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Procuro Base e serve PXG Alguem passa?


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Estou Querendo Criar um Poke PXG alguem ai passa Base client PF VLW !!!

 

 

Mas Quem Tiver PDA sem Muitos Bug Paseem tbm PF :D

 

 

OBS:Passem Por E-mail ou Pelo Comentario :v

Editado por mat0977 (veja o histórico de edições)
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Mat0977 Espero ter ajudado se ajudei da rep+ Vlws

http://www.tibiaking.com/forum/topic/42696-pok%C3%A9mon-base-parecida-com-pxg/

 Da 1 Rep+++++++++++  

:ha: Gewar    :ha:

  (y)  (y)  (y)  (y)  (y)  (y) 

:rock:  :boxe: 

:Orion_50::th_78:  :Laluot:  :trakinas: 

:cuop:  :rofl:  :teimoso: 

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Mat0977 Espero ter ajudado se ajudei da rep+ Vlws

http://www.tibiaking.com/forum/topic/42696-pok%C3%A9mon-base-parecida-com-pxg/

download la nao vai da falha

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download la nao vai da falha

Links ai estão normal:

Servidor >> http://www.4shared.com/rar/wpivS9PE/PBM.html

OTclient >> http://www.4shared.com/rar/7XgQpqFh/Client_PKMS.html?

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Como faço pra entra ??? aki n deu usei Ip do meu hamachi e o 127.0.0.1 mas n entra ;/

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Como faço pra entra ??? aki n deu usei Ip do meu hamachi e o 127.0.0.1 mas n entra ;/

Faz isso:: 

 

vá no seu Iniciar e digite cmd, quando achar abra e digite nele

ipconfig vai aparecer uma lista de uns IP's, procure por +ou- isso 

endereço IPv4 . . . . . . . . . . . . . .   154.154.154.1

 

quando acha seu IPv4 pegue o IP que está do lado e copie ou salve para não esquece

agora vá no seu config.lua e troque o ip de lá pelo IP do IPv4

feito isso, vá na Pasta do OTclient   modules\entergame e abra o entergame.lua e troque seu IP 

Pronto...

Editado por AnnaFeeh (veja o histórico de edições)
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Faz isso:: 

 

vá no seu Iniciar e digite cmd, quando achar abra e digite nele

ipconfig vai aparecer uma lista de uns IP's, procure por +ou- isso 

endereço IPv4 . . . . . . . . . . . . . .   154.154.154.1

 

quando acha seu IPv4 pegue o IP que está do lado e copie ou salve para não esquece

agora vá no seu config.lua e troque o ip de lá pelo IP do IPv4

feito isso, vá na Pasta do OTclient   modules\entergame e abra o entergame.lua e troque seu IP 

Pronto...

 

ali no ( )?

EnterGame = { }

-- private variables

local loadBox

local enterGame

local motdWindow

local motdButton

local enterGameButton

local protocolBox

local protocolLogin

local motdEnabled = true

-- private functions

local function onError(protocol, message, errorCode)

  if loadBox then

    loadBox:destroy()

    loadBox = nil

  end

  if not errorCode then

    EnterGame.clearAccountFields()

  end

  local errorBox = displayErrorBox(tr('Login Error'), message)

  connect(errorBox, { onOk = EnterGame.show })

end

local function onMotd(protocol, motd)

  G.motdNumber = tonumber(motd:sub(0, motd:find("\n")))

  G.motdMessage = motd:sub(motd:find("\n") + 1, #motd)

  if motdEnabled then

    motdButton:show()

  end

end

local function onCharacterList(protocol, characters, account, otui)

  -- Try add server to the server list

  ServerList.add(G.host, G.port, g_game.getProtocolVersion())

  if enterGame:getChildById('rememberPasswordBox'):isChecked() then

    local account = g_crypt.encrypt(G.account)

    local password = g_crypt.encrypt(G.password)

    g_settings.set('account', account)

    g_settings.set('password', password)

    ServerList.setServerAccount(G.host, account)

    ServerList.setServerPassword(G.host, password)

    g_settings.set('autologin', enterGame:getChildById('autoLoginBox'):isChecked())

  else

    -- reset server list account/password

    ServerList.setServerAccount(G.host, '')

