Ir para conteúdo
  • Cadastre-se

(Resolvido)Error Error unable to load config.lua


Ir para solução Resolvido por Mathwsz,

Posts Recomendados

Estou com um error quando tento botar o servidor online no Po Dash World [Advanced] GUI quando tento botar o servidor online dar esse error  Error unable to load config.lua este e meu config.lua se tiver alguma coisa errada digam porfavor.                                                                             

accountManager = true
namelockManager = true
newPlayerChooseVoc = false
newPlayerSpawnPosX = 26
newPlayerSpawnPosY = 113
newPlayerSpawnPosZ = 6
newPlayerTownId = 1
newPlayerLevel = 25
newPlayerMagicLevel = 0
generateAccountNumber = false

lightInterval = 7500
lightChange = 1
startupTime = 351
startupLight = 100

limitPokeballs = 6        -- deprecated
happyDropTime = 12        -- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS
minHappinessEffectDelay = 25    -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
maxHappinessEffectDelay = 40    -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
PokemonStageVeryHappy = 215    -- com quanto de happy o poke precisa pra estar muito feliz
PokemonStageHappy = 160        -- ... pra estar feliz
PokemonStageOK = 110        -- ... pra estar normal
PokemonStageSad = 50        -- ... pra estar triste
PokemonStageMad = 0        -- ... pra estar bravo
maximumHunger = 120        -- maior fome possivel
stateHunger = 100        -- 19estagio que precisa estar pra ficar com fome
increaseHunger = 7        -- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger"
decreaseHappy = 1        -- HAPPINESS que o pokemon vai perder a cada "happyDropTime"
decreaseHungryHappy = 4        -- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome
useTeleportWithFly = false
dropHappyDuringBattles = true    -- HAPPINESS vai cair enquanto estiver batalhando ? true / false

allowBlockSpawn = false

redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

worldType = "pvp"
protectionLevel = 1000
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 18 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 1
stairhopDelay = 0 * 1000
pushCreatureDelay = 1 * 1000
deathContainerId = 0
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

worldId = 0
ip = "25.108.87.96
"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 100

motd = "BemVindo!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = true
serverName = "Pokezuera"
loginMessage = "BemVindo!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true


sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = ""
sqlPass = ""
sqlDatabase = "forgottenserver"
sqlFile = "otserv
"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 10

ingameGuildManagement = true
levelToFormGuild = 40
premiumDaysToFormGuild = 0
guildNameMinLength = 2
guildNameMaxLength = 25

highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60

buyableAndSellableHouses = true
houseNeedPremium = false
bedsRequirePremium = false
levelToBuyHouse = 1
housesPerAccount = 1
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 2975
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

timeBetweenActions = 500
timeBetweenExActions = 500
hotkeyAimbotEnabled = true

mapName = "[ADM] Nicolas"
mapAuthor = "[ADM] Nicolas"
randomizeTiles = true
storeTrash = false
cleanProtectedZones = true
mailboxDisabledTowns = "1"


defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"

optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false

allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = false


dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = true
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4

saveGlobalStorage = false
useHouseDataStorage = false
storePlayerDirection = false

checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 22

ghostModeInvisibleEffect = true
ghostModeSpellEffects = true

idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

freePremium = false
premiumForPromotion = false

blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

experienceStages = true
rateExperience = 100000
rateExperienceFromPlayers = 0
rateSkill = 1
rateMagic = 1.0
rateLoot = 1
rateSpawn = 1

rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.0
rateStaminaUnderNormal = 1.0
staminaThresholdOnlyPremium = true

experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 200 * 200
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 20
experienceShareActivity = 2 * 60 * 1000

globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

deSpawnRange = 2
deSpawnRadius = 25

maxPlayerSummons = 1
teleportAllSummons = true
teleportPlayerSummons = true

ownerName = "Online"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false

adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
 

Link para o post
Compartilhar em outros sites

@Amoxz

 

Na linha :  sqlFile ="otserv você esqueceu de fechar as aspas, ficando assim:

 sqlFile ="otserv"

 

Na linha:  ip = "25.108.87.96 você esqueceu de fechar as aspas, ficando assim:

ip = "25.108.87.96"

 

Obs: Se lhe ajudei, de um REP+ :D

 

Link para o post
Compartilhar em outros sites

OBS: onde tem:  sqlFile = "forgottenserver.s3db"

 

Caso seu banco de dados tenha o nome diferente, como exemplo : otserv      Você edita ali e poe o nome do seu banco de dados, ficando assim: otserv.s3db

 

Aqui seu config.lua corrigido:

 

 

 

 


