias01
 
 
"A almapermanece em suas criações" 


h3dhnuI.jpg           
(Dou suporte apenas em tópicos..)

Link para o post
Compartilhar em outros sites

Troque seu config por este :D

-- The Forgotten Server Config

 
-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1067
newPlayerSpawnPosY = 982
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 10
newPlayerMagicLevel = 0
generateAccountNumber = false
generateAccountSalt = false
 
-- Rook system
useRookSystem = false
rookTownId = 1
rookLevelToGetRooked = 5
rookLevelToLeaveRook = 8
 
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
useFragHandler = true
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
fragsLimit = 24 * 60 * 60
fragsSecondLimit = 7 * 24 * 60 * 60
fragsThirdLimit = 30 * 24 * 60 * 60
fragsToRedSkull = 3
fragsSecondToRedSkull = 5
fragsThirdToRedSkull = 10
fragsToBlackSkull = fragsToRedSkull
fragsSecondToBlackSkull = fragsSecondToRedSkull
fragsThirdToBlackSkull = fragsThirdToRedSkull
fragsToBanishment = fragsToRedSkull
fragsSecondToBanishment = fragsSecondToRedSkull
fragsThirdToBanishment = fragsThirdToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
advancedFragList = false
 
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanLength = 1 * 24 * 60 * 60
allowedMaxSizePackets = 20
 

-- Battle

    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.

    -- deathLostPercent set to nil enables manual mode.

    worldType = "pvp"

    protectionLevel = 50

    pvpTileIgnoreLevelAndVocationProtection = true

    pzLocked = 30 * 700

    huntingDuration = 60 * 1000

    criticalHitChance = 7

    criticalHitMultiplier = 1

    displayCriticalHitNotify = true

    removeWeaponAmmunition = false

    removeWeaponCharges = false

    removeRuneCharges = "no"

    whiteSkullTime = 1 * 60 * 1000

    noDamageToSameLookfeet = false

    showHealingDamage = true

    showHealingDamageForMonsters = true

    fieldOwnershipDuration = 5 * 1000

    stopAttackingAtExit = true

    oldConditionAccuracy = false

    loginProtectionPeriod = 10 * 1000

    deathLostPercent = 10

    stairhopDelay = 1 * 1000

    deathContainerId = 1987

    gainExperienceColor = 215

    addManaSpentInPvPZone = true

    squareColor = 0

    allowFightback = trueent set to nil enables manual mode.

worldType = "pvp"
protectionLevel = 100
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = true
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = "no"
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealthChange = true
showManaChange = true
showHealthChangeForMonsters = true
showManaChangeForMonsters = true
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
recoverManaAfterDeathInPvPZone = false
squareColor = 0
allowFightback = true
fistBaseAttack = 7
useFairfightReduction = true
optionalWarAttackableAlly = true
 
-- Connection config
worldId = 0
ip = "177.30.43.167"
bindOnlyGlobalAddress = false
loginPort = 7171
gamePort = "7172"
loginTries = 3
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
spoofPlayers = 0
motd = "Welcome to the teste Server!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = 0
serverName = "teste"
serverPreview = true
loginMessage = "Welcome to the teste Server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
packetsPerSecond = 50
 
-- RSA
-- NOTE: These should not be changed unless you know what your doing!
-- Prime1 - known as p; Prime2 - known as q; Public - known as e;
-- Modulus - known as n; Private - known as d.
rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"
rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"
rsaPublic = "65537"
rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"
rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"
 
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
-- encryptionType can be plain, md5, sha1, sha256, sha512.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "Alissow Server"
sqlFile = "alissowserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
mysqlReconnectionAttempts = 3
encryptionType = "sha1"
 
-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
multipleNames = false
 
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 75
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
 
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 50
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseSkipInitialRent = true
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = true
houseProtection = true
levelToOfflineInBed = 200
 
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
timeBetweenCustomActions = 500
hotkeyAimbotEnabled = true
tibiaClassicSlots = false
canOnlyRopePlayers = true
 
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "Xedegux.otbm"
mapAuthor = "Radbr"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
 
-- Mailbox
mailboxDisabledTowns = ""
mailMaxAttempts = 20
mailBlockPeriod = 60 * 60 * 1000
mailAttemptsFadeTime = 10 * 60 * 1000
 
-- Market
marketEnabled = true
marketOfferDuration = 30 * 24 * 60 * 60
premiumToCreateMarketOffer = true
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100
 
-- Process
-- NOTE: daemonize works only on *nix, same as niceLevel, while
-- defaultPriority works only on Windows.
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
daemonize = false
defaultPriority = "high"
niceLevel = 5
serviceThreads = 1
coresUsed = "-1"
 
