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Pedido - Relatório de Erros e BUgs do "Pokemon Dash Advanced 2015"


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Brasileiros e Estrangeiros, Bem vindo ao meu Tópico, e estou aqui para pedir que citem pfv todos os erros encontrados do servidor pokemon dash advanced! eu baixei ele, e até agora joguei d boa e upei e tals o unico erro que encontrei foi um da master ball, gostaria que se conhecerem algum erro desta base postem ai para min! se eu conseguir resolver irei fazer um tópico de como consertar cada erro que eu descobri e consertei! Vlw pela atenção de todos e estarei aguardando por vcs!

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Pokémon Dust Evolution
 
É aonde começa sua nova aventura!! 

 

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Bela iniciativa, Gostei =) 

- Se o Projeto andar em Boas Maos o servidor fica assim: http://pokemixx.pl/

 

- @edit: vou ajudar com alguns bugs (Limpar a Distro)

 

Erros Durante o Jogo:

- data/creaturescripts/ATK.lua:

[14/12/2014 18:12:37] [Error - CreatureScript Interface]


[14/12/2014 18:12:37] data/creaturescripts/scripts/atk.lua:onAttack
[14/12/2014 18:12:37] Description:
[14/12/2014 18:12:37] (luaDoMonsterSetTarget) Monster not found

Soluçao: http://www.tibiaking.com/forum/topic/53496-monstros-focando-summons/

obs: Apos que adicionar nas sources , podem tirar o script atk.lua

 

- data/creaturescripts/Exp.lua:

Erro Na hora de Evoluir (Automatico) erro de MaxHealth, algo assim usem esse Exp.lua Atualizado:

local combats = { --alterado v2.6 \/


[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
[GRASSDAMAGE] = {cor = COLOR_GRASS},
[POISONEDDAMAGE] = {cor = COLOR_GRASS},
[FIREDAMAGE] = {cor = COLOR_FIRE2},
[bURNEDDAMAGE] = {cor = COLOR_BURN},
[WATERDAMAGE] = {cor = COLOR_WATER},
[iCEDAMAGE] = {cor = COLOR_ICE},
[NORMALDAMAGE] = {cor = COLOR_NORMAL},
[FLYDAMAGE] = {cor = COLOR_FLYING},
[GHOSTDAMAGE] = {cor = COLOR_GHOST},
[GROUNDDAMAGE] = {cor = COLOR_GROUND},
[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
[ROCKDAMAGE] = {cor = COLOR_ROCK},
[bUGDAMAGE] = {cor = COLOR_BUG},
[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
[DRAGONDAMAGE] = {cor = COLOR_DRAGON},
[POISONDAMAGE] = {cor = COLOR_POISON},
[DARKDAMAGE] = {cor = COLOR_DARK},
[sTEELDAMAGE] = {cor = COLOR_STEEL},
[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},
[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
[sEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
[sACREDDAMAGE] = {cor = COLOR_FIRE2},
[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v2.9
}

local function sendPlayerDmgMsg(cid, text)
if not isCreature(cid) then return true end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
end

local spcevo = {
["Poliwhirl"] = {"Poliwrath", "Politoed"},
["Gloom"] = {"Bellossom", "Vileplume"},
["Tyrogue"] = {"Hitmonchan", "Hitmontop", "Hitmonlee"}}

local function doEvolveWild(cid)
if not isCreature(cid) or getCreatureHealth(cid) <= 0 then return true end
local name = getCreatureName(cid)
local evolution = "none"
if spcevo[name] then
evolution = spcevo[name][math.random(1, #spcevo[name])]
elseif poevo[name] then
evolution = poevo[name].evolution
end
local a = getPokemonStatus(name)
if not a or evolution == "none" then return true end
local pk = {}
local players = getSpectators(getThingPos(cid), 7, 7)
if players then
for pp = 1, #players do
local this = players[pp]
if isCreature(this) and isPlayer(this) and (getCreatureTarget(this) == cid) then
doSendMagicEffect(getThingPos(this), 173)
local expstring = cid.."expEx"
pk[this] = getItemAttribute(getPlayerSlotItem(this, 8).uid, expstring)
doItemSetAttribute(getPlayerSlotItem(this, 8).uid, expstring, 0)
end
end
end
local level = getPokemonLevel(cid)
local pos = getThingPos(cid)
local gender = getCreatureSkull(cid)
local lifepercentage = 1 - ((getCreatureHealth(cid) * 1.3) / getCreatureMaxHealth(cid))
local lookdir = getCreatureLookDir(cid)
local status = {}
status.offense = getOffense(cid) + a.off * 8
status.defense = getDefense(cid) + a.def * 8
status.agi = getSpeed(cid) + a.agi * 8
status.spatk = getSpecialAttack(cid) + a.spatk * 8
status.vit = getVitality(cid) + a.vit * 4
doRemoveCreature(cid)
local evo = doCreateMonster(evolution, pos)
setWildPokemonLevel(evo, level, status)
doCreatureSetLookDir(evo, lookdir)
doCreatureSetSkullType(evo, gender)
doCreatureAddHealth(evo, -getCreatureMaxHealth(evo) * lifepercentage)
doSendMagicEffect(getThingPos(evo), 18)
for attacker, experience in pairs (pk) do
--doWildAttackPlayer(evo, attacker)
local expstring = evo.."expEx"
local exp = experience or 0
doItemSetAttribute(getPlayerSlotItem(attacker, 8).uid, expstring, exp)
end
sendFinishEvolutionEffect(evo, true)
addEvent(sendFinishEvolutionEffect, 550, evo, true)
addEvent(sendFinishEvolutionEffect, 1050, evo)
end

local races = {
[4] = {cor = COLOR_FIRE2},
[6] = {cor = COLOR_WATER},
[7] = {cor = COLOR_NORMAL},
[8] = {cor = COLOR_FIRE2},
[9] = {cor = COLOR_FIGHTING},
[10] = {cor = COLOR_FLYING},
[11] = {cor = COLOR_GRASS},
[12] = {cor = COLOR_POISON},
[13] = {cor = COLOR_ELECTRIC},
[14] = {cor = COLOR_GROUND},
[15] = {cor = COLOR_PSYCHIC},
[16] = {cor = COLOR_ROCK},
[17] = {cor = COLOR_ICE},
[18] = {cor = COLOR_BUG},
[19] = {cor = COLOR_DRAGON},
[20] = {cor = COLOR_GHOST},
[21] = {cor = COLOR_STEEL},
[22] = {cor = COLOR_DARK},
[1] = {cor = 180},
[2] = {cor = 180},
[3] = {cor = 180},
[5] = {cor = 180},
}


local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} --alterado v2.6
local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}

function onStatsChange(cid, attacker, type, combat, value)

if combat == FLYSYSTEMDAMAGE then return false end
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

local damageCombat = combat

if not isCreature(attacker) then --alterado v2.5 cid == attacker
if not isInArray(fixdamages, combat) and combats[combat] then
doSendAnimatedText(getThingPos(cid), "-"..value.."", combats[combat].cor)
end
return true
end