    ServerList.setServerPassword(G.host, '')

    EnterGame.clearAccountFields()

  end

  loadBox:destroy()

  loadBox = nil

  CharacterList.create(characters, account, otui)

  CharacterList.show()

  if motdEnabled then

    local lastMotdNumber = g_settings.getNumber("motd")

    if G.motdNumber and G.motdNumber ~= lastMotdNumber then

      g_settings.set("motd", motdNumber)

      motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)

      connect(motdWindow, { onOk = function() CharacterList.show() motdWindow = nil end })

      CharacterList.hide()

    end

  end

end

local function onChangeProtocol(combobox, option)

  local clients = g_game.getSupportedClients(option)

  protocolBox:setTooltip("Supports Client" .. (#clients > 1 and "s" or "") .. ": " .. table.tostring(clients))

end

local function onUpdateNeeded(protocol, signature)

  loadBox:destroy()

  loadBox = nil

  if EnterGame.updateFunc then

    local continueFunc = EnterGame.show

    local cancelFunc = EnterGame.show

    EnterGame.updateFunc(signature, continueFunc, cancelFunc)

  else

    local errorBox = displayErrorBox(tr('Update needed'), tr('Your client needs update, try redownloading it.'))

    connect(errorBox, { onOk = EnterGame.show })

  end

end

-- public functions

function EnterGame.init()

  enterGame = g_ui.displayUI('entergame')

  enterGameButton = modules.client_topmenu.addCustomLeftButton('enterGameButton', tr('Login') .. ' (Ctrl + G)', '/images/ui/pxg/topMenu_icons/entrar_icon', EnterGame.openWindow, false)

 

  motdButton = modules.client_topmenu.addCustomLeftButton('motdButton', tr('Message of the day'), '/images/ui/pxg/topMenu_icons/news_icon', EnterGame.displayMotd, false)

  motdButton:hide()

  g_keyboard.bindKeyDown('Ctrl+G', EnterGame.openWindow)

  if motdEnabled and G.motdNumber then

    motdButton:show()

  end

  local account = g_settings.get('account')

  local password = g_settings.get('password')

  local host = g_settings.get('host')

  local port = g_settings.get('port')

  local autologin = g_settings.getBoolean('autologin')

  local protocolVersion = g_settings.getInteger('protocol-version')

  if port == nil or port == 0 then port = 7171 end

  EnterGame.setAccountName(account)

  EnterGame.setPassword(password)

  enterGame:getChildById('serverHostTextEdit'):setText(host)

  enterGame:getChildById('serverPortTextEdit'):setText(port)

  enterGame:getChildById('autoLoginBox'):setChecked(autologin)

  protocolBox = enterGame:getChildById('protocolComboBox')

  protocolBox.onOptionChange = onChangeProtocol

  if protocolVersion then

    protocolBox:setCurrentOption(protocolVersion)

  end

  enterGame:hide()

  if g_app.isRunning() and not g_game.isOnline() then

    enterGame:show()

  end

 

  --EnterGame.setUniqueServer(hostName, port, protocolVersion, windowWidth, windowHeight)

  EnterGame.setUniqueServer('pkmsteel.zapto.org', 7171, 854, 270, 210)

end

function EnterGame.firstShow()

  EnterGame.show()

  local account = g_crypt.decrypt(g_settings.get('account'))

  local password = g_crypt.decrypt(g_settings.get('password'))

  local host = g_settings.get('host')

  local autologin = g_settings.getBoolean('autologin')

  if #host > 0 and #password > 0 and #account > 0 and autologin then

    addEvent(function()

      if not g_settings.getBoolean('autologin') then return end

      EnterGame.doLogin()

    end)

  end

end

function EnterGame.terminate()

  g_keyboard.unbindKeyDown('Ctrl+G')

  enterGame:destroy()

  enterGame = nil

  enterGameButton:destroy()

  enterGameButton = nil

  protocolBox = nil

  if motdWindow then

    motdWindow:destroy()

    motdWindow = nil

  end

  if motdButton then

    motdButton:destroy()

    motdButton = nil

  end

  if loadBox then

    loadBox:destroy()

    loadBox = nil

  end

  if protocolLogin then

    protocolLogin:cancelLogin()