-- Startup
startupDatabaseOptimization = true
updatePremiumStateAtStartup = true
confirmOutdatedVersion = false
skipItemsVersionCheck = true
 
-- Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false
unifiedSpells = true
enableCooldowns = true
 
-- Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = true
 
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
logsDirectory = "data/logs/"
bankSystem = true
promptExceptionTracerErrorBox = true
maximumDoorLevel = 500
maxMessageBuffer = 4
logPlayersStatements = false
tradeLimit = 100
useCapacity = true
-- set playerFollowExhaust to 1500 if someone causes lags and kicks
-- by following unreachable creatures too often
playerFollowExhaust = 2000
 
-- Depot
defaultDepotSizePremium = 2000
defaultDepotSize = 1000
 
-- Mounts
useMounts = true
unmountPlayerInPz = true
 
-- VIP list
separateVipListPerCharacter = false
vipListDefaultLimit = 20
vipListDefaultPremiumLimit = 100
 
-- Saving-related
-- houseDataStorage usage may be found at README.
houseDataStorage = "binary"
saveGlobalStorage = true
storePlayerDirection = false
savePlayerData = true
 
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 29
 
-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
 
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
reportsExpirationAfterReads = 1
playerQueryDeepness = -1
tileLimit = 0
protectionTileLimit = 0
houseTileLimit = 0
 
-- Premium-related
freePremium = false
premiumForPromotion = true
 
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
-- pvpBlessingThreshold is damage percent received from PvP that is required to
-- enable pvpBlessing.
-- fairFightTimeRange is last X seconds from which damage to player counts.
-- Applies to pvp blessing.
blessings = true
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecrement = 5
eachBlessReduction = 8
pvpBlessingThreshold = 40
fairFightTimeRange = 60
 
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
-- For constant spawn count increment, use exact values in rateSpawn* variables.
experienceStages = false
rateExperience = 50.0
rateExperienceFromPlayers = 10.0
rateSkill = 50.0
rateMagic = 30.0
rateLoot = 1.0
rateSpawnMin = 1
rateSpawnMax = 1
 
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
 
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 100.0
maxLevelThresholdForKilledPlayer = 800.0
 
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is multiplying every second of logged out time, eg:
-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
-- rateStaminaThresholdGain is dividing in case the normal gain (that is
-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 40 * 60
staminaRatingLimitBottom = 14 * 60
staminaLootLimit = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
 
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
 
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
globalSaveMinute = 0
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
closeInstanceOnShutdown = true
 
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
monsterSpawnWalkback = true
allowBlockSpawn = true
 
-- Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
 
-- Status
statusPort = 7171
ownerName = "Staff Teste Server"
ownerEmail = "[email protected]"
location = "Brazil"
displayGamemastersWithOnlineCommand = false
 
-- Logs
disableLuaErrors = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outputLog = ""
truncateLogOnStartup = false
 
-- Manager
-- NOTE: managerPassword left blank disables manager.
managerPort = 7171
managerLogs = true
managerPassword = ""
managerLocalhostOnly = true
managerConnectionsLimit = 1
 
-- Admin
-- NOTE: adminPassword left blank disables manager.
-- Set to anything if you set adminRequireLogin to false.
-- adminEncryption available options: rsa1024xtea;
-- remember to set correct data!
adminPort = 7171
adminLogs = true
adminPassword = ""
adminLocalhostOnly = true
adminConnectionsLimit = 1
adminRequireLogin = true
adminEncryption = ""
adminEncryptionData = ""

Não funcionou

Qual sua versão?

10.10

 

 

ae man, Va na pasta data/talkation/scripts da uma ohada se tem o bloco de notas com nome de pvp se não tiver

tu cria um bloco de notas com nome de Pvp e cola essas scripts

local worlds = {

    [WORLD_TYPE_NO_PVP] = "No-PVP",

    [WORLD_TYPE_PVP] = "PVP",

    [WORLD_TYPE_PVP_ENFORCED] = "PVP-Enforced"

}

function onSay(cid, words, param, channel)

    local world = worlds[getWorldType()]

    if(not world) then

        return true

    end

    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "World type is currently set to " .. world .. ".")

    return true

end

   

 

O meu esta deste tipo

Editado por narazaky (veja o histórico de edições)

Te ajudei? Então Rep + ;)

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man seu config ta errado

...não aperta espaço decha do jeito que eu temandei, vo posta o config denovo

 