 

accountManager = true
 namelockManager = true
 newPlayerChooseVoc = false
 newPlayerSpawnPosX = 26
 newPlayerSpawnPosY = 113
 newPlayerSpawnPosZ = 6
 newPlayerTownId = 1
 newPlayerLevel = 25
 newPlayerMagicLevel = 0
 generateAccountNumber = false

lightInterval = 7500
 lightChange = 1
 startupTime = 351
 startupLight = 100

limitPokeballs = 6        -- deprecated
 happyDropTime = 12        -- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS
 minHappinessEffectDelay = 25    -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
 maxHappinessEffectDelay = 40    -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
 PokemonStageVeryHappy = 215    -- com quanto de happy o poke precisa pra estar muito feliz
 PokemonStageHappy = 160        -- ... pra estar feliz
 PokemonStageOK = 110        -- ... pra estar normal
 PokemonStageSad = 50        -- ... pra estar triste
 PokemonStageMad = 0        -- ... pra estar bravo
 maximumHunger = 120        -- maior fome possivel
 stateHunger = 100        -- 19estagio que precisa estar pra ficar com fome
 increaseHunger = 7        -- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger"
 decreaseHappy = 1        -- HAPPINESS que o pokemon vai perder a cada "happyDropTime"
 decreaseHungryHappy = 4        -- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome
 useTeleportWithFly = false
 dropHappyDuringBattles = true    -- HAPPINESS vai cair enquanto estiver batalhando ? true / false

allowBlockSpawn = false

redSkullLength = 30 * 24 * 60 * 60
 blackSkullLength = 45 * 24 * 60 * 60
 dailyFragsToRedSkull = 3
 weeklyFragsToRedSkull = 5
 monthlyFragsToRedSkull = 10
 dailyFragsToBlackSkull = dailyFragsToRedSkull
 weeklyFragsToBlackSkull = weeklyFragsToRedSkull
 monthlyFragsToBlackSkull = monthlyFragsToRedSkull
 dailyFragsToBanishment = dailyFragsToRedSkull
 weeklyFragsToBanishment = weeklyFragsToRedSkull
 monthlyFragsToBanishment = monthlyFragsToRedSkull
 blackSkulledDeathHealth = 40
 blackSkulledDeathMana = 0
 useBlackSkull = true
 useFragHandler = true
 advancedFragList = false

notationsToBan = 3
 warningsToFinalBan = 4
 warningsToDeletion = 5
 banLength = 7 * 24 * 60 * 60
 killsBanLength = 7 * 24 * 60 * 60
 finalBanLength = 30 * 24 * 60 * 60
 ipBanishmentLength = 1 * 24 * 60 * 60
 broadcastBanishments = true
 maxViolationCommentSize = 200
 violationNameReportActionType = 2
 autoBanishUnknownBytes = false

worldType = "pvp"
 protectionLevel = 1000
 pvpTileIgnoreLevelAndVocationProtection = true
 pzLocked = 18 * 1000
 huntingDuration = 60 * 1000
 criticalHitChance = 7
 criticalHitMultiplier = 1
 displayCriticalHitNotify = false
 removeWeaponAmmunition = true
 removeWeaponCharges = true
 removeRuneCharges = true
 whiteSkullTime = 15 * 60 * 1000
 noDamageToSameLookfeet = false
 showHealingDamage = false
 showHealingDamageForMonsters = false
 fieldOwnershipDuration = 5 * 1000
 stopAttackingAtExit = false
 oldConditionAccuracy = false
 loginProtectionPeriod = 10 * 1000
 deathLostPercent = 1
 stairhopDelay = 0 * 1000
 pushCreatureDelay = 1 * 1000
 deathContainerId = 0
 gainExperienceColor = 215
 addManaSpentInPvPZone = true
 squareColor = 0
 allowFightback = true

worldId = 0
 ip = "25.108.87.96 "
 bindOnlyConfiguredIpAddress = false
 loginPort = 7171
 gamePort = 7172
 adminPort = 7171
 statusPort = 7171
 loginTries = 10
 retryTimeout = 5 * 1000
 loginTimeout = 60 * 1000
 maxPlayers = 100

motd = "BemVindo!"
 displayOnOrOffAtCharlist = false
 onePlayerOnlinePerAccount = false
 allowClones = true
 serverName = "Pokezuera"
 loginMessage = "BemVindo!"
 statusTimeout = 5 * 60 * 1000
 replaceKickOnLogin = true
 forceSlowConnectionsToDisconnect = false
 loginOnlyWithLoginServer = false
 premiumPlayerSkipWaitList = true


 sqlType = "sqlite"
 sqlHost = "localhost"
 sqlPort = 3306
 sqlUser = "root"
 sqlPass = ""
 sqlDatabase = "forgottenserver"
 sqlFile = "forgottenserver.s3db"
 sqlKeepAlive = 0
 mysqlReadTimeout = 10
 mysqlWriteTimeout = 10
 encryptionType = "plain"