    protocolLogin = nil

  end

  EnterGame = nil

end

function EnterGame.show()

  if loadBox then return end

  enterGame:show()

  enterGame:raise()

  enterGame:focus()

end

function EnterGame.hide()

  enterGame:hide()

end

function EnterGame.openWindow()

  if g_game.isOnline() then

    CharacterList.show()

  elseif not g_game.isLogging() and not CharacterList.isVisible() then

    EnterGame.show()

  end

end

function EnterGame.setAccountName(account)

  local account = g_crypt.decrypt(account)

  enterGame:getChildById('accountNameTextEdit'):setText(account)

  enterGame:getChildById('accountNameTextEdit'):setCursorPos(-1)

  enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)

end

function EnterGame.setPassword(password)

  local password = g_crypt.decrypt(password)

  enterGame:getChildById('accountPasswordTextEdit'):setText(password)

end

function EnterGame.clearAccountFields()

  enterGame:getChildById('accountNameTextEdit'):clearText()

  enterGame:getChildById('accountPasswordTextEdit'):clearText()

  enterGame:getChildById('accountNameTextEdit'):focus()

  g_settings.remove('account')

  g_settings.remove('password')

end

function EnterGame.doLogin()

  G.account = enterGame:getChildById('accountNameTextEdit'):getText()

  G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()

  G.host = enterGame:getChildById('serverHostTextEdit'):getText()

  G.port = tonumber(enterGame:getChildById('serverPortTextEdit'):getText())

  local protocolVersion = tonumber(protocolBox:getText())

  local clientVersions = g_game.getSupportedClients(protocolVersion)

  EnterGame.hide()

  if g_game.isOnline() then

    local errorBox = displayErrorBox(tr('Login Error'), tr('Cannot login while already in game.'))

    connect(errorBox, { onOk = EnterGame.show })

    return

  end

  g_settings.set('host', G.host)

  g_settings.set('port', G.port)

  protocolLogin = ProtocolLogin.create()

  protocolLogin.onLoginError = onError

  protocolLogin.onMotd = onMotd

  protocolLogin.onCharacterList = onCharacterList

  protocolLogin.onUpdateNeeded = onUpdateNeeded

  loadBox = displayCancelBox(tr('Please wait'), tr('Connecting to login server...'))

  connect(loadBox, { onCancel = function(msgbox)

                                  loadBox = nil

                                  protocolLogin:cancelLogin()

                                  EnterGame.show()

                                end })

  g_game.chooseRsa(G.host)

  g_game.setProtocolVersion(protocolVersion)

  if #clientVersions > 0 then

    g_game.setClientVersion(clientVersions[#clientVersions])

  end

  if modules.game_things.isLoaded() then

    protocolLogin:login(G.host, G.port, G.account, G.password)

  else

    loadBox:destroy()

    loadBox = nil

    EnterGame.show()

  end

end

function EnterGame.displayMotd()

  if not motdWindow then

    motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)

    motdWindow.onOk = function() motdWindow = nil end

  end

end

function EnterGame.setDefaultServer(host, port, protocol)

  local hostTextEdit = enterGame:getChildById('serverHostTextEdit')

  local portTextEdit = enterGame:getChildById('serverPortTextEdit')

  local protocolLabel = enterGame:getChildById('protocolLabel')

  local accountTextEdit = enterGame:getChildById('accountNameTextEdit')

  local passwordTextEdit = enterGame:getChildById('accountPasswordTextEdit')

  if hostTextEdit:getText() ~= host then

    hostTextEdit:setText(host)

    portTextEdit:setText(port)

    protocolBox:setCurrentOption(protocol)

    accountTextEdit:setText('')

    passwordTextEdit:setText('')

  end

end

function EnterGame.setUniqueServer(host, port, protocol, windowWidth, windowHeight)

  local hostTextEdit = enterGame:getChildById('serverHostTextEdit')

  hostTextEdit:setText(host)

  hostTextEdit:setVisible(false)

  hostTextEdit:setHeight(0)

  local portTextEdit = enterGame:getChildById('serverPortTextEdit')

  portTextEdit:setText(port)

  portTextEdit:setVisible(false)

  portTextEdit:setHeight(0)

