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(Resolvido)[Help] - Erro bobo ao criar um monstro


Ir para solução Resolvido por MaTTch,

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[09/05/2017 21:45:34] Reloaded monsters.
[09/05/2017 21:46:33] [Warning - Monsters::loadMonster] Cannot load monster (Caminhante Verde) file (data/monster/alissow/Caminhante Verde.xml).
[09/05/2017 21:46:33] Line: 102, Info: Extra content at the end of the document
<monster name="Caminhante Verde" file="alissow/Caminhante Verde.xml"/>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Caminhante Verde" nameDescription="Caminhante Verde" race="UNDEAD" experience="500000" speed="1800" manacost="0">
  <health now="60000" max="60000"/>
  <look type="12" head="82" body="82" legs="114" feet="114" corpse="6068"/>
  <targetchange interval="10000" chance="20"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag staticattack="98"/>
    <flag targetdistance="1"/>
    <flag runonhealth="1000"/>
  </flags>
  <attacks>
		<attack name="melee" interval="2000" skill="100" attack="110"/>
		<attack name="manadrain" interval="1000" chance="7" range="7" min="-300" max="-450">
			<attribute key="shootEffect" value="energy"/>
			<attribute key="areaEffect" value="poff"/>
		</attack>
		<attack name="drunk" interval="1000" chance="7" range="7">
			<attribute key="shootEffect" value="energy"/>
			<attribute key="areaEffect" value="energyarea"/>
		</attack>
		<attack name="strength" interval="1000" chance="9" range="7">
			<attribute key="shootEffect" value="largerock"/>
			<attribute key="areaEffect" value="energyarea"/>
		</attack>
		<attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-450" max="-700">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
		<attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-450" max="-700">
			<attribute key="areaEffect" value="greenshimmer"/>
		</attack>
		<attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-700" duration="60000">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="strength" interval="1000" chance="8" radius="5" target="0">
			<attribute key="areaEffect" value="blackspark"/>
		</attack>
		<attack name="outfit" interval="1000" chance="2" radius="8" target="0" monster="Ferumbras" duration="5000">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
		<attack name="outfit" interval="1000" chance="2" radius="8" target="0" item="3058" duration="5000">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
		<attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-450" max="-550">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-650">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="160" defense="160">
		<defense name="healing" interval="1000" chance="15" min="500" max="800">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>		
		<defense name="speed" interval="1000" chance="8" speedchange="1301" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
		<defense name="invisible" interval="1000" chance="4" duration="5000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="invisible" interval="1000" chance="17" duration="1500">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="outfit" interval="1000" chance="2" item="2421" duration="7000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
  </defenses>
  <elements>
	<element firePercent="100"/>
	<element earthPercent="100"/>
	<element energyPercent="100"/>
	<element deathPercent="60"/>
	<element physicalPercent="40"/>
	<element icePercent="-25"/>
  </elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="6">
    <summon name="ferumbras" interval="4000" chance="33"/>
  </summons>
  <voices interval="5000" chance="30">
    <voice sentence="VOU ACABAR COM ESSA CIDADE!" yell="1"/>
    <voice sentence="MALDITO SEJA AQUELE QUE ME ACORDOU!" yell="1"/>
    <voice sentence="MALDITO, MALDITO, MALDITO!" yell="1"/>
    <voice sentence="HAAAAAAAAAAAAAAAAARRRRRRRRR!" yell="1"/>
  </voices>
  <loot>
	<item id="6527" countmax="3" chance1="100000" chancemax="0"/>
	</item>
 </loot>
 </monster>

 

Já tem o  </monster>, oque falta?

Editado por davidguimaraesdrum (veja o histórico de edições)
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