Postado Julho 3, 2014 10 anos mine game esta dando esse erro Erro: \/ [02/07/2014 23:00:36] [Error - Action Interface] [02/07/2014 23:00:36] In a timer event called from: [02/07/2014 23:00:36] data/actions/scripts/game/target_kill.lua:onUse [02/07/2014 23:00:36] Description: [02/07/2014 23:00:36] (luaGetCreatureStorage) Creature not found Scritp: \/ --functions-- function setCreatureNoMoveTime(cid, time) doCreatureSetNoMove(cid, true) addEvent(function(cid, state) if isPlayer(cid) then doCreatureSetNoMove(cid, state) end end, time, cid, false) end function sendBlueMessage(cid, msg) return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, msg) end function registerPosInStorage(cid, storage, pos) setPlayerStorageValue(cid, storage.."X", pos.x) setPlayerStorageValue(cid, storage.."Y", pos.y) setPlayerStorageValue(cid, storage.."Z", pos.z) end function registerPlayerInQuest(params) setPlayerStorageValue(params.player, "hasActiveInQuest", 1) setPlayerStorageValue(params.player, "genericQuestString", params.globalStorage) registerPosInStorage(params.player, "genericQuestPos", params.posExit) end function registrePosesBetween(pos1, pos2, stackpos) local poses = {} for x = pos1.x, pos2.x do for y = pos1.y, pos2.y do table.insert(poses, {x=x,y=y,z=pos1.z, stackpos = stackpos}) end end return poses end --fim-- --instruções: registrar esse script no actions.xml com uid ou actionid da porta de inicio local config = { enter = {x=2576,y=1696,z=8}, exit = {x=2578,y=1696,z=8}, clock = {time=60}, totalPoses = registrePosesBetween({x=2570,y=1692,z=8}, {x=2574,y=1698,z=8}), --top LEFT position, under RIGHT position nameQuest = "cidShootingOne", isActive = false, maxLevel = 100, expBonus = 5, --esse valor multiplicado pelo nr de acertos expBase = 100, --valor que o player ganhará se ficar até o final magicEffectBird = 10, --magicEffect qdo passaro nasce msgStart = "You need shot in the target as many times possible.", msgIfExit = "Sorry, you have lost this game.", msgIfWin = "Congratulations! You have killed %s target in 60 seconds", magicEffectIfWin = 29, magicEffectIfLost = 2, canStart = true } local function doBird() local sortedPos = config.totalPoses[math.random(1, #config.totalPoses)] doSendMagicEffect(sortedPos, config.magicEffectBird) config.currentBird = doCreateMonster("Challenge Target", sortedPos) end local function doGiantBow(position) if config.bowUids ~= nil then for x = 1, #config.bowUids do if isCreature(config.bowUids[x]) then doRemoveCreature(config.bowUids[x]) end end end if position.x == 2576 then if position.y == 1696 then config.bowUids = {doCreateMonster("bow1", {x=position.x-2,y=position.y,z=position.z}), doCreateMonster("bow2", {x=position.x-3,y=position.y,z=position.z})} else config.bowUids = {doCreateMonster("bow1", {x=position.x-2,y=position.y,z=position.z}), doCreateMonster("bow2", {x=position.x-3,y=position.y,z=position.z}), doCreateMonster("bow3", {x=position.x-3,y=position.y-1,z=position.z})} end end end local function doRemoveBird(monsterPos) if isCreature(config.currentBird) then config.birds = config.birds+1 doSendAnimatedText(monsterPos, config.birds, COLOR_GREY) doSendMagicEffect(monsterPos, 2) doRemoveCreature(config.currentBird) end end local function reset() config.isActive = false config.canStart = true config.currentPlayer = nil config.timeLeft = 1 config.birds = 0 if config.currentBird then if isMonster(config.currentBird) then doRemoveCreature(config.currentBird) end end if config.bowUids ~= nil then for x = 1, #config.bowUids do if isCreature(config.bowUids[x]) then doRemoveCreature(config.bowUids[x]) end end end config.currentBird = 0 config.bowUids = {} doSetStorage(config.nameQuest, 0) end reset() local function stop(isWin, exit) local cid = config.currentPlayer if isPlayer(cid) then if isWin and config.birds > 0 then local stringComplement = "." if getPlayerLevel(cid) < config.maxLevel then local expFormula = config.expBase+(config.birds*config.expBonus) doPlayerAddExperience(cid, expFormula) doSendAnimatedText(getPlayerPosition(cid), expFormula, TEXTCOLOR_WHITE) stringComplement = ", and you have gained "..expFormula.." points of experience." end sendBlueMessage(cid, string.format(config.msgIfWin, config.birds)..stringComplement) addEvent(doSendMagicEffect, 100, config.exit, config.magicEffectIfWin) else sendBlueMessage(cid, config.msgIfExit) if not exit then addEvent(doSendMagicEffect, 100, config.exit, config.magicEffectIfLost) end end setPlayerStorageValue(cid, "hasActiveInQuest", -1) doTeleportThing(cid, config.exit, true) end reset() end local function loopFast() if config.isActive then local cid = config.currentPlayer if isPlayer(cid) then if not isCreature(config.currentBird) then doBird() end addEvent(loopFast, 200) else stop() end end end local function loopSlow() local currentTime = os.time() if config.isActive then if getStorage(config.nameQuest) ~= config.currentPlayer then return stop() end if currentTime < config.timeLeft then local cid = config.currentPlayer if isCreature(cid) then local monsterPos, playerPos = getThingPos(config.currentBird), getThingPos(cid) if isCreature(config.currentBird) then if playerPos.y == monsterPos.y then addEvent(doRemoveBird, 300, monsterPos) end end doSendDistanceShoot({x=playerPos.x-2,y=playerPos.y,z=playerPos.z}, {x=playerPos.x-6,y=playerPos.y,z=playerPos.z}, CONST_ANI_BOLT) else stop() end addEvent(loopSlow, 1000) else stop(true) end end end local function start(cid) if isPlayer(cid) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE, config.msgStart) config.isActive = true config.currentPlayer = cid config.timeLeft = os.time()+config.clock.time doTeleportThing(cid, config.enter, true) doSetStorage(config.nameQuest, cid) registerPlayerInQuest({player = cid, posExit = config.exit, globalStorage = config.nameQuest, cannotMoveItems = true}) doBird() loopFast() loopSlow() end end function onUse(cid, item, fromPosition, itemEx, toPosition) if checkCmd(cid, "rest") then return doPlayerSendCancel(cid, "you cannot use game while you are resting.") end if checkCmd(cid, "mold") then return doPlayerSendCancel(cid, "you cannot use game while you are mold chakra") end if not config.isActive then if isPlayerPzLocked(cid) then doPlayerSendCancel(cid, "You cannot start the chellenge with battle active.") return true end if not config.canStart then doPlayerSendCancel(cid, "Sorry the room is in use, wait please.") return true end setCreatureNoMoveTime(cid, 500) doTransformItem(item.uid, 1224) doTeleportThing(cid, fromPosition, true) config.canStart = false addEvent(start, 300, cid) else if cid == config.currentPlayer then setCreatureNoMoveTime(cid, 500) doTransformItem(item.uid, 1224) doTeleportThing(cid, fromPosition, true) addEvent(stop, 300, false, true) else doPlayerSendCancel(cid, "Sorry the room is in use, wait please.") end end return true end Ajuda ae +resp e ainda vejo uma doação ; )
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