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Bem pessoal meu problema é o seguinte quando eu uso uma potion mesmo que tenha 100 delas quando eu uso uma somem todas

tibia 8.6  

         uriFGco.png

local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('timeBetweenExActions'))

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
		return TRUE
	end

	if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return TRUE
	end

	if(item.itemid == antidotePot) then
		if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, emptyPot)
	elseif(item.itemid == smallHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, emptyPot)
	elseif(item.itemid == healthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, emptyPot)
	elseif(item.itemid == manaPot) then
		if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, emptyPot)
	elseif(item.itemid == strongHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, strongEmptyPot)
	elseif(item.itemid == strongManaPot) then
		if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, strongEmptyPot)
	elseif(item.itemid == greatSpiritPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, greatEmptyPot)
	elseif(item.itemid == greatHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, greatEmptyPot)
	elseif(item.itemid == greatManaPot) then
		if(doTargetCombatMana(0, cid, 300, 500, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, greatEmptyPot)
	elseif(item.itemid == ultimateHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 1300, 1700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, greatEmptyPot)
	end
	return TRUE
end
MANA POTION


local MIN = 70
local MAX = 130
local EMPTY_POTION = 7636

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if isPlayer(itemEx.uid) == FALSE then
		return FALSE
	end

	if hasCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return TRUE
	end

	if doPlayerAddMana(itemEx.uid, math.random(MIN, MAX)) == LUA_ERROR then
		return FALSE
	end

	doAddCondition(cid, exhaust)
	doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
	doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item,uid, 1)
     doPlayerAddItem(cid, EMPTY_POTION, 1)
	return TRUE
end
Editado por rafa2026 (veja o histórico de edições)
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Posta o Script para que possamos ajuda-lo. Ninguem aqui tem bola de cristal. Ele se encontra em actions, others, potions. Se não me engano.

z_WL63_Tt.png

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Tenta com esse:

local config = {
	removeOnUse = "yes",
	usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
	splashable = "no",
	range = -1,
	realAnimation = "no", -- make text effect visible only for players in range 1x1
	healthMultiplier = 1.0,
	manaMultiplier = 1.0
}

	config.removeOnUse = getBooleanFromString(config.removeOnUse)
	config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
	config.splashable = getBooleanFromString(config.splashable)
	config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
	[8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
	[7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
	[7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
	[7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
	[8473] = {empty = 7635, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

	[7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion
	[7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
	[7590] = {empty = 7635, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion

	[8472] = {empty = 7635, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (1000))

function onUse(cid, item, fromPosition, itemEx, toPosition)
	local potion = POTIONS[item.itemid]
	if(not potion) then
		return false
	end

	if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
		if(not config.splashable) then
			return false
		end

		if(toPosition.x == CONTAINER_POSITION) then
			toPosition = getThingPos(item.uid)
		end

		doDecayItem(doCreateItem(2016, potion.splash, toPosition))
		doRemoveItem(item.uid, 1)

		doPlayerAddItem(cid, potion.empty, 1)
		return true
	end

	if(hasCondition(cid, CONDITION_EXHAUST)) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return true
	end

	if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
		not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
	then
		doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_MONSTER)
		return true
	end

	if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
		return false
	end

	local health = potion.health
	if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
		return false
	end

	local mana = potion.mana
	if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
		return false
	end

	doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
	if(not config.realAnimation) then
		doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER)
	else
		for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
			if(isPlayer(tid)) then
				doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, tid)
			end
		end
	end

	doAddCondition(cid, exhaust)
	doRemoveItem(item.uid, 1)
	if(not potion.empty or config.removeOnUse) then
		return true
	end

	doPlayerAddItem(cid, potion.empty, 1)
	return true
end

                                                                     Ajudei? De nada \o/                                            Att Rusherzin

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Tenta com esse:

local config = {
	removeOnUse = "yes",
	usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
	splashable = "no",
	range = -1,
	realAnimation = "no", -- make text effect visible only for players in range 1x1
	healthMultiplier = 1.0,
	manaMultiplier = 1.0
}

	config.removeOnUse = getBooleanFromString(config.removeOnUse)
	config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
	config.splashable = getBooleanFromString(config.splashable)
	config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
	[8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
	[7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
	[7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
	[7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
	[8473] = {empty = 7635, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

	[7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion
	[7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
	[7590] = {empty = 7635, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion

	[8472] = {empty = 7635, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (1000))

function onUse(cid, item, fromPosition, itemEx, toPosition)
	local potion = POTIONS[item.itemid]
	if(not potion) then
		return false
	end

	if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
		if(not config.splashable) then
			return false
		end

		if(toPosition.x == CONTAINER_POSITION) then
			toPosition = getThingPos(item.uid)
		end

		doDecayItem(doCreateItem(2016, potion.splash, toPosition))
		doRemoveItem(item.uid, 1)

		doPlayerAddItem(cid, potion.empty, 1)
		return true
	end

	if(hasCondition(cid, CONDITION_EXHAUST)) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return true
	end

	if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
		not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
	then
		doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_MONSTER)
		return true
	end

	if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
		return false
	end

	local health = potion.health
	if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
		return false
	end

	local mana = potion.mana
	if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
		return false
	end

	doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
	if(not config.realAnimation) then
		doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER)
	else
		for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
			if(isPlayer(tid)) then
				doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, tid)
			end
		end
	end

	doAddCondition(cid, exhaust)
	doRemoveItem(item.uid, 1)
	if(not potion.empty or config.removeOnUse) then
		return true
	end

	doPlayerAddItem(cid, potion.empty, 1)
	return true
end

 

 

Não funcionou.

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E esse?

local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('timeBetweenExActions'))

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
		return TRUE
	end

	if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return TRUE
	end

	if(item.itemid == antidotePot) then
		if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 8474, 1)
		doPlayerAddItem(cid, 7636 ,1)

	elseif(item.itemid == smallHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 8704, 1)
		doPlayerAddItem(cid, 7636 ,1)

	elseif(item.itemid == healthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7618, 1)
		doPlayerAddItem(cid, 7636 ,1)

	elseif(item.itemid == manaPot) then
		if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7620, 1)
		doPlayerAddItem(cid, 7636 ,1)

	elseif(item.itemid == strongHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7588, 1)
		doPlayerAddItem(cid, 7634 ,1)

	elseif(item.itemid == strongManaPot) then
		if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7589, 1)
		doPlayerAddItem(cid, 7634 ,1)

	elseif(item.itemid == greatSpiritPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 8472, 1)
		doPlayerAddItem(cid, 7635, 1)

	elseif(item.itemid == greatHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7591, 1)
		doPlayerAddItem(cid, 7635, 1)

	elseif(item.itemid == greatManaPot) then
		if(doTargetCombatMana(0, cid, 300, 500, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7590, 1)
		doPlayerAddItem(cid, 7635, 1)

	elseif(item.itemid == ultimateHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 1300, 1700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 8473, 1)
		doPlayerAddItem(cid, 7635, 1)
	end
	return TRUE
end

                                                                     Ajudei? De nada \o/                                            Att Rusherzin

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E esse?

local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('timeBetweenExActions'))

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
		return TRUE
	end

	if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return TRUE
	end

	if(item.itemid == antidotePot) then
		if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 8474, 1)
		doPlayerAddItem(cid, 7636 ,1)

	elseif(item.itemid == smallHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 8704, 1)
		doPlayerAddItem(cid, 7636 ,1)

	elseif(item.itemid == healthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7618, 1)
		doPlayerAddItem(cid, 7636 ,1)

	elseif(item.itemid == manaPot) then
		if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7620, 1)
		doPlayerAddItem(cid, 7636 ,1)

	elseif(item.itemid == strongHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7588, 1)
		doPlayerAddItem(cid, 7634 ,1)

	elseif(item.itemid == strongManaPot) then
		if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7589, 1)
		doPlayerAddItem(cid, 7634 ,1)

	elseif(item.itemid == greatSpiritPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 8472, 1)
		doPlayerAddItem(cid, 7635, 1)

	elseif(item.itemid == greatHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7591, 1)
		doPlayerAddItem(cid, 7635, 1)

	elseif(item.itemid == greatManaPot) then
		if(doTargetCombatMana(0, cid, 300, 500, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 7590, 1)
		doPlayerAddItem(cid, 7635, 1)

	elseif(item.itemid == ultimateHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 1300, 1700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doPlayerRemoveItem(cid, 8473, 1)
		doPlayerAddItem(cid, 7635, 1)
	end
	return TRUE
end

 

Também não.

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:blink: lol, man.. Os dois funcionaram aqui.

Tu estás reabrindo o server para testar?

                                                                     Ajudei? De nada \o/                                            Att Rusherzin

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  • Solução

Só consigo pensar que tu estás mexendo no arquivo errado, aqui fica em actions/scripts/liquids/ no pontions.lua.

Veja se esse script que tu mandaste está de fato registrado no actions.xml ou se há outro..

                                                                     Ajudei? De nada \o/                                            Att Rusherzin

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Só consigo pensar que tu estás mexendo no arquivo errado, aqui fica em actions/scripts/liquids/ no pontions.lua.

Veja se esse script que tu mandaste está de fato registrado no actions.xml ou se há outro..

 

 

Eu estava colocando na pasta certa, consegui arrumar o erro :P obrigado

Editado por rafa2026 (veja o histórico de edições)
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