  protocolBox:setCurrentOption(protocol)

  protocolBox:setVisible(false)

  protocolBox:setHeight(0)

  local serverLabel = enterGame:getChildById('serverLabel')

  serverLabel:setVisible(false)

  serverLabel:setHeight(0)

  local portLabel = enterGame:getChildById('portLabel')

  portLabel:setVisible(false)

  portLabel:setHeight(0)

  local protocolLabel = enterGame:getChildById('protocolLabel')

  protocolLabel:setVisible(false)

  protocolLabel:setHeight(0)

  local serverListButton = enterGame:getChildById('serverListButton')

  serverListButton:setVisible(false)

  serverListButton:setHeight(0)

  serverListButton:setWidth(0)

  local rememberPasswordBox = enterGame:getChildById('rememberPasswordBox')

  rememberPasswordBox:setMarginTop(-5)

  if not windowWidth then windowWidth = 236 end

  enterGame:setWidth(windowWidth)

  if not windowHeight then windowHeight = 200 end

  enterGame:setHeight(windowHeight)

end

function EnterGame.setServerInfo(message)

  local label = enterGame:getChildById('serverInfoLabel')

  label:setText(message)

end

function EnterGame.disableMotd()

  motdEnabled = false

  motdButton:hide()

end

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ali no ( )?

EnterGame = { }

-- private variables

local loadBox

local enterGame

local motdWindow

local motdButton

local enterGameButton

local protocolBox

local protocolLogin

local motdEnabled = true

-- private functions

local function onError(protocol, message, errorCode)

  if loadBox then

    loadBox:destroy()

    loadBox = nil

  end

  if not errorCode then

    EnterGame.clearAccountFields()

  end

  local errorBox = displayErrorBox(tr('Login Error'), message)

  connect(errorBox, { onOk = EnterGame.show })

end

local function onMotd(protocol, motd)

  G.motdNumber = tonumber(motd:sub(0, motd:find("\n")))

  G.motdMessage = motd:sub(motd:find("\n") + 1, #motd)

  if motdEnabled then

    motdButton:show()

  end

end

local function onCharacterList(protocol, characters, account, otui)

  -- Try add server to the server list

  ServerList.add(G.host, G.port, g_game.getProtocolVersion())

  if enterGame:getChildById('rememberPasswordBox'):isChecked() then

    local account = g_crypt.encrypt(G.account)

    local password = g_crypt.encrypt(G.password)

    g_settings.set('account', account)

    g_settings.set('password', password)

    ServerList.setServerAccount(G.host, account)

    ServerList.setServerPassword(G.host, password)

    g_settings.set('autologin', enterGame:getChildById('autoLoginBox'):isChecked())

  else

    -- reset server list account/password

    ServerList.setServerAccount(G.host, '')

    ServerList.setServerPassword(G.host, '')

    EnterGame.clearAccountFields()

  end

  loadBox:destroy()

  loadBox = nil

  CharacterList.create(characters, account, otui)

  CharacterList.show()

  if motdEnabled then

    local lastMotdNumber = g_settings.getNumber("motd")

    if G.motdNumber and G.motdNumber ~= lastMotdNumber then

      g_settings.set("motd", motdNumber)

      motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)

      connect(motdWindow, { onOk = function() CharacterList.show() motdWindow = nil end })

      CharacterList.hide()

    end

  end

end

local function onChangeProtocol(combobox, option)

  local clients = g_game.getSupportedClients(option)

  protocolBox:setTooltip("Supports Client" .. (#clients > 1 and "s" or "") .. ": " .. table.tostring(clients))

end

local function onUpdateNeeded(protocol, signature)

  loadBox:destroy()

  loadBox = nil

  if EnterGame.updateFunc then

    local continueFunc = EnterGame.show

    local cancelFunc = EnterGame.show

    EnterGame.updateFunc(signature, continueFunc, cancelFunc)

  else

    local errorBox = displayErrorBox(tr('Update needed'), tr('Your client needs update, try redownloading it.'))

