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Estou tentando criar um global 7.72 e sempre quando venho para website começo a me enrolar fiquei procurando um Gesior Acc que pegue na versão 7.72 do config.lua ou ModernAcc, mas ele so roda em PHP 5.5+ para minha sorte consegui encontrar o Gesior Acc.

 

Quando chego na parte de instalação.

1° Colocar o Config.Lua antigamente dava um erro que o gesior nao conseguia ler o config.lua, encontrei um config.lua que aceite. mas mesmo assim continua dando esse erro abaixo.

 

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STEP 1

Check server configuration
File config.lua loaded from C:/Users/Admin/Desktop/Scripts/RealOTX/config.lua and it's not valid TFS config.lua file. Go to STEP 1 - select other directory. If it's your config.lua file from TFS contact with acc. maker author.

E sempre volto pra etapa 1 CONFIG.LUA abaixo.

 

 

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--- DIRECTORY PATH ---

    DataDir = "data/"

--- BANS SYSTEM ---

    NotationsToBan = 3
    WarningsToFinalBan = 4
    WarningsToDeletion = 5
    BanLength = 3 * 24 * 60 * 60
    FinalBanLength = 7 * 24 * 60 * 60
    IPBanishmentLength = 24 * 60 * 60
    KillsToBan = 7

--- COMBAT SYSTEM ---

    -- world type
    -- options: pvp, no-pvp, pvp-enforced
    WorldType = "pvp"

    -- exhausted time in ms (1000 = 1 second) for yelling
    Exhausted = 1000

    -- exhausted time in ms (1000 = 1 second) for aggressive spells/weapons
    FightExhausted = 1800

    -- exhausted time in ms (1000 = 1 second) for none-aggressive spells/weapons
    HealExhausted = 1500

    -- how many ms to add if the player is already exhausted and tries to yell (1000 = 1 second)
    ExhaustedAdd = 200

    -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
    PZLock = 60000

    -- how long a field belongs to a player before it no longer causes PZ lock for the owner
    FieldOwnershipDuration = 5000

    -- in mili seconds
    TimeToDecreaseFrags = 8 * 60 * 60 * 1000

    -- Time white skull will remain after killing a player, in minutes
    WhiteSkullTime = 15

    -- amount of kills that leads to red skull
    KillsToRedSkull = 3

    -- Remove ammunition
    -- If false, ammunition will not be removed when using distance weapons
    -- (or other weapons that use ammunition)
    RemoveAmmunition = false
    
    -- Remove rune charges
    -- This only applies to runes done using the default functions. 
    -- Custom runes made using actions will not be affected.
    RemoveRuneCharges = false

    -- Remove weapon charges
    -- Set to false to disable charges disappearing from weapons on use
    RemoveWeaponCharges = false

---- CONNECTION SYSTEM ----

    -- server ip (the ip that server listens on)
    IP = "127.0.0.1"

    -- server port (the port that server listens on)
    Port = "7171"

    -- how many logins attempts until ip is temporary disabled 
    -- set to 0 to disable
    LoginTries = 5

    -- how long the retry timeout until a new login can be made (without disabling the ip)
    RetryTimeout = 5000

    -- how long the player need to wait until the ip is allowed again
    LoginTimeout = 60 * 1000

    -- allow clones (multiple logins of the same char)
    AllowClones = false

    -- only one player online per account
    CheckAccounts = false

---- DATABASE ----

    -- SQL type
    -- options: mysql, sqlite, odbc or pgsql
    SQL_Type = "mysql"

    --- SQL connection part
    SQL_DB = "new"

    -- these settings are not used by SQLite
    SQL_Host = "localhost"
    SQL_Port = "3306"
    SQL_User = "root"
    SQL_Pass = "88028830"
        


---- HOUSES SYSTEM ----

    -- house rent period
    -- options: daily, weekly, monthly
    HouseRentPeriod = "weekly"

    -- House price
    HousePrice = 50


--- INFO SYSTEM ---

    -- login message
    LoginMsg = "Welcome to Tibia World RPG OldSchool Server!"