-- The Forgotten Server Config



    -- Account manager
    accountManager = "yes"
    namelockManager = "no"
    newPlayerChooseVoc = "yes"
    newPlayerSpawnPosX = 1067
    newPlayerSpawnPosY = 982
    newPlayerSpawnPosZ = 7

    newPlayerTownId = 1
    newPlayerLevel = 8
    newPlayerMagicLevel = 0
    generateAccountNumber = "no"

    -- Unjustified kills
    -- NOTE: *Banishment and *BlackSkull variables are >summed up<
    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
    -- *RedSkull equivalents.
    -- Auto banishing works only if useBlackSkull set to negative.
    -- advancedFragList is not advised if you use huge frags
    -- requirements.
    redSkullLength = 24 * 60 * 60
    blackSkullLength = 42 * 60 * 60
    dailyFragsToRedSkull = 60
    weeklyFragsToRedSkull = 200
    monthlyFragsToRedSkull = 300
    dailyFragsToBlackSkull = 100
    weeklyFragsToBlackSkull = 300
    monthlyFragsToBlackSkull = 500
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    useFragHandler = true
    advancedFragList = false

    -- Banishments
    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
    -- killsBanLength works only if useBlackSkull option is disabled.
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 7 * 24 * 60 * 60
    killsBanLength = 8 * 24 * 60 * 60
    finalBanLength = 30 * 24 * 60 * 60
    ipBanishmentLength = 1 * 24 * 60 * 60
    broadcastBanishments = no
    maxViolationCommentSize = 200
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false

    -- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "pvp"
    protectionLevel = 50
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 30 * 700
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = true
    removeWeaponAmmunition = false
    removeWeaponCharges = false
    removeRuneCharges = "no"
    whiteSkullTime = 1 * 60 * 1000
    noDamageToSameLookfeet = false
    showHealingDamage = true
    showHealingDamageForMonsters = true
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = true
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 1 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true

    -- Connection config
    worldId = 0
    ip = "127.0.0.1"
    bindOnlyConfiguredIpAddress = false
    loginPort = 7171
    gamePort = 7172
    adminPort = 7171
    statusPort = 7171
    loginTries = 10
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 1000
    motd = "Bem Vindo ao Baiak Yurots Editado por Fabio Dias ! "
    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = false
    serverName = "Baiak Evolution"
    loginMessage = "Bem-Vindo ao Baiak Editado por Fabio Dias , Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo"
    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- Database
    -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
    -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
    sqlType = "sqlite"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "theforgottenserver"
    sqlFile = "forgottenserver.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    encryptionType = "plain"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 19
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 100
    updateHighscoresAfterMinutes = 2

    -- Houses
    buyableAndSellableHouses = true
    houseNeedPremium = true
    bedsRequirePremium = true
    levelToBuyHouse = 1
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    checkCorpseOwner = true
    hotkeyAimbotEnabled = true
    maximumDoorLevel = 500

    -- Map
    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
    -- useHouseDataStorage usage may be found at README.
    mapName = "Baiak Yurots"
    mapAuthor = "Baiak Lula"
    randomizeTiles = true
    useHouseDataStorage = false
    storeTrash = true
    cleanProtectedZones = true
    mailboxDisabledTowns = "-1"

    -- Startup
    -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
    -- coresUsed are seperated by comma cores ids used by server process,
    -- default is -1, so it stays untouched (automaticaly assigned by OS).
    defaultPriority = "high"
    niceLevel = 5
    coresUsed = "-1"
    optimizeDatabaseAtStartup = true
    removePremiumOnInit = true
    confirmOutdatedVersion = false

    -- Muted buffer
    maxMessageBuffer = 4
    bufferMutedOnSpellFailure = false

    -- Miscellaneous
    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
    dataDirectory = "data/"
    allowChangeOutfit = true
    allowChangeColors = true
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = false
    bankSystem = true
    saveGlobalStorage = true
    displaySkillLevelOnAdvance = false
    spellNameInsteadOfWords = false
    emoteSpells = true
    promptExceptionTracerErrorBox = true
    storePlayerDirection = false
    monsterLootMessage = 3
    monsterLootMessageType = 25
    separateViplistPerCharacter = false

    -- Ghost mode
    ghostModeInvisibleEffect = false
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 1000 * 1000 * 10000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0

    -- Premium-related
    freePremium = true
    premiumForPromotion = true

    -- Blessings
    -- NOTE: blessingReduction* regards items/containers loss.
    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
    blessingOnlyPremium = true
    blessingReductionBase = 30
    blessingReductionDecreament = 5
    eachBlessReduction = 8

    -- Rates
    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
    -- rateExperienceFromPlayers 0 to disable.
    experienceStages = "yes"
    rateExperience = 400
    rateExperienceFromPlayers = 0
    rateSkill = 160
    rateMagic = 155
    rateLoot = 6
    rateSpawn = 9