--------------------------------------------------
--alterado v2.6 retirado os combats sleep_powder e poison_powder daki!
--------------------------------------------------
if isMonster(cid) then
local valor = value
if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
valor = getOffense(attacker) * playerDamageReduction
doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) --alterado v2.6 dano nos npcs
return false
elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
return false
end
end
--------------------------------------------------

if isPlayer(attacker) then

local valor = value
if valor > getCreatureHealth(cid) then
valor = getCreatureHealth(cid)
end

if combat == COMBAT_PHYSICALDAMAGE then
return false
end

if combat == PHYSICALDAMAGE then
doSendMagicEffect(getThingPos(cid), 3)
doSendAnimatedText(getThingPos(cid), "-"..value.."", races[getMonsterInfo(getCreatureName(cid)).race].cor)
end

if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
doSendAnimatedText(getThingPos(cid), "-"..value.."", combats[damageCombat].cor)
end

if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")
end

return true
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
return false
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then

if isSummon(attacker) or isPlayer(attacker) then
if canAttackOther(cid, attacker) == "Cant" then return false end
end

local valor = 0
if combat == COMBAT_PHYSICALDAMAGE then
valor = getOffense(attacker)
else
valor = getSpecialAttack(attacker)
end

valor = valor * playerDamageReduction
valor = valor * math.random(83, 117) / 100

if valor >= getCreatureHealth(cid) then
valor = getCreatureHealth(cid)
end

valor = math.floor(valor)

if valor >= getCreatureHealth(cid) then

if getPlayerStorageValue(cid, 6598755) == 1 or getPlayerStorageValue(cid, 6598754) == 1 then
setPlayerStorageValue(cid, 6598755, 0)
setPlayerStorageValue(cid, 6598754, 0)
doRemoveCondition(cid, CONDITION_OUTFIT)
doPlayerAddSkill(cid, 4, 1)
doSendAnimatedText(getCreaturePosition(cid),"LOOSE",math.random(1,255))
setPlayerStorageValue(cid,19998,getPlayerStorageValue(cid,19998)+1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
end


if getPlayerStorageValue(getCreatureMaster(attacker), 6598755) == 1 then
setPlayerStorageValue(getCreatureMaster(attacker),19999,getPlayerStorageValue(getCreatureMaster(attacker),19999)+1)
doPlayerSendTextMessage(getCreatureMaster(attacker),MESSAGE_EVENT_ORANGE,"[Win Score] Score: "..(getPlayerStorageValue(getCreatureMaster(attacker),19999) + 1).." WIN SCORES.")
doSendAnimatedText(getCreaturePosition(getCreatureMaster(attacker)),"WINN",math.random(1,255))
setPlayerStorageValue(getCreatureMaster(attacker), 6598755,1)
setGlobalStorageValue(5001, getGlobalStorageValue(5001) + 1)
doPlayerAddSkill(cid, 3, 1)
doBroadcastMessage("[Placar] : RedFrag [".. (getGlobalStorageValue(5001)+1).."] X ["..(getGlobalStorageValue(5002)+1).. "] BlueFrag",22)

elseif getPlayerStorageValue(getCreatureMaster(attacker), 6598754) == 1 then
setPlayerStorageValue(getCreatureMaster(attacker),19999,getPlayerStorageValue(getCreatureMaster(attacker),19999)+1)
doPlayerSendTextMessage(getCreatureMaster(attacker),MESSAGE_EVENT_ORANGE,"[Win Score] Score: "..(getPlayerStorageValue(getCreatureMaster(attacker),19999) + 1).." WIN SCORES.")
doSendAnimatedText(getCreaturePosition(getCreatureMaster(attacker)),"WINN",math.random(1,255))
setPlayerStorageValue(getCreatureMaster(attacker), 6598754,1)
setGlobalStorageValue(5002, getGlobalStorageValue(5002) + 1)
doPlayerAddSkill(cid, 3, 1)
doBroadcastMessage("[Placar] : RedFrag [".. (getGlobalStorageValue(5001)+1).."] X ["..(getGlobalStorageValue(5002)+1).. "] BlueFrag",22)
end

if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
doRemoveCondition(cid, CONDITION_OUTFIT)
setPlayerStorageValue(cid, 17000, 0)
setPlayerStorageValue(cid, 17001, 0)
setPlayerStorageValue(cid, 63215, -1)
doChangeSpeed(cid, PlayerSpeed)
local item = getPlayerSlotItem(cid, 8)
local btype = getPokeballType(item.itemid)
if #getCreatureSummons(cid) <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
end
end
end
if getPlayerStorageValue(cid, 22545) == 1 then
if getGlobalStorageValue(22550) == 1 then
doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")
doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)
setPlayerStorageValue(cid, 22545, -1)
doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
setPlayerRecordWaves(cid)
endGoldenArena()
return false
else
setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
setPlayerStorageValue(cid, 22545, -1)
doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
setPlayerRecordWaves(cid)
return false
end
end

local corpse = doCreateItem(3058, 1, getThingPos(cid))
doDecayItem(corpse)
doItemSetAttribute(corpse, "pName", getCreatureName(cid)) --alterado v2.7 coloca corpse quando o player morre!
doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))
doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")

if getPlayerStorageValue(cid, 98796) >= 1 then
setPlayerStorageValue(cid, 98796, -1)
setPlayerStorageValue(cid, 98797, -1) --alterado v2.8
doTeleportThing(cid, SafariOut, false)
doSendMagicEffect(getThingPos(cid), 21)
doPlayerSendTextMessage(cid, 27, "You die in the saffari...")
return false
end
if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then
setPlayerStorageValue(cid, Agatha.stoIni, -1)
setPlayerStorageValue(cid, Agatha.stoRec, -1)
setPlayerStorageValue(cid, Agatha.stoPer, -1)
setPlayerStorageValue(cid, Agatha.stoEni, -1) --alterado v2.9 agatha quest
setPlayerStorageValue(cid, Agatha.stoRes, -1)
end
end
doCreatureAddHealth(cid, -valor, 3, 180)
if not isPlayer(cid) and valor > 0 then
addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
end
return false
end
--------------------------------------------------
if type == STATSCHANGE_HEALTHGAIN then
if cid == attacker then
return true
end
if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
return false
end
return true
end
--------------------------------------------------
if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
if isPlayer(cid) then
return false
end
if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
return false
end
end
--------------------------------------------------
if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
return false
end
end
--------------------------------------------------
if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then
return false --alterado v2.9 /\
end
---------------------------------------------------
--------------------REFLECT-----------------------
if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
doSendMagicEffect(getThingPosWithDebug(cid), 135)
doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
if getCreatureName(cid) == "Wobbuffet" then
doRemoveCondition(cid, CONDITION_OUTFIT)
end
setPlayerStorageValue(cid, 21099, -1) --alterado v2.6
setPlayerStorageValue(cid, 21100, 1)
setPlayerStorageValue(cid, 21101, attacker)
setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
return false
end
end
-------------------------------------------------

local multiplier = 1

if isCreature(cid) then
poketype1 = pokes[getCreatureName(cid)].type --alterado v2.6
poketype2 = pokes[getCreatureName(cid)].type2
end
if not poketype1 or not poketype2 then return false end --alterado v2.6

if getCreatureCondition(cid, CONDITION_INVISIBLE) then
return false
end

if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
if isInArray(effectiveness[damageCombat].super, poketype1) then
multiplier = multiplier + 0.5
end
if isInArray(effectiveness[damageCombat].super, poketype2) then
multiplier = multiplier + 0.5
end
if isInArray(effectiveness[damageCombat].weak, poketype1) then
multiplier = multiplier - 0.25 --alterado v2.3 efetividade q nem na pxg...
end
if isInArray(effectiveness[damageCombat].weak, poketype2) then
multiplier = multiplier - 0.25
end
if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v2.5
multiplier = 0.5 --alterado v2.6
end
end
elseif combat == COMBAT_PHYSICALDAMAGE then
if isGhostPokemon(cid) then --alterado v2.3

if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v2.5
doSendMagicEffect(getThingPos(cid), 3)
return false
end
end

local cd = getPlayerStorageValue(attacker, conds["Miss"])
local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) --alterado v2.5
local cd3 = getPlayerStorageValue(attacker, conds["Stun"])
if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
if math.random(1, 100) > 50 then --50% chance de da miss no atk fisico
doSendMagicEffect(getThingPos(cid), 211)
doSendAnimatedText(getThingPos(attacker), "MISS", 215)
return false
end
end
end
--------------------------------------------------
local valor = value

if multiplier == 1.5 and poketype2 == "no type" then
multiplier = 2 --alterado v2.6
elseif multiplier == 1.5 and poketype2 ~= "no type" then
multiplier = 1.75
elseif multiplier == 1.25 then --edited effetivines = pxg
multiplier = 1
end