deathListEnabled = true
 deathListRequiredTime = 1 * 60 * 1000
 deathAssistCount = 19
 maxDeathRecords = 10

ingameGuildManagement = true
 levelToFormGuild = 40
 premiumDaysToFormGuild = 0
 guildNameMinLength = 2
 guildNameMaxLength = 25

highscoreDisplayPlayers = 15
 updateHighscoresAfterMinutes = 60

buyableAndSellableHouses = true
 houseNeedPremium = false
 bedsRequirePremium = false
 levelToBuyHouse = 1
 housesPerAccount = 1
 houseRentAsPrice = false
 housePriceAsRent = false
 housePriceEachSquare = 2975
 houseRentPeriod = "never"
 houseCleanOld = 0
 guildHalls = false

timeBetweenActions = 500
 timeBetweenExActions = 500
 hotkeyAimbotEnabled = true

mapName = "[ADM] Nicolas"
 mapAuthor = "[ADM] Nicolas"
 randomizeTiles = true
 storeTrash = false
 cleanProtectedZones = true
 mailboxDisabledTowns = "1"


 defaultPriority = "high"
 niceLevel = 5
 coresUsed = "-1"

optimizeDatabaseAtStartup = true
 removePremiumOnInit = true
 confirmOutdatedVersion = false

formulaLevel = 5.0
 formulaMagic = 1.0
 bufferMutedOnSpellFailure = false
 spellNameInsteadOfWords = false
 emoteSpells = false

allowChangeOutfit = true
 allowChangeColors = true
 allowChangeAddons = true
 disableOutfitsForPrivilegedPlayers = false
 addonsOnlyPremium = false


 dataDirectory = "data/"
 bankSystem = true
 displaySkillLevelOnAdvance = true
 promptExceptionTracerErrorBox = true
 separateViplistPerCharacter = false
 maximumDoorLevel = 500
 maxMessageBuffer = 4

saveGlobalStorage = false
 useHouseDataStorage = false
 storePlayerDirection = false

checkCorpseOwner = true
 monsterLootMessage = 3
 monsterLootMessageType = 22

ghostModeInvisibleEffect = true
 ghostModeSpellEffects = true

idleWarningTime = 14 * 60 * 1000
 idleKickTime = 15 * 60 * 1000
 expireReportsAfterReads = 1
 playerQueryDeepness = 2
 maxItemsPerPZTile = 0
 maxItemsPerHouseTile = 0

freePremium = false
 premiumForPromotion = false

blessingOnlyPremium = true
 blessingReductionBase = 30
 blessingReductionDecreament = 5
 eachBlessReduction = 8

experienceStages = true
 rateExperience = 100000
 rateExperienceFromPlayers = 0
 rateSkill = 1
 rateMagic = 1.0
 rateLoot = 1
 rateSpawn = 1

rateMonsterHealth = 1.0
 rateMonsterMana = 1.0
 rateMonsterAttack = 1.0
 rateMonsterDefense = 1.0

minLevelThresholdForKilledPlayer = 0.9
 maxLevelThresholdForKilledPlayer = 1.1

rateStaminaLoss = 1
 rateStaminaGain = 3
 rateStaminaThresholdGain = 12
 staminaRatingLimitTop = 41 * 60
 staminaRatingLimitBottom = 14 * 60
 rateStaminaAboveNormal = 1.0
 rateStaminaUnderNormal = 1.0
 staminaThresholdOnlyPremium = true

experienceShareRadiusX = 30
 experienceShareRadiusY = 30
 experienceShareRadiusZ = 1
 experienceShareLevelDifference = 200 * 200
 extraPartyExperienceLimit = 20
 extraPartyExperiencePercent = 20
 experienceShareActivity = 2 * 60 * 1000

globalSaveEnabled = false
 globalSaveHour = 8
 shutdownAtGlobalSave = true
 cleanMapAtGlobalSave = false

deSpawnRange = 2
 deSpawnRadius = 25

maxPlayerSummons = 1
 teleportAllSummons = true
 teleportPlayerSummons = true

ownerName = "Online"
 ownerEmail = ""
 url = ""
 location = "Brazil"
 displayGamemastersWithOnlineCommand = false

adminLogsEnabled = false
 displayPlayersLogging = true
 prefixChannelLogs = ""
 runFile = ""
 outLogName = ""
 errorLogName = ""
 truncateLogsOnStartup = false

 

 
 

 

Editado por Listrik (veja o histórico de edições)
Link para o post
Compartilhar em outros sites
1 hora atrás, Amoxz disse:

Ainda não deu certo :/

Esses erros que o @Mathwsz citou são os unicos que consegui ver também, limpe seu config.lua e cole esse:

