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[Ajuda] Red skull com 4 frags como tirar


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No meu server 8.0 pus pra pegar red skull com 7 frags mas esta ganhando red skull com 4 frags, o que fazer ?

-- time to lose a white skull (1 = 1 minute)
whitetime = 1

-- time to lose one frag (1 = 1 hour)
fragtime = 1

-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 16

-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 7

-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 12*1

 

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Está aqui

 

-------- config.lua --------

-- Config file for OTServ --

----------------------------

-- data directory location

datadir = "data/"

-- map location

map = "data/world/map.otbm"

-- mapkind

-- options: OTBM for binary map, XML for OTX map

mapkind = "OTBM"

-- map store location (for XML only)

mapstore = "data/world/map-mapstore.xml"

-- house store location (for XML only)

housestore = "data/world/map-housestore.xml"

-- bans storage (for XML only)

banIdentifier = "data/bans.xml"

-- server name

servername = "DBOGT"

-- server location

location = "Brasil"

-- server ip (the ip that server listens on)

ip = "censurado"

-- server port (the port that server listens on)

port = "7171"

-- server owner name

ownername = "Rodrigo"

-- world type

-- options: pvp, no-pvp, pvp-enforced

worldtype = "pvp"

-- exhausted time in ms (1000 = 1 second) for none-aggressive spells/weapons

exhausted = 2000

-- exhausted time in ms (1000 = 1 second) for aggressive spells/weapons

fightexhausted = 1500

-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)

exhaustedadd = 2000

-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)

pzlocked = 25*1000

-- set to 0 = disabled (default), 1 = enabled

enablehotkeys = 1

-- minimum amount of time between actions ('Use') (1000 = 1 second)

minactioninterval = 100

-- minimum amount of time between extended actions ('Use with...') (1000 = 1 second)

minactionexinterval = 2000

-- how many messages player can span before get muted

maxmessagebuffer = 10

despawnragne = 2

despawnradius = 50

-- house rent period

-- options: daily, weekly, monthly

houserentperiod = "weekly"

-- motd (the message box that you sometimes get before you choose characters)

motd = "Bem vindo ao DBOGT"

motdnum = "2"

-- login message

loginmsg = "Bem vindo ao DBOGT"

-- how many logins attempts until ip is temporary disabled

-- set to 0 to disable

logintries = 0

-- how long the retry timeout until a new login can be made (without disabling the ip)

retrytimeout = 60*1000

-- how long the player need to wait until the ip is allowed again

logintimeout = 60 * 1000

-- allow clones (multiple logins of the same char)

-- options: 0 (no), 1 (yes)

allowclones = 0

-- max number of players allowed

maxplayers = "60"

-- SQL type

-- options: mysql

sql_type = "mysql"

--- MySQL part (ignore if you are using SQLite)

sql_host = "localhost"

sql_user = "root"

sql_pass = "321"

sql_db = "123"

--- SQLite part (ignore if you are using MySQL)

sqlite_db = "db.s3db"

-------------------------------------------------------------------------------------------------

---------------------------- Configuration ------------------------------------------------------

-------------------------------------------------------------------------------------------------

-- world name (shows in the character list)

worldname = "DBOGT"

-- time to save the server (default = 1)

autosave = 10

-- do you want to enable cap system? (yes/no)

capsystem = "yes"

-- anti-afk - maximum idle time to kick player (1 = 1min)

kicktime = 20

-- how many summons player can have

maxsummons = 4

-- maximum items in depot

maxdepotitems = 1000

-- learn spells (yes/no)

learnspells = "no"

-- do you want everyone to have premium

freepremium = "yes"

-- how many mana grow in 1 min sleep

bedregen = 10

-- Price for each SQM when buying a house

houseprice = 1000

-- level to buy a house

houselevel = 200

-- maximum death entries per player

maxdeathentries = 10

-- time, what player need wait to open body, if he not kill this creature (in seconds)

ownerloot = 10

-- players with that and lower lvl's cant be attacked

protectlevel = 1

-- color o exp above player

expcolor = 71

-- animated spells above player (yes/no)

animatedspells = "yes"

-- remove distance ammunition (yes/no)

removedistance = "yes"

-- remove runes (yes/no

removerunes = "no"

-------------------------------------------------------------------------------------

----------------------------------- Multipliers -----------------------------------

-------------------------------------------------------------------------------------

-- experience multiplier (how much faster you got exp from monsters)

rate_exp = 1200

-- monster lootrating (how much faster you get items from monsters)

rate_loot = 18

-- skill multiplier (another multiplier in data/vocations.xml)

rate_skill = 11

-- manaspent multiplier (another multiplier in data/vocations.xml)

rate_magic = 2

-- spawn multiplier

rate_spawn = 5

---------------------------------------------------------------------------------------

-------------------------- Skull System -----------------------------------------------

---------------------------------------------------------------------------------------

-- time to lose a white skull (1 = 1 minute)

whitetime = 1

-- time to lose one frag (1 = 1 hour)

fragtime = 1

-- ban unjust, how many frags you need to get banned (1 = 1 frag)

banunjust = 16

-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)

redunjust = 1000

-- bantime, for how long the player is banned (1 = 1 hour)

bantime = 12*1

--------------------------------------------------------------------------------------

------------------------------- GM access rights -------------------------------------

--------------------------------------------------------------------------------------

-- access to walk into houses and open house doors

accesshouse = 600

-- access to login without waiting in the queue or when server is closed

accessenter = 1

-- access to ignore damage, exhaustion, cap limit and be ignored by monsters

accessprotect = 600

-- access to broadcast messages and talk in colors (#c blabla - in public channels)

accesstalk = 600

-- access to see id and position of the item you are looking at

accesslook = 600

enfo = "yes"

up

Editado por seminu (veja o histórico de edições)

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