    connect(errorBox, { onOk = EnterGame.show })

  end

end

-- public functions

function EnterGame.init()

  enterGame = g_ui.displayUI('entergame')

  enterGameButton = modules.client_topmenu.addCustomLeftButton('enterGameButton', tr('Login') .. ' (Ctrl + G)', '/images/ui/pxg/topMenu_icons/entrar_icon', EnterGame.openWindow, false)

 

  motdButton = modules.client_topmenu.addCustomLeftButton('motdButton', tr('Message of the day'), '/images/ui/pxg/topMenu_icons/news_icon', EnterGame.displayMotd, false)

  motdButton:hide()

  g_keyboard.bindKeyDown('Ctrl+G', EnterGame.openWindow)

  if motdEnabled and G.motdNumber then

    motdButton:show()

  end

  local account = g_settings.get('account')

  local password = g_settings.get('password')

  local host = g_settings.get('host')

  local port = g_settings.get('port')

  local autologin = g_settings.getBoolean('autologin')

  local protocolVersion = g_settings.getInteger('protocol-version')

  if port == nil or port == 0 then port = 7171 end

  EnterGame.setAccountName(account)

  EnterGame.setPassword(password)

  enterGame:getChildById('serverHostTextEdit'):setText(host)

  enterGame:getChildById('serverPortTextEdit'):setText(port)

  enterGame:getChildById('autoLoginBox'):setChecked(autologin)

  protocolBox = enterGame:getChildById('protocolComboBox')

  protocolBox.onOptionChange = onChangeProtocol

  if protocolVersion then

    protocolBox:setCurrentOption(protocolVersion)

  end

  enterGame:hide()

  if g_app.isRunning() and not g_game.isOnline() then

    enterGame:show()

  end

 

  --EnterGame.setUniqueServer(hostName, port, protocolVersion, windowWidth, windowHeight)

  EnterGame.setUniqueServer('pkmsteel.zapto.org', 7171, 854, 270, 210)

end

function EnterGame.firstShow()

  EnterGame.show()

  local account = g_crypt.decrypt(g_settings.get('account'))

  local password = g_crypt.decrypt(g_settings.get('password'))

  local host = g_settings.get('host')

  local autologin = g_settings.getBoolean('autologin')

  if #host > 0 and #password > 0 and #account > 0 and autologin then

    addEvent(function()

      if not g_settings.getBoolean('autologin') then return end

      EnterGame.doLogin()

    end)

  end

end

function EnterGame.terminate()

  g_keyboard.unbindKeyDown('Ctrl+G')

  enterGame:destroy()

  enterGame = nil

  enterGameButton:destroy()

  enterGameButton = nil

  protocolBox = nil

  if motdWindow then

    motdWindow:destroy()

    motdWindow = nil

  end

  if motdButton then

    motdButton:destroy()

    motdButton = nil

  end

  if loadBox then

    loadBox:destroy()

    loadBox = nil

  end

  if protocolLogin then

    protocolLogin:cancelLogin()

    protocolLogin = nil

  end

  EnterGame = nil

end

function EnterGame.show()

  if loadBox then return end

  enterGame:show()

  enterGame:raise()

  enterGame:focus()

end

function EnterGame.hide()

  enterGame:hide()

end

function EnterGame.openWindow()

  if g_game.isOnline() then

    CharacterList.show()

  elseif not g_game.isLogging() and not CharacterList.isVisible() then

    EnterGame.show()

  end

end

function EnterGame.setAccountName(account)

  local account = g_crypt.decrypt(account)

  enterGame:getChildById('accountNameTextEdit'):setText(account)

  enterGame:getChildById('accountNameTextEdit'):setCursorPos(-1)

  enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)

end

function EnterGame.setPassword(password)

  local password = g_crypt.decrypt(password)

  enterGame:getChildById('accountPasswordTextEdit'):setText(password)

end

function EnterGame.clearAccountFields()

  enterGame:getChildById('accountNameTextEdit'):clearText()

  enterGame:getChildById('accountPasswordTextEdit'):clearText()

  enterGame:getChildById('accountNameTextEdit'):focus()

  g_settings.remove('account')

  g_settings.remove('password')

end

function EnterGame.doLogin()

  G.account = enterGame:getChildById('accountNameTextEdit'):getText()

  G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()

  G.host = enterGame:getChildById('serverHostTextEdit'):getText()

  G.port = tonumber(enterGame:getChildById('serverPortTextEdit'):getText())

  local protocolVersion = tonumber(protocolBox:getText())

  local clientVersions = g_game.getSupportedClients(protocolVersion)

  EnterGame.hide()

  if g_game.isOnline() then

    local errorBox = displayErrorBox(tr('Login Error'), tr('Cannot login while already in game.'))

    connect(errorBox, { onOk = EnterGame.show })

    return

  end

  g_settings.set('host', G.host)

  g_settings.set('port', G.port)

  protocolLogin = ProtocolLogin.create()

  protocolLogin.onLoginError = onError

  protocolLogin.onMotd = onMotd

  protocolLogin.onCharacterList = onCharacterList

  protocolLogin.onUpdateNeeded = onUpdateNeeded

  loadBox = displayCancelBox(tr('Please wait'), tr('Connecting to login server...'))

  connect(loadBox, { onCancel = function(msgbox)

                                  loadBox = nil

                                  protocolLogin:cancelLogin()

                                  EnterGame.show()

                                end })

  g_game.chooseRsa(G.host)

  g_game.setProtocolVersion(protocolVersion)

  if #clientVersions > 0 then

    g_game.setClientVersion(clientVersions[#clientVersions])

  end

  if modules.game_things.isLoaded() then

    protocolLogin:login(G.host, G.port, G.account, G.password)

  else

    loadBox:destroy()

    loadBox = nil

    EnterGame.show()

  end

end

function EnterGame.displayMotd()

  if not motdWindow then

    motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)

    motdWindow.onOk = function() motdWindow = nil end

  end

end

function EnterGame.setDefaultServer(host, port, protocol)

  local hostTextEdit = enterGame:getChildById('serverHostTextEdit')

  local portTextEdit = enterGame:getChildById('serverPortTextEdit')

  local protocolLabel = enterGame:getChildById('protocolLabel')

  local accountTextEdit = enterGame:getChildById('accountNameTextEdit')

  local passwordTextEdit = enterGame:getChildById('accountPasswordTextEdit')

  if hostTextEdit:getText() ~= host then

    hostTextEdit:setText(host)

    portTextEdit:setText(port)

    protocolBox:setCurrentOption(protocol)

    accountTextEdit:setText('')

    passwordTextEdit:setText('')

  end

end

function EnterGame.setUniqueServer(host, port, protocol, windowWidth, windowHeight)

  local hostTextEdit = enterGame:getChildById('serverHostTextEdit')

  hostTextEdit:setText(host)

  hostTextEdit:setVisible(false)

  hostTextEdit:setHeight(0)

  local portTextEdit = enterGame:getChildById('serverPortTextEdit')

  portTextEdit:setText(port)

  portTextEdit:setVisible(false)

  portTextEdit:setHeight(0)

  protocolBox:setCurrentOption(protocol)

  protocolBox:setVisible(false)

  protocolBox:setHeight(0)

  local serverLabel = enterGame:getChildById('serverLabel')

  serverLabel:setVisible(false)

  serverLabel:setHeight(0)

  local portLabel = enterGame:getChildById('portLabel')

  portLabel:setVisible(false)

  portLabel:setHeight(0)

  local protocolLabel = enterGame:getChildById('protocolLabel')

  protocolLabel:setVisible(false)

  protocolLabel:setHeight(0)

  local serverListButton = enterGame:getChildById('serverListButton')

  serverListButton:setVisible(false)

  serverListButton:setHeight(0)

  serverListButton:setWidth(0)

  local rememberPasswordBox = enterGame:getChildById('rememberPasswordBox')

  rememberPasswordBox:setMarginTop(-5)

  if not windowWidth then windowWidth = 236 end

  enterGame:setWidth(windowWidth)

  if not windowHeight then windowHeight = 200 end

  enterGame:setHeight(windowHeight)

end

function EnterGame.setServerInfo(message)

  local label = enterGame:getChildById('serverInfoLabel')

  label:setText(message)

end

function EnterGame.disableMotd()

  motdEnabled = false

  motdButton:hide()

end

com o entergame.lua aberto aperte ctrl+f e procure por essa parte;

pkmsteel.zapto.org

troque essa parte pelo seu IP ^^

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