Spoiler

accountManager = true
namelockManager = true
newPlayerChooseVoc = false
newPlayerSpawnPosX = 26
newPlayerSpawnPosY = 113
newPlayerSpawnPosZ = 6
newPlayerTownId = 1
newPlayerLevel = 25
newPlayerMagicLevel = 0
generateAccountNumber = false

lightInterval = 7500
lightChange = 1
startupTime = 351
startupLight = 100

limitPokeballs = 6        -- deprecated
happyDropTime = 12        -- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS
minHappinessEffectDelay = 25    -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
maxHappinessEffectDelay = 40    -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
PokemonStageVeryHappy = 215    -- com quanto de happy o poke precisa pra estar muito feliz
PokemonStageHappy = 160        -- ... pra estar feliz
PokemonStageOK = 110        -- ... pra estar normal
PokemonStageSad = 50        -- ... pra estar triste
PokemonStageMad = 0        -- ... pra estar bravo
maximumHunger = 120        -- maior fome possivel
stateHunger = 100        -- 19estagio que precisa estar pra ficar com fome
increaseHunger = 7        -- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger"
decreaseHappy = 1        -- HAPPINESS que o pokemon vai perder a cada "happyDropTime"
decreaseHungryHappy = 4        -- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome
useTeleportWithFly = false
dropHappyDuringBattles = true    -- HAPPINESS vai cair enquanto estiver batalhando ? true / false

allowBlockSpawn = false

redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

worldType = "pvp"
protectionLevel = 1000
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 18 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 1
stairhopDelay = 0 * 1000
pushCreatureDelay = 1 * 1000
deathContainerId = 0
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

worldId = 0
ip = "25.108.87.96"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 100

motd = "BemVindo!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = true
serverName = "Pokezuera"
loginMessage = "BemVindo!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true


sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = ""
sqlPass = ""
sqlDatabase = "forgottenserver"
sqlFile = "otserv"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 10

ingameGuildManagement = true
levelToFormGuild = 40
premiumDaysToFormGuild = 0
guildNameMinLength = 2
guildNameMaxLength = 25

highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60

buyableAndSellableHouses = true
houseNeedPremium = false
bedsRequirePremium = false
levelToBuyHouse = 1
housesPerAccount = 1
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 2975
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

timeBetweenActions = 500
timeBetweenExActions = 500
hotkeyAimbotEnabled = true

mapName = "[ADM] Nicolas"
mapAuthor = "[ADM] Nicolas"
randomizeTiles = true
storeTrash = false
cleanProtectedZones = true
mailboxDisabledTowns = "1"


defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"

optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false

allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = false


dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = true
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4

saveGlobalStorage = false
useHouseDataStorage = false
storePlayerDirection = false

checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 22

ghostModeInvisibleEffect = true
ghostModeSpellEffects = true

idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

freePremium = false
premiumForPromotion = false

blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

experienceStages = true
rateExperience = 100000
rateExperienceFromPlayers = 0
rateSkill = 1
rateMagic = 1.0
rateLoot = 1
rateSpawn = 1

rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.0
rateStaminaUnderNormal = 1.0
staminaThresholdOnlyPremium = true

experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 200 * 200
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 20
experienceShareActivity = 2 * 60 * 1000

globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

deSpawnRange = 2
deSpawnRadius = 25

maxPlayerSummons = 1
teleportAllSummons = true
teleportPlayerSummons = true

ownerName = "Online"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false

adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

 

Se não funcionar, copie e cole o erro que da direitinho que pode ter alguma informação que nos ajude a te ajudar.

Link para o post
Compartilhar em outros sites
  • Solução

@Amoxz Sabe essas linhas:

 

PokemonStageVeryHappy = 215    -- com quanto de happy o poke precisa pra estar muito feliz
PokemonStageHappy = 160        -- ... pra estar feliz
PokemonStageOK = 110        -- ... pra estar normal
PokemonStageSad = 50        -- ... pra estar triste
PokemonStageMad = 0        -- ... pra estar bravo

 

Começa com letra maiuscula, tente por minuscula e ve o que da!

Obs: Se lhe ajudei, de um REP+ :D

Link para o post
Compartilhar em outros sites

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

×   Você colou conteúdo com formatação.   Remover formatação

  Apenas 75 emojis são permitidos.

×   Seu link foi automaticamente incorporado.   Mostrar como link

×   Seu conteúdo anterior foi restaurado.   Limpar o editor

×   Não é possível colar imagens diretamente. Carregar ou inserir imagens do URL.

  • Quem Está Navegando   0 membros estão online

    Nenhum usuário registrado visualizando esta página.

×
×
  • Criar Novo...

Informação Importante

Confirmação de Termo