--------------------------------------------------
if isSummon(cid) and isSummon(attacker) then
if getCreatureMaster(cid) == getCreatureMaster(attacker) then
return false
end
if canAttackOther(cid, attacker) == "Cant" then
return false
end
end

local randomRange = math.random(83, 117) / 100
local block = 1

if not isPlayer(cid) then

if combat == COMBAT_PHYSICALDAMAGE then
--[[local value = getOffense(attacker) > 1000 and 3 or 2
block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'
valor = (getOffense(attacker)/value) * block

if valor <= 0 then
valor = math.random(5, 10) --alterado v1.9
end]]

block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid)))
if getPokemonGender(attacker) == SEX_MALE then
block = block + 0.2
end
if getPokemonGender(cid) == SEX_FEMALE then
block = block - 0.2
end
valor = getOffense(attacker) * block

if getOffenseInRage(attacker) >= 1500 then --alterado v2.8
valor = valor * 0.3
end

if isInArray(specialabilities["counter"], getCreatureName(cid)) then
if math.random(1, 100) <= 10 then
doCreatureAddHealth(attacker, -valor, 3, 180) --alterado v2.5
valor = 0
doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
end
end
else
block = 1 - (getDefense(cid) / (getSpecialAttack(attacker) + getDefense(cid)))
valor = valor * block * generalSpecialAttackReduction
if isSummon(cid) then
valor = valor * summonSpecialDamageReduction - getPokemonLevel(cid) / 2
end
end
end

valor = valor * multiplier
valor = valor * randomRange

if isSummon(attacker) then
valor = valor * getHappinessRate(attacker)
else
valor = valor * summonReduction
end

valor = math.floor(valor)

if combat == BURNEDDAMAGE then
valor = value * getResistance(cid, FIREDAMAGE)
elseif combat == POISONEDDAMAGE then
valor = value * getResistance(cid, POISONDAMAGE)
end

if math.random(1, 100) == 4 and not isInArray(ignorecritical, combat) then
doSendAnimatedText(getThingPos(attacker), "CRITICAL", 215)
valor = valor * 2
end

-------------------------Edited CLAN SYSTEM-----------------------------------
if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")
elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then --alterado v2.3
valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
end
-----------------------------------------------------------------------

---------------------- Edited Proteção --------------------------------
if valor <= 10 then
valor = math.random(15, 25)
end
-----------------------------------------------------------------------
---------------------- FEAR / ROAR ------------------------------------
if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then --alterado v2.5!!
return true
end
---------------------------------------------------------------------------
if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) and getPlayerStorageValue(attacker, 999457) <= 0 then
valor = valor * 0 --alterado v2.5
end
end
end

if damageCombat == GROUNDDAMAGE then
if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
valor = 0 --alterado v2.5
end
end
-----------------------------------------------------------------------------
local p = getThingPos(cid) --poke na pos backup
if p.x == 1 and p.y == 1 and p.z == 10 then
return false --alterado v2.2
end

if getPlayerStorageValue(cid, 9658783) == 1 then
return false --alterado v2.4 -- skill camuflage/future sight/acid armor e afins
end
-----------------------------------------------------------------------------

--------------- FIGHT MODE -----------------------
if useOTClient then
if isSummon(cid) then --alterado v2.7 soh funciona com o OTClient q eu disponibilizei...
local master = getCreatureMaster(cid)
if getPlayerStorageValue(master, 248759) == 1 then
valor = valor * 1.1
elseif getPlayerStorageValue(master, 248759) == 3 then
valor = valor * 0.9
end
end
if isSummon(attacker) then
local master = getCreatureMaster(attacker)
if getPlayerStorageValue(master, 248759) == 1 then
valor = valor * 1.1
elseif getPlayerStorageValue(master, 248759) == 3 then
valor = valor * 0.9
end
end
end
-----------------------------------------------------------------------------

if valor >= getCreatureHealth(cid) then
if isInArray(cannotKill, combat) and isPlayer(cid) then
valor = getCreatureHealth(cid) - 1
else
valor = getCreatureHealth(cid)
end
end
valor = math.floor(valor) --alterado v2.5

------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
local function doHeal(cid, amount)
if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
end
if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then --alterado v2.6
doCreatureAddHealth(cid, amount)
doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65)
end
end

if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
if getPlayerStorageValue(attacker, 95487) >= 1 then
doHeal(attacker, valor)
setPlayerStorageValue(attacker, 95487, -1) --alterado v2.6
end
elseif damageCombat == SEED_BOMBDAMAGE then
doHeal(attacker, valor)
end
--------------------------------------------
----------SACRED FIRE-----------------------
if combat == SACREDDAMAGE and not ehNPC(cid) then --alterado v2.6
local ret = {}
ret.id = cid
ret.cd = 9
ret.check = getPlayerStorageValue(cid, conds["Silence"])
ret.eff = 39
ret.cond = "Silence"

doCondition2(ret)
elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then
local ret = {} --alterado v2.8
ret.id = cid
ret.cd = 9
ret.eff = 34
ret.check = getPlayerStorageValue(cid, conds["Miss"])
ret.spell = "Mud Bomb" --alterado v2.9
ret.cond = "Miss"

doCondition2(ret)
end
--------------Passiva Lifesteal Clobat------------
if combat == COMBAT_PHYSICALDAMAGE then
if getCreatureName(attacker) == "Crobat" then --alterado v2.4
doCreatureAddHealth(attacker, math.floor(valor))
doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
end
end
--------------------------------------------
valor = math.abs(valor) --alterado v2.9

if isSummon(attacker) and not isSummon(cid) and not isPlayer(cid) then
local expstring = cid.."expEx"
if getItemAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, expstring) == null then
doItemSetAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, expstring, 0)
end

local exp = valor / getCreatureMaxHealth(cid)
local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8).uid

doItemSetAttribute(ball, expstring, getItemAttribute(ball, expstring) + exp)
if getItemAttribute(ball, expstring) > 1 then
doItemSetAttribute(ball, expstring, 1)
end
end

if isSummon(attacker) then
if combat == COMBAT_PHYSICALDAMAGE then
doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v2.6 agility
else
doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
end

if not isSummon(cid) and not isPlayer(cid) and math.random(1, wildEvolveChance) == math.random(1, wildEvolveChance) then
addEvent(doEvolveWild, math.random(1, 2500), cid)
end
else
if combat ~= COMBAT_PHYSICALDAMAGE then

if damageCombat and combats[damageCombat] then
doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor)
end

doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v2.6 agility
end

if isSummon(cid) then
addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
end

end

if damageCombat == FIREDAMAGE and not isBurning(cid) then
local ret = {}
ret.id = cid
ret.cd = math.random(5, 12) --alterado v2.5
ret.check = getPlayerStorageValue(cid, conds["Burn"])
ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)
ret.cond = "Burn"

