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Seguinte, eu tenho um npc reborn no meu server (pra quem nao sabe o que é reborn, é igual reset, volta pro lvl 1). O dialogo do npc funciona da seguinte maneira:
 
Eu: hi
Npc: Hello. If you ready I can "Reborn" you
Eu: Reborn

Npc: Are you sure?

Eu: Yes

 

e pronto personagem resetado. Eu queria muito mudar o dialogo apenas pra 'hi', chegou perto do npc, falou  hi e pronto resetou.

 

O porque disso é que o meu server tem level maximo pra reborn que é 2005, mas eles bugam e resetam level mais alto, da seguinte maneira:

 

Chega no npc fala hi, reborn, e na hora de da yes eles usam o level desbug (comando que da 1 level por gold) ai depois de pegar lvl bem alto eles resetam.

 

 

 

 

local focus = 0


local talk_start = 0
local target = 0
local following = false
local attacking = false

function onThingMove(creature, thing, oldpos, oldstackpos)

end


function onCreatureAppear(creature)

end


function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('?????.')
focus = 0
talk_start = 0
end
end


function onCreatureTurn(creature)

end


function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end


function onCreatureSay(cid, type, msg)
msg = string.lower(msg)

if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then

selfSay('Hello. If you ready I can "Reborn" you.')
focus = cid
talk_start = os.clock()


elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. getCreatureName(cid) .. '! Hey!.')

elseif focus == cid then
talk_start = os.clock()

if msgcontains(msg, 'reborn') and getPlayerStorageValue(cid,30023) == 4 then
selfSay('Sorry, but you are after reborn.')
focus = 0
talk_start = 0

elseif msgcontains(msg, 'reborn') and getPlayerLevel(cid) < 250 and getPlayerStorageValue(cid,30023) ~= 4 then
selfSay('Hehe, Minimo 250 lvl.')

elseif msgcontains(msg, 'reborn') and getPlayerLevel(cid) > 2010 and getPlayerStorageValue(cid,30023) ~= 4 then
selfSay('Hehe, 2000 lvl+ nao pode rebornar.')

elseif msgcontains(msg, 'swamper city') then
if pay(cid,100) then
travel(cid, 266, 106, 12)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end


elseif msgcontains(msg, 'reborn') then
selfSay('Are you sure?')
talk_state = 2

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 20 then
doReborn(cid,201,137)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 25 or getPlayerVocation(cid) == 26 or getPlayerVocation(cid) == 37) then
doReborn(cid,214,152)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) >= 103 and getPlayerVocation(cid) <= 104 then
doReborn(cid,286,60)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 58 then
doReborn(cid,247,34)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 71 then
doReborn(cid,258,15)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 75 then
doReborn(cid,263,15)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 274 then
doReborn(cid,275,118)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 76 or getPlayerVocation(cid) == 77) then
doReborn(cid,227,144)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 388 or getPlayerVocation(cid) == 390) then
doReborn(cid,391,422)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) >= 80 and getPlayerVocation(cid) <= 86 then
selfSay('You cannot reborn in fusion.')

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 78 or getPlayerVocation(cid) == 79) then
doReborn(cid,232,150)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 280 then
doReborn(cid,281,190)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 112 then
doReborn(cid,298,221)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 50 then
doReborn(cid,253,101)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 29 or getPlayerVocation(cid) == 30) then
doReborn(cid,208,148)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 44 then
doReborn(cid,237,173)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 29 or getPlayerVocation(cid) == 30) then
doReborn(cid,208,148)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 292 then
doReborn(cid,293,281)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 34 or getPlayerVocation(cid) == 35 or getPlayerVocation(cid) == 36) then
doReborn(cid,221,162)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 96 then
doReborn(cid,242,178)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 12 or getPlayerVocation(cid) <= 62 and getPlayerVocation(cid) >= 65) then
doReborn(cid,268,184)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 307 then
doReborn(cid,308,102)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 318 then
doReborn(cid,319,326)
setPlayerStorageValue(cid,30023,4)
talk_state = 0



elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 327 then
doReborn(cid,328,328)
setPlayerStorageValue(cid,30023,4)
talk_state = 0


elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 337 then
doReborn(cid,338,334)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 347 then
doReborn(cid,348,327)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 417 then
doReborn(cid,418,469)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) ==457 then
doReborn(cid,458,513)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 401 then
doReborn(cid,402,448)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 410 then
doReborn(cid,411,441)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 485 then
doReborn(cid,486,561)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 475 then
doReborn(cid,476,534)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 436 then
doReborn(cid,437,491)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 456 then
doReborn(cid,457,513)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 465 then
doReborn(cid,466,524)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 510 then
doReborn(cid,511,575)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 446 then
doReborn(cid,447,498)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 500 then
doReborn(cid,501,458)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 493 then
doReborn(cid,494,540)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 474 then
doReborn(cid,475,534)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 426 then
doReborn(cid,427,479)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 517 then
doReborn(cid,521,549)
setPlayerStorageValue(cid,30023,4)
talk_state = 0

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 357 then
doReborn(cid,358,357)
setPlayerStorageValue(cid,30023,4)
talk_state = 0






elseif msgcontains(msg, 'yes') and talk_state == 2 then
selfSay('Sorry, ' .. getCreatureName(cid) .. '! Transform errada ou esta em batalha.')


elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye.')
focus = 0
talk_start = 0
end
end
end

function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 45 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end

5nJc23M.png

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