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esta dando esse erro o que eu faço?

Warning
: syntax error, unexpected ')' in C:/Users/Teus/Desktop/Styller Completo 8.60 sv2/config.lua on line 15 in C:\xampp\htdocs\upload\install\install.php on line 157
File config.lua loaded from C:/Users/Teus/Desktop/Styller Completo 8.60 sv2/config.lua and it's not valid TFS config.lua file. Go to STEP 1 - select other directory. If it's your config.lua file from TFS contact with acc. maker author.
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posta o seu config.lua

Gente, não dou suporte via mp, caso queira ajuda crie um tópico no fórum!!!
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accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 160
newPlayerSpawnPosY = 51
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 10
generateAccountNumber = false

Unjustified kills
NOTE: *Banishment and *BlackSkull variables are >summed up<
(dailyFragsToRedSkull + dailyFragsToBanishment) with their
*RedSkull equivalents.
Auto banishing works only if useBlackSkull set to negative.
advancedFragList is not advised if you use huge frags
requirements.
redSkullLength = 1 * 24 * 60 * 60
blackSkullLength = 2 * 24 * 60 * 60
dailyFragsToRedSkull = 20
weeklyFragsToRedSkull = 80
monthlyFragsToRedSkull = 100
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

Banishments
violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 1 * 24 * 60 * 60
killsBanLength = 1 * 24 * 60 * 60
finalBanLength = 1 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

Battle
NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
loginProtectionPeriod is the famous Tibia anti-magebomb system.
deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 1000 * 10
huntingDuration = 1000 * 10
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = true
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = false
whiteSkullTime = 5 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = True
showHealingDamageForMonsters = True
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1993
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 22
allowFightback = true

Connection config
worldId = 0
ip = "juizdeforaot.servegame.com"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 500
motd = "Bem Vindo ao Jf Ot, Confiram as Novidades."
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Styller"
loginMessage = "Bem Vindo ao Jf Ot, Confiram as Novidades."
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

Database
NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "styller"
sqlFile = "Styller.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 20

Guilds
ingameGuildManagement = true
levelToFormGuild = 50
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

Highscores
highscoreDisplayPlayers = 50
updateHighscoresAfterMinutes = 3

Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 60
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 5000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500

Map
NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
useHouseDataStorage usage may be found at README.
mapName = "Styller"
mapAuthor = "Vinicius"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

Startup
NOTE: defaultPriority works only on Windows and niceLevel on *nix
coresUsed are seperated by comma cores ids used by server process,
default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

Muted buffer
maxMessageBuffer = 6
bufferMutedOnSpellFailure = false

Miscellaneous
NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
called "exception tracer" (__EXCEPTION_TRACER__ flag).
monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disabutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = false
spellNameInsteadOfWords = false
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false

Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

Limits
idleWarningTime = 30 * 60 * 1000
idleKickTime = 60 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

Premium-related
freePremium = true
premiumForPromotion = true

Blessings
NOTE: blessingReduction* regards items/containers loss.
eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = False
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

Rates
NOTE: experienceStages configuration is located in data/XML/stages.xml.
rateExperienceFromPlayers 0 to disable.
experienceStages = true
rateExperience = 150
rateExperienceFromPlayers = 0
rateSkill = 40
rateMagic = 35
rateLoot = 3.5
rateSpawn = 2.5

Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

Experience from players
NOTE: min~Threshold* set to 0 will disable the minimum threshold:
player will gain experience from every lower leveled player.
max~Threshold* set to 0 will disable the maximum threshold:
player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

Stamina
NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
rateStaminaHits multiplies every hit done a creature, which are later
multiplied by player attack speed.
rateStaminaGain is divider of every logged out second, eg:
60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
rateStaminaThresholdGain is divider for the premium stamina.
staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

Party
NOTE: experienceShareLevelDifference is float number.
experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

Global save
NOTE: globalSaveHour means like 03:00, not that it will save every 5 hours,
if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 2
shutdownAtGlobalSave = false
cleanMapAtGlobalSave = true

Spawns
deSpawnRange = 2
deSpawnRadius = 50

Summons
maxPlayerSummons = 2
teleportAllSummons = True
teleportPlayerSummons = True

Status
ownerName = "King Styller"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false

Logs
NOTE: This kind of logging does not work in GUI version.
For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
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Tu tem que por duas setinhas, --, antes do que for texto.
Tipo:

-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
Isso em todo o texto que tá sem o sinal de igual.
Tipo:
redSkullLength = 1 * 24 * 60 * 60
Você não coloca.

 

Life is so meaningless, there is nothing worth a smile
So goodbye, I'll miss you

 

 

sugestões?

 

 

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sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "styller"
sqlFile = "Styller.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

sqlPass = "Senha do phpmyadmin" 
sqlDatabase = "database que criou no phpmyadmin e importo o negócio lá"
encryptionType = "sha1"
não sei se é isso
tenta por
vai que resolve

 

Gente, não dou suporte via mp, caso queira ajuda crie um tópico no fórum!!!
youtube.png  10869_64x64.png
Ajudei? Clicar em gostar não vai te matar

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Testa aí...

accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 160
newPlayerSpawnPosY = 51
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 10
generateAccountNumber = false

redSkullLength = 1 * 24 * 60 * 60
blackSkullLength = 2 * 24 * 60 * 60
dailyFragsToRedSkull = 20
weeklyFragsToRedSkull = 80
monthlyFragsToRedSkull = 100
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 1 * 24 * 60 * 60
killsBanLength = 1 * 24 * 60 * 60
finalBanLength = 1 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 1000 * 10
huntingDuration = 1000 * 10
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = true
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = false
whiteSkullTime = 5 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = True
showHealingDamageForMonsters = True
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1993
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 22
allowFightback = true

worldId = 0
ip = "juizdeforaot.servegame.com"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 500
motd = "Bem Vindo ao Jf Ot, Confiram as Novidades."
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Styller"
loginMessage = "Bem Vindo ao Jf Ot, Confiram as Novidades."
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "styller"
sqlFile = "Styller.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 20

ingameGuildManagement = true
levelToFormGuild = 50
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

highscoreDisplayPlayers = 50
updateHighscoresAfterMinutes = 3

buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 60
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 5000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500

mapName = "Styller"
mapAuthor = "Vinicius"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

maxMessageBuffer = 6
bufferMutedOnSpellFailure = false

dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disabutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = false
spellNameInsteadOfWords = false
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false

ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

idleWarningTime = 30 * 60 * 1000
idleKickTime = 60 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

freePremium = true
premiumForPromotion = true

blessingOnlyPremium = False
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

experienceStages = true
rateExperience = 150
rateExperienceFromPlayers = 0
rateSkill = 40
rateMagic = 35
rateLoot = 3.5
rateSpawn = 2.5

rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

globalSaveEnabled = false
globalSaveHour = 2
shutdownAtGlobalSave = false
cleanMapAtGlobalSave = true

deSpawnRange = 2
deSpawnRadius = 50

maxPlayerSummons = 2
teleportAllSummons = True
teleportPlayerSummons = True

ownerName = "King Styller"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false

adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
Editado por PrisonDoom13 (veja o histórico de edições)
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