doCondition2(ret)
elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
local ret = {}
ret.id = cid
ret.cd = math.random(6, 15) --alterado v2.5
ret.check = getPlayerStorageValue(cid, conds["Poison"])
local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)
ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
ret.cond = "Poison"

doCondition2(ret)
end
------------------------------------POTIONS-------------------------------------------
if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
if getPlayerStorageValue(cid, 173) >= 1 then
if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
setPlayerStorageValue(cid, 173, -1) --alterado v2.6
doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)
end
end
end
----------------------------------------PASSIVAS------------------------------------- --alterado v2.7 \/
-------------------------------------------Counter Helix------------------------------------
if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
docastspell(cid, "Counter Helix")
end
-------------------------------------------Lava Counter/Electricity----------------------------
if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then
docastspell(cid, "Lava-Electricity")
end
----------------------------------------Bone Counter-------------------------------
if passivesChances["Bone Counter"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Bone Counter"][getCreatureName(cid)] then
docastspell(cid, "Bone Counter")
end
---------------------------------------Stunning Confusion-----------------------------------------
if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then
docastspell(cid, "Stunning Confusion")
end
-----------------------------------------Groundshock-----------------------------------
if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then
docastspell(cid, "Groundshock")
end
--------------------------------------Electric Charge---------------------------------------------
if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
docastspell(cid, "Electric Charge", 0, 0)
end
-------------------------------------Melody------------------------------------
if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then
docastspell(cid, "Melody")
end
------------------------------------- Dragon Fury / Fury ---------------------------------------
if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
docastspell(cid, "Dragon Fury", 0, 0)
end
------------------------------------- Mega Drain ---------------------------------------
if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
docastspell(cid, "Mega Drain")
end
------------------------------------- Spores Reaction ---------------------------------------
if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
docastspell(cid, "Spores Reaction")
end
------------------------------------ Amnesia ----------------------------------------
if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then
docastspell(cid, "Amnesia", 0, 0)
end
----------------------------------- Zen Mind -----------------------------------------
if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
docastspell(cid, "Zen Mind", 0, 0)
end
---------------------------------- Mirror Coat ---------------------------------------
if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then
docastspell(cid, "Mirror Coat", 0, 0)
end
--------------------------------- Illusion -----------------------------------------
return false
end

 

Sistemas Adicionais:

 

- Pokemon Passivos 1: http://www.tibiaking.com/forum/topic/53480-criaturas-passivas/

- Pokemons Passivos 2: http://www.tibiaking.com/forum/topic/28062-monstros-passivos/

- Clonar items usando Elf Bot: http://www.tibiaking.com/forum/topic/9255-correcao-clonar-items-npc-usando-elfbot/

- Adicionar Novas Raças: http://www.tibiaking.com/forum/topic/44029-adicionando-novas-ra%C3%A7as/

 

Bugs gerais que podem Causar Crash:

  • Os Pokemons Uniques Fazem Crashar o Servidor (Se voce pegar uma Pokeball Unique e jogar no Teleport, o Servidor Crasha)
  • Os Pokemon Lock  Fazem Crashar o Servidor (Se voce pegar uma Pokeball Lock e jogar no Teleport, o Servidor Crasha)
  • Retirem o NPC SR.SPLIT (Segundo Andar do CP)

Dificuldade para Compilar? tente usar essa Dev:

https://mega.co.nz/#!cRc2CZoB!6-aLe1oWpFPpY16oLlpCnzBDrqbt-CuQBZCe7eH5X24

Editado por Nextbr (veja o histórico de edições)

 

 

Link para o post
Compartilhar em outros sites

Bela iniciativa, Gostei =) 

- Se o Projeto andar em Boas Maos o servidor fica assim: http://pokemixx.pl/

 

- @edit: vou ajudar com alguns bugs (Limpar a Distro)

 

Erros Durante o Jogo:

- data/creaturescripts/ATK.lua:

[14/12/2014 18:12:37] [Error - CreatureScript Interface]

[14/12/2014 18:12:37] data/creaturescripts/scripts/atk.lua:onAttack

[14/12/2014 18:12:37] Description:

[14/12/2014 18:12:37] (luaDoMonsterSetTarget) Monster not found

Soluçao: http://www.tibiaking.com/forum/topic/53496-monstros-focando-summons/

obs: Apos que adicionar nas sources , podem tirar o script atk.lua

 

- data/creaturescripts/Exp.lua:

Erro Na hora de Evoluir (Automatico) erro de MaxHealth, algo assim usem esse Exp.lua Atualizado:

local combats = { --alterado v2.6 \/

[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},

[GRASSDAMAGE] = {cor = COLOR_GRASS},

[POISONEDDAMAGE] = {cor = COLOR_GRASS},

[FIREDAMAGE] = {cor = COLOR_FIRE2},

[bURNEDDAMAGE] = {cor = COLOR_BURN},

[WATERDAMAGE] = {cor = COLOR_WATER},

[iCEDAMAGE] = {cor = COLOR_ICE},

[NORMALDAMAGE] = {cor = COLOR_NORMAL},

[FLYDAMAGE] = {cor = COLOR_FLYING},

[GHOSTDAMAGE] = {cor = COLOR_GHOST},

[GROUNDDAMAGE] = {cor = COLOR_GROUND},

[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},

[ROCKDAMAGE] = {cor = COLOR_ROCK},

[bUGDAMAGE] = {cor = COLOR_BUG},

[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},

[DRAGONDAMAGE] = {cor = COLOR_DRAGON},

[POISONDAMAGE] = {cor = COLOR_POISON},

[DARKDAMAGE] = {cor = COLOR_DARK},

[sTEELDAMAGE] = {cor = COLOR_STEEL},

[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},

[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},

[sEED_BOMBDAMAGE] = {cor = COLOR_GRASS},

[sACREDDAMAGE] = {cor = COLOR_FIRE2},

[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v2.9

}

local function sendPlayerDmgMsg(cid, text)

if not isCreature(cid) then return true end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)

end

local spcevo = {

["Poliwhirl"] = {"Poliwrath", "Politoed"},

["Gloom"] = {"Bellossom", "Vileplume"},

["Tyrogue"] = {"Hitmonchan", "Hitmontop", "Hitmonlee"}}

local function doEvolveWild(cid)

if not isCreature(cid) or getCreatureHealth(cid) <= 0 then return true end

local name = getCreatureName(cid)

local evolution = "none"

if spcevo[name] then

evolution = spcevo[name][math.random(1, #spcevo[name])]

elseif poevo[name] then

evolution = poevo[name].evolution

end

local a = getPokemonStatus(name)

if not a or evolution == "none" then return true end

local pk = {}

local players = getSpectators(getThingPos(cid), 7, 7)

if players then

for pp = 1, #players do

local this = players[pp]

if isCreature(this) and isPlayer(this) and (getCreatureTarget(this) == cid) then

doSendMagicEffect(getThingPos(this), 173)

local expstring = cid.."expEx"

pk[this] = getItemAttribute(getPlayerSlotItem(this, 8).uid, expstring)

doItemSetAttribute(getPlayerSlotItem(this, 8).uid, expstring, 0)

end

end

end

local level = getPokemonLevel(cid)

local pos = getThingPos(cid)

local gender = getCreatureSkull(cid)

local lifepercentage = 1 - ((getCreatureHealth(cid) * 1.3) / getCreatureMaxHealth(cid))

local lookdir = getCreatureLookDir(cid)

