Postado Setembro 29, 2015 9 anos Olá, Bom queria saber se há alguma formula para configurar o catch, exemplo: Mostrar conteúdo oculto Rate da pokeballs +Chance localizado em configuration.lua+lv system = limite maximo de pokeballs para capturar um pokemon Obrigado espero que possam me ajudar. Abraços Editado Setembro 29, 2015 9 anos por Sweet Raztaman (veja o histórico de edições)
Postado Setembro 29, 2015 9 anos Solução Seu Servidor é PDA? Isso mesmo essa sao as 3 Configuraçoes para Catch de Pokemon com Level. - Para Balancear configure somente esses 2 que voce citou: Rate da pokeballs +Chance localizado em configuration.lua - Primeiro Adicione uma Rate Fixa no data/actions/catch.lua , Voce mesmo vai fazer seu proprio Limite e aconselho voce deixar as Rates com Valores Baixos tipo o Limite é 100 assim: Pokeball: 20 / Greatball: 40 / Superball: 60 / Saffariball: 75 / Ultraball: 100 - Mais para que deixar rate baixo? Se voce aumentar muito a rate do Jogo e capturar um pokemon exemplo: Pokemon level 100 com Ultraball rate: 5.000, O Executavel do ot vai travar e depois que sair a trava vai aparecer um erro no executavel : Not Enought Memory - Assim que voce deixar uma rate Fixa no catch , voce vai em data/lib/configuration.lua e procure por essa tabela: pokecatches = { - Eu deixei o meu Assim: Mostrar conteúdo oculto ----- Catch System ---- --- Catch Minimo 2 ---- Catch Maximo 500 pokecatches = { ["Bulbasaur"] = {chance = 50, corpse = 5969}, ["Ivysaur"] = {chance = 100, corpse = 5982}, ["Venusaur"] = {chance = 300, corpse = 5962}, ["Charmander"] = {chance = 100, corpse = 5983}, ["Charmeleon"] = {chance = 200, corpse = 5981}, ["Charizard"] = {chance = 300, corpse = 6005}, ["Squirtle"] = {chance = 100, corpse = 6008}, ["Wartortle"] = {chance = 200, corpse = 5978}, ["Blastoise"] = {chance = 300, corpse = 5999}, ["Caterpie"] = {chance = 5, corpse = 5971}, ["Metapod"] = {chance = 5, corpse = 5970}, ["Butterfree"] = {chance = 100, corpse = 5985}, ["Weedle"] = {chance = 6, corpse = 5964}, ["Kakuna"] = {chance = 10, corpse = 6000}, ["Beedrill"] = {chance = 200, corpse = 5990}, ["Pidgey"] = {chance = 10, corpse = 5961}, ["Pidgeotto"] = {chance = 50, corpse = 5966}, ["Pidgeot"] = {chance = 200, corpse = 6020}, ["Rattata"] = {chance = 4, corpse = 5974}, ["Raticate"] = {chance = 50, corpse = 6007}, ["Spearow"] = {chance = 9, corpse = 5968}, ["Fearow"] = {chance = 200, corpse = 5992}, ["Ekans"] = {chance = 10, corpse = 5979}, ["Arbok"] = {chance = 100, corpse = 5984}, ["Pikachu"] = {chance = 100, corpse = 6001}, ["Raichu"] = {chance = 250, corpse = 5996}, ["Sandshrew"] = {chance = 50, corpse = 5988}, ["Sandslash"] = {chance = 200, corpse = 6041}, ["Nidoran Female"] = {chance = 13, corpse = 6013}, ["Nidorina"] = {chance = 300, corpse = 6014}, ["Nidoqueen"] = {chance = 400, corpse = 3004}, ["Nidoran Male"] = {chance = 12, corpse = 6015}, ["Nidorino"] = {chance = 300, corpse = 6019}, ["Nidoking"] = {chance = 350, corpse = 5995}, ["Clefairy"] = {chance = 350, corpse = 2968}, ["Clefable"] = {chance = 300, corpse = 6006}, ["Vulpix"] = {chance = 120, corpse = 6003}, ["Ninetales"] = {chance = 500, corpse = 6040}, ["Jigglypuff"] = {chance = 400, corpse = 6011}, ["Wigglytuff"] = {chance = 400, corpse = 6012}, ["Zubat"] = {chance = 19, corpse = 5989}, ["Golbat"] = {chance = 200, corpse = 6053}, ["Oddish"] = {chance = 10, corpse = 3008}, ["Gloom"] = {chance = 90, corpse = 6017}, ["Vileplume"] = {chance = 200, corpse = 6025}, ["Paras"] = {chance = 20, corpse = 3007}, ["Parasect"] = {chance = 90, corpse = 6027}, ["Venonat"] = {chance = 90, corpse = 5997}, ["Venomoth"] = {chance = 100, corpse = 2925}, ["Diglett"] = {chance = 60, corpse = 6023}, ["Dugtrio"] = {chance = 210, corpse = 6024}, ["Meowth"] = {chance = 80, corpse = 6034}, ["Persian"] = {chance = 300, corpse = 6009}, ["Psyduck"] = {chance = 80, corpse = 6029}, ["Golduck"] = {chance = 300, corpse = 6028}, ["Mankey"] = {chance = 70, corpse = 6035}, ["Primeape"] = {chance = 150, corpse = 6032}, ["Growlithe"] = {chance = 83, corpse = 6036}, ["Arcanine"] = {chance = 300, corpse = 6031}, ["Poliwag"] = {chance = 10, corpse = 6042}, ["Poliwhirl"] = {chance = 100, corpse = 6054}, ["Poliwrath"] = {chance = 300, corpse = 6033}, ["Abra"] = {chance = 60, corpse = 2905}, ["Kadabra"] = {chance = 300, corpse = 6060}, ["Alakazam"] = {chance = 150, corpse = 6057}, ["Machop"] = {chance = 300, corpse = 6045}, ["Machoke"] = {chance = 50, corpse = 4251}, ["Machamp"] = {chance = 100, corpse = 6048}, ["Bellsprout"] = {chance = 12, corpse = 2806}, ["Weepinbell"] = {chance = 80, corpse = 2928}, ["Victreebel"] = {chance = 100, corpse = 6332}, ["Tentacool"] = {chance = 18, corpse = 2961}, ["Tentacruel"] = {chance = 250, corpse = 6037}, ["Geodude"] = {chance = 80, corpse = 6071}, ["Graveler"] = {chance = 333, corpse = 6516}, ["Golem"] = {chance = 300, corpse = 6043}, ["Ponyta"] = {chance = 80, corpse = 5975}, ["Rapidash"] = {chance = 300, corpse = 4323}, ["Slowpoke"] = {chance = 70, corpse = 2926}, ["Slowbro"] = {chance = 400, corpse = 5986}, ["Magnemite"] = {chance = 80, corpse = 6056}, ["Magneton"] = {chance = 350, corpse = 6076}, ["Farfetch'd"] = {chance = 150, corpse = 2836}, ["Doduo"] = {chance = 70, corpse = 2842}, ["Dodrio"] = {chance = 210, corpse = 6047}, ["Seel"] = {chance = 80, corpse = 6030}, ["Dewgong"] = {chance = 300, corpse = 6038}, ["Grimer"] = {chance = 30, corpse = 6055}, ["Muk"] = {chance = 300, corpse = 2845}, ["Shellder"] = {chance = 60, corpse = 2837}, ["Cloyster"] = {chance = 300, corpse = 2932}, ["Gastly"] = {chance = 250, corpse = 5993}, ["Haunter"] = {chance = 200, corpse = 6004}, ["Gengar"] = {chance = 250, corpse = 6336}, ["Onix"] = {chance = 100, corpse = 2990}, ["Drowzee"] = {chance = 80, corpse = 6026}, ["Hypno"] = {chance = 100, corpse = 6046}, ["Krabby"] = {chance = 14, corpse = 6039}, ["Kingler"] = {chance = 100, corpse = 6340}, ["Voltorb"] = {chance = 80, corpse = 6049}, ["Electrode"] = {chance = 100, corpse = 6051}, ["Exeggcute"] = {chance = 18, corpse = 2982}, ["Exeggutor"] = {chance = 200, corpse = 3005}, ["Cubone"] = {chance = 80, corpse = 6050}, ["Marowak"] = {chance = 150, corpse = 6072}, ["Hitmonlee"] = {chance = 150, corpse = 6067}, ["Hitmonchan"] = {chance = 150, corpse = 5977}, ["Lickitung"] = {chance = 120, corpse = 2953}, ["Koffing"] = {chance = 70, corpse = 2936}, ["Weezing"] = {chance = 100, corpse = 6306}, ["Rhyhorn"] = {chance = 80, corpse = 3035}, ["Rhydon"] = {chance = 100, corpse = 2858}, ["Chansey"] = {chance = 200, corpse = 6010}, ["Tangela"] = {chance = 200, corpse = 5976}, ["Kangaskhan"] = {chance = 200, corpse = 6073}, ["Horsea"] = {chance = 16, corpse = 2973}, ["Seadra"] = {chance = 500, corpse = 2872}, ["Goldeen"] = {chance = 10, corpse = 2970}, ["Seaking"] = {chance = 100, corpse = 3038}, ["Staryu"] = {chance = 60, corpse = 5987}, ["Starmie"] = {chance = 100, corpse = 7320}, ["Mr. Mime"] = {chance = 300, corpse = 6069}, ["Scyther"] = {chance = 350, corpse = 3002}, ["Jynx"] = {chance = 200, corpse = 5765}, ["Electabuzz"] = {chance = 200, corpse = 6065}, ["Magmar"] = {chance = 320, corpse = 7283}, ["Pinsir"] = {chance = 300, corpse = 7282}, ["Tauros"] = {chance = 200, corpse = 6302}, ["Magikarp"] = {chance = 2, corpse = 2818}, ["Gyarados"] = {chance = 300, corpse = 6331}, ["Lapras"] = {chance = 325, corpse = 6018}, ["Ditto"] = {chance = 60, corpse = 2817}, ["Eevee"] = {chance = 200, corpse = 6364}, ["Vaporeon"] = {chance = 98, corpse = 5960}, ["Jolteon"] = {chance = 94, corpse = 6044}, ["Flareon"] = {chance = 100, corpse = 6059}, ["Porygon"] = {chance = 63, corpse = 5963}, ["Omanyte"] = {chance = 300, corpse = 5998}, ["Omastar"] = {chance = 500, corpse = 5994}, ["Kabuto"] = {chance = 200, corpse = 5972}, ["Kabutops"] = {chance = 275, corpse = 6345}, ["Aerodactyl"] = {chance = 500, corpse = 6338}, ["Snorlax"] = {chance = 150, corpse = 6016}, ["Dratini"] = {chance = 50, corpse = 2879}, ["Dragonair"] = {chance = 200, corpse = 6002}, ["Dragonite"] = {chance = 350, corpse = 4295}, - Observe que eu ultilizei uma formula para balancear a Chance do Corpo dos Pokemons , Com o Minimo de Chance e Maximo de Chance. - Depois disso tudo o Level do Pokemon faz o resto do balanceamento exemplo: Voce captura um Magikarp lvl 2 Voce nao Captura um Magikarp lvl 50-100 Alem de nao capturar nao vai travar o Server pois as Rates estao baixas. Preste bem atençao nisso!
Postado Setembro 30, 2015 9 anos Autor Em 29/09/2015 em 13:09, Nextbr disse: Seu Servidor é PDA? Isso mesmo essa sao as 3 Configuraçoes para Catch de Pokemon com Level. - Para Balancear configure somente esses 2 que voce citou: Rate da pokeballs +Chance localizado em configuration.lua - Primeiro Adicione uma Rate Fixa no data/actions/catch.lua , Voce mesmo vai fazer seu proprio Limite e aconselho voce deixar as Rates com Valores Baixos tipo o Limite é 100 assim: Pokeball: 20 / Greatball: 40 / Superball: 60 / Saffariball: 75 / Ultraball: 100 - Mais para que deixar rate baixo? Se voce aumentar muito a rate do Jogo e capturar um pokemon exemplo: Pokemon level 100 com Ultraball rate: 5.000, O Executavel do ot vai travar e depois que sair a trava vai aparecer um erro no executavel : Not Enought Memory - Assim que voce deixar uma rate Fixa no catch , voce vai em data/lib/configuration.lua e procure por essa tabela: pokecatches = { - Eu deixei o meu Assim: Mostrar conteúdo oculto Mostrar conteúdo oculto ----- Catch System ---- --- Catch Minimo 2 ---- Catch Maximo 500 pokecatches = { ["Bulbasaur"] = {chance = 50, corpse = 5969}, ["Ivysaur"] = {chance = 100, corpse = 5982}, ["Venusaur"] = {chance = 300, corpse = 5962}, ["Charmander"] = {chance = 100, corpse = 5983}, ["Charmeleon"] = {chance = 200, corpse = 5981}, ["Charizard"] = {chance = 300, corpse = 6005}, ["Squirtle"] = {chance = 100, corpse = 6008}, ["Wartortle"] = {chance = 200, corpse = 5978}, ["Blastoise"] = {chance = 300, corpse = 5999}, ["Caterpie"] = {chance = 5, corpse = 5971}, ["Metapod"] = {chance = 5, corpse = 5970}, ["Butterfree"] = {chance = 100, corpse = 5985}, ["Weedle"] = {chance = 6, corpse = 5964}, ["Kakuna"] = {chance = 10, corpse = 6000}, ["Beedrill"] = {chance = 200, corpse = 5990}, ["Pidgey"] = {chance = 10, corpse = 5961}, ["Pidgeotto"] = {chance = 50, corpse = 5966}, ["Pidgeot"] = {chance = 200, corpse = 6020}, ["Rattata"] = {chance = 4, corpse = 5974}, ["Raticate"] = {chance = 50, corpse = 6007}, ["Spearow"] = {chance = 9, corpse = 5968}, ["Fearow"] = {chance = 200, corpse = 5992}, ["Ekans"] = {chance = 10, corpse = 5979}, ["Arbok"] = {chance = 100, corpse = 5984}, ["Pikachu"] = {chance = 100, corpse = 6001}, ["Raichu"] = {chance = 250, corpse = 5996}, ["Sandshrew"] = {chance = 50, corpse = 5988}, ["Sandslash"] = {chance = 200, corpse = 6041}, ["Nidoran Female"] = {chance = 13, corpse = 6013}, ["Nidorina"] = {chance = 300, corpse = 6014}, ["Nidoqueen"] = {chance = 400, corpse = 3004}, ["Nidoran Male"] = {chance = 12, corpse = 6015}, ["Nidorino"] = {chance = 300, corpse = 6019}, ["Nidoking"] = {chance = 350, corpse = 5995}, ["Clefairy"] = {chance = 350, corpse = 2968}, ["Clefable"] = {chance = 300, corpse = 6006}, ["Vulpix"] = {chance = 120, corpse = 6003}, ["Ninetales"] = {chance = 500, corpse = 6040}, ["Jigglypuff"] = {chance = 400, corpse = 6011}, ["Wigglytuff"] = {chance = 400, corpse = 6012}, ["Zubat"] = {chance = 19, corpse = 5989}, ["Golbat"] = {chance = 200, corpse = 6053}, ["Oddish"] = {chance = 10, corpse = 3008}, ["Gloom"] = {chance = 90, corpse = 6017}, ["Vileplume"] = {chance = 200, corpse = 6025}, ["Paras"] = {chance = 20, corpse = 3007}, ["Parasect"] = {chance = 90, corpse = 6027}, ["Venonat"] = {chance = 90, corpse = 5997}, ["Venomoth"] = {chance = 100, corpse = 2925}, ["Diglett"] = {chance = 60, corpse = 6023}, ["Dugtrio"] = {chance = 210, corpse = 6024}, ["Meowth"] = {chance = 80, corpse = 6034}, ["Persian"] = {chance = 300, corpse = 6009}, ["Psyduck"] = {chance = 80, corpse = 6029}, ["Golduck"] = {chance = 300, corpse = 6028}, ["Mankey"] = {chance = 70, corpse = 6035}, ["Primeape"] = {chance = 150, corpse = 6032}, ["Growlithe"] = {chance = 83, corpse = 6036}, ["Arcanine"] = {chance = 300, corpse = 6031}, ["Poliwag"] = {chance = 10, corpse = 6042}, ["Poliwhirl"] = {chance = 100, corpse = 6054}, ["Poliwrath"] = {chance = 300, corpse = 6033}, ["Abra"] = {chance = 60, corpse = 2905}, ["Kadabra"] = {chance = 300, corpse = 6060}, ["Alakazam"] = {chance = 150, corpse = 6057}, ["Machop"] = {chance = 300, corpse = 6045}, ["Machoke"] = {chance = 50, corpse = 4251}, ["Machamp"] = {chance = 100, corpse = 6048}, ["Bellsprout"] = {chance = 12, corpse = 2806}, ["Weepinbell"] = {chance = 80, corpse = 2928}, ["Victreebel"] = {chance = 100, corpse = 6332}, ["Tentacool"] = {chance = 18, corpse = 2961}, ["Tentacruel"] = {chance = 250, corpse = 6037}, ["Geodude"] = {chance = 80, corpse = 6071}, ["Graveler"] = {chance = 333, corpse = 6516}, ["Golem"] = {chance = 300, corpse = 6043}, ["Ponyta"] = {chance = 80, corpse = 5975}, ["Rapidash"] = {chance = 300, corpse = 4323}, ["Slowpoke"] = {chance = 70, corpse = 2926}, ["Slowbro"] = {chance = 400, corpse = 5986}, ["Magnemite"] = {chance = 80, corpse = 6056}, ["Magneton"] = {chance = 350, corpse = 6076}, ["Farfetch'd"] = {chance = 150, corpse = 2836}, ["Doduo"] = {chance = 70, corpse = 2842}, ["Dodrio"] = {chance = 210, corpse = 6047}, ["Seel"] = {chance = 80, corpse = 6030}, ["Dewgong"] = {chance = 300, corpse = 6038}, ["Grimer"] = {chance = 30, corpse = 6055}, ["Muk"] = {chance = 300, corpse = 2845}, ["Shellder"] = {chance = 60, corpse = 2837}, ["Cloyster"] = {chance = 300, corpse = 2932}, ["Gastly"] = {chance = 250, corpse = 5993}, ["Haunter"] = {chance = 200, corpse = 6004}, ["Gengar"] = {chance = 250, corpse = 6336}, ["Onix"] = {chance = 100, corpse = 2990}, ["Drowzee"] = {chance = 80, corpse = 6026}, ["Hypno"] = {chance = 100, corpse = 6046}, ["Krabby"] = {chance = 14, corpse = 6039}, ["Kingler"] = {chance = 100, corpse = 6340}, ["Voltorb"] = {chance = 80, corpse = 6049}, ["Electrode"] = {chance = 100, corpse = 6051}, ["Exeggcute"] = {chance = 18, corpse = 2982}, ["Exeggutor"] = {chance = 200, corpse = 3005}, ["Cubone"] = {chance = 80, corpse = 6050}, ["Marowak"] = {chance = 150, corpse = 6072}, ["Hitmonlee"] = {chance = 150, corpse = 6067}, ["Hitmonchan"] = {chance = 150, corpse = 5977}, ["Lickitung"] = {chance = 120, corpse = 2953}, ["Koffing"] = {chance = 70, corpse = 2936}, ["Weezing"] = {chance = 100, corpse = 6306}, ["Rhyhorn"] = {chance = 80, corpse = 3035}, ["Rhydon"] = {chance = 100, corpse = 2858}, ["Chansey"] = {chance = 200, corpse = 6010}, ["Tangela"] = {chance = 200, corpse = 5976}, ["Kangaskhan"] = {chance = 200, corpse = 6073}, ["Horsea"] = {chance = 16, corpse = 2973}, ["Seadra"] = {chance = 500, corpse = 2872}, ["Goldeen"] = {chance = 10, corpse = 2970}, ["Seaking"] = {chance = 100, corpse = 3038}, ["Staryu"] = {chance = 60, corpse = 5987}, ["Starmie"] = {chance = 100, corpse = 7320}, ["Mr. Mime"] = {chance = 300, corpse = 6069}, ["Scyther"] = {chance = 350, corpse = 3002}, ["Jynx"] = {chance = 200, corpse = 5765}, ["Electabuzz"] = {chance = 200, corpse = 6065}, ["Magmar"] = {chance = 320, corpse = 7283}, ["Pinsir"] = {chance = 300, corpse = 7282}, ["Tauros"] = {chance = 200, corpse = 6302}, ["Magikarp"] = {chance = 2, corpse = 2818}, ["Gyarados"] = {chance = 300, corpse = 6331}, ["Lapras"] = {chance = 325, corpse = 6018}, ["Ditto"] = {chance = 60, corpse = 2817}, ["Eevee"] = {chance = 200, corpse = 6364}, ["Vaporeon"] = {chance = 98, corpse = 5960}, ["Jolteon"] = {chance = 94, corpse = 6044}, ["Flareon"] = {chance = 100, corpse = 6059}, ["Porygon"] = {chance = 63, corpse = 5963}, ["Omanyte"] = {chance = 300, corpse = 5998}, ["Omastar"] = {chance = 500, corpse = 5994}, ["Kabuto"] = {chance = 200, corpse = 5972}, ["Kabutops"] = {chance = 275, corpse = 6345}, ["Aerodactyl"] = {chance = 500, corpse = 6338}, ["Snorlax"] = {chance = 150, corpse = 6016}, ["Dratini"] = {chance = 50, corpse = 2879}, ["Dragonair"] = {chance = 200, corpse = 6002}, ["Dragonite"] = {chance = 350, corpse = 4295}, - Observe que eu ultilizei uma formula para balancear a Chance do Corpo dos Pokemons , Com o Minimo de Chance e Maximo de Chance. - Depois disso tudo o Level do Pokemon faz o resto do balanceamento exemplo: Voce captura um Magikarp lvl 2 Voce nao Captura um Magikarp lvl 50-100 Alem de nao capturar nao vai travar o Server pois as Rates estao baixas. Preste bem atençao nisso! Mas não existe alguma maneira de saber com contas pokeballs/ub/sb mas ou menos Caera o pokemon? Assim posso saber mas ou menos que numero colocar na table poketcatches. Não lembrança onde lei que habia uma formula para saber isso, decia algo como Chance +Lv de pokemon +Rate da ball = Quantas balls mas ou menos caera o pokemon
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