    -- Monster rates
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0

    -- Experience from players
    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
    -- player will gain experience from every lower leveled player.
    -- max~Threshold* set to 0 will disable the maximum threshold:
    -- player will gain experience from every higher leveled player.
    minLevelThresholdForKilledPlayer = 0.9
    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina
    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
    -- rateStaminaHits multiplies every hit done a creature, which are later
    -- multiplied by player attack speed.
    -- rateStaminaGain is divider of every logged out second, eg:
    -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
    -- rateStaminaThresholdGain is divider for the premium stamina.
    -- staminaRatingLimit* is in minutes.
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 41 * 60
    staminaRatingLimitBottom = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    -- NOTE: experienceShareLevelDifference is float number.
    -- experienceShareLevelDifference is highestLevel * value
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
    -- if you want such a system please check out data/globalevents/globalevents.xml.
    globalSaveEnabled = false
    globalSaveHour = 8
    shutdownAtGlobalSave = true
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50

    -- Summons
    maxPlayerSummons = 0
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    ownerName = "Fabio Dias"
    ownerEmail = "[email protected]"
    url = ""
    location = "Brazil"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    -- NOTE: This kind of logging does not work in GUI version.
    -- For such, please compile the software with __GUI_LOGS__ flag.
    adminLogsEnabled = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outLogName = ""
    errorLogName = ""
    truncateLogsOnStartup = false

Editado por fabiodias (veja o histórico de edições)

                                                                         github.png TFS 0.4 DEV                                                                                                       nvzl0l.jpg
 
Página no facebook: https://www.facebook.com/Suporterking                                                                                     
Skype: fabinhodias01
 
 
"A almapermanece em suas criações" 


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(Dou suporte apenas em tópicos..)

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protectionLevel = 100

Diminua.

 

Deu o mesmo problema

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protection level Não a Nada a ver., você viu os scripts que eu te pedi??

procura nas pasta data/takation/scripts e olha se tem a pasta com nome de Pvp em formato de bloco de notas

caso tiver me manda o que tem escrito nela..

                                                                         github.png TFS 0.4 DEV                                                                                                       nvzl0l.jpg
 
Página no facebook: https://www.facebook.com/Suporterking                                                                                     
Skype: fabinhodias01
 
 
"A almapermanece em suas criações" 


h3dhnuI.jpg           
(Dou suporte apenas em tópicos..)

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protection level Não a Nada a ver., você viu os scripts que eu te pedi??

procura nas pasta data/takation/scripts e olha se tem a pasta com nome de Pvp em formato de bloco de notas

caso tiver me manda o que tem escrito nela..

está assim:

local worlds = {
[WORLDTYPE_OPTIONAL] = "Optional PvP",
[WORLDTYPE_OPEN] = "Open PvP",
[WORLDTYPE_HARDCORE] = "Hardcore PvP"
}
 
function onSay(cid, words, param, channel)
local world = worlds[getWorldType()]
if(not world) then
return true
end
 
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "World type is currently set to " .. world .. ".")
return true
end

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Fábio.. 

 

1 º Os arquivos possuem o formato que coindiz com a linguagem usada, .lua, no caso você está dizendo pro cara salvá-lo em .txt? ...

2º Você viu o que o Distro apontou? Você está criando um script com a mesma função, ele vai buscar o World Type..  --'

Editado por Nogard (veja o histórico de edições)

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Nogard., eu so verifiquei se o pvp está certo., me desculpe-me mas eu não criei nenhum script

apenas verifiquei o pvp do server ;D

está, Tudo okay

..., Precisa de uma outra opinião para te ajudar, pois não sei mais, em que fazer

                                                                         github.png TFS 0.4 DEV                                                                                                       nvzl0l.jpg
 
Página no facebook: https://www.facebook.com/Suporterking                                                                                     
Skype: fabinhodias01
 
 
"A almapermanece em suas criações" 


h3dhnuI.jpg           
(Dou suporte apenas em tópicos..)

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Tente:

WorldType = "open pvp"

ou

WorldType = "open-pvp"

Não deu.

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aconselho você a pegar outro mapa!

                                                                         github.png TFS 0.4 DEV                                                                                                       nvzl0l.jpg
 
Página no facebook: https://www.facebook.com/Suporterking                                                                                     
Skype: fabinhodias01
 
 
"A almapermanece em suas criações" 


h3dhnuI.jpg           
(Dou suporte apenas em tópicos..)

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Vou pegar em outra versão.

alguem tem um tsf 10.31/32 bits? rs

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