local status = {}

status.offense = getOffense(cid) + a.off * 8

status.defense = getDefense(cid) + a.def * 8

status.agi = getSpeed(cid) + a.agi * 8

status.spatk = getSpecialAttack(cid) + a.spatk * 8

status.vit = getVitality(cid) + a.vit * 4

doRemoveCreature(cid)

local evo = doCreateMonster(evolution, pos)

setWildPokemonLevel(evo, level, status)

doCreatureSetLookDir(evo, lookdir)

doCreatureSetSkullType(evo, gender)

doCreatureAddHealth(evo, -getCreatureMaxHealth(evo) * lifepercentage)

doSendMagicEffect(getThingPos(evo), 18)

for attacker, experience in pairs (pk) do

--doWildAttackPlayer(evo, attacker)

local expstring = evo.."expEx"

local exp = experience or 0

doItemSetAttribute(getPlayerSlotItem(attacker, 8).uid, expstring, exp)

end

sendFinishEvolutionEffect(evo, true)

addEvent(sendFinishEvolutionEffect, 550, evo, true)

addEvent(sendFinishEvolutionEffect, 1050, evo)

end

local races = {

[4] = {cor = COLOR_FIRE2},

[6] = {cor = COLOR_WATER},

[7] = {cor = COLOR_NORMAL},

[8] = {cor = COLOR_FIRE2},

[9] = {cor = COLOR_FIGHTING},

[10] = {cor = COLOR_FLYING},

[11] = {cor = COLOR_GRASS},

[12] = {cor = COLOR_POISON},

[13] = {cor = COLOR_ELECTRIC},

[14] = {cor = COLOR_GROUND},

[15] = {cor = COLOR_PSYCHIC},

[16] = {cor = COLOR_ROCK},

[17] = {cor = COLOR_ICE},

[18] = {cor = COLOR_BUG},

[19] = {cor = COLOR_DRAGON},

[20] = {cor = COLOR_GHOST},

[21] = {cor = COLOR_STEEL},

[22] = {cor = COLOR_DARK},

[1] = {cor = 180},

[2] = {cor = 180},

[3] = {cor = 180},

[5] = {cor = 180},

}

local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}

local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}

local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} --alterado v2.6

local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}

function onStatsChange(cid, attacker, type, combat, value)

if combat == FLYSYSTEMDAMAGE then return false end

if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

local damageCombat = combat

if not isCreature(attacker) then --alterado v2.5 cid == attacker

if not isInArray(fixdamages, combat) and combats[combat] then

doSendAnimatedText(getThingPos(cid), "-"..value.."", combats[combat].cor)

end

return true

end

--------------------------------------------------

--alterado v2.6 retirado os combats sleep_powder e poison_powder daki!

--------------------------------------------------

if isMonster(cid) then

local valor = value

if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then

valor = getOffense(attacker) * playerDamageReduction

doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) --alterado v2.6 dano nos npcs

return false

elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then

doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)

return false

end

end

--------------------------------------------------

if isPlayer(attacker) then

local valor = value

if valor > getCreatureHealth(cid) then

valor = getCreatureHealth(cid)

end

if combat == COMBAT_PHYSICALDAMAGE then

return false

end

if combat == PHYSICALDAMAGE then

doSendMagicEffect(getThingPos(cid), 3)

doSendAnimatedText(getThingPos(cid), "-"..value.."", races[getMonsterInfo(getCreatureName(cid)).race].cor)

end

if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then

doSendAnimatedText(getThingPos(cid), "-"..value.."", combats[damageCombat].cor)

end

if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then

doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")

end

return true

end

--------------------------------------------------

if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then

return false

end

--------------------------------------------------

if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then

if isSummon(attacker) or isPlayer(attacker) then

if canAttackOther(cid, attacker) == "Cant" then return false end

end

local valor = 0

if combat == COMBAT_PHYSICALDAMAGE then

valor = getOffense(attacker)

else

valor = getSpecialAttack(attacker)

end

valor = valor * playerDamageReduction

valor = valor * math.random(83, 117) / 100

if valor >= getCreatureHealth(cid) then

valor = getCreatureHealth(cid)

end

valor = math.floor(valor)

if valor >= getCreatureHealth(cid) then

if getPlayerStorageValue(cid, 6598755) == 1 or getPlayerStorageValue(cid, 6598754) == 1 then

setPlayerStorageValue(cid, 6598755, 0)

setPlayerStorageValue(cid, 6598754, 0)

doRemoveCondition(cid, CONDITION_OUTFIT)

doPlayerAddSkill(cid, 4, 1)

doSendAnimatedText(getCreaturePosition(cid),"LOOSE",math.random(1,255))

setPlayerStorageValue(cid,19998,getPlayerStorageValue(cid,19998)+1)

doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))

doCreatureAddHealth(cid, getCreatureMaxHealth(cid))

end

if getPlayerStorageValue(getCreatureMaster(attacker), 6598755) == 1 then

setPlayerStorageValue(getCreatureMaster(attacker),19999,getPlayerStorageValue(getCreatureMaster(attacker),19999)+1)

doPlayerSendTextMessage(getCreatureMaster(attacker),MESSAGE_EVENT_ORANGE,"[Win Score] Score: "..(getPlayerStorageValue(getCreatureMaster(attacker),19999) + 1).." WIN SCORES.")

doSendAnimatedText(getCreaturePosition(getCreatureMaster(attacker)),"WINN",math.random(1,255))

setPlayerStorageValue(getCreatureMaster(attacker), 6598755,1)

setGlobalStorageValue(5001, getGlobalStorageValue(5001) + 1)

doPlayerAddSkill(cid, 3, 1)

doBroadcastMessage("[Placar] : RedFrag [".. (getGlobalStorageValue(5001)+1).."] X ["..(getGlobalStorageValue(5002)+1).. "] BlueFrag",22)

elseif getPlayerStorageValue(getCreatureMaster(attacker), 6598754) == 1 then

setPlayerStorageValue(getCreatureMaster(attacker),19999,getPlayerStorageValue(getCreatureMaster(attacker),19999)+1)

doPlayerSendTextMessage(getCreatureMaster(attacker),MESSAGE_EVENT_ORANGE,"[Win Score] Score: "..(getPlayerStorageValue(getCreatureMaster(attacker),19999) + 1).." WIN SCORES.")

doSendAnimatedText(getCreaturePosition(getCreatureMaster(attacker)),"WINN",math.random(1,255))

setPlayerStorageValue(getCreatureMaster(attacker), 6598754,1)

setGlobalStorageValue(5002, getGlobalStorageValue(5002) + 1)

doPlayerAddSkill(cid, 3, 1)

doBroadcastMessage("[Placar] : RedFrag [".. (getGlobalStorageValue(5001)+1).."] X ["..(getGlobalStorageValue(5002)+1).. "] BlueFrag",22)

end

if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then

doRemoveCondition(cid, CONDITION_OUTFIT)

setPlayerStorageValue(cid, 17000, 0)

setPlayerStorageValue(cid, 17001, 0)

setPlayerStorageValue(cid, 63215, -1)

doChangeSpeed(cid, PlayerSpeed)

local item = getPlayerSlotItem(cid, 8)

local btype = getPokeballType(item.itemid)

if #getCreatureSummons(cid) <= 0 then

if isInArray(pokeballs[btype].all, item.itemid) then

doTransformItem(item.uid, pokeballs[btype].off)

doItemSetAttribute(item.uid, "hp", 0)

end

end

end

if getPlayerStorageValue(cid, 22545) == 1 then

if getGlobalStorageValue(22550) == 1 then

doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")

doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)

setPlayerStorageValue(cid, 22545, -1)

doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)

doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))

setPlayerRecordWaves(cid)

endGoldenArena()

return false

else

setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)

setPlayerStorageValue(cid, 22545, -1)

doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)

doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))

setPlayerRecordWaves(cid)

return false

end

end

local corpse = doCreateItem(3058, 1, getThingPos(cid))

doDecayItem(corpse)

doItemSetAttribute(corpse, "pName", getCreatureName(cid)) --alterado v2.7 coloca corpse quando o player morre!

doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))

doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")

if getPlayerStorageValue(cid, 98796) >= 1 then

setPlayerStorageValue(cid, 98796, -1)

setPlayerStorageValue(cid, 98797, -1) --alterado v2.8

doTeleportThing(cid, SafariOut, false)

doSendMagicEffect(getThingPos(cid), 21)

doPlayerSendTextMessage(cid, 27, "You die in the saffari...")

return false

end

if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then

setPlayerStorageValue(cid, Agatha.stoIni, -1)

setPlayerStorageValue(cid, Agatha.stoRec, -1)

setPlayerStorageValue(cid, Agatha.stoPer, -1)

setPlayerStorageValue(cid, Agatha.stoEni, -1) --alterado v2.9 agatha quest

setPlayerStorageValue(cid, Agatha.stoRes, -1)

end

end

doCreatureAddHealth(cid, -valor, 3, 180)

if not isPlayer(cid) and valor > 0 then

addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")

end

return false

end

--------------------------------------------------

if type == STATSCHANGE_HEALTHGAIN then

if cid == attacker then

return true

end

if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then

return false

end

return true

end

--------------------------------------------------

if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then

if isPlayer(cid) then

return false

end

if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then

return false

end

end

--------------------------------------------------

if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then

if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then

return false

end

end

--------------------------------------------------

if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then

return false --alterado v2.9 /\

end

---------------------------------------------------

--------------------REFLECT-----------------------

if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then

if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then

doSendMagicEffect(getThingPosWithDebug(cid), 135)

doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)

addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))

if getCreatureName(cid) == "Wobbuffet" then

doRemoveCondition(cid, CONDITION_OUTFIT)

end

setPlayerStorageValue(cid, 21099, -1) --alterado v2.6

setPlayerStorageValue(cid, 21100, 1)

setPlayerStorageValue(cid, 21101, attacker)

setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)

setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)

return false

end

end

-------------------------------------------------

local multiplier = 1

if isCreature(cid) then

poketype1 = pokes[getCreatureName(cid)].type --alterado v2.6

poketype2 = pokes[getCreatureName(cid)].type2

end

if not poketype1 or not poketype2 then return false end --alterado v2.6

if getCreatureCondition(cid, CONDITION_INVISIBLE) then

return false

end

if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then

if isInArray(effectiveness[damageCombat].super, poketype1) then

multiplier = multiplier + 0.5

end

if isInArray(effectiveness[damageCombat].super, poketype2) then

multiplier = multiplier + 0.5

end

if isInArray(effectiveness[damageCombat].weak, poketype1) then

multiplier = multiplier - 0.25 --alterado v2.3 efetividade q nem na pxg...

end

if isInArray(effectiveness[damageCombat].weak, poketype2) then

multiplier = multiplier - 0.25

end

if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then

if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v2.5

multiplier = 0.5 --alterado v2.6

end

end

elseif combat == COMBAT_PHYSICALDAMAGE then

if isGhostPokemon(cid) then --alterado v2.3

if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v2.5

doSendMagicEffect(getThingPos(cid), 3)

return false

end

end

local cd = getPlayerStorageValue(attacker, conds["Miss"])

local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) --alterado v2.5

local cd3 = getPlayerStorageValue(attacker, conds["Stun"])

if cd >= 0 or cd2 >= 0 or cd3 >= 0 then

if math.random(1, 100) > 50 then --50% chance de da miss no atk fisico

doSendMagicEffect(getThingPos(cid), 211)

doSendAnimatedText(getThingPos(attacker), "MISS", 215)

return false

end

end

end

--------------------------------------------------

local valor = value

if multiplier == 1.5 and poketype2 == "no type" then

multiplier = 2 --alterado v2.6

elseif multiplier == 1.5 and poketype2 ~= "no type" then

multiplier = 1.75

elseif multiplier == 1.25 then --edited effetivines = pxg

multiplier = 1

end

--------------------------------------------------

if isSummon(cid) and isSummon(attacker) then

if getCreatureMaster(cid) == getCreatureMaster(attacker) then

return false

end

if canAttackOther(cid, attacker) == "Cant" then

return false

end

end

local randomRange = math.random(83, 117) / 100

local block = 1

if not isPlayer(cid) then

if combat == COMBAT_PHYSICALDAMAGE then

--[[local value = getOffense(attacker) > 1000 and 3 or 2

block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'

valor = (getOffense(attacker)/value) * block

if valor <= 0 then

valor = math.random(5, 10) --alterado v1.9

end]]

block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid)))

if getPokemonGender(attacker) == SEX_MALE then

block = block + 0.2

end

if getPokemonGender(cid) == SEX_FEMALE then

block = block - 0.2

end

valor = getOffense(attacker) * block

if getOffenseInRage(attacker) >= 1500 then --alterado v2.8

valor = valor * 0.3

end

if isInArray(specialabilities["counter"], getCreatureName(cid)) then

if math.random(1, 100) <= 10 then

doCreatureAddHealth(attacker, -valor, 3, 180) --alterado v2.5

valor = 0

doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)

end

end

else

block = 1 - (getDefense(cid) / (getSpecialAttack(attacker) + getDefense(cid)))

valor = valor * block * generalSpecialAttackReduction

if isSummon(cid) then

valor = valor * summonSpecialDamageReduction - getPokemonLevel(cid) / 2

end

end

end

valor = valor * multiplier

valor = valor * randomRange

if isSummon(attacker) then

valor = valor * getHappinessRate(attacker)

else

valor = valor * summonReduction

end

valor = math.floor(valor)

if combat == BURNEDDAMAGE then

valor = value * getResistance(cid, FIREDAMAGE)

elseif combat == POISONEDDAMAGE then

valor = value * getResistance(cid, POISONDAMAGE)

end

if math.random(1, 100) == 4 and not isInArray(ignorecritical, combat) then

doSendAnimatedText(getThingPos(attacker), "CRITICAL", 215)

valor = valor * 2

end

-------------------------Edited CLAN SYSTEM-----------------------------------

if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then

valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")

elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then --alterado v2.3

valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))

end

-----------------------------------------------------------------------

---------------------- Edited Proteção --------------------------------

if valor <= 10 then

valor = math.random(15, 25)

end

-----------------------------------------------------------------------

---------------------- FEAR / ROAR ------------------------------------

if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then --alterado v2.5!!

return true

end

---------------------------------------------------------------------------

if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then

if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then

if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) and getPlayerStorageValue(attacker, 999457) <= 0 then

valor = valor * 0 --alterado v2.5

end

end

end

if damageCombat == GROUNDDAMAGE then

if isInArray(specialabilities["levitate"], getCreatureName(cid)) then

valor = 0 --alterado v2.5

end

end

-----------------------------------------------------------------------------

local p = getThingPos(cid) --poke na pos backup

if p.x == 1 and p.y == 1 and p.z == 10 then

return false --alterado v2.2

end

if getPlayerStorageValue(cid, 9658783) == 1 then

return false --alterado v2.4 -- skill camuflage/future sight/acid armor e afins

end

-----------------------------------------------------------------------------

--------------- FIGHT MODE -----------------------

if useOTClient then

if isSummon(cid) then --alterado v2.7 soh funciona com o OTClient q eu disponibilizei...

