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(Resolvido)[AJUDA] Monstros não veem utana vid


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É que no meu ot, os bosses jaul,obujos e tanjis não veem o player quando ele está de utana vid, Onde mexer para arrumar isso?

 

TFS 1.0 se necessário. 

Editado por arthur122222 (veja o histórico de edições)
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Vá na pasta do seu servidor (data/monster/nomedomonster.xml), ai você vê se ta (<immunity invisible="1"/>)se tiver você troca para (<immunity invisible=""/>) vice-versa.

Editado por Ceos (veja o histórico de edições)
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Não tem isso:

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Jaul" nameDescription="Jaul" race="blood" experience="30000" speed="560" manacost="0">
<health now="95000" max="95000"/>
<look type="444" corpse="15220"/>
<targetchange interval="2000" chance="50"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="0"/>
<flag runonhealth="60"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-2000" poison="870"/>
<attack name="fire" interval="2200" chance="19" range="7" radius="7" target="1" min="-0" max="-1000">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="manadrain" interval="3000" chance="32" range="7" radius="7" target="1" min="-200" max="-800">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="earth" interval="1300" chance="27" radius="3" target="0" min="-0" max="-600">
<attribute key="areaEffect" value="explosionarea"/>
</attack>
<attack name="death" interval="1200" chance="6" length="8" spread="0" min="-300" max="-900">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="fire" interval="1000" chance="5" length="8" spread="0" min="-500" max="-1000">
<attribute key="areaEffect" value="fire"/>
</attack>
<attack name="ice" interval="1000" chance="5" length="8" spread="0" min="-1000" max="-2000">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="lifedrain" interval="4000" chance="10" length="8" spread="3" min="-500" max="-1000">
<attribute key="areaEffect" value="watersplash"/>
</attack>
<attack name="speed" interval="1900" chance="14" range="7" radius="1" target="1" speedchange="-600" duration="15000"/>
</attacks>
<defenses armor="40" defense="40">
<defense name="healing" interval="2000" chance="25" min="1000" max="2300">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="healing" interval="5500" chance="10" min="14000" max="21000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity ice="1" />
<immunity paralyze="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="3000" chance="200">
<voice sentence="QJELL AFAR GOU JEY!!"/>
<voice sentence="DIE!! KENH!!"/>
</voices>
<elements>
<element deathPercent="-1"/>
</elements>
<loot>
<item id="15413" chance="7000"/><!-- ornate shield -->
<item id="15408" chance="4000"/><!-- depth galea -->
<item id="15404" chance="12000"/><!-- deepling axe -->
<item id="15406" chance="2500"/><!-- ornate chestplate -->
<item id="15407" chance="3500"/><!-- depth lorica -->
<item id="15410" chance="3000"/><!-- depth calcei -->
<item id="15414" chance="10000"/><!-- ornate mace -->
<item id="15412" chance="2000"/><!-- ornate legs -->
</loot>
</monster>
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Jaul" nameDescription="Jaul" race="blood" experience="30000" speed="560" manacost="0">
<health now="95000" max="95000"/>
<look type="444" corpse="15220"/>
<targetchange interval="2000" chance="50"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="0"/>
<flag runonhealth="60"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-2000" poison="870"/>
<attack name="fire" interval="2200" chance="19" range="7" radius="7" target="1" min="-0" max="-1000">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="manadrain" interval="3000" chance="32" range="7" radius="7" target="1" min="-200" max="-800">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="earth" interval="1300" chance="27" radius="3" target="0" min="-0" max="-600">
<attribute key="areaEffect" value="explosionarea"/>
</attack>
<attack name="death" interval="1200" chance="6" length="8" spread="0" min="-300" max="-900">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="fire" interval="1000" chance="5" length="8" spread="0" min="-500" max="-1000">
<attribute key="areaEffect" value="fire"/>
</attack>
<attack name="ice" interval="1000" chance="5" length="8" spread="0" min="-1000" max="-2000">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="lifedrain" interval="4000" chance="10" length="8" spread="3" min="-500" max="-1000">
<attribute key="areaEffect" value="watersplash"/>
</attack>
<attack name="speed" interval="1900" chance="14" range="7" radius="1" target="1" speedchange="-600" duration="15000"/>
</attacks>
<defenses armor="40" defense="40">
<defense name="healing" interval="2000" chance="25" min="1000" max="2300">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="healing" interval="5500" chance="10" min="14000" max="21000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity ice="1" />
<immunity paralyze="1" />
<immunity invisible="1"/>
<immunity drown="1" />
<immunity fire="1" />

</immunities>
<voices interval="3000" chance="200">
<voice sentence="QJELL AFAR GOU JEY!!"/>
<voice sentence="DIE!! KENH!!"/>
</voices>
<elements>
<element deathPercent="-1"/>
</elements>
<loot>
<item id="15413" chance="7000"/><!-- ornate shield -->
<item id="15408" chance="4000"/><!-- depth galea -->
<item id="15404" chance="12000"/><!-- deepling axe -->
<item id="15406" chance="2500"/><!-- ornate chestplate -->
<item id="15407" chance="3500"/><!-- depth lorica -->
<item id="15410" chance="3000"/><!-- depth calcei -->
<item id="15414" chance="10000"/><!-- ornate mace -->
<item id="15412" chance="2000"/><!-- ornate legs -->
</loot>
</monster>

Tenta esse ai :P

Editado por Ceos (veja o histórico de edições)
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