    -- server name
    ServerName = "Tibia World RPG OldSchool Server"

    -- world name
    WorldName = "Tibia World"

    -- server owner name
    OwnerName = "Nottinghster"

    -- server owner email
    OwnerEmail = "[email protected]"

    -- server url
    URL = "http://tibiaworld.hopto.org/"

    -- server location
    Location = "Brazil"


---- ITEM USAGE SYSTEM ----

    -- minimum amount of time between actions ('Use') (1000 = 1 second)
    MinActionInterval = 200

    -- minimum amount of time between extended actions ('Use with...') (1000 = 1 second)
    MinActionExInterval = 200

---- MAP SYSTEM ----

    -- map location
    Map = "data/world/world.otbm"

    -- mapkind
    -- options: OTBM for binary map, XML for OTX map
    MapKind = "OTBM"

    -- Type of map storage, 
    -- 'relational' - Slower, but possible to run database queries to change all items to another id for example.
    -- 'binary' - Faster, but you cannot run DB queries.
    -- To switch, load server with the current type, change the type in config.lua 
    -- type /reload config and the save the server with /closeserver serversave
    MapStoreType = "binary"

---- RATES SYSTEM ----

    -- rates (experience, skill, magic level, loot and spawn)
    RateExp = 1
    RateSkill = 5
    RateMag = 4
    RateLoot = 2
    RateSpawn = 1


--- SPAWNS SYSTEM ---

    -- despawn configs
    -- how many floors can a monster go from his spawn before despawning
    DespawnRange = 2

    -- how many square metters can a monster be far from his spawn before despawning
    DespawnRadius = 50

--- STATUS SYSTEM ---

    -- motd (the message box that you sometimes get before you choose characters)
    MOTD = "Welcome to Tibia World RPG OldSchool Server.\n\nHave fun!"
    MOTD_Num = "1"

    -- max number of players allowed
    MaxPlayers = "600"

--- OTHERS ---

    -- accounts password type
    -- options: plain, md5, sha1
    PasswordType = "sha1"

    -- max number of messages a player can say before getting muted (default 4), set to 0 to disable muting
    MaxMessageBuffer = 0

    -- save client debug assertion reports
    SaveClientDebug = true

    -- Should the server use account balance system or depot system for paying houses?
    UseAccBalance = true

    -- whether or not to check for premium accounts when using beds
    PremOnlyBeds = true

    -- Time after player will be kicked when idle, in minutes
    MaxIdleTime = 15

    -- Level on which player will get rooked
    LevelToRook = 5

    -- TownId to which player will be teleported
    RookTempleId = 11

    -- if your website is not showing player deaths, then keep this as 0
    StorePlayerDeaths = true

    -- ID of temple to which player will get teleported when his prem end out
    -- 0 to disable
    -- not tested yet
    FACCTempleID = 3
    
--[[ :::::::::::::::::::::::::::::::::
     :: Configs added by ::
     :: Nottinghster ::
     ::::::::::::::::::::::::::::::::: ]]--
    
    -- Change sex
    changeSexPrice = 10000
    changeSexOnlyPremium = true
    
    -- How many seconds the player can push others
    PushDelayInterval = 500
    
    -- Use spell talking in orange?
    spellTalkInOrange = false
    
    -- Server Priority - options: "aboveNormal", "normal", "high" and "realtime"
    serverPriority = "high"
    
    -- Free premium for all players?
    freePremium = false
    
    -- Use Modified Exp Formula:
    -- The formula was modified, meaning that, with the original formula, you would need 4200 experience points to reach the level 8.
    -- With Tibianic Exp Formula, you will only need 238 experience points to reach the level 8!
    -- With MasterCores Exp Formula, you will only need 250 experience points to reach the level 8!
    -- Options: "original", "tibianic" and "mastercores".
    ExpFormulaType = "tibianic"
    
    --- REAL TIBIA SAVE SYSTEM ---    
    
    -- Is it enabled?
    enableServerSave = true
    -- What hour will it happen?
    serverSaveHour = 16
    -- Will it just close the server or shutdown it? options: "closeserver" and "shutdown"
    serverSaveMode = "closeserver"
    -- Time to start warning players before the save (in minutes)
    saveWarnBefore = 20
    -- Clean server while saving?
    cleanServerAtSave = true
    -- Clean pz at save?
    cleanPzAtSave = true
    -- Clean corpses at save?
    cleanCorpsesAtSave = true
    -- Simple save frequence (in minutes)
    simpleSaveFrequence = 5
    -- Warn players about saving? (good for big servers)
    saveWarning = false
    -- save players? WARNING: YOU SHOULD JUST SET NO IF IT'S AN ENFORCED OTSERV
    savePlayers = true
    -- Database backup at save? (configurable at file backup.bat)
    DatabaseBackupAtSave = true
    
    --- CLEAN MAP SYSTEM ---    
    
    -- Auto clean frequence (in minutes)
    autoCleanFrequence = false
    -- Time to start warning players before the server clean (in minutes)
    cleanWarnBefore = 10
    -- Clean corpses/fields?
    cleanCorpses = true
    -- Clean pz area?
    cleanPz = true

Desde ja agradeço aquele que me ajudar dou REP+

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