local master = getCreatureMaster(cid)

if getPlayerStorageValue(master, 248759) == 1 then

valor = valor * 1.1

elseif getPlayerStorageValue(master, 248759) == 3 then

valor = valor * 0.9

end

end

if isSummon(attacker) then

local master = getCreatureMaster(attacker)

if getPlayerStorageValue(master, 248759) == 1 then

valor = valor * 1.1

elseif getPlayerStorageValue(master, 248759) == 3 then

valor = valor * 0.9

end

end

end

-----------------------------------------------------------------------------

if valor >= getCreatureHealth(cid) then

if isInArray(cannotKill, combat) and isPlayer(cid) then

valor = getCreatureHealth(cid) - 1

else

valor = getCreatureHealth(cid)

end

end

valor = math.floor(valor) --alterado v2.5

------------------ SKILLs Q CURAM O ATTACKER ---------------------------------

local function doHeal(cid, amount)

if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then

amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))

end

if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then --alterado v2.6

doCreatureAddHealth(cid, amount)

doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65)

end

end

if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then

if getPlayerStorageValue(attacker, 95487) >= 1 then

doHeal(attacker, valor)

setPlayerStorageValue(attacker, 95487, -1) --alterado v2.6

end

elseif damageCombat == SEED_BOMBDAMAGE then

doHeal(attacker, valor)

end

--------------------------------------------

----------SACRED FIRE-----------------------

if combat == SACREDDAMAGE and not ehNPC(cid) then --alterado v2.6

local ret = {}

ret.id = cid

ret.cd = 9

ret.check = getPlayerStorageValue(cid, conds["Silence"])

ret.eff = 39

ret.cond = "Silence"

doCondition2(ret)

elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then

local ret = {} --alterado v2.8

ret.id = cid

ret.cd = 9

ret.eff = 34

ret.check = getPlayerStorageValue(cid, conds["Miss"])

ret.spell = "Mud Bomb" --alterado v2.9

ret.cond = "Miss"

doCondition2(ret)

end

--------------Passiva Lifesteal Clobat------------

if combat == COMBAT_PHYSICALDAMAGE then

if getCreatureName(attacker) == "Crobat" then --alterado v2.4

doCreatureAddHealth(attacker, math.floor(valor))

doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)

end

end

--------------------------------------------

valor = math.abs(valor) --alterado v2.9

if isSummon(attacker) and not isSummon(cid) and not isPlayer(cid) then

local expstring = cid.."expEx"

if getItemAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, expstring) == null then

doItemSetAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, expstring, 0)

end

local exp = valor / getCreatureMaxHealth(cid)

local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8).uid

doItemSetAttribute(ball, expstring, getItemAttribute(ball, expstring) + exp)

if getItemAttribute(ball, expstring) > 1 then

doItemSetAttribute(ball, expstring, 1)

end

end

if isSummon(attacker) then

if combat == COMBAT_PHYSICALDAMAGE then

doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)

addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v2.6 agility

else

doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)

end

if not isSummon(cid) and not isPlayer(cid) and math.random(1, wildEvolveChance) == math.random(1, wildEvolveChance) then

addEvent(doEvolveWild, math.random(1, 2500), cid)

end

else

if combat ~= COMBAT_PHYSICALDAMAGE then

if damageCombat and combats[damageCombat] then

doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor)

end

doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)

addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v2.6 agility

end

if isSummon(cid) then

addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")

end

end

if damageCombat == FIREDAMAGE and not isBurning(cid) then

local ret = {}

ret.id = cid

ret.cd = math.random(5, 12) --alterado v2.5

ret.check = getPlayerStorageValue(cid, conds["Burn"])

ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)

ret.cond = "Burn"

doCondition2(ret)

elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then

local ret = {}

ret.id = cid

ret.cd = math.random(6, 15) --alterado v2.5

ret.check = getPlayerStorageValue(cid, conds["Poison"])

local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)

ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)

ret.cond = "Poison"

doCondition2(ret)

end

------------------------------------POTIONS-------------------------------------------

if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then

if getPlayerStorageValue(cid, 173) >= 1 then

if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then

setPlayerStorageValue(cid, 173, -1) --alterado v2.6

doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)

end

end

end

----------------------------------------PASSIVAS------------------------------------- --alterado v2.7 \/

-------------------------------------------Counter Helix------------------------------------

if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then

docastspell(cid, "Counter Helix")

end

-------------------------------------------Lava Counter/Electricity----------------------------

if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then

docastspell(cid, "Lava-Electricity")

end

----------------------------------------Bone Counter-------------------------------

if passivesChances["Bone Counter"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Bone Counter"][getCreatureName(cid)] then

docastspell(cid, "Bone Counter")

end

---------------------------------------Stunning Confusion-----------------------------------------

if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then

docastspell(cid, "Stunning Confusion")

end

-----------------------------------------Groundshock-----------------------------------

if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then

docastspell(cid, "Groundshock")

end

--------------------------------------Electric Charge---------------------------------------------

if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then

docastspell(cid, "Electric Charge", 0, 0)

end

-------------------------------------Melody------------------------------------

if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then

docastspell(cid, "Melody")

end

------------------------------------- Dragon Fury / Fury ---------------------------------------

if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then

docastspell(cid, "Dragon Fury", 0, 0)

end

------------------------------------- Mega Drain ---------------------------------------

if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then

docastspell(cid, "Mega Drain")

end

------------------------------------- Spores Reaction ---------------------------------------

if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then

docastspell(cid, "Spores Reaction")

end

------------------------------------ Amnesia ----------------------------------------

if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then

docastspell(cid, "Amnesia", 0, 0)

end

----------------------------------- Zen Mind -----------------------------------------

if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then

docastspell(cid, "Zen Mind", 0, 0)

end

---------------------------------- Mirror Coat ---------------------------------------

if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then

docastspell(cid, "Mirror Coat", 0, 0)

end

--------------------------------- Illusion -----------------------------------------

return false

end

 

Sistemas Adicionais:

 

- Pokemon Passivos 1: http://www.tibiaking.com/forum/topic/53480-criaturas-passivas/

- Pokemons Passivos 2: http://www.tibiaking.com/forum/topic/28062-monstros-passivos/

- Clonar items usando Elf Bot: http://www.tibiaking.com/forum/topic/9255-correcao-clonar-items-npc-usando-elfbot/

- Adicionar Novas Raças: http://www.tibiaking.com/forum/topic/44029-adicionando-novas-ra%C3%A7as/

 

Bugs gerais que podem Causar Crash:

  • Os Pokemons Uniques Fazem Crashar o Servidor (Se voce pegar uma Pokeball Unique e jogar no Teleport, o Servidor Crasha)
  • Os Pokemon Lock  Fazem Crashar o Servidor (Se voce pegar uma Pokeball Lock e jogar no Teleport, o Servidor Crasha)
  • Retirem o NPC SR.SPLIT (Segundo Andar do CP)

Dificuldade para Compilar? tente usar essa Dev:

https://mega.co.nz/#!cRc2CZoB!6-aLe1oWpFPpY16oLlpCnzBDrqbt-CuQBZCe7eH5X24

Obrigado! Irei fazer tudo ai assim q possível! mas poderia passar este dev q vc passou ai no mega para .rar? pq os arquivos .7z no meu pc diz q esta danificado ai n consigo abrir! se puder mt obrigado!

 

e o do exp.lua é para remover tudo dentro e trocar por este seu? ou é para substituir alguma parte?

Editado por Summer Slyer (veja o histórico de edições)

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- Coloquei para .rar o Dev:

https://mega.co.nz/#!oVlyFZ5J!7j4fJeZ2u6tZ45kacyxXLc_F28NbJFc418T3x4gkIOo

 

- Sim troca o seu Exp.lua pelo Meu Exp.lua

 

- Esqueci de mensionar outro Bug Grave: Existem algumas Fotos (Portrait) Pokemon com Peso, assim quem tiver com Peso a mais ,buga a Cap e nao consegue carregar 6 Pokemons.

 

- Usa meu items.xml:

items.xml

 


 

 

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- Coloquei para .rar o Dev:

https://mega.co.nz/#!oVlyFZ5J!7j4fJeZ2u6tZ45kacyxXLc_F28NbJFc418T3x4gkIOo

 

- Sim troca o seu Exp.lua pelo Meu Exp.lua

 

- Esqueci de mensionar outro Bug Grave: Existem algumas Fotos (Portrait) Pokemon com Peso, assim quem tiver com Peso a mais ,buga a Cap e nao consegue carregar 6 Pokemons.

 

- Usa meu items.xml:

attachicon.gifitems.xml

sim, eu percebi que o sistema de 6 pokemons no maximo era por cap. e vlw novamente!

 

obs: o seu item.xml esta com o bug consertado ou ainda tem que conserta?

Editado por Summer Slyer (veja o histórico de edições)

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- Coloquei para .rar o Dev:

https://mega.co.nz/#!oVlyFZ5J!7j4fJeZ2u6tZ45kacyxXLc_F28NbJFc418T3x4gkIOo

 

- Sim troca o seu Exp.lua pelo Meu Exp.lua

 

- Esqueci de mensionar outro Bug Grave: Existem algumas Fotos (Portrait) Pokemon com Peso, assim quem tiver com Peso a mais ,buga a Cap e nao consegue carregar 6 Pokemons.

 

- Usa meu items.xml:

attachicon.gifitems.xml

 

Estou com um bug no meu servidor o player mesmo sem pokemon diz que ele está com 6 pokemons sendo que ele não está com nenhum, e tem uma fotinha bugada no lugar da portrait mais não tem nenhum pokemon no local 

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neste próprio servidor "Pokemon Dash Advanced" ?

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neste próprio servidor "Pokemon Dash Advanced" ?

 

creio que seja esse próprio bug que o nextbr comentou, acho que é o peso das portraits 

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creio que seja esse próprio bug que o nextbr comentou, acho que é o peso das portraits 

pode ser, use meu items.xml que eu limpei as portrait de 683 Pokemons

- @edit: no PDA nao usa Peso como segurar 6 Pokemons na Bag, usa-SE Mana, por isso que nao aparece esse Bug tinha alguns Portait com nome de Shield (Amazon Shield) ou (Stonecuter axe) essas coisas!


 

 

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pode ser, use meu items.xml que eu limpei as portrait de 683 Pokemons

- @edit: no PDA nao usa Peso como segurar 6 Pokemons na Bag, usa-SE Mana, por isso que nao aparece esse Bug tinha alguns Portait com nome de Shield (Amazon Shield) ou (Stonecuter axe) essas coisas!

 

Não posso usar o seu items.xml pois já adicionei vários itens no mesmo arquivo, pode falar como resolveu? e pode mim falar também como o PDA não dar esse erro mais? 

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Não posso usar o seu items.xml pois já adicionei vários itens no mesmo arquivo, pode falar como resolveu? e pode mim falar também como o PDA não dar esse erro mais? 

Posta seu items.xml que dps que tento adaptar!

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Não posso usar o seu items.xml pois já adicionei vários itens no mesmo arquivo, pode falar como resolveu? e pode mim falar também como o PDA não dar esse erro mais? 

ok intao, vai em data/lib/configuration.lua procura por essa parte aqui:

fotos = {

- Verifique o ID de cada um se contem Peso no Items.xml . total de (683) Pokemons Para Verificar!

 

- PDA nao da erro por que eles usa o Sistema de 6 Pokemons Baseado em (Mana) , Toda ves que voce coloca um pokemon na bag , vai aumentando a mana e acaba aumentando a cap junto.

 

- E como meu servidor nao tem algumas funçoes principais do PDA nao tem como deixar Identico =)

 

@edit: Galera eu vi que no meu server nao tem OT Client , faz o seguinte pega o OTclient desse Server aqui:

http://pokemixx.pl/, é o mesmo Servidor ja estao começando a usar minha Base!

Editado por Nextbr (veja o histórico de edições)

 

 

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Tem Como extender esse cliente para min

ESSE CLIENTE PARA BETA PQ JA TENTEI HJ SOU DEU ERROR PODERIA TRANSFORMA EM BETA E MANDA O LINK

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ok intao, vai em data/lib/configuration.lua procura por essa parte aqui:

fotos = {

- Verifique o ID de cada um se contem Peso no Items.xml . total de (683) Pokemons Para Verificar!

 

- PDA nao da erro por que eles usa o Sistema de 6 Pokemons Baseado em (Mana) , Toda ves que voce coloca um pokemon na bag , vai aumentando a mana e acaba aumentando a cap junto.

 

- E como meu servidor nao tem algumas funçoes principais do PDA nao tem como deixar Identico =)

 

@edit: Galera eu vi que no meu server nao tem OT Client , faz o seguinte pega o OTclient desse Server aqui:

http://pokemixx.pl/, é o mesmo Servidor ja estao começando a usar minha Base!

 

Irei tentar oque você disse, sobre o mana do PDA não tem como deixar identico nesse servidor? o sistema de 6 pokemons do pda baseado na mana é melhor 

 

Tem Como extender esse cliente para min

ESSE CLIENTE PARA BETA PQ JA TENTEI HJ SOU DEU ERROR PODERIA TRANSFORMA EM BETA E MANDA O LINK

 

Leia oque ele falou no finalzinho do post mais acima ^^

Editado por TopllDanStar (veja o histórico de edições)
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Irei tentar oque você disse, sobre o mana do PDA não tem como deixar identico nesse servidor? o sistema de 6 pokemons do pda baseado na mana é melhor 

 

 

Leia oque ele falou no finalzinho do post mais acima ^^

Nao


 

 

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Nao

 

Obrigado, poderia pelo ao menos explicar com os mínimos detalhes como funciona esse sistema? eu posso está fazendo esse sistema

OLHEI + NN APARECER OQUE EU QUERIA

 

Baixe o OTClient deles ai > http://hostuje.net/file.php?id=674b372e5e5f859521aad2f121572ed1

clicando em Pobierz Plik

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Obrigado, poderia pelo ao menos explicar com os mínimos detalhes como funciona esse sistema? eu posso está fazendo esse sistema

 

Baixe o OTClient deles ai > http://hostuje.net/file.php?id=674b372e5e5f859521aad2f121572ed1

clicando em Pobierz Plik

Nao Lembro. Eu mexi muita coisa nesse Server principalmente nas Libs onde tem a funçao de carregar 6 Pokemons na Bag por Mana e mudei para Cap , agora nao sei oque eu alterei e ainda o sistema de 6 Pokemons do Meu server nao esta 100% so esta com um bug quando manda a pokeball para o Depot

 

- A Alteraçao esta em data/lib/Catchsystem.lua tenta pegar o Catchsystem.lua do Pokemon Galaxy Atx POSTADO aqui no TK pois sao a mesma (Ediçao)


 

 

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