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Recebendo items infinitos do shop do site


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Estou usando Gesior pra TFS 1.0 e estou usando Ubuntu 12.04.

 

Servidor está limpo e sem erros, porém quando compro algum item do shop do site, eu recebo ele a cada 30 segundos.. e aparece o seguinte erro no TFS:

Lua Script Error: [GlobalEvent Interface]
data/globalevents/scripts/others/shop.luanThink
data/globalevents/scripts/others/shop.lua:57: attempt to perform arthmetic on local 'storage' (a string value)
stack traceback:
[C]: in function '__add'
data/globalevents/scripts/others/shop.lua:57: in function <data/globalevents/scripts/others/shop.lua:7>
[Error - GlobalEvents::think] Failed to execute event: shop 

Esse é meu /globalevents/scripts/shop.lua:

-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 18
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
    local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication")
    if(result_plr ~= false) then
        repeat
            local id = tonumber(result.getDataInt(result_plr, "id"))
            local action = tostring(result.getDataString(result_plr, "action"))
            local delete = tonumber(result.getDataInt(result_plr, "delete_it"))
            local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name")))
            if(cid) then
                local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1"))
                local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2"))
                local container_id = tonumber(result.getDataInt(result_plr, "param3"))
                local container_count = tonumber(result.getDataInt(result_plr, "param4"))
                local add_item_type = tostring(result.getDataString(result_plr, "param5"))
                local add_item_name = tostring(result.getDataString(result_plr, "param6"))
                local storage = tostring(result.getDataString(result_plr, "param7"))
                local received_item = 0
                local full_weight = 0
                if(add_item_type == 'container') then
                    container_weight = getItemWeight(container_id, 1)
                    if(isItemRune(itemtogive_id)) then
                        items_weight = container_count * getItemWeight(itemtogive_id, 1)
                    else
                        items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
                    end
                    full_weight = items_weight + container_weight
                else
                    full_weight = getItemWeight(itemtogive_id, itemtogive_count)
                    if(isItemRune(itemtogive_id)) then
                        full_weight = getItemWeight(itemtogive_id, 1)
                    else
                        full_weight = getItemWeight(itemtogive_id, itemtogive_count)
                    end
                end
                local free_cap = getPlayerFreeCap(cid)
                if(full_weight <= free_cap) then
                    if(add_item_type == 'container') then
                        local new_container = doCreateItemEx(container_id, 1)
                        local iter = 0
                        while(iter ~= container_count) do
                            doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                            iter = iter + 1
                        end
                        received_item = doPlayerAddItemEx(cid, new_container)
                    else
                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                        received_item = doPlayerAddItemEx(cid, new_item)
                    end
                    if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received '.. add_item_name ..' from ArenaTibia Shop.')
                        setPlayerStorageValue(cid,storage+555884621212,1)
                        db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
                    else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' from ArenaTibia Shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                    end
                else
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' ArenaTibia Shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
                end
            end
        until not result.next(result_plr)
        result.free(result_plr)
    end
    return true
end

Obrigado desde já.

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Tente Deixar assim

 

-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 18
-- time (in seconds) between connections to SQL database by shop script
SQL_interval
= 1
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication")
if(result_plr ~= false) then
repeat
local id = tonumber(result.getDataInt(result_plr, "id"))
local action = tostring(result.getDataString(result_plr, "action"))
local delete = tonumber(result.getDataInt(result_plr, "delete_it"))
local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name")))
if(cid) then
local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1"))
local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2"))
local container_id = tonumber(result.getDataInt(result_plr, "param3"))
local container_count = tonumber(result.getDataInt(result_plr, "param4"))
local add_item_type = tostring(result.getDataString(result_plr, "param5"))
local add_item_name = tostring(result.getDataString(result_plr, "param6"))
local storage = tostring(result.getDataString(result_plr, "param7"))
local received_item = 0
local full_weight = 0
if(add_item_type == 'container') then
container_weight = getItemWeight(container_id, 1)
if(isItemRune(itemtogive_id)) then
items_weight = container_count * getItemWeight(itemtogive_id, 1)
else
items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
end
full_weight = items_weight + container_weight
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
if(isItemRune(itemtogive_id)) then
full_weight = getItemWeight(itemtogive_id, 1)
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
end
end
local free_cap = getPlayerFreeCap(cid)
if(full_weight <= free_cap) then
if(add_item_type == 'container') then
local new_container = doCreateItemEx(container_id, 1)
local iter = 0
while(iter ~= container_count) do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
received_item = doPlayerAddItemEx(cid, new_item)
end
if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received '.. add_item_name ..' from ArenaTibia Shop.')
setPlayerStorageValue(cid,storage+555884621212,1)
db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' from ArenaTibia Shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' ArenaTibia Shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
end
end
until not result.next(result_plr)
result.free(result_plr)
end
return true
end


Se nao der serto tente assim

 

-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 18
-- time (in seconds) between connections to SQL database by shop script
SQL_interval
= 7643528765422525
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication")
if(result_plr ~= false) then
repeat
local id = tonumber(result.getDataInt(result_plr, "id"))
local action = tostring(result.getDataString(result_plr, "action"))
local delete = tonumber(result.getDataInt(result_plr, "delete_it"))
local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name")))
if(cid) then
local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1"))
local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2"))
local container_id = tonumber(result.getDataInt(result_plr, "param3"))
local container_count = tonumber(result.getDataInt(result_plr, "param4"))
local add_item_type = tostring(result.getDataString(result_plr, "param5"))
local add_item_name = tostring(result.getDataString(result_plr, "param6"))
local storage = tostring(result.getDataString(result_plr, "param7"))
local received_item = 0
local full_weight = 0
if(add_item_type == 'container') then
container_weight = getItemWeight(container_id, 1)
if(isItemRune(itemtogive_id)) then
items_weight = container_count * getItemWeight(itemtogive_id, 1)
else
items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
end
full_weight = items_weight + container_weight
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
if(isItemRune(itemtogive_id)) then
full_weight = getItemWeight(itemtogive_id, 1)
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
end
end
local free_cap = getPlayerFreeCap(cid)
if(full_weight <= free_cap) then
if(add_item_type == 'container') then
local new_container = doCreateItemEx(container_id, 1)
local iter = 0
while(iter ~= container_count) do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
received_item = doPlayerAddItemEx(cid, new_item)
end
if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received '.. add_item_name ..' from ArenaTibia Shop.')
setPlayerStorageValue(cid,storage+555884621212,1)
db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' from ArenaTibia Shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' ArenaTibia Shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
end
end
until not result.next(result_plr)
result.free(result_plr)
end
return true
end

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@ paulo henriqueg

O problema ainda persiste.

 

@ Blackmotion

 

Eu já postei cara..

 

@edit

 

Problema resolvido, basta remover +555884621212 do setPlayerStorageValue(cid,storage+555884621212,1)

Editado por Lord Hades (veja o